Character Face Modeling
2:40
2 жыл бұрын
Jump , Kick , Punch : 3DCG Animation
0:32
Primitive shapes Keyframe Animation
2:41
垂直跳び
0:30
3 жыл бұрын
Maya キャラクターリギング
3:38
Star : modeling
1:59
7 жыл бұрын
Hinge : modeling
2:36
7 жыл бұрын
Cruller : modeling
2:47
7 жыл бұрын
Boxing : Animation(60fps)
0:40
8 жыл бұрын
BigJohn Cartoon テスト
0:04
8 жыл бұрын
CanonAE-1 鉛筆画 (Pencil Drawing)
0:27
裕子(2000)
0:49
8 жыл бұрын
Maya2016 Delta Mush テスト
3:01
9 жыл бұрын
Ear Modeling
0:56
11 жыл бұрын
Vertical Jump : Key frame Animation
0:59
Пікірлер
@rainbowsalt--.
@rainbowsalt--. 2 күн бұрын
Hey you're using maya too!
@AntoineVanGeyseghem
@AntoineVanGeyseghem 21 күн бұрын
=o
@Krazyman1999
@Krazyman1999 23 күн бұрын
Beautiful Topology...
@jacktaktical
@jacktaktical Ай бұрын
I think these facial expressions and animations are still advanced to this day, they feel really life like!
@jacktaktical
@jacktaktical Ай бұрын
That looks incredible!
@azurebomber
@azurebomber Ай бұрын
After over 10+ years, I still keep coming back to this video. Please write a book on your technique, Ushiyama!
@sweatygreasestudio
@sweatygreasestudio Ай бұрын
You have a great work!
@ERIK-457
@ERIK-457 2 ай бұрын
I didn't get one word, but only looking at these outlined models and animations gave me ideas on how to improve my models in Blender, thanks
@chaosordeal294
@chaosordeal294 2 ай бұрын
A single ring of verts set at an angle works pretty well, kind of like the upper right (but simpler). Set the point of rotation dead center in the ring.
@KetschkerRBLX
@KetschkerRBLX 2 ай бұрын
It's always the foreign tutorials that are the best LOL
@niIIer1
@niIIer1 3 ай бұрын
My entire model is horrible high poly. Sure runs slow as hell on my PC but I am only going to print the models on a 3d printer so re-topology seems excessive and a net loss of detail. Can't bake in details on 3d printer.
@sriramramesh3360
@sriramramesh3360 3 ай бұрын
Divided by language united by topology ❤
@samson.xaviers
@samson.xaviers 3 ай бұрын
Music name ?
@MasahiroUshiyama
@MasahiroUshiyama 3 ай бұрын
This music was produced using music software.
@samson.xaviers
@samson.xaviers 3 ай бұрын
Music name ?
@pauljs75
@pauljs75 3 ай бұрын
Now which hits harder? Making the bendy bits work nicely, or the heavy 303 synth?
@pauljs75
@pauljs75 3 ай бұрын
Some parts like the ears are like the 3D version of the "Draw the owl" meme. But it's still pretty neat to watch.
@omank9314
@omank9314 3 ай бұрын
blender please
@omank9314
@omank9314 3 ай бұрын
blenderでできますか。
@omank9314
@omank9314 3 ай бұрын
Mayaかよ
@pimop
@pimop 2 ай бұрын
トポロジの組み方とか見本にすればblenderでも作れるだろ
@omank9314
@omank9314 3 ай бұрын
これ今でもポリゴンモデリングの場合このやり方なの?
@omank9314
@omank9314 3 ай бұрын
Mayaかよガッカリ
@rioalexander3545
@rioalexander3545 4 ай бұрын
Kakkoi
@denpakei32
@denpakei32 4 ай бұрын
amazing work!!
@lampnights2963
@lampnights2963 4 ай бұрын
どうもありがとうございます!Your methods are so amazing & innovative 💯
@Karbonic
@Karbonic 4 ай бұрын
Very cool setup! I'm so used to the first method, with a bone setup and mesh eyes, that I've never thought of your solution! Very innovative! Keep up the good work! とてもクールなセットアップです! 私はボーンセットアップとメッシュアイを使った最初の方法に慣れすぎていて、あなたの解決策は思いつきませんでした! とても革新的です! これからも頑張ってください!
@nobuhiroyou
@nobuhiroyou 4 ай бұрын
English pls...
@Karbonic
@Karbonic 4 ай бұрын
It is in English though...
@Deathstro
@Deathstro 4 ай бұрын
My oshi posted
@TeacupPotato
@TeacupPotato 4 ай бұрын
デフォルメ表現としては白目を球として入れない方が可愛く見えますね。 動画開始時点の比較時点で同じでないのは分かるし、右はドールに目が入っているのと同じで二次元としての感覚で見ると不気味の谷があります。
@stevenandrean5382
@stevenandrean5382 4 ай бұрын
Help 😭, can someone make an english tutorial about this? if this alrd have english version can someone tell me the title video
@tothejazz4828
@tothejazz4828 4 ай бұрын
mastery
@niezzayt3809
@niezzayt3809 4 ай бұрын
The whole point of the video is actually not about 3D Modelling It's about memory reduction and how much Low Poly you can push to a model to make it seamless as if it's High Polygons count Just for example, NieR Automata 2B's arm is about 2000 Polygons. 2 Arms makes it 4000 Polygons. Their level of Optimization must be done in some other way
@standardLit
@standardLit 3 ай бұрын
haha no, this is clearly about 3d modelling (bend deformation)
@AgeOfGarSkew
@AgeOfGarSkew 4 ай бұрын
Genius
@rajabwali3373
@rajabwali3373 4 ай бұрын
I was just about to UV unwrap my anime eyes. Thanks for the tips.
@arntry8072
@arntry8072 4 ай бұрын
?!?!?! I know nothing of japanese writing, but the moment i saw lattice to constrain the eyes. I have a hunch it can be done with blender. Any captain here? Would be really nice if it can be used for game models as well, since i keep seeing the weird shadow interaction on anime models.
@VienvyArt
@VienvyArt 4 ай бұрын
Thank you, I m currently working on a character and didn't want to do eye like hollow inside and then just an oval geometry for the pupil like most do for anime eyes so I was experiment and this for sure will help
@pranavchaudhari5828
@pranavchaudhari5828 4 ай бұрын
Man, this BGM has become an identity for your channel. Glad to see you back as a 3d artist.
@Udayjeet_singh
@Udayjeet_singh 4 ай бұрын
Its been a while dude
@Wyntrfang
@Wyntrfang 4 ай бұрын
Was actually wondering how to pull this off for more stylized/toony characters, didn't think of lattices at all lol Thank you so much for this
@amirhm6459
@amirhm6459 4 ай бұрын
You are legend
@bb_Boofus
@bb_Boofus 4 ай бұрын
Anime eyes be like 👀
@jinr3d
@jinr3d 4 ай бұрын
english subtitles would be nice ^^ thanks
@kumikomatsukani5137
@kumikomatsukani5137 4 ай бұрын
Amazing work!! ❤
@philcoast1031
@philcoast1031 4 ай бұрын
Yay, you're back! Glad to see you're still around. Another way to deform the eyes is using two bones: a fixed parent to change the scale, and a child to control the rotation. Basically the "group and bone" method, but with bones only.
@strawberryblender
@strawberryblender 4 ай бұрын
GOAT
@kilutica3D
@kilutica3D 5 ай бұрын
These are great tips for making topology for better deformation, Thanks 😊
@rei_frajernami_philleotardo
@rei_frajernami_philleotardo 5 ай бұрын
so no.4 is the best topology to use ? (at 0:00)
@rei_frajernami_philleotardo
@rei_frajernami_philleotardo 5 ай бұрын
I would pay for this to be in english
@00smash69
@00smash69 5 ай бұрын
Hello im from 2024
@FF-FAN9999
@FF-FAN9999 5 ай бұрын
The most important channel I can think of. Great videos
@millthor
@millthor 6 ай бұрын
Thank you a lot, you did it again! No English, but I get it and really love the algorithm for recommending me this video! The topology one is also fantastic!