Thanks so much! So much time wasted and I finally found this simple method. You're a hero
@runmeramen6106Ай бұрын
thanks
@tiloalo2 ай бұрын
How to do a rectangle?
@sawo13372 ай бұрын
Thanks for explaining this!
@rabbit_god62113 ай бұрын
how do I make ccurves
@jochewi3 ай бұрын
It's not everything I was looking for, but at least it's a little bit of what I was looking for. Thanks
@ssshammi3 ай бұрын
nice nice
@mustaqimamus25213 ай бұрын
hi can u repost the video " Unity 2018 Making a Game Like Coloring Pixels"
@designanddeploy59913 ай бұрын
My apologies, a case of bad timing. From time to time I go back and delete older videos with bad audio or there are better ways of doing it. I even checked analytics first and saw only 1 view in 48 hours. I think that was you. Unfortunately, I don't have the source file as it was recorded on a now scrapped PC. If I recall, from a coding point of view, Coloring Pixels is just grabbing the color value of an image, dropping it into a variable and apply it to blocks of another image.
@ueanimtion-kz9dy3 ай бұрын
thank you man great job
@connortremeer6573 ай бұрын
I'm using it to pose minitures that you can download of say cult3D. Some mini kits come in parts like arms torso heads and you print and glue but I figured I can merge in the program and print a whole model.
@Tiberlint3 ай бұрын
Thanks! Реально лучший, только ты мне помог
@shreshthprasad3 ай бұрын
This tutorial is just amazing, i am a freshman in college, and i am trying to learn about game development. I found this video and i am just amazed with this.
@GrumpyPete3 ай бұрын
how do you download 3d builder. bc i don't see it on the store anymore
@designanddeploy59913 ай бұрын
Looks like its on the Microsoft page rather than the store. No idea why but possibly they are deprecating it: apps.microsoft.com/detail/9wzdncrfj3t6?hl=en-us&gl=US
@shyzkun4 ай бұрын
I'm playing Disgaea 4 rn and I was looking for a good early spot for grinding and this one is helpful thank you ^^
@Alfa_Addict4 ай бұрын
How would you stop the camera bouncing with the ball?
@ogpudding4 ай бұрын
Good video, easy to follow. Short and to the point. I think windows 3d builder is probably one of the most underrated 3d creating programs out there as far as functionality and user friendly interface.
@J3STEERR4 ай бұрын
Can you make a tutorial on how to make a game like lethal company
@oner_oncer4 ай бұрын
Hi, Thanks for these tutorial series. It helps a lot. Could you please make a menu system? like progression and save system, please?
@emad4784 ай бұрын
does it still work now ?
@JoeyAndFrankie5 ай бұрын
i cant find that setting
@numerotinko5 ай бұрын
I want opposite 😄
@abdullah46535 ай бұрын
wonderful tutorial
@atakprenses6 ай бұрын
Hi! I have a problem I am writing same codes with you but when two same fruits crush the new fruit is spawning to cloud please can somebody help?
@arrianranger58006 ай бұрын
Best two tutorials that I have found that do not use a company name & produce. I have other uses for mine such as a data base of published books. Used to use Access ages ago and so many changed have been made, I no longer remember how to set up or use a query. So this first tutorial certainly looked promising. I can't wait to watch the second and more of your tutorials about Access 16. Thanks
@okaiogama6 ай бұрын
tks bro!
@Fakeartexe6 ай бұрын
Really helped me out! But you might have to improve the mic quality 😅
@monkereddo30496 ай бұрын
HELP ME I have an error code 'CS0103'. It also tells me that "The name 'cloudcon' does not exist in the current context." Here is the Monkey(Fruit)Con script that the error is for: using System.Collections; using System.Collections.Generic; using UnityEngine; public class MonkeyCon : MonoBehaviour { private string inthecloud = "y"; void Start() { } void Update() { if (inthecloud == "y") { GetComponent<Transform>().position = cloudcon.cloudxPos; } } } And then also Vine(Cloud) script: using System.Collections; using System.Collections.Generic; using UnityEngine; public class VineCon : MonoBehaviour { public Transform[] fruitObj; static public string spawnedYet = "n"; static public Vector2 cloudxPos; void Start() { } void Update() { spawnFruit(); if (Input.GetKey("a")) { GetComponent<Rigidbody2D>().velocity = new Vector2(-4, 0); } if (Input.GetKey("d")) { GetComponent<Rigidbody2D>().velocity = new Vector2(4, 0); } if ((!Input.GetKey("a")) && (!Input.GetKey("d"))) { GetComponent<Rigidbody2D>().velocity = new Vector2(0, 0); } cloudxPos = transform.position; } void spawnFruit() { if (spawnedYet=="n") { Instantiate(fruitObj[Random.Range(0, 4)], transform.position, fruitObj[0].rotation); spawnedYet="y"; } } }
@monkereddo30496 ай бұрын
i fixed it, had to change the name "cloudcon" to "Vinecon"
@monkereddo30496 ай бұрын
Thanks so much, we really appreciatyer you doing this forus.
@flincityproductions33237 ай бұрын
noooo I thought I finally found a solution for my issues I can't believe you stopped here. This was so helpful
@SurroundingDarkness77 ай бұрын
Super useful, thanks bud!
@mohamedfathi55517 ай бұрын
can I get the source code?
@mohamedfathi55517 ай бұрын
can i get the source code?
@ACreaturesJourney7 ай бұрын
2:00 is the money shot 1) Add an "Event Triger" Component 2) Click "Add new Event Type" 3) Select PointerEnter 4) Add game object with the script attached of the method you want to invoke
@SergeNickiaz5 ай бұрын
We need more short text manuals in the modern world... thanks, bro!
@ANIMshit7 ай бұрын
Subtract Tool is buggy as hell, if you stick 2 figures toghader and use them to Subtract, there will be left 0.001 thick wall, because the figures do not stuck 100%
@designanddeploy59917 ай бұрын
Yeah, MS ceased development on this so part of my enthusiasm was when it was still in dev. Too bad really as it was close to being a good free tool for beginners who didnt want to take a technical approach to 3D modeling.
@immersa2478 ай бұрын
lol.. 5 years later I found this and thank you! :)
@momacods59588 ай бұрын
Thank you!!! This was very informative.. I hope you continue to do more block bench tutorials...
@bigpotato__0668 ай бұрын
thank you so much your video was really helpful!
@shashanktambe63418 ай бұрын
Brother please aupload the second part I am dying here
@TikkaQrow8 ай бұрын
Got a tutorial for BIRP?
@mykhaelhernandez63888 ай бұрын
I am reaching out in hope of help. MS Access I have a form with a subform in it I would like to use a command button to toggle in from visible to invisible or vice versa depending on the state the subform is in. Help would be greatly appreciated.
@annugamer248 ай бұрын
If Anobody has the problem of Writing This Much COde HEres An Short one : using System.Collections; using System.Collections.Generic; using UnityEngine; public class Player_Controller : MonoBehaviour { void Update() { float horizontalInput = Input.GetAxis("Horizontal"); // Set velocity only on the x-axis based on input GetComponent<Rigidbody2D>().velocity = new Vector2(horizontalInput * 4, GetComponent<Rigidbody2D>().velocity.y); } } 🙃🙃
@YousefAlOmary8 ай бұрын
Thanks a lot... it was a useful video 👍
@victorspresence12638 ай бұрын
Simple, straight forward, no fluff or waste of time. Very commendable. This inspired me to get further into MicroStudio. The only question I have is can you make a compiled executable? Something to put on Steam for example?
@designanddeploy59918 ай бұрын
It's been a while since I used microStudio for various reasons but based on current documentation : To export your full project to a standalone HTML5 app, click "Export to HTML5".
@melindamassey148 ай бұрын
Will items import to Guru Game Classic?
@anthonymcguinness17899 ай бұрын
Thanks so much.
@bassimelharraq81849 ай бұрын
Thanks man i appreciate that
@TheBadger259 ай бұрын
Thanks for the vid, very helpful! I do have a question about the faucet. After you made the first part of the faucet. Is there not away to copy those dimensions and apply to the bottom part? So you don’t have to scale it and match it?