Am new to game, fun and interestinng to see more advanced things happening in your video. Thanks for making them.
@Gunthrek14 минут бұрын
Glad you liked it!
@cinchmccoyСағат бұрын
user error detected
@Gunthrek14 минут бұрын
Happens occasionally...
@Gunthrek2 сағат бұрын
Consider supporting the channel with the THANKS or JOIN button!
@Gunthrek2 сағат бұрын
Consider supporting the channel with the THANKS or JOIN button!
@Gunthrek2 сағат бұрын
Consider supporting the channel with the THANKS or JOIN button!
@Gunthrek2 сағат бұрын
Consider supporting the channel with the THANKS or JOIN button!
@harrywiggins95535 сағат бұрын
What's the frag setup? Don't recognise the sparking effect
@Gunthrek2 сағат бұрын
x3 class two, x2 class 1 frag cannons. All have double shot. For experimental I have corrosive shell and drag munitions on the smaller ones, incendiary on one of the class 2 for cutting through shields, overpowered on the other two.
@grandreefer7 сағат бұрын
For using the supercruise assist you do need to set it to manual throttle control under your ship tab on the right hand comouter. Otherwise you wont be able to control throttle while super cruise assist is engaged. This setting is set to automatic throttle control by default and really messes a lot of cmdrs up at first. Great video tho. Im gonna share this around to help new cmdrs in the future. Thanks for creating it. O7
@Gunthrek7 сағат бұрын
Yeah, I had someone else ask that question as well. I've had it on manual for so long I forgot it was even an option. Thanks for the comment!
@ScalerWaveКүн бұрын
PP CZ's are another place to earn quick merits
@GunthrekКүн бұрын
Gotcha!
@SophiaAphroditeКүн бұрын
Maybe get one of those desk or chair mounts for joysticks. This lets you have your keyboard in the normal spot with the joystick off the edge. I just bought the x56 and am getting them for my set for the same reason
@GunthrekКүн бұрын
Definitely a good option! My current setup will be changing soon, hopefully, and I won't have the chair anymore after that. Hopefully I can do something similar!
@nopizzanogloryКүн бұрын
Pretty sure the merits are based on pilot rank. So an elite Sidewinder gives more merits than a mostly harmless Anaconda. Low rank large ships might not be worth all the ammo.
@GunthrekКүн бұрын
Ah, makes sense!
@nopizzanogloryКүн бұрын
For extra merits: quickly target all system authority ships when you leave the station. 20 merits per ship for doing nothing while you boost away from the station.
@GunthrekКүн бұрын
True!
@zakurn1086Күн бұрын
You really should do subsystem targeting for the bigger ships so you disable their thrusters, FSD or powerplant, preventing them from escaping.
@GunthrekКүн бұрын
Can you do that with fixed weapons?
@zakurn108616 сағат бұрын
@@Gunthrek It's not a per weapon basis, if you lock a target and get a basic scan, until it remais locked, you can cycle through their subsystems (aka their internal and external modules) and the ballistic trajectory will be changed to hit that specific spot. With fixed weapons you are the one doing the aiming and with gimballs and turrets they will try and hit the targeted subsystem. I have my previous subsystem on "C", going with previous gets you to the FSD and Powerplant faster, the next subsystem I have it on the "\", that is right besides my Z key on my keyboard.
@LardzorКүн бұрын
My solution for your situation with your joystick and keyboard was to have a small end-table (I used a TV tray) just on the right side of my chair to put my joystick on. So they keyboard stayed where it was, and the joystick was on a small table to the right of my chair.
@GunthrekКүн бұрын
Appreciate the suggestion!
@hiddenguy67Күн бұрын
Cant believe you would sue a TV tray like that, whatd it do?
@fabulo77Күн бұрын
2 tips: this works ANYWHERE in the system, not only near the nav beacon; to avoid anacondas or other big ships escape you, just destroy their FSD first! I'm doing this in all lasers Corvette, so basically the limit is only the fuel ;)
@GunthrekКүн бұрын
Yeah, I always forget about targeting subsystems.
@aebisdecunterКүн бұрын
You could try kailh choc style switches. Thin, short actuation distance, available in many variants (silent linear, and tactile too), many pcbs support it, and split keyboards can be used to put the joystick inbetween the 2 halves, so that you get both the comfort and placement flexibility of a half-keyboard, and a full array of symbols available.
@GunthrekКүн бұрын
Interesting!
@Kuldirongaze1Күн бұрын
If your plan is to undermine the station faction by supporting another minor faction, you'll often find a base in the system that you should make your "home" base for the session. You can go back there to refuel and repair between missions. If you want to use the station, don't take missions that piss off the ruling faction and wonder why "you're the bad guy".
@GunthrekКүн бұрын
Don't recall the details of this episode, so I'll take your word for it.
@axxessdeniedКүн бұрын
Having options is good. PoE2 is the best ARPG experience in so long. This game isn't going to be for everyone and that's okay. We have enough games that try to be for everyone and frankly those games are pretty mediocre. PoE 2 has something special and I hope we see even crazier boss fights in 4-6. Also, it's still EA so some of the playstyles are going to be limited by the kind of loot and skills available currently. I've moved to the Hardcore SSF league and it's been a blast.
@GunthrekКүн бұрын
Agreed for the most part. However, criticism is the point of early access, and if we want to have a chance of shaping the game toward what we want, we have to say something about the things we don't like. If the devs don't go for it, that's cool. I'll find something else to play. But not bringing up issues gets nothing done.
@FAAMS1Күн бұрын
First time I saw you, last time I will see you...bye have a nice life!
@GunthrekКүн бұрын
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@battlevortexКүн бұрын
Grats on the jail time Mr criminal man! Lol
@battlevortex2 күн бұрын
What happened to the shard cannons?
@GunthrekКүн бұрын
I engineered regular frag cannons. They seem to burn them down faster.
@battlevortexКүн бұрын
@@Gunthrek Okay. I was going to try the Shards to see how they work. I have frags too tho, so I will probably switch to those then. Thanks!
@battlevortex2 күн бұрын
That video you were talking about compromised nave beacons was @highlnder. I asked him to make that for me for when I get back to merit farming.
@JamesDatWork2 күн бұрын
f you're looking for other RPG suggestions, did you ever play The Outer Worlds? It's basically Fallout in space (made by same team that did Fallout: New Vegas)
@GunthrekКүн бұрын
Yeah, I took a look at that a while back. Never got around to it. When I have some extra cash I'll take another look.
@battlevortex2 күн бұрын
That video you were talking about compromised nave beacons was @highlnder. I asked him to make that for me for when I get back to merit farming.
@battlevortex2 күн бұрын
What I do is I have an under desk shelf and I have my joystick and I have a short keyboard by red dragon. Then I have my larger keyboard up in the desk. Hope that helps.
@GunthrekКүн бұрын
I'll keep it in mind.
@Gunthrek2 күн бұрын
Consider supporting the channel with the THANKS or JOIN button!
@Gunthrek2 күн бұрын
Consider supporting the channel with the THANKS or JOIN button!
@arckmage52182 күн бұрын
I'm with you man. Last night I fired up poe1, and I was like, "now I'm having fun". It was a pleasure just to kill some mobs, get some loot and go to bed. At this point I don't think poe2 was made for me. It's pretty, and sounds good... but it's so flawed that I'm just not having fun. And I don't want to play games that I am not having fun in. And this is the only voice I have...a comment on a KZbin video...I am also the silent majority (or minority, who knows)
@Gunthrek2 күн бұрын
Agreed!
@Drigo9242 күн бұрын
"casual gamer" does not apply to the majority of people who watch this video, let alone the person making it lol. Tbh this is just not the game for you if you do not like a fundamental part of the game, PoE1 is still there for you to play. This isnt PoE1.5, its a new game with new gameplay and new mechanics. The dodge roll adds another factor to the gameplay and that is how the game was built. If you do not like that and want to just stand there and tick away at HP then this is just not the game to be playing, move on to something else. You are describing changes that would make PoE2 no longer be PoE2 "If you want to play a game like that then go play an action game like that". Brother, the game is an ARPG, what do you think the "A" stands for? Your own logic applies to you, you want to play a game where you are a tank and just sit there ticking at hp with no thought on your characters placement? Go play a game like that, PoE2 is not that game and its asinine to suggest it fundamentally changes to be something it is not meant to be. It's a new game, it's an evolution. It does not need to be another game it only needs to be itself. Clearly the game it is is very popular and sought after, judging by the general reception. I think the biggest lesson that you should take from this game and your experience is that not every game needs to be made for everyone. Some games are tailored to a specific audience and that is ok, its good even. The lesson here for you should be that not liking a game doesn't mean the game needs to change itself to suit you, but rather that it's not a game for you and you should move on to find a game that is for you.
@Gunthrek2 күн бұрын
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@EvilMP52 күн бұрын
I use Voice attack and most of the mundane stuff is handled by that. Just setting it up for the first time is a pain. The voice packs from HCS are really cool with the vocal feedback.
@Gunthrek2 күн бұрын
I had voice attack at one point. Even had John de Lancie playing Q as my voice. It was pretty cool, but I never really got back to that.
@TheDutySpot2 күн бұрын
I've played ungodly amounts of POE and I'm one of those "hardcore" types both in POE and in other games. I agree that the devs should be more comprehensive about their explanation of the different mechanics of the game for newer players. This would probably solve a lot of your issues. I think there are criticisms coming from both new players and vets. However, those criticisms are vastly different. I dislike how crafting was gutted, although I know it's a base to add content for future leagues, and how I need to backtrack to find a rare on every t16 I run. Newer players dislike how "hard" the game is. I agree, it is difficult compared to POE, but the second I saw your gear I knew that it's your lack of knowledge about the systems in the game that is leading to you thinking the game is so unrealistically difficult. POE 2 reaches brand new audiences, and like I said, systems like attributes / gearing / currency should be explained with a lot more detail (they got the gems right, I think). Vets like me have no problems with that (after the chaos dmg endgame scaling nerf) whatsoever. Dodge rolling is not a required mechanic for the majority of the content depending on your build, and all of your comments about essentially killing skill-based mechanics so less skilled players have more fun is not something I want. Your other suggestion, which is rebalancing the game into 2 separate games, also adds a ton of work for the devs and makes the endgame / market non-viable in more ways than I can explain in a comment. POE is usually seen as a very in-depth game with a ton of mechanics that allows players to learn, experiment, exploit, test their abilities (or brain, again depending on the build), and then do it all again 3-4 months later from scratch. The absolute last thing I want is another POE 1 campaign, which for long-time players, contained little to no challenge or enjoyment and was just a rush to get to mapping. I know lots of people want a game that is similar to an interactive movie, but in my opinion, everything that made POE one of the greatest games ever made with one of the most dedicated communities of any game was the fact that in order to play it, or at the very least in order to "succeed," you must use your brain and learn how to overcome problems. Rewatching your Challenge vs. Fun tag, the reason you're beating your head against the wall against every boss is because you're a mercenary with <30% all res before map penalties, no movement boots, and a 1 damage stat line magic crossbow. Not because the bosses are too hard. There are tons and tons of games out there that cater to players who want to sit back and relax, POE 2 absolutely does not have to be one of them. Tip: disenchant rares/magics you don't use and you'll end up with tons of regals to make your gear rare (every rare disenchantment gives you a regal shard), salvage superiors or slotted items you don't use for artificer's orbs, upgrade your weapon or find a new one (vendors reset inventories every time you level up and will sell rares or better magics), throw a couple of those "useless" dmg % runes on there, hold on to any %movespeed boots you find, smash the bosses you thought were so stupidly hard. 10-15 mins at most. GGG should make these things clearer, and they've always had a hard time making the game understandable to new players. They do not need to make the game easier.
@Gunthrek2 күн бұрын
You're certainly entitled to your opinion, same as me, but I pretty much disagree with everything you said here. We do agree on the lack of explanation in the game. It was supposed to be better than POE1, but seems only marginally so at this point. They definitely need a lot more in the way of tutorials to make the mechanics more clear if they don't want it to mystify new players like POE1 did. That said, I don't believe a lack of knowledge is the problem. My experience has been that dodge rolling is absolutely required if you don't want to get one shot by many of the enemies in the game, and not just bosses. A lot of the rares in Acts II and III have very strong abilities that can take you down to nearly dead, and then an unlucky subsequent strike by a minion takes you out. Many have suggested that my lack of movement speed is a problem, and I certainly agree, but the fact that I've literally found 3 items across five characters and two plus Acts that have that particular enhancement makes that an RNG problem, which isn't really something I can do anything about. Drops, vendors, nor crafting have yielded much in the way of movement speed upgrades. Without increased movement speed, dodge rolling becomes virtually the only way to avoid the devastating attacks of many of the enemies we're required to fight to progress, which means that reflexes become the default strategy for the game. That just shouldn't be the case in an RPG. Same with resistances: I almost never find rings with implicit resist from either drops or vendors, so I end up having to wait for a random item with resist, or the sparingly found artificer orbs, and even more sparingly found runes to buff my rez, and then accept the crappy secondary modifiers they come with because I need the resistance more. It's literally a moment of excitement when I finally find a sapphire or topaz ring because they come up so infrequently. Trust me: if I had consistent access to the rings and mats, I'd max out my rez asap, as that was a core tenet of the original game. You could buy basic resist gear from the magic vendor as early as the first few areas of Act I in that game, so it's frustrating that it's an RNG thing here. If I had a lot more artificer orbs drop for me, I'd have two slots in my weapon at all time with damage boosts galore, but since I almost always only have two or three and I need those to get basic resistance, I'm stuck with whatever I happen to pick up. I don't want any game to be an interactive movie, but there needs to be a balance that makes it so that general audiences can actually participate. Your points about my gear honestly fall on deaf ears, not because I think you're basic premise about good gear being required is wrong, but because I'm not running around with that gear by choice. It's what I've been forced to live with due to lack of gear opportunities and bad RNG. Lastly, I genuinely appreciate when people leave helpful tips, but I've been doing every bit of what you said there from pretty close to the beginning on all my characters and it's still resulting in a severe lack of currency. Perhaps your luck is much better and you're rolling in currency like Scrooge McDuck, but many of us are getting the short end of the RNG stick and it's making the game nearly impossible to play. As far as difficulty, that's a pure opinion thing, and I think it should be a fair bit easier.
@Creznour2 күн бұрын
There is a reason the skill tree is so large. If you are unwilling to learn, the devs straight up tell you to move along. They respect your time, and this game wasn't for you. Perhaps, try again when it releases.
@Gunthrek2 күн бұрын
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@RowHighlights-x8r2 күн бұрын
You forgot to add Maximum HP along with Resistance, Resistance, Resistances
@Gunthrek2 күн бұрын
Yeah, a bit more HP would be nice.
@iEATW0RLDS2 күн бұрын
Not all video games are made for everyone. Perhaps this game just isn't for you.
@Gunthrek2 күн бұрын
Certainly a possibility, but it can certainly be shifted to make it for more of us.
@iEATW0RLDS2 күн бұрын
@Gunthrek But there are casual arpgs already out. I'd rather a variety of options instead of all of them being casualized.
@carlosamillano63142 күн бұрын
calling your self "AN EXPERIENCED GAMER" then complaining boss hard boss to many is very contradictive.. did blizzard put you up for this?? and BTW try farmville it does not have bosses and a fk ton of vegetables and live stock to use as currencies..
@Gunthrek2 күн бұрын
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@MrPockety2 күн бұрын
ive played poe 1 for 4600 hours in the last 3 leagues i had about 1.5-2 mirrors into my end of league build and this game has a very surface level complexity with little to no depth and i dislike the roll dodge being apart of balance. also crafting feels bad all around vs poe 1 crafting which was my main system i enjoyed just crafting all my own gear and guilds gear and this is just not it in poe 2.
@Gunthrek2 күн бұрын
Yeah, I'm definitely not a fan of having to wait for a new item if the stat I need doesn't roll. Definitely more clunky.
@kapiteinlulhaas76122 күн бұрын
To be fair there is an easy mode. There are tons of builds out already that can absolutely stomp all content.
@Gunthrek2 күн бұрын
I was using an optimized build on all my characters before I stopped playing. The issue is partly too much action focus, partly bad RNG for gear and currency.
@kapiteinlulhaas76122 күн бұрын
@Gunthrek it would be interesting to see how the game plays after lets say 6 months. Alot can be tweaked fairly easy i imagine. Main gripes for me are the many many cases where the players time is completely wasted.
@dougseman84942 күн бұрын
It's an interesting opinion. I'm over 50 and also have issues with what most consider hardcore games. That being said POE2 is a game where I actually go to when I want a casual experience compared to many other games including almost any shooter. Sure you do need to dodge, but you can miss more than a few dodges IF you level up and gear up and build properly. So I feel like the dodge mechanic is a way to play the game at a hardcore level with minimal level and farming. That being said, if you have trouble with a boss, and instead go farm a map once or twice, get a couple pieces of gear, and a couple levels with the passives that go with them, and come back the boss is very simple at that point, miss every 3rd dodge? No problem. Just my opinion. This game right now is my mindless have fun game compared to harder more hardcore games for when I'm up for them. In addition I'm sitting at level 27, so just starting really, and I have one orange item, 3 yellow, and 2 blue items. I am not using Exalted Orbs until I'm higher level as with most games of this type upgrading items as you level is kind of a waste as you'll replace it within the hour. So I have 14 Exalted Orbs waiting for when I level up. I DO agree with you on the trials time. I didn't find them all that hard but I DID find them taking 30-45 minutes and one failure means you have to start over, that is NOT for a casual gamer.
@Gunthrek2 күн бұрын
I'd have to ask how many times you end up having to fight non-act bosses. Are you steam rolling through them, or are you find with fighting many of them six or seven times before being able to move on?
@xashwala2 күн бұрын
I'm loving the mk5. It was a great titan bomber that I turned into a combat ship and is now an exploration ship. It's very capable and so agile and fast. Although I'm still not sure about my prefer combat configuration. I will need to explore that more when I get back to the bubble. Super fun ship though.
@Gunthrek2 күн бұрын
Agreed!
@sdgsoul2 күн бұрын
Look. I get it. I am a father myself and just now finished normal dificulty acts. Game is long and hard. And I am sure Ill be missing out on leagues when it comes out because of the time it takes to get to the endgame. But this game in its current state needed to happen. It needs to be this way and its good, even if I will not be able to enjoy it in full. Id better play this, than this dumbed down mobile crap that they call D4.
@Gunthrek2 күн бұрын
I get what you're saying, but I think part of the problem is that everyone has an all or nothing mentality. It doesn't have to be dumbed down all the way to D4, nor does it have to be super hardcore. It can be somewhere in the middle, even on the hard side. All I'm saying is that it's current state is more frustrating than it's worth.
@iEATW0RLDSКүн бұрын
@Gunthrek thats the thing tho. A game that sits in the middle with be nothing more than mediocre
@battlevortex2 күн бұрын
You totally took me back to my childhood. Hi ho Silver, AWAY! Thanks!
@Gunthrek2 күн бұрын
lol
@JohnDoe_752 күн бұрын
I've been playing ARPG's since Diablo II, skipped Diablo and I feel Grim Dawn was the best one of them all so far.
@Gunthrek2 күн бұрын
Interesting!
@standardyeepz2 күн бұрын
complaining about dodge rolling is hilarious. its a standard for tough games.
@Gunthrek2 күн бұрын
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@standardyeepz2 күн бұрын
@ it has infinite stamina too… you can literally spam it.
@Neko-Tsu3 күн бұрын
Boosting right out the station is straight villian work 😭 you're a madman I could never haha
@Gunthrek3 күн бұрын
Sometimes it bites me, but it works out most of the time, lol.
@CMDR_Hellfire852 күн бұрын
the mk5 is so flat and nimble it's the easiest ship tp do it with. With a conda or a vette, now that's satisfying :D
@mathdamon67883 күн бұрын
Many of his points are valid and he does provide evidence like Regals not dropping throughout campaign. Not everyone has free time to play hours and hours because we have work to do in real life (or maybe some of you are better at gaming). Grow up and learn to listen to someone's opinion; you don't have to accept it but don't be salty and whiny like a six-year-old kid like some of the losers below. Learn to listen to constructive feedback. I am level 83 doing T13-14 maps. IMO, it's not as fun as D2 or PoE1. Maps are huge, rewards aren't exciting, and visual clarity is terrible especially when you are facing multiple rare mobs at the same time. Dodge roll is kind of bait because many times you could get away with random one-shots if you got movement boots. I don't mind having Soul-like elements in PoE, but I think the current state has too much of it. For those who enjoyed D2, we know this is not even close to D2 experience. If I want Soul-like experience, I'd go play Elden Ring, not PoE. Again, this is EA so GGG will listen to both sides of the story and I'm sure they will try their best to polish the game.
@Gunthrek3 күн бұрын
Appreciate the support!
@Gunthrek3 күн бұрын
Consider supporting the channel with the THANKS or JOIN button!
@Gunthrek3 күн бұрын
Consider supporting the channel with the THANKS or JOIN button!
@Gunthrek3 күн бұрын
Consider supporting the channel with the THANKS or JOIN button!
@m1ndk1ller3 күн бұрын
Get good old man
@Gunthrek3 күн бұрын
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@matticus113 күн бұрын
I've played quite a bit and have fun grinding. I do however search google for "*random PoE element or boss* is bullshit" every 90 minutes
@Gunthrek3 күн бұрын
I'd say 90% of it is fun, but it's the 10% of ridiculous bosses that sucks all the joy out for me. Even just taking a bit of the edge off some of the harder bosses so far would make a world of difference.
@matticus11Күн бұрын
@@Gunthrek Theres going to be two types of people when 1.0 launches with everything tuned way down for F2P. Those like us who have already become incredibly frustrated with the game and livid and how much crap we had to slog through, and those who enjoyed the difficulty because they've completely committed to playing it long term and are ALSO frustrated and talk about the good ol days. Also, what you mention at 3:00 is especially crap when most bosses have a "restrict arena size" mechanic.