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@ronbizo1661
@ronbizo1661 2 күн бұрын
toonboom harmony boom
@Padlock_Steve
@Padlock_Steve 3 күн бұрын
Ok so both suck and 3D is the best got it
@zaid.1271
@zaid.1271 3 күн бұрын
Traditional is best imo….
@Entertainment-
@Entertainment- 3 күн бұрын
There is also 3D animation like South Park.
@Ockersvin
@Ockersvin 3 күн бұрын
If anything, I would have guessed Family Guy uses puppets. The characters seem more rigid and choppy.
@SlimJ1992
@SlimJ1992 3 күн бұрын
Video idea: the art of synching audio and video
@zaid.1271
@zaid.1271 3 күн бұрын
You mean like foley?
@handznet
@handznet 4 күн бұрын
great video, I am not animator (surrendered long time ago) but it is really interesting.
@zaid.1271
@zaid.1271 3 күн бұрын
Thank you very much!
@thesimplicitylifestyle
@thesimplicitylifestyle 5 күн бұрын
Next will be AI driven puppet animation 😎🤖
@gordyowl9455
@gordyowl9455 6 күн бұрын
Bluey does this too
@Dutchruler
@Dutchruler 6 күн бұрын
Soon it all will be replaced by AI. Make a few images and you end up with fully rigged up 3D character created by AI. Done in minutes.
@ChelseaStBongwater
@ChelseaStBongwater 7 күн бұрын
Me when
@gachabloxgirl3958
@gachabloxgirl3958 8 күн бұрын
MORTY I TURNED MYSELF INTO A PUPPET! I'M PUPPET RICKKK!! In all seriousness, the animation would take wayyyy too long if they were hand drawn, and knowing how to rig characters (even tho they're 2d) would be super useful
@jpgartist110
@jpgartist110 8 күн бұрын
Ah this is so interesting, i love learning about different methods of animation because the medium is just amazing
@zaid.1271
@zaid.1271 8 күн бұрын
same!
@kathytrejo5869
@kathytrejo5869 8 күн бұрын
😎 cool
@JasonHead
@JasonHead 8 күн бұрын
How would the time spent in character creation and the rest of the stop motion process compare to digitally re-creating the style? Could the story telling be perhaps sped up if done in software, all while taking care not to give up the stop motion look?
@zaid.1271
@zaid.1271 8 күн бұрын
Actually interesting thing, no it is not sped up. It takes usually the same amount of time to animate a character in 3d as it would to create and animate these puppets. I spoke recently with someone who’s dabbled in both of these worlds and that was their experience.
@josephinemerida
@josephinemerida 9 күн бұрын
Patty!! 💜 nice this is awesome ! Thanks for sharing more about this artform to the world !
@zaid.1271
@zaid.1271 8 күн бұрын
Patrick WAS AWESOME! I loved speaking with him.
@ChelseaStBongwater
@ChelseaStBongwater 10 күн бұрын
No way you got to interview people from Laika 😵‍💫😵‍💫 so jealous
@trashmaster2746
@trashmaster2746 10 күн бұрын
Great video
@zaid.1271
@zaid.1271 10 күн бұрын
Thanks!
@braveitor
@braveitor 10 күн бұрын
Great content! It's amazing watching all those puppets move as they were alive.. :O
@zaid.1271
@zaid.1271 10 күн бұрын
Thank you!
@MikeScottAnimation
@MikeScottAnimation 14 күн бұрын
Used to do puppet anim but now I just blast frame-by-frame - more fun to do and probably about the same time/speed to get something looking ok.
@CharlieDrawzXD
@CharlieDrawzXD 14 күн бұрын
hi i love your work, smash was amazing :) youre really underrated :D
@kardahaspindal
@kardahaspindal 14 күн бұрын
Alas. This is what animation is today. This is fkn depressing 😔 And someone is actually proud of doing this.
@maratomarov8346
@maratomarov8346 16 күн бұрын
Thank you very much for the video 👍🏻
@mr_don_key
@mr_don_key 16 күн бұрын
i don't think family guy is animated in the traditional way.. but uses the rigging offered by toonboom with some additional little pieces of traditional where needed. (AKA puppet) i think i've even read it somewhere once. (interview some years ago)
@zaid.1271
@zaid.1271 14 күн бұрын
Any sources? I researched all over the place and some workers have said it was traditionally animated.
@mr_don_key
@mr_don_key 14 күн бұрын
@@zaid.1271 i think i mixed things up. I did search again, and i couldn't find anything about rigged animation for family guy. only one very old posting, from an interview with seth (10+ years old), that it was traditional animation. But then again.. it's a very old comment from him.. perhaps they now combine animation types, to speed up the process (in Korea, where the animations are done)
@BaMAnimation
@BaMAnimation 17 күн бұрын
Thanks so much for the opportunity! Check out my tutorial channel BAM Animation as well ❤
@zaid.1271
@zaid.1271 17 күн бұрын
^^^^^
@Fahnder99
@Fahnder99 18 күн бұрын
Animators back then were making a fun out of animation by stretching physics over the limit. Today AI makes a fun out of animators by mimicking thier shortcomings (ie toon shaders) but overall, you'll always be noticing it by comparing say spiderman to ren and stimpy.
@JessieMadera
@JessieMadera 21 күн бұрын
Bluey???
@zaid.1271
@zaid.1271 20 күн бұрын
??
@AaedMusa
@AaedMusa 22 күн бұрын
Fascinating! I didn’t know that this level of detail went into character animation.
@DrawnSean
@DrawnSean 22 күн бұрын
As a 2D rigger and animator working in the industry I really appreciate you showing the process behind shows like this! Thanks for the vid.
@zaid.1271
@zaid.1271 21 күн бұрын
Thank you!
@Tentabrobpy
@Tentabrobpy 22 күн бұрын
Rigged animation gets way too much of a bad rap. We assume something like Family Guy has to be puppets because it looks cheap, but ironically it actually looks stiffer due to being traditionally animated. It has this very rigid, snappy, economical pose-to-pose style which doesn't admit much fluidity or follow-through, while rigged animation on the same budget lends itself to more subtle and intricate motion. It's a lot easier to avoid that effect of a "dead" drawing where nothing in the frame is changing. I used to dismiss puppets but they have a lot of underappreciated strength
@zaid.1271
@zaid.1271 21 күн бұрын
agreed!
@bruhzetto
@bruhzetto 22 күн бұрын
Is that max from BAM! Animation!?
@zaid.1271
@zaid.1271 21 күн бұрын
sure is!
@Lycaon1765
@Lycaon1765 23 күн бұрын
Wait what?? FAMILY GUY IS TRADITIONAL?! I would've pegged rick and morty as the traditionally animated show!! Family Guy is so....bleh looking that it looks like it uses puppets. It takes a lot of talent to draw the characters so damn consistently, I'm impressed.
@zaid.1271
@zaid.1271 21 күн бұрын
right?! that was my reaction too!
@the-secrettutorials
@the-secrettutorials 25 күн бұрын
More more more more!!! :D Love the content
@zaid.1271
@zaid.1271 21 күн бұрын
Thank you!
@j3zzo_official
@j3zzo_official 25 күн бұрын
I’m guessing at least the pilot episode was animated mostly frame by frame, characters (especially Rick) had a lot more wacky movement in the first season
@zaid.1271
@zaid.1271 21 күн бұрын
That I didn’t research too much on, but i agree with you it does look like frame by frame animation.
@giuzart
@giuzart 25 күн бұрын
That very interesting!! ☺️thank you for that !
@zaid.1271
@zaid.1271 21 күн бұрын
Glad you liked it!
@maratomarov8346
@maratomarov8346 26 күн бұрын
Thank you very much for the video. I would watch a video about how are made shows in other types of 2d animation, like X-men etc.
@zaid.1271
@zaid.1271 26 күн бұрын
dude how’d you know?! that’s actually in the works!! well it’s gonna be about x-men 97. Still far from done though.
@maratomarov8346
@maratomarov8346 26 күн бұрын
@@zaid.1271 oh, that’s great 👍🏻
@AlessandroCecconi
@AlessandroCecconi 27 күн бұрын
ok a question tho, where is that Scott Pilgrim model from? Cause I want a nice animation of Scott Pilgrilm in my life 😭
@zaid.1271
@zaid.1271 27 күн бұрын
it’s actually in the description, jordan beatty made it. He has a wonderful video on it and other rigs.
@AlessandroCecconi
@AlessandroCecconi 27 күн бұрын
@@zaid.1271 yeah I was looking there but I couldn't see it, maybe I just read too quickly lol thanks
@lamaquinadeleer
@lamaquinadeleer 27 күн бұрын
Short answer: badly 🤗
@PieceofCraft
@PieceofCraft 28 күн бұрын
Answer Poorly
@PieceofCraft
@PieceofCraft 28 күн бұрын
Joking btw don't kill me
@StormBlessedxo
@StormBlessedxo 28 күн бұрын
I've been learning blender for 6 months or so self teaching myself, I wanted to challenge myself so I got into blender each day because I believe I have a creative side I haven't tapped into yet. Currently I am building little scenes and learning the foundation of blender and CG with CGFastTrack. I love it, I do it as a hobby outside my regular job. It's amazing to see people create amazing things inside a FREE application. Thanks for the video!
@marcfuchs6938
@marcfuchs6938 29 күн бұрын
The big advantage of puppet animation, is that it's mostly 2D. Animation in 2 dimensions is so much easier than in 3 dimensions. I am finding this out for myself currently, working on the first episode of a fully animated show. It has both, 3D and 2D animation, while with 2D, I'll rather stick to traditional animation.
@zaid.1271
@zaid.1271 29 күн бұрын
that’s really cool! what are you working on? How’s the 3D animation harder?
@marcfuchs6938
@marcfuchs6938 29 күн бұрын
@@zaid.1271 It's a 3D character living in the forest and telling stories, those stories being shown in 2D animation. Like if a friend is telling you about memories. And are you askong in which way 3D animation is harder? As I mentioned, it's a whole extra dimension you keed to animate. While 2D animation can also show depth, it comes naturally. You never draw anything clipping into each other, but that is what you need to look for, when animating a 3D character only from a side view, so in 2 dimensions.
@zaid.1271
@zaid.1271 29 күн бұрын
@@marcfuchs6938 In 3d you have a rig and a camera that can move in any way though. I think it’s way harder in 2d especially for things like cars or more complex characters
@marcfuchs6938
@marcfuchs6938 29 күн бұрын
@@zaid.1271 Yeah sure you have a rig and a camera - but talking about the complexity of animation, the rig and camera are parts of what makes 3D animation so demanding. In 2D animation, you don't animate a camera, it needs to be set before even drawing the scene. But in 3D you animate it, often at least. And the rig...... Well that's just a tool to make 3D animation merely possible. How hard or easy it is, depends on the quality and kind of your rig. It can make animation easier, but not easy in general. Other than that, you are definately right, depending on the content, 2D could be harder. I have always been amazed by anime, how well they sometimes animate things like cars. Keeping the perspective to look believable and not messing up the details. But today we are in a time, where anybody would use 3D for that. Either generating the actual object in 3D software, or rendering a preview, where artists then draw over it - keeping perfect proportions but still giving it the real hand drawn look. If I would produce an animated movie, that is the approach I would have my artists go.
@Balls_Lord69
@Balls_Lord69 Ай бұрын
Sorry this has nothing to do with the video but what program was thta in the scenes where you made the rigs?
@Diamonddrake
@Diamonddrake Ай бұрын
I’m kinda tired of the modern flash animation look of animation.
@fireaza
@fireaza Ай бұрын
Does Rick and Morty use physics simulations for some of their effects? I've always thought the blood effects were usually well-detailed, it looks like it could be a physics simulation.
@zaid.1271
@zaid.1271 Ай бұрын
Interesting question. If you get an answer let me know!
@GloryInWar
@GloryInWar Ай бұрын
As an animation student; this is fascinating.
@zaid.1271
@zaid.1271 Ай бұрын
Thank you!
@DARKPEKKAR
@DARKPEKKAR Ай бұрын
This is honestly really underrated, there is so much effort in this video, it's great!
@zaid.1271
@zaid.1271 Ай бұрын
Thank you! 😊
@ultimaweapon6
@ultimaweapon6 Ай бұрын
This was awesome thank you I didn't know that Family Guy was the more traditional animation and Rick and Morty was completely dead not counting the hand-drawn section
@zaid.1271
@zaid.1271 Ай бұрын
Thank you! I’m glad you enjoyed the video!
@WingThingStudios
@WingThingStudios Ай бұрын
Rigs and puppet animations is where it’s at 🙌
@KuulSHep
@KuulSHep Ай бұрын
Hand drawn animation is not, I repeat, not expensive. That's a lie Hollywood Execs at the time gave in order to convert everything digitally after seeing how successful Pixar's computer generated films were. It's also a copout to why "2d animation" has become underwhelmingly lackluster and lazy in the last twenty years give or take. You can literally make an animation using inexpensives items such as a pencil and xerox paper, or even post-it notes.
@accountpc4311
@accountpc4311 Ай бұрын
what software is usually used for puppeteering?
@zaid.1271
@zaid.1271 Ай бұрын
Toon Boom Harmony
@edward18517
@edward18517 Ай бұрын
Rick and Mort is not one of the best animated shows XD what are you taking about? The animation looks so cheap most of the time. And traditional will never be "gone". As long as there are people wanting to animate and have 2D animation look as good as they can do it it will always be around.
@MetroPolo1
@MetroPolo1 Ай бұрын
Actually, traditional animation (especially low-cost) used a puppet animation prototype so they wouldn't need to redraw the whole character in each frame. They chose which part of the body needed to move (like the mouth or an arm) and which part could remain still (the rest of the body). They used layers to keep one drawing consistent across all the frames and just animate small parts. This technique was common in weekly series like those from Filmation (He-Man, Tarzan, Archie, etc.).