Videos like this is a big reminder that we take these movies, cartoons for granted.
@DoganMEКүн бұрын
I get the pains, after making some animations and effects myself, it’s usually hell in hard shots, even here it’s a long time, and sadly the people don’t get enough time to finish the cgi and light etc. They always want to make great stuff, studios want it quick
@AstroOnBudgetКүн бұрын
Thanks for the shoutout! :)
@zaid.127117 сағат бұрын
of course!
@seanjones1020Күн бұрын
Brutal
@DjTenders-s3dКүн бұрын
Cgi Wolverine jumping out of the bus near the end of the movie needed way more time
@zaid.1271Күн бұрын
I dont even know whats missing but something is
@dezsoolah7202Күн бұрын
Seeing how hard to make CGI & VFX, it's so unfair the animators don't get enough money for that.
@CGToonStudioКүн бұрын
How does it look so photo real? Like the one where Bald lady come to the place and then puts her finger inside of mens head, i heard it was made in CGi.
@zaid.1271Күн бұрын
Oh it was! That was such a cool shot. It mainly has to do with the materials and lighting. The materials need to look real (i.e clothes usually have little pieces of thread that poke out and it’s not perfect, so artists have to recreate those small details)
@CGToonStudioКүн бұрын
@@zaid.1271 wow seems like the CG artist worked really hard
@tomkam9783Күн бұрын
Right tool for the right job. Doing roto by hand is generally always better than the rotobrush, BUT, the rotobrush is the tool to use for hair. This shot is not too bad for the rotobrush tho, because the costumes are pretty smooth and the shapes change smoothly, AND it's in slomo. But for jobs the rotobrush can't handle After Effects includes Mocha AE, which is FAR BETTER for doing rotoscoping, since it can track the outline and shape much better than AE's mask tracker. There's also no blurry edges or motion blur in the shot. the Rotobrush can'd do it, you have to use the mask feather tool, either in AE or Mocha.
@frenchcoupon3391Күн бұрын
The mask was VERY CGI visible. A mistake in my book (<T2/Matrix/Jurassic Park/LOTR/Avatar standard)
@zaid.1271Күн бұрын
I honestly don’t know how LOTR had such great CG all the way back in 2001. I loved those movies.
@RafidW9Күн бұрын
The mask still looks like it's floating and not on wolverine's head.
@niyonkurujosue-d2xКүн бұрын
poor software
@armado9721Күн бұрын
Throughout the video they were doing the work but the final result looked so bad that they decided not to show it or what ??? A was waiting all time to see final result 😐
@zaid.1271Күн бұрын
3:40 I should’ve made it clearer that’s what I got. Sorry you didn’t like it, but the main point is to show the difficulties of creating vfx.
@deddrz2549Күн бұрын
kinda funny how it says 'This entire fight scene is CG' right as it shows a shot in the scene where the only CG is the sword and face replacement
@zaid.1271Күн бұрын
I should’ve made it more clear, I was mainly talking about the part where Wolverine goes on all fours.
@MrRoshan282 күн бұрын
Sometimes I used to think that I have become a VFX artist. But oh my gosh😮, I will not be able to do so much work. On top of that, I am so lazy. This is a great one. I wanted to know how much stress a VFX artist who works in movies must be feeling while doing this work. Thank for video 😊
@zaid.1271Күн бұрын
Thanks! I’m glad you enjoyed it!
@flaguser41962 күн бұрын
this is why it took over 2 decades for wolverine to wear a mask
@30recycledcontent162 күн бұрын
the bare arms are cg.
@Teasebag2 күн бұрын
Ironically, Wolverines arms are entirely CG in the shot you’re working on.
@shehanfasih82132 күн бұрын
Imagine complaining for the work they supposed to do at work.
@DoganMEКүн бұрын
They usually don’t have enough time to make it look good, that’s where the problem is
@shehanfasih821322 сағат бұрын
@DoganME you are not getting my point... If you know vfx or cgi is done then you have to complete the work because they are earning very well in this type of work and if you are earning well so its up to them to complete the work or not.
@Yoooooo09092 күн бұрын
so no finally result cause you know them well it's was not that good, nice try tho
@zaid.12712 күн бұрын
I did put a final result, 3:40 I actually loved the mask in the shot, off there is a lot to improve but i liked it. Thank you for the input!
@ChelseaStBongwater2 күн бұрын
A DAY WITHOUT LAUGHTER IS A DAY WASTED. KARMA ♻️
@dylanrinker68312 күн бұрын
The mask ISNT C G!
@Patrix85582 күн бұрын
nice video, but the intro is not quite right. that whole fight scene isnt fully CG. It is live action mixed with CG. Sometimes they are entirely real, sometimes they are mix, sometimes they are fully CG characters. But it is not purely fully CG. I imagine in real production that shot takes even longer, right? Better and cleaner key, better tracking, and then back and forth with approvals. So these two seconds could atke even more than a week, i imagine?
@zaid.12712 күн бұрын
you’re right, when i was writing i meant the specific shot of them both being cg. Yea and often directors have a lot of notes. Some people have the unfortunate job of keying out the characters. so it can take a while. Though the 3d characters are done(modeled, rigged, and has materials) by that point so that’d be a time saver the only thing to slow down production at that point is if the director has notes.
@jadoreheart3 күн бұрын
also gotta add that the client will have lots of notes for each pixels, and that will take many iterations
@zaid.12713 күн бұрын
i’ve never heard of pixel peeping for vfx tbh. that’s really interesting
@bageljosé3 күн бұрын
What a great video! People don't understand what VFX artist have to deal with order to save shots for feature length film. Rotoscoping is my nightmare
@zaid.12713 күн бұрын
Thanks!!
@Nexus-113 күн бұрын
Ryan's a jerk.
@monocore3 күн бұрын
"how do they make this in hollywood" and then uses blender and after effects, lmao
@DoganMEКүн бұрын
They do use that, they actually used Ae in Star Wars movies, especially episode 1, of course you have also Autodesk, Maya and usually in-house plugins made for the programs that you won’t get anywhere else, also versions of programs that regular people don’t have access to, but they do use stuff that we also use, maybe not that often but they do
@johntheanimator43173 күн бұрын
Someone cooked here
@zaid.12713 күн бұрын
Haha thanks dude!
@PendarGorji3 күн бұрын
Bro its so much harder than i thought I will remember this for the next marvel movie
@zaid.12713 күн бұрын
Yea... I always feel bad when anyone talks about a movie and says its CG is trash. They just needed more time.
@Captainsting3 күн бұрын
DEADPOOL VS WOLVERINE MASK EDITION - kzbin.info/www/bejne/sHmzgIqZeb5lqaM Hi professional CG artist here and the guy behind viral Deadpool and Wolverine mask trailer and the recent viral fight scene. Great insight. I'd like to add that it usually it also depends on tons of in house packages and plugins specially RND'ed for specific scenes. These special tools usually ease up the process of cleanup after manual matchmove hence making the overall workflow faster. The whole fight sequence took me almost a week to complete.
@zaid.12713 күн бұрын
dude great stuff! The mask looks amazing in the video! I have so many questions!
@Captainsting3 күн бұрын
@zaid.1271 Thank you!
@quantumstudios25163 күн бұрын
Amazing video, hopefully will see Blender became more main stream for CGI 💪💪💪
@zaid.12713 күн бұрын
I love blender! they’ve been using it a lot for some movies now too so I think it’s definitely going somewhere. Sucks they’re having money trouble 😞
@quantumstudios25162 күн бұрын
@@zaid.1271 Yah definitely, with grease pencil being incorporated in industry standard pipelines, with Flow winning the Golden Globes, and countless other examples, the future does look bright for Blender, however it was quite shocking knowing the extremely low percentage of donations, makes you think that if they had higher annual budget, a lot of promised stuff would have already been on everyone's hands for free.
@reverse62093 күн бұрын
Good video to show people that its not just click and done, showing how compley its just 2 seconds
@zaid.12713 күн бұрын
Thanks, i’m glad you enjoyed it!
@jaketheman91834 күн бұрын
Great addition of another up in coming youtuber 🤝
@zaid.12714 күн бұрын
Appreciate the support! 🙌
@alleyvoid6 күн бұрын
The video collab came out great! Nice job Zaid👍
@thechosengirlreviews6 күн бұрын
I had no idea that all the dots were used for tracking and reference. Makes more sense now. Thanks for walking it through step-by-step.
@zaid.12716 күн бұрын
ayyy i’m glad! Thank you
@ChelseaStBongwater6 күн бұрын
girl what is a png?! 1:24 . Message back ASAP. Thank you. -bongwater
@zaid.12716 күн бұрын
transparent image
@ChelseaStBongwater6 күн бұрын
tracking in blenduh 2:33
@SepiaSapien6 күн бұрын
Underrated channel
@zaid.12716 күн бұрын
Thank you!
@johnylitalo416314 күн бұрын
This was a bad idea.
@zaid.127114 күн бұрын
??
@ChelseaStBongwater18 күн бұрын
where is this version of zaid. release him
@0wls4ndr4tts19 күн бұрын
CG is a stop motion in its own way one could say. both can be used in a dish of delicious animation
@westonearly727421 күн бұрын
1) It doesn't matter how well an ai can make a video, because that video will be worthless. Any bit of film only has worth because of the work and process behind it. 2) I or any artist shouldn't want an ai to do any work for them. A true artist's goal isn't to just pump out as many ideas/content as possible. It's to make something meaningful, enjoy the process behind it, and learn something from it. 3) The essence of art is quality over quantity in a sense. Art is not meant to be easy. Art is pure "human-ness": it takes hard work, time, passion, and creativity. Our world is lacking true passionate creations. And it goes further than just art. barely anything we've created in this modern era will be remembered or have any effect on humanity. Our current world is almost purely quantity over quality, in EVERY aspect of life. I want to see some passion, not products.
@zaid.127121 күн бұрын
I agree with you. Thought I do think that saying AI Art has no worth is pushing it. It can often be very useful with tasks that can be impossible to do (or just very very expensive). Like deep fakes or re creating animations. Your second point makes a little less sense to me. I agree that artists should create quality over quantity but to create that quality they sometimes need to have references and tools. That’s where ai can help. Don’t get me wrong I don’t like AI all that much either but there is a lot of hard work and it’s not going anywhere.
@ratul503222 күн бұрын
who will animator going to replace specially 2d animators by AI?
@zaid.127122 күн бұрын
All the AIs i found for that were not that good. there are some but there not great, say least from what i’ve seen.
@sespider23 күн бұрын
There's a video going around of a "puppet" of Hugo from the Iron Giant. The video uses a puppet for very basic movements. But the entire face and body is basically fully replaced with a CGI version. HOWEVER, the comments of the video, and it's reuploads, are over flowing with people that legit believe it's completely animated by hand in real-time! Thisnis in large part to a 2-5 segment where they puppeteer is seen animating the puppet. Although the description of the video clearly states the face is replaced with CGI, these commenters/viewers believe it isn't enhanced at all. Even when you point it out to them.
@zaid.127123 күн бұрын
YES I SAW THAT! That looked so cool. I wanted to talk about it in this video, but it seemed too speculative.
@sespider23 күн бұрын
@zaid.1271 Sadly, it very much is at this point. The only footage they've release shows the CGI elements and not how the actual puppet looks before CGI is added.
@joshpeckmemeking415324 күн бұрын
For decades we have had debates about CGI vs Practical effects, many showing CGI’s weak points from rushed and overworked departments. Overtime I have seen more and more people respecting the artistry of good well done CGI and the creators/studios that put in the work for it. I feel like history is going to repeat itself here where AI will be used to rush things out and save costs only to be widely panned for looking bad, and that the studios using it as a tool and putting in the real work won’t get recognition for doing things well until much later.
@zaid.127124 күн бұрын
I honestly didn't think of it like that, that's an interesting take. I do wonder how it is going to pan out.
@ChelseaStBongwater24 күн бұрын
Great insight, joshpeckmemeking4153
@LyricNear24 күн бұрын
I have a lot of thoughts, I'll admit they're a little disjointed. 1) There is such a thing as squash and stretch in stopmo, just watch any Will Vinton film. I think if there's any question that stopmotion has something unique to bring to the experience, it's the very natural and organic feel of the way the clay figures move and stretch and mold from one thing into another. 2) I don't think LAIKA knows why it's doing stopmotion anymore. I agree with people saying that they should just switch over to CG if they're going to use so much of it anyway, but this is a LAIKA specific phenomenon more than it is for anyone else. I remember seeing some of the sets and puppets in person, and was struck by how much more real they looked than on camera. Meanwhile, puppets for Pinocchio or Vinton projects looked just as beautifully real on camera as they did in person. While LAIKA started out with a lot of Vinton crew (that's a whole other story), most people who were there in the early days have since left for different studios who embrace the unique aspects of stop motion as a medium. 3) That's the fundamental question then, why is this stop motion? In the early days it was because that's the only way to do special effects. But now that we have other options, it should be a deliberate choice to use the medium. You can tell a Wes Anderson stopmo film loves being stopmotion. Or a Will Vinton. Or Selik. I want to see that this style was considered and chosen as the best way to tell this story. The extra time and effort taken is worth it when you have a studio who loves the medium itself. I don't think recent LAIKA films love being stop motion.
@azhadbuk24 күн бұрын
interesting
@zaid.127124 күн бұрын
thanks
@tedioustotoro488525 күн бұрын
I really appreciated Henry Selick’s choice to not remove the face seams in Wendell and Wild, it added a lot more charm to that movie.
@zaid.127125 күн бұрын
I dont know why people didnt like wendell and wild, I loved it tbh.
@kurvos28 күн бұрын
I wonder if the effort LAIKA put into their first three big movies - ParaNorman, Boxtrolls, and Kubo overwhelmed them too much, and if that's partially why Missing Link relied even more on CGI than the previous 4... and why it's been taking them so long to develop the next one? Either way, I'm just glad they're still around.
@MatrixEvolution1729 күн бұрын
Cool vid. I love stopmotion and I kind of like the marriage of CGI for things that would otherwise be impractical or impossible to achieve. I feel like stopmotion should have a very intentionally "raw" look to it but as long as the CGI doesn't take away from it I think it's fine.
@ralphwarom251429 күн бұрын
In my honest opinion. Just go all in on CGI. I see no reason to still use stop motion with todays tech.
@jumperjunior80429 күн бұрын
All movies are ‘CGI’ these days, as everything is computer generated images in many ways. Stop motion puppets and background assets are designed/modelled/3d printed for speed. Crowds are 3d, matte painted skies and backgrounds are a mix of 2d and 3d work. Compositing is done in CGI, as is grading. What this video should have said, is that ’CGI’ is amazing and in every film, but it allows for vignette stop motion to continue to be made, despite being able to have been done faster, better and cheaper than full stop motion. You might even conclude, that the small amount of stop motion projects, which include all that CGI, is really a marketing strategy, to imply that it is in some way harder to achieve? Just like all the ‘VFX’ movies, which again is every movie, the director pretends that it is all ‘In-camera’, which is so ridiculous.
@joeymatthews7980Ай бұрын
dispise how much Kubo and Missing Link relied on CGI to tell the story. the reason Stop motion works as a medium is because of how tactile it feels. Laika's newer films feel so cold compared to Coraline or ParaNorman