I would like to see how you make A2 from NiER automata
@prolaykumarsarkar12 күн бұрын
pleas speed slow motion robot character create
@Camka-19932 күн бұрын
esta mortal, pero que versión de substance painter usas?
@cfernando412 күн бұрын
Amazing!!! 🥰
@Zjombie2 күн бұрын
i could watch this workflow forever, amazing work
@cwLing222 күн бұрын
I can feel that there are a lot of techniques in differential geometry and differential topology right there, ^^ ^^ ^^
@sebbosebbo97942 күн бұрын
💪🗯🔥💭❤💨🕊 holy ngon ...Thx.... for the blenderer ....
@yumirou54312 күн бұрын
pure handmade
@cigartrend2 күн бұрын
adding a voice over would be great
@muhnoodles3 күн бұрын
Oh my GOSH this is insane, where did you learn these techniques? Or are you just self-taught? Super impressive, thank you for sharing
@belovedtemitope833 күн бұрын
Thank youuu ❤
@belovedtemitope833 күн бұрын
This would be a pain to UV😭.. Flycat still makes it look easy 😅.. or should I say it's the sped up video
@belovedtemitope833 күн бұрын
Brother is so brave.. that's always my thoughts when I see you work.. it's like you do the things that I feel like I can do but I never have the courage to do because it just feels so far away.. your topology game is your superpower ❤.. thanks for sharing your process and giving me motivation
@ΔΕΟΣο3 күн бұрын
I love the music you put in, gives me nostalgia like in a event where you would hear this kind of music
@cglay96434 күн бұрын
Bro how can i watch your video in normal speed? Can u post a video about it on somewhere and share ?
@РоманБазик-д7я4 күн бұрын
I am delighted, I watched it completely without rewinding and this video will remain in my memory for a very long time, I did not even suspect that such work can be done in Blender
@kelvttech99134 күн бұрын
my role model
@dark-wd6pd4 күн бұрын
How to understand quad topology on this level, is this just experience and repetition of REtopology, or you just try model everything from scratch with no highpoly to begin with?
@dark-wd6pd4 күн бұрын
Such interesting head modeling 😮 It felt like sculpting overall, though topology was builded mainly by modelling
@user-sf2hj5ep7f4 күн бұрын
Great job, as always! I'd love to see the full character creation process on artstation!
@StreetAngeI4 күн бұрын
Cool work! How many time did it take in summary?
@jeromeboucry59054 күн бұрын
Trop beau, serai il possible d'obtenir le fichier stl pour réaliser une impression et la peinture ?
@Ethioanimationandsculpt4 күн бұрын
Where can I get texture
@fardin3m395 күн бұрын
0:53 can someone say why the modfiers have ND or ND SBA or ND B at their names and is there any different these modifiers and normal ones that we use ? any addon is on ?
@victorliu15205 күн бұрын
This felt like a completely new low poly workflow, brilliant!
@Warcos_3D5 күн бұрын
Amazing.... 5 stars
@DarrinNoNAME5 күн бұрын
Great work as always.. so it looks like you’re sculpting objects then remodeling over those objects or remeshing those objects and poly modeling mixed altogether. Is there a real time video of this ? Would love to see it, this is amazing.
@lahza95555 күн бұрын
You are really talented. Great Work !
@mrmarsykmrchannel66635 күн бұрын
ты легенда!
@FPChris5 күн бұрын
2:10 what topology tool are you using here? Thx. Amazing work.
@victorAgain005 күн бұрын
Did you use a reference?
@Drake_03DstudioBlender5 күн бұрын
"Can I replicate this model for my showreel?"😍❣
@Lyper155 күн бұрын
Meanwhile, I have struggled this morning to make an adjustable wrench! It's very inspiring to see you do a robot and I see a lot of stuff I can implement myself, especially your good use of the knife tool way more than I personally use it. Great creation!
@ChempionOtasi6 күн бұрын
Great !!!👍👍👍
@Amethystit6 күн бұрын
Flycat, i love you so much, you are my idol. Please i am begging you, can you model laura croft from Tombraider game? Pleeease 💜
@Ai_LOVERandCOVER6 күн бұрын
Yessss this would be very very nice idea @Flycat please hear us !!!💜
@AllExistence6 күн бұрын
Beautiful. Although a little noisy in designs. Too much detail, so i don't know where to look.😊
@Dave-hd2tu5 күн бұрын
You don't need to find where to look. The whole thing is enough to be looked at.
@AllExistence5 күн бұрын
@Dave-hd2tu You don't understand. There is a rule in design about grouping details into small, medium and big clamps. It allows the design to look both detailed and also clean. It guides the eyes to what's important. Here, although it's a stellar work, the entire thing is covered in tiny details. It's extremely busy on the eyes. It causes indecisiveness and decreases attention span.
@onurunsal29036 күн бұрын
How long did it take you to make this and how are you so good at it?
@FezzRosato6 күн бұрын
damn
@MateusscR5186 күн бұрын
Hello, a question that I may be ignorant of, how do you make these lines or markings on a robot? There were times when I understood that you separated the mesh leaving 2 objects and others it seemed like it was a subdivision in a single line, I couldn't understand
@faisalibrahim24056 күн бұрын
You are intelligent bro am from Saudi Arbela..Jeddah city