Blender Rigging Nodes | An Overview
4:29
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@randomdudr
@randomdudr 3 күн бұрын
I hate coding but this seems to be great. I want to apply it to shape keys for a semi automatic lipsync
@randomdudr
@randomdudr 2 күн бұрын
Update, it works! Thanks
@DarkHarpuia
@DarkHarpuia 5 күн бұрын
I use this constantly! Drivers are super powerful.
@lv99redchocobo
@lv99redchocobo 7 күн бұрын
how can we watch the first video in this series? :o
@charismatic9467
@charismatic9467 13 күн бұрын
Thank you!!!! For some reason normal parenting wasn't working using the Ctrl P menu but this did! Just saved me literally hours of work!
@nevillecreativitymentor
@nevillecreativitymentor 14 күн бұрын
When you got to the double uni .... I lost it and shut down. SIMPLE !!!!???? MY LEFT FOOT ... LOL LOL LOL ... who figured this out ?
@danil_bns2698
@danil_bns2698 25 күн бұрын
I like how first 5 been easy guides. And after that meet the python. (don't know for others but form me, meet the suffer)
@seuchenkater7728
@seuchenkater7728 27 күн бұрын
still banger video ty
@ttaacchhaa
@ttaacchhaa 28 күн бұрын
Hope you're doing well! As people have mentioned, your tutorials are unmatched. I really hope we can see more of your content in the future. One question, is Rigging Nodes still in development? Many thanks!
@VEHICROS
@VEHICROS Ай бұрын
I tried this, however the method is flawed, and despite the tracks not curving, the spacing varies. So this is not the best way
@jasonlapp4559
@jasonlapp4559 Ай бұрын
Rock!!! Star!!! So simple yet So Awesome! Thanks!!
@jtmcdole
@jtmcdole Ай бұрын
Thank you!
@UzTreyler
@UzTreyler Ай бұрын
That's really fantastic, thanks your time and nervous
@UzTreyler
@UzTreyler Ай бұрын
In blender new version such as 4.2.3 bone names and vertex group names MUST BE same, otherwise it's not gonna work
@ruslandad365
@ruslandad365 Ай бұрын
Amazing Tutorial!!! Excellent explanation
@Livinsomehow
@Livinsomehow Ай бұрын
wtf ru teching this for free 😅
@PaulEckhardt
@PaulEckhardt Ай бұрын
I don't usually comment, but when I do, it's because I had also set my set origin to 3D cursor to ctrl+alt+shift+c many years ago.
@jacobscott8277
@jacobscott8277 2 ай бұрын
is there a way to convert the vertex parent to a bone without loosing any animation data?
@acatisfinetoo3018
@acatisfinetoo3018 2 ай бұрын
Thanks for the concise turtorial...It can be overwhelming for begniners, but this video helped me step my rig.
@velvetwulf6803
@velvetwulf6803 2 ай бұрын
Thank you so much!
@vu8422
@vu8422 2 ай бұрын
i love this video
@ElChicoPiedra
@ElChicoPiedra 2 ай бұрын
Thank you cX
@SafFX-Safwan
@SafFX-Safwan 2 ай бұрын
Bro can you explain rack and pinion gear
@RoroRainDrop
@RoroRainDrop 2 ай бұрын
For those wondering, 4:36, the snapping target is set to either vertex or edge mode. Use the move tool and click/hold the green arrow and drag it to the head of the row of bones you wish to align it to.
@citrusblast4372
@citrusblast4372 2 ай бұрын
This vids intense but its good to show these intense techniques🤣
@f41nT
@f41nT 3 ай бұрын
Best Video on Child Of Constraint. "Apply visual transform to pose" was everything I needed
@E_Some
@E_Some 3 ай бұрын
hello, there is a problem with my work whenever I have set in the circle right at the beginning It always freezes and lag, which makes me have to log out and reset it all over again can you explain how you may solve this please?
@adog3129
@adog3129 3 ай бұрын
the top and bottom of the finished track look good, but on the front and back sides, it spaces the tracks apart oddly. there's too much space between them. the issue isn't the array offset factor or the face size, because the top and bottom are spaced correctly. any idea what's wrong? edit- looking at the ring of faces, i see that they're wider along the problem areas. how do i prevent that?
@adog3129
@adog3129 3 ай бұрын
great technique and i love your style. but i wish you showed making the curve
@ZulfiSuGheno
@ZulfiSuGheno 3 ай бұрын
bro where are you bro, need more of ur knowledges & tutor bro,
@CG_MIGHTY
@CG_MIGHTY 3 ай бұрын
I think i have just been enlightened by You!!!
@The_Bean_Head_Men
@The_Bean_Head_Men 3 ай бұрын
Hey man, I love these, could you suggest where to go turn learn exactly the type of stuff in this amazing video?
@brianmnichowicz6297
@brianmnichowicz6297 3 ай бұрын
not sure why, but in Blender 4.2 I am getting 'ERROR: Invalid Python expression' using 'bpy.context.scene.frame_current' ... instead, it worked to just use 'frame'
@karyjas1
@karyjas1 3 ай бұрын
Masterclass? That makes it seem that this is for advanced users, but its very in depth and from the absolute start. Super beginner friendly. Well, im left to hope its for beginners to reach masterclass
@syweb2
@syweb2 3 ай бұрын
Okay, that montage at the end was pretty funny. I thought the video was kind of dry up until you caught me by surprise there, well played.
@ProtalAnimations
@ProtalAnimations 3 ай бұрын
THONKS!! I WOULD HAVE NEVER BEEN ABLE TO FIGURE THAT OUT ON MY OWN!
@bliepblohp1871
@bliepblohp1871 3 ай бұрын
You just achieved the frame picker feature of adobe animate by using the timeoffset and driver thing and thats what i am looking for, now i just need the graphic symbol feature i hope you can experiment with this, it is just like a gif that has its own timeline that you can set if its playable once or looping good thing about this is it is reusable, and mostly i use this to draw something like running in place then use tweening motion to the graphic symbol itself to make it look like its running there are adobe animate features that makes me my animation easy and makes me stay there even tho i really want to jump to blender, hope you can help. Thank you
@eHvAND
@eHvAND 3 ай бұрын
Blender 4 and up has changed bone display size hotkey to ctrl+alt+Shift+S
@talesfromhistoryofficial
@talesfromhistoryofficial 4 ай бұрын
This is so cool!
@mj2068
@mj2068 4 ай бұрын
thx
@CounterPunchGames
@CounterPunchGames 4 ай бұрын
I wasn't planning on going down this Blender rigging rabbit hole but now I can't stop.
@Anthony-tm2tx
@Anthony-tm2tx 4 ай бұрын
Can confirm this still helps to this day :D Thanks man.
@LevelPixelLevel
@LevelPixelLevel 4 ай бұрын
Hey, this still works today, the concepts are the same. This same theory works in Maya and Unreal as well.
@filipefenner
@filipefenner 4 ай бұрын
When I rotate the bone in pose mode it deforms my mesh, do you know how to fix this problem?
@jessycafonsecaaraujo385
@jessycafonsecaaraujo385 4 ай бұрын
This video is all I needed!!! Thank you a lot!!!!
@MuhammadKashif-wp2hh
@MuhammadKashif-wp2hh 4 ай бұрын
realy love this series. thanku
@MuhammadKashif-wp2hh
@MuhammadKashif-wp2hh 4 ай бұрын
you are the best..thanku kindly keep up the good work
@ProfKisuto
@ProfKisuto 4 ай бұрын
This video is goated.
@ProfKisuto
@ProfKisuto 2 ай бұрын
man I still have issues with the wrist sometimes :(
@jonathanmagsipoc8304
@jonathanmagsipoc8304 4 ай бұрын
the downloaded project file has already been animated, I can't see what part did the "child of" constraint has been applied to even when I press alt+H
@aliakdogan9426
@aliakdogan9426 4 ай бұрын
Thank you
@simonw.1223
@simonw.1223 5 ай бұрын
How does the door disappear? Like boolean?
@metamesh1
@metamesh1 5 ай бұрын
thanks, this is EXACTLY what i was looking for! thanks for sharing :)