EXACTLY what I needed to know, thank you so much fella! :)
@gunterhable215511 күн бұрын
Der hat’s drauf ✌️👍👍👍👍👍
@GabrielLeonardo-b9h12 күн бұрын
Can I use LightRow if i want to spawn a wall or fence? Is it possible?
@MSFS-SDK-TUTORIALS12 күн бұрын
@@GabrielLeonardo-b9h hi Gabriel, technically yes However the VectorPlacement object is more suitable (Of course the specific tutorial was as made when VectorPlacement wasn't still available!)
@GabrielLeonardo-b9h12 күн бұрын
@@MSFS-SDK-TUTORIALS oh Thanks! I found it.
@captain619813 күн бұрын
Quick question. Can I add Helipads and other stuffs when I pick the custom at the beginning? I plan to improve the city I live and want to make some touches here and there the best I can.
@MSFS-SDK-TUTORIALS13 күн бұрын
@@captain6198 yes you can Custom is just a starter template, but you can add Airport object to it whenever you want
@kickoff331219 күн бұрын
Hi Federico Your explanations and video are really fine. Thanks a lot ! Now, I would like to 1) import an airplane lod00 file from a third party into blender, 2) modify some very specific parts of the airplane and 3) reimport it into MSFS. Can you do this with such exporter/importer ? Many thanks for your help !
@MSFS-SDK-TUTORIALS19 күн бұрын
@@kickoff3312 Hey thanks for you kind comment! The Asobo plug-in doesn't allow importing already compiled glTf (for copyright reasons) I don't support anything about dealing with stuff one doesn't own rights, For studying only, and without any support, you may try with the Flybywire plug-in, it is still on GitHub. It will likely brake some feature of every recent decent airplane on export (and hope it does so!)
@kickoff331218 күн бұрын
@@MSFS-SDK-TUTORIALS Thanks for your answers, Federico ! I will check FBW !
@The_Fabio_Fernandes22 күн бұрын
What about if i use substance to texturize?
@MSFS-SDK-TUTORIALS21 күн бұрын
@@The_Fabio_Fernandes Hi Fabio, I'm using Painter too, no changes in the overall process. The role of Substance Painter is to provide textures, (basically albedo, comp, norm and emissive if needed) Plug them in the specific material slots and you are done
@The_Fabio_Fernandes21 күн бұрын
@@MSFS-SDK-TUTORIALS Thank you so much dude! i was stuck in this because of extensives tutorials, but your video is very objective!
@koben-_-14527 күн бұрын
How to clips like this?
@MSFS-SDK-TUTORIALS26 күн бұрын
@@koben-_-145 ehm what do you mean? It is filmed in MSFS using the Drone Camera (showcase camera)
@koben-_-14526 күн бұрын
@@MSFS-SDK-TUTORIALSyea i know but my city idk or place so old how to fix?
@digital_aviator28 күн бұрын
I just came across your addons and would like to buy, just wanting to see if the lift near Cairns in Australia is included?
@MSFS-SDK-TUTORIALS28 күн бұрын
near Cairn there is the "Skyrail Rainforest Cableway", yes, there is (all cable cars/ gondolas / chairlifts and drag lifts are included in Project Lifts). It is procedurally generated so obvisiouly the right pylon/cabin color and model is random
@digital_aviator28 күн бұрын
Your tutorials are the best!!! One suggestion for creating the box at the end, you can increase performance by creating a 3 sided cone. This will reduce your triangle count from 12 down to 4. This will help just a little for large airports.
@digital_aviator11 күн бұрын
Actually beyond that 2 triangle planes at 90 degrees from each other will reduce your below ground triangle polygons to 2 ;)
@pys-dafo_intlАй бұрын
Discord is still giving trouble - how are we to export using the curret exporter (Asobo Exporter for Blender) and the latest SDK (v0.23.3) for this SimObject?
@pys-dafo_intlАй бұрын
Could you please note in the comments on what should be written in the XML and cfg files. The videos quality is questonable (even when set to the highest level).
@MSFS-SDK-TUTORIALSАй бұрын
@@pys-dafo_intl ouch, full hd 60 FPS 1080p video questionable, I wish I have some 4k screen 😅 You can find the same code and folder structure in the LIDL scenery (as well as some other goodies to learn from if you are into Simobjects) Strongly advice to join my Discord, Is far better than KZbin videos discord.com/invite/qp6JGaJc flightsim.to/file/46782/lidl-legnago-airport
@pys-dafo_intlАй бұрын
@@MSFS-SDK-TUTORIALS I will try again on Discord but it will tomorrow. Thanks, for the help!
@Bluemonkey123Ай бұрын
19:59 In my Blender, my normal scale cannot get above 1. Any idea why that might be?
@MSFS-SDK-TUTORIALSАй бұрын
@@Bluemonkey123 in latest exporter you will need to go in the shading tab and locate the normal map map node, there you should be able to change the strength
@pys-dafo_intlАй бұрын
Very old, doesn't use the current SDK (v0,23,3).
@MSFS-SDK-TUTORIALSАй бұрын
@@pys-dafo_intl well this is expected from a 2 years old video 😅.are you looking for specific information may I help you?
@pys-dafo_intlАй бұрын
With the current SDK snd Asobo exporter, what settings are required to properly set LODs.
@MSFS-SDK-TUTORIALSАй бұрын
@@pys-dafo_intl For each lod, make a collection with object name followed by _LODx Something like FancyCone_LOD0 FancyCone_LOD1 FancyCone_LOD2 Wheb exporting using the Asobo Multiexporter, on the firt tab click Grouped by collection, press reload LODs and you are done 😊
@pys-dafo_intlАй бұрын
@@MSFS-SDK-TUTORIALS On the LOD Values, should they be 100 - 0 or is it better to start at 10 - 0?
@MSFS-SDK-TUTORIALSАй бұрын
@@pys-dafo_intl Lod values are a percentage of the screen There is really no " correct" value for them Anyways, for small objects you would want to use something around 30/50
@EduardoPuelkerАй бұрын
Very useful tip!
@djskullhdАй бұрын
awesome tutorial. how do you reload the build light inside the sim is there a shortcut key to press?
@MSFS-SDK-TUTORIALSАй бұрын
@@djskullhd export the gltf from blender Open the gltf with notepad, save, The model will update in the game
@ViolinPilotАй бұрын
Do you know how this is done in Photoshop? I have my channels setup exactly yet, I get an odd result.--Nevermind, I just learned that if I save the file as a TIF instead of exporting as a png, it works perfectly. Thank you as always, anyway for producing some of the only and best videos on SDK out there.
@JamalOne1Ай бұрын
Thanks for a great and veryfast tutorial. I will just point out it's essential to have the Import-Export: glTF 2.0 format also activated in Blender Preferences to avoid "AttributeError: Calling operator "bpy.ops.export_scene.gltf" error, could not be found"
@MSFS-SDK-TUTORIALSАй бұрын
@@JamalOne1 thanks Jamal! Actually the standard Blender installation should come with the default glTf plugin activated
@CFEMarkevärnАй бұрын
Do you know how to create an XML file?
@MSFS-SDK-TUTORIALSАй бұрын
@@CFEMarkevärn do you mean on export? In the Asobo. Multiexporter Tab for every collection there is a generate XML checkbox
@boriscotic2834Ай бұрын
farlo in italiano era difficile.... Troppo macchinosa la spiegazione
@connomar552 ай бұрын
Please can you point me at the "Waypoint Script Generator" you said you would put on Discord. Many Thanks.
@tinhalumen37752 ай бұрын
hello, I followed your tutorial on creating a building on an airport in mfs 2020. I managed to insert the buildings in the editor and then I did build package and copied afterwards and renamed the package to community but when I launch MFS, the scene is always by default, I don't see the building I created
@MSFS-SDK-TUTORIALS2 ай бұрын
I need to see your package and maybe the sources to help Join the discord so we can have a chat on it! discord.com/invite/btSeRBvC
@pilotomaia2 ай бұрын
Another great video. It's a shame that in the world of MSFS everything is much more complicated, considering the ease of the X-Plane world. Thanks. Hugs.
@user-ms6ty5bn2d2 ай бұрын
ciao fs2020 quando cerco di creare uno scenery la top down camera nn si attiva come posso fare grazie
@Dagrond2 ай бұрын
Helpful as always. Thank you.
@user-ms6ty5bn2d2 ай бұрын
ciao ho un problema grosso in modalità di volo la Developer Camera funziona mentre in modalità x creare uno scenary nn funziona rimane spenta ho letto vari forum documentazione SDK combinazione di tasti ecc ecc disinstallato e reinstallato ma niente il problema persiste se puoi darmi una dritta consiglio come fare ne sarei grado grazie ciao volevo mandare anche gli screen ma nn so come fare grazi
@MSFS-SDK-TUTORIALS2 ай бұрын
Cioè nel menu della Dev Mode la developer camera è disabilitata solo quando apri un progetto? Molto strano Hai provato a staccare eventuali joystick/altri dispositivi?
@user-ms6ty5bn2d2 ай бұрын
@@MSFS-SDK-TUTORIALS si provato idem però ho notato quando apro un nuovo progetto di partenza in base dove devo mettere loscenary è attiva poi quando apro il nuovo progetto la DEV MODE nn mi da l abitacolo ma solo esterno e in piu nn fa ricerca coordinate vado direttamente dove creare lo scenary cmq grazi x aver risposto dimmi una cosa se atterro direttamente dove creare la pista lo posso creare lo scenary grazie
@user-ms6ty5bn2d2 ай бұрын
@@MSFS-SDK-TUTORIALS ciao si ma niente sto uscendo pazzo x fare una piccola aviosuperfice in erba un r22 e un cab statico hangar e manica a vento ma niente🤷♀
@MSFS-SDK-TUTORIALS2 ай бұрын
@@user-ms6ty5bn2d l'airport lo puoi mettere dove vuoi, atterri dove capita e inizi a crearlo. Se parto dal progetto Airport ti chiedo di mettere le coordinate, Altrimenti puoi fare un progetto Custom, dallo scenery editor selezioni l'oggetto Airport e sei già pronto per mettere pista apron etc
@user-ms6ty5bn2d2 ай бұрын
@@MSFS-SDK-TUTORIALS ciao grazie di avermi risposto si fatto anche questo ma niente :allora la prima volta l ho fatto pista in erba piazzola x elicottero aereo statico dovevo solo mettere un capannone ed era finito guardando il tutorial e il sim il cervello fumicava 😁era carino salvato dall editor nn so cosa ho fatto e lo provato pure chiudendo l editor ho detto finalmente ma poi è sparito e da allora ho sto problema se metto pure le coordinate niente disinstallato e installato dinuovo ma ancora niente purtroppo vuol dire che nno lo devo fare pazienza cmq grazie
@Stefano_SPGamer2 ай бұрын
Ciao Federico, potresti fare lo stesso tutorial ma con le barche? Grazie
@MSFS-SDK-TUTORIALS2 ай бұрын
Ciao Stefano, funzionano esattamente nello stesso modo! Ti serve qualche informazione particolare?
@ViolinPilot2 ай бұрын
Thank you for all the time and energy you have put into these videos. The more I learn about FS development, the more I realize that you cover most of it already. I should have just watched your videos from the beginning, and I would have saved myself a lot of headaches. It took my a while to understand that you weren't saying "Jesus, Jesus, Jesus" but "G--Zed, G-Zed, G-Zed" lol. Thank you for making these!
@MSFS-SDK-TUTORIALS2 ай бұрын
Ahahahah G-sus , you made my day! Thanks a lot!!
@patrickcfss75482 ай бұрын
Getting an Error regarding neutral bones. Has this ever come up for you?
@MSFS-SDK-TUTORIALS2 ай бұрын
Hi Patrick, in the exporter options there is a checkbox called "Use Asobo unique_id" Uncheck it and the error will go away
@patrickcfss75482 ай бұрын
@@MSFS-SDK-TUTORIALSThank you. It worked
@TwentyNailsBike2 ай бұрын
Thank you Federico. Just deleted the content.xml file but it's not recreating anymore. It's a MS Store version. Also I followed all steps but when building the package, the console says 0 done. No errores are shown. When re-launching the sim, enabling debugging to show disable rectangles, can see the one I created, but static airplane is still there (I also checked is not part of a bigger object). So I guess is because of the order of the packages, but since my content.xml is not re-creating, can't figure out what I am doing wrong or how to re-order the packages. Thank you!
@MSFS-SDK-TUTORIALS2 ай бұрын
I have to say that part of the video is outdated at this time, the content.xml has been removed There is an interface called the "packages reorder tool", it should be in the experimental in game options, there you can set the priority of your package
@ChrisA7X892 ай бұрын
Removing scenery objects from a different, existing scenery doesn't work anymore. It works and shows being gone in scenery editor, however as soon as the package is build and in the community folder the objects are there again. Tried it with polygon exclusion and exclusion rectangle. As soon as the package is built, everything's there again
@MSFS-SDK-TUTORIALS2 ай бұрын
Hi Chris, Did you make sure that your package name came AFTER the one you want to remove your object from? Either via its name or using the package reorder tool Also advice to join the discord for faster support discord.com/invite/rSSnTT7N
@Marcelo-Pilot3 ай бұрын
Hi, thanks for the video, very good. I'm trying to animate the propeller without success. Has anything changed in these years? hugs
@MSFS-SDK-TUTORIALS3 ай бұрын
Hi, it depends on Blender version/ plugin version you are using, most recent ones require some options to be ticked Jump into the discord so we can help to solve your issue! discord.com/invite/DaWs2kBu
@TheRealKulpritGaming3 ай бұрын
How did you refresh the sim to show the new emissive value? I’ve been closing and reopening my sim each time I make a change and it’s really frustrating
@MSFS-SDK-TUTORIALS3 ай бұрын
You can export you object from Blender as usual The open the glTf file of the object with notepad or any text Editor. Don't to any changes, Save, it will update in the game 😀
@diver54123 ай бұрын
Hi !! very good tutorial !!! amazing !! So my wheels doesnt turn. She's turning only during their frame but it's not a cycle, i don't understand
@MSFS-SDK-TUTORIALS3 ай бұрын
Hi, for the wheel you need two frame, the first one without rotation, the second one with a rotation of 359 degrees Once you have them, the distance between the frames is the speed of the wheels
@XR2693 ай бұрын
hahah, its 1995
@socrates1123 ай бұрын
Great tutorial. Many thanks for this.
@DiventailMigliore3 ай бұрын
Troppo complicato c'è un modo più semplice direttamente all'interno di msfs
@MSFS-SDK-TUTORIALS3 ай бұрын
Si!: kzbin.info/www/bejne/m4uvqK2sm8xjedE
@mirescapeful3 ай бұрын
Thank you Federico !
@konradchrzaszcz23233 ай бұрын
Hello. I'm watching your videos and I can't cope. Federico, I made a tram for blender and path. In blender it runs on the line, but in MSFS 2020 it doesn't. What am I doing wrong? Can you help? Grazie.
@MSFS-SDK-TUTORIALS3 ай бұрын
Hi, in latest Asobo exporter, all checkboxex must be checked for the animation to play correctly, double check them (also remember the animation line in xml and the correct NLA track naming) for futher help feel free to join the discord discord.gg/KBxbRk87
@gunterhable21554 ай бұрын
😂😂😂😂 Nice 👌👌👌👌
@CFWSILAT4 ай бұрын
amazing content , just reaching out im trying to get a PNG image to place on a hanger via blender , im stuck is there any videos you have or advice cheers
@MSFS-SDK-TUTORIALS4 ай бұрын
Hey thanks a lot! You might want to check this one! kzbin.info/www/bejne/qYDPfp-tm6dniZosi=OwigZdvwivbc6qsR If you need more help feel free to join the Discord discord.com/invite/fpk53whE8h
@DiventailMigliore4 ай бұрын
Ma perché in inglese??? In italiano non si trova nessun tutorial. Fateli in italiano
@MSFS-SDK-TUTORIALS4 ай бұрын
Se puoi posso farti un coaching personalizzato 😉
@user-ui5rr4ke8j4 ай бұрын
Hi Federico, can you help me with this problem: I am placing some static aircrafts in a addon scenery, then finish with the inspector and then reload MSFS: almost all aircrafts are there except for 2 in a certain area, there not showing (in the editor they are show, no errors by inspector reported), seems like a certain area is not allowing me to place aircrafts (objects)- what could be the reason? Thank you!
@williamwidjaja8504 ай бұрын
2 years later i come and thank you
@gordelaoficial4 ай бұрын
Great tutorial! I have a question. Would it be possible to trigger the animation by radio frequency? For instance, if I input the frequency 122.805, would it open the doors?
@davidros474 ай бұрын
Hello Federico do you have it in 3dsmax ?
@JaimeCCS4 ай бұрын
This technique can be used to remake a new runway? Runway numbers have change in my home base airport, but no signs for updatingn the scenery from the devoloper.
@MSFS-SDK-TUTORIALS4 ай бұрын
Nope, to remove a Runway you need to add and Airport object in the editor with the same ICAO of the One you want to mod and use the deleteCommands in the Airport Properties, deleteAllRunways. Then you need to add the new runway This may work ok or not depending how the former creator has set up his scene
@StellaKay214 ай бұрын
do you have a tutorial for a tv that changes screens on microsoft flight simulator?
@MSFS-SDK-TUTORIALS4 ай бұрын
What do you mean by changing screens? you can create some sort of flipbook animation, of course you have a limited amount of "frames" /images available, because it is impossibile to stream something to a scenery object
@StellaKay214 ай бұрын
@@MSFS-SDK-TUTORIALS wow thank you for your reply, really grateful. Btw its like a tv screen that has like 5 different pictures which changes every 10 seconds.
@MSFS-SDK-TUTORIALS4 ай бұрын
@@StellaKay21 so yeah flipbook Will be perfect Simply add a plane for each picture, and set a rotation animation for each one, rotating 180 the picture when you don't need on the screen You can also use a VFX to obtain it, like in this sample kzbin.info/www/bejne/hIC5pp55qtCFqpIsi=WX5gabEAEEr6wVcF If you need help feel free to join the discord discord.com/invite/tG22G3Jr
@StellaKay214 ай бұрын
@@MSFS-SDK-TUTORIALS great, i will join your discord right away, thank you for inviting me, i really appreciate it.
@DeMBaSs4 ай бұрын
Hello! Insanely good video but I have trouble adding spotlight into the sim. It's just not appearing in-game. Can you give an advice on where to dig?
@MSFS-SDK-TUTORIALS4 ай бұрын
double check your export options, you need punctual lights activated
@DeMBaSs4 ай бұрын
@@MSFS-SDK-TUTORIALS I've found a solution. I've set paret to light spot. After removing it and make it independent solved the issue.
@Dfflyer5 ай бұрын
How did you do this?! I’m trying to animate some billboards in MSFS and can’t find any resources on how to do it
@MSFS-SDK-TUTORIALS5 ай бұрын
Take a look at the Visual Effects video, it is a simple Atlas Player 😉
@Dfflyer5 ай бұрын
Ah so I’ll have to create a custom material with all of the images I’d like to show and then use the atlas player like you did with the flame material? Thanks for all of your tutorials btw. I’m new to msfs scenery building and watched almost your whole channel. They’re super helpful
@Dfflyer5 ай бұрын
It seems like this method is limited to square images only? There must be another way to do this, SamScene3D NYC timesquare and FlyTampa Vegas have animated billboards of all shapes and sizes
@MSFS-SDK-TUTORIALS5 ай бұрын
@@Dfflyer if you own 3ds max you can use animated materials, quite handy to make such animations (not really documented although) In Blender, however, they are not supported Depending on the animation you need workarounds needs to be found, billboards are not always rectangular 😅 --- Don't own the add-ons, just watched a couple of video reviews of them, don't see anything special, all "flip book" or moving objects animation like the lights on the piramyd you can easy make in Blender 😃
@Dfflyer5 ай бұрын
@@MSFS-SDK-TUTORIALSI just tried a new approach using your animated air conditioning tutorial that is working for me. I stack planes in blender with the images I want to cycle through on the billboard as materials on each plane and then animate the planes locations so that a new image is revealed every few seconds. --- Just saw your edit. Sounds like I landed on the flip book method.