Last Train Ride With ZG1
2:17
Ай бұрын
Formation and Reaction
9:18
Ай бұрын
Angle Right Turn Left
7:25
Ай бұрын
Tactical Air War TAW 05/2024
8:54
JG 52 In Action - Combat Box
13:06
Simulated Combat Group
2:50
Жыл бұрын
TAW 02/2022 "Here Comes Trouble"
4:42
Пікірлер
@adeck79
@adeck79 3 күн бұрын
Been flying the mighty Arado. No problems so far except... I can't find the viewfinder. What's it called in the game? 😂
@HamvonBoom
@HamvonBoom 3 күн бұрын
are you talking about the BZA periscope?
@adeck79
@adeck79 3 күн бұрын
@ That's the one! Thank you. 🙏 Interesting plane.
@HamvonBoom
@HamvonBoom 3 күн бұрын
@@adeck79 look at the 2:00 on this video kzbin.info/www/bejne/nXOmhaCMl9Jjrc0&ab_channel=HvB
@adeck79
@adeck79 3 күн бұрын
@@HamvonBoom Tank controls. That's why I couldn't find it. 👍
@Rhys4190111
@Rhys4190111 3 күн бұрын
really like your video's
@halbergs
@halbergs 7 күн бұрын
Does the game model apex/terminal velocity of the rocket? If so, do we know the range when the rocket achieves max velocity? Also the type of warhead, shaped charge or pure kinetic. I think that would be nice to know. One would assume there is a sweet spot for lethality based on velocity and therefore distance.
@halbergs
@halbergs 7 күн бұрын
From Wikipedia RS-82 and RS-132 - earlier high-explosive warhead (HE-Frag) RBS-82 and RBS-132 - armor-piercing warhead (APHE) ROFS-82 and ROFS-132 - later high-explosive warhead (HE-Frag)
@HamvonBoom
@HamvonBoom 7 күн бұрын
you'd have to pose that question to the devs.
@brooklynspo
@brooklynspo 8 күн бұрын
I watched all four of your excellent Arado 234 videos today. A sincere thank you for such a comprehensive, in-depth look at this this cool as fk machine.
@HamvonBoom
@HamvonBoom 8 күн бұрын
thanks man - - -
@Eye_Exist
@Eye_Exist 9 күн бұрын
the game engine not supporting 4 engine bombers is simply not true; there's no logical reason why a modern game engine wouldn't support or wouldn't be easily modified to support them. it's mere laziness on the devs behalf not to introduce them in game; nothing more but an excuse to save themselves from lots of work that goes into designing arguably much more complex aircrafts. and yes i say laziness, because even just the standard version of the game with all the collector content excluded is one of the most expensive video games ever created.
@dougroberts3840
@dougroberts3840 14 күн бұрын
I agree with you completely, and I also wish IL2 Great Battles would do a North African map
@hunormagyar1843
@hunormagyar1843 15 күн бұрын
Kinda wish the Duck was given its even bigger cannons. Though it already flies like a brick. lol
@adeck79
@adeck79 18 күн бұрын
Just started reading the book. Well written and quite specific. Big thumb!
@arsenyl.9028
@arsenyl.9028 19 күн бұрын
Also maybe even a game engine update to IL-2 GB which is really hard and unlikely but maybe add all the modern features of Korea to GB to make it even better too
@iceman_GA
@iceman_GA 20 күн бұрын
Good perspective and analysis buddy! I consider myself, way more competitive as fighter pilot than a ground attacker, and I don't get really excited with Korea. I share the same perspective that with some tweaks over GB we would be having the complete ecosystem of West and East theaters in Europe over WW2. Good that you brought this points, and by the comments, we are not alone!
@brunobarata6884
@brunobarata6884 20 күн бұрын
I don't think it's about the current Il-2 engine not suporting 4 engine aircraft. I think it does, you can even map controls for each separate engine for 4 engine aircraft in the controls assignments. I think it's about not taking the time/resources to develop one for whatever reason. As for the B-29 being AI only in a way I think that's a good thing. Not because I am agains't a player flyable B-29 I'm not, I'm all for it. But I think IL-2 suffers a from not having AI aircraft, and only releasing aircraft exlusively as player controled. I think it would be great if all aircraft would be player controled, but that takes time, and some of the scenarios of the war would benefit greatly having a much greater number of aircraft represented even if they were only present as AI, like the point you made yourself of having fighters with the equipment to intercept high-altitude bombers, while none are present in the game. But if they were added to the game as AI alone I think we could get quite a number of diferent aircraft enriching the game fairly quickly. So the willingness to add AI only aircraft to the game is a shift that I see it as a positive that will make the game richer. Not that I don't think those aircraft shouldn't make their way into the game as flyable aircraft, rather that I think for the sake of covering a larger number of type of operations realistically we need more aircraft than 4-5 types on each side and that can be accomplished adding AI units.
@wokkus5610
@wokkus5610 22 күн бұрын
skyraider skyraider skyraider skyraider
@douglasdarby7123
@douglasdarby7123 22 күн бұрын
Pacific first and flow back on B-17, Liberator and Europe surely?? B-29 so uber WW2 and then slaughtered by radar proximity shells in North Korea. The RAF with the good sense not to turn up for Korea leaving it to the Royal Navy and the Australian sad joke contribution. I don't know if there is a Russian Mainland Chinese and Indian player base and investors but get the feeling that a muti factional fictional world without strict historical adherence would have appeal and somehow mean something in tribalism and cheap to reskin paint jobs for opposing nations on the existing aircraft
@halloyoutubers7047
@halloyoutubers7047 22 күн бұрын
think the whole problem is that all those WW2 combat flysims are more a less the same, nothing new on the horizon. A very conservative group of the same Russian based developers who are trying to copy/paste from each other’s. What this very small niche needs is something refreshing new and not another plane/ theater of war to divide the niche in even smaller parts. Just see what the whole MS FS2020 did in the flysim world and making the flysim popular again. In every combat fly sim people are complaining about the, by game engine controlled planes, why not use the last AI servers to calculate the behavior of the enemy planes. Same is to all those ugly 2010 ground textures, absence of war on the ground, real dynamic campaigns also with the support of AI servers. But not to forget also the lack of using newer technology, like DCS plans to move from old DirectX11 to Vulcan seems to be an 10y plan. BTW I’m was WW1/WW2 combat fly simmer from 2000 on.
@countzero7
@countzero7 22 күн бұрын
F9F will be in game , ground attackers will play with that airplane, its like having hurricane in 1945 map insted do-17, even if they spend money and time to make B-29 human controled no one would be playing with it when other side have MiG-15s, spending 30min climbing 30min going to front just to be devestated in 30s, F-86A can not defend you, poor guns low max alt compared to MiG-15bis... making B-29 flyable would bankropt the team, no one escorts bombers in GB, its just one mans show for bomber guys
@HamvonBoom
@HamvonBoom 21 күн бұрын
If they can replicate a gunner system that gives the B-29 the historical 1.12 K/D against Mig 15s, then it's slightly more risky for the Mig, not the slaughter you're predicting. Would be a similar situation to the Pe-2 blister turret vs. Bf 109. I did Pe-2 bomb runs through a cloud of 109s in TAW back then and nobody even tried to follow me lol.
@countzero7
@countzero7 19 күн бұрын
@@HamvonBoom diff in speed is probably double then pe2 v 109 when you have b29 v mig , and because of size mig can shoot from far and hit, but fragale egos of fighter players would probably still complain that its not fair how b29 gunners kill them in mig15 1 out of 20 times :) how playr base is so fighter player based i just do not see them making any bombers for long time.
@gungriffen
@gungriffen 22 күн бұрын
Due to War Thunder I got into the early era of Jet Fighters when they were still working shit out but outside of that the Corsair is my favorite WWII Prop Aircraft. Great Battles is probably complete because they'll probably make a Great Battles 2 with the new Korean Engine.
@johnnyboi28jracing
@johnnyboi28jracing 22 күн бұрын
I was really hoping for a pacific expansion to GB I’m excited to hear that they’re planning on it. Buuuttt, Combat Pilot looks pretty good. And I’m hoping it’s a hell of a lot cheaper than Il-2 or DCS. The latter of which I don’t even play for that reason.
@bazej1080
@bazej1080 22 күн бұрын
Some perspective - the whole journey of the dev team and foundation of the game engine started with WW1 Rise of Flight. This is their niche, to make subsequent Flying Circurs parts they only need to make slight polish of RoF aircrafts, they don't devote any resourses or people to WW1, that's why we still don't have many WW1 assets which were available in RoF. It's just VERY cost-effective for them to continue slow, gradueal WW1 developement, just polishing already existing models. On the side. That being said - i remember Mig Alley and F-84 greenhouse canopy, when ground pounding Korean tanks and artillery and i'm eagerly waiting for Korea as well! cheers
@Turloghan
@Turloghan 22 күн бұрын
If this playable B-29 will have the 0.50cal ammo with the same "power" like is now in IL-2GB - it will have the same survavibility like B-29 in War Thunder : almost none. 0.50cal must be fixed in new Korea game.
@TheSlugstoppa
@TheSlugstoppa 22 күн бұрын
Some very good points you've raised there but I wonder what the issue is with this Sim and Multi engine Aircraft. We can already fly types like the He111/Ju88 / Mosquito and the PE 2 so why not expand? I'd love to have a player flyable B25,B26 Ju188 and even an HE177 (Still looks like a twin - motor). Fingers crossed.
@countzero7
@countzero7 22 күн бұрын
your naive if you still belive they gona make single bomber airplane for GB, 2 new maps and 8 airplanes are all fighters or maybe 110 version, only twin engine. And then look at Korea airplanes all fighters or fighter bomber exept IL10
@Zelar._
@Zelar._ 22 күн бұрын
For me, European, Korea is the wrong path, even having in to account that many thing could be improved on western and eastern fronts. I don’t know if they are looking for a more young people from eastern world that could give them future profits. Not like in Europe, where all are old…
@ToreDL87
@ToreDL87 22 күн бұрын
The biggest issue with IL-2 right now is they don't have any competition with currently released sims (that they don't already own), thus the only option is ignore the Korea sub-genre for a bit until other actors come online with renditions of their own. I mainly play IL-2 for the WW1 bit, I started out with WW1 sims back in the early 90's, just... way more action, you can usually see the enemy way before combat commences, feels so much more fair overall, you need actual feel for the plane to score hit, a shootdown can often be a lucky hit, so regardless who wins a dogfight, it almost always ends with "S!" (Salute) in general chat. An older sim pilot put it in a way I had to agree with. Something to the tune of when you play F86 vs MiG-15 in 2-3 sims, (and spend a lot of money doing it) you get tired of seeing one plane running while another climbs, like everyone knows the difference between them that even absolute noobs do the bare minimum what's needed to survive, complete passiveness follows, no action, and the ones that try to be at least active gets swarmed by the few no-life 24/7'ers. Smartest thing a Korea Sim can do is make the two planes similar enough FM that people actually wanna pit them against one another up close, like First Eagles did with Spad 13 & Fokker D7, that and an open source code = It had an active multiplayer for years past warranty, despite it's issues.
@tomcatvrkalisz820
@tomcatvrkalisz820 22 күн бұрын
It's not about that current GB engine doesn't support 4 engine planes , it does. The first interation of the engine - digital nature (Rise of flight) have a plane with 4 engine and is player flyable (Sikorsky ilya Muromets) . Plus the devs when asked on forums said that GB do support 4 engine bombers. I believe it just resources heavy (man power ) to model all human stations. It's true that more AI reduce performance, but now days it's not that big issue anymore. The drop in fps when you have more than enough is not a pain anymore.
@ACG_Jaydog
@ACG_Jaydog 23 күн бұрын
I truly hope we get a crewable 4 engine bomber at some point, whether it is Korea or the Pacific. It is long overdue. My only question is whether the map is big enough to get to altitude to level bomb in a big boy bomber.
@fightertales
@fightertales 23 күн бұрын
I'm not giving the IL-2 team another dime after learning they're making drone sims for the Russian army. I'll hold out for Combat Pilot and stick to DCS otherwise.
@ToreDL87
@ToreDL87 22 күн бұрын
Almost everyone makes something for one or both sides of that conflict right now, proxy conflicts aren't clean. Biggest damage you can do to them is keep playing the 1C products you already aquired, it's gonna be a net loss for them for operating the meta server.
@mattjohnson7369
@mattjohnson7369 20 күн бұрын
I hadn't touched them since the second invasion, I did not know they were involved in murder. Thank you, and thank you for MvB for letting me know about Combat Pilot. I will support elsewhere too.
@Schuck.
@Schuck. 23 күн бұрын
There will ALWAYS be a need for a WWII sim, I think they are making a huge mistake. I'm just hoping someone will pick up the baton and run with it like they did with BoB once the dev official support ends......
@aapje
@aapje 22 күн бұрын
They'll be going back to WW II right after Korea, by doing the Pacific.
@davidkopecky6687
@davidkopecky6687 23 күн бұрын
As said before B-29 and Tu-2 will be AI only. Personaly I´m looking forward to Korea. Its very unexplored and interesting conflict. Even tho historicaly it was pretty much all about MiG-15s vs UN air force and night raids by Po-2s, Yak-18s and 11s. Most other aircrafts on Red side were used only for brief time in begining of conflict. Still. its going to be interesting to see how they can handle it.
@delayed_control
@delayed_control 23 күн бұрын
I frankly have my doubts after what I've heard during devblogs, like how centrifugal compressors are more susceptible to stalling according to them (?!). They don't have almost any experience with simulating jets, so I expect things to be rough initially.
@Spitfiresammons
@Spitfiresammons 23 күн бұрын
Sadly il-2 team announced that the b-29 is not player flyable but only AI but hopefully we get a flyable A-26 invader in il-2 Korea.
@GSMicrobe
@GSMicrobe 23 күн бұрын
came for the intro, stayed for the planes
@capthawkeye8010
@capthawkeye8010 23 күн бұрын
They (the dev team) really just sound incompetent. Their engine can't handle 4 engine bombers? Why? The B-29 is all hydraulic clocks and mechanical transmissions. We can't simulate that on modern computers without bogging them down in calculations? I don't buy it. They're just bad software programmers.
@-few-fernando11
@-few-fernando11 23 күн бұрын
GB probleam has never been the actual 4 engines. But the CPU cost of all te positions and sub sistems of each plane (b17s). Plus the actual cost of developing a more complex plane. You would need several "cockpits" for each gunner position. Even if o not flyable, you need to see the positions with some relative detal They probably *could* have done a b17, the question is at wat cost? And to have 4-8 maybe 12 or 16 per mission ? People would have been mad any way
@HamvonBoom
@HamvonBoom 23 күн бұрын
I have thought about it a lot. The game came out in 2013; by the end of 2017 they announced Bodenplatte. I don't know if they had a long-term plan for the game engine - I'd be surprised if they didn't. Seems to me they either didn't think about heavy bombers in the planning stage, or they decided at the beginning that it wasn't feasible. In either case I think it set a precedent that may come back to haunt them when Combat Pilot and DCS thoroughly upstage them in the heavy bomber department.
@ToreDL87
@ToreDL87 22 күн бұрын
@@HamvonBoom And don't forget the Dieppe DLC for IL2 CloD.
@adeck79
@adeck79 23 күн бұрын
Yes. It's a big worry towards Great Battles. I was really hoping they were going to make the Italy map or Pacific or develop the Normandy map adding planes from 1940 so we could fly Battle of Britain. Ladies and Gents, should we be worry? S!
@davidkopecky6687
@davidkopecky6687 23 күн бұрын
For BoB there is IL2 CloD already tho. Also they made statement that they want to move into Pacific after Korea. Which is stupid decision imho, but whatever.
@adeck79
@adeck79 23 күн бұрын
@ Surely there's CloD, I've even bought Blitz and Tobruk during Christmas time but no one plays the game.
@ToreDL87
@ToreDL87 22 күн бұрын
Yeah though CloD is pretty decent, I think they should have brought the CloD group fully into their company and focused on GB. BoB & Italy, Africa, Malta etc, and then there's the Pacific too with it's many many sub-theaters & battles, to list just a few there's the 1937-1941 scenarios, Ki-27 Nate's and the like vs anything the Chinese could cobble together. Or the Tainan Airgroup with a multitude of aircraft, incl a lot of A6M variants, fighting against most anything the USAAF & USN fielded in the same period. They could do Pacific quite easily (if you put it into context) without having to make a whole Aircraft Carrier subsystem at first, it's the carriers that make most any dev go "hmmmmmmmmmmmm".
@TheRaptorXX
@TheRaptorXX 23 күн бұрын
I'm pretty much WITH you on this Mr!! 👍👍👍
@HamvonBoom
@HamvonBoom 23 күн бұрын
Thanks brozinator - - - -
@Davvisth
@Davvisth 23 күн бұрын
Imo, Korea is the wrong way to go. It will split the already small community into those who are interested in Korea those who are here for the ww2 content. I am one of those. I really don't see the apeal of Korea.
@ToreDL87
@ToreDL87 22 күн бұрын
Yeah and the jets they flew in Korea are crazy hard to master, it was so difficult in MiG Alley I never got into it, and I've tried it in DCS, the window you have for getting an accurate burst off is so small, people are gonna be jinking the instant you let a burst off and then they're gonna pick up speed and be outta range in no time. It's so passive and boring.
@Capt_OscarMike
@Capt_OscarMike 23 күн бұрын
Your channel popped up on my feed showing this vid and one from 3 years ago, "Bruh, Do you even James Brown?" or some abstract comment and I knew this is the type of creator who pushes his intellect and creative overtures to the limit....Resulting in a new subscriber...I have purchased 80% of Il-2 inventory and 60% of DCS's but after more than a year, I still have not set up my HOTAS and Rudders...I thought since I've been a pilot for more than 30 years taking to the virtual skies would be a breeze...little did I know old guys like me who have never played a PC game and definitely not a flight sim is going to struggle with just setting things up...crap, I struggled with Folder Management, etc because of being held hostage in the Apple/Mac Universe for decades as well...Oh well, one day I'll get out there in the virtual skies...or hope I do before I my time runs out...until then, I think I will binge your vids to make me feel like I did when I was 13yrs old staying up and having the TV on BENNY HILL... No idea why I shared all of that but I my age I don't care either...is what it is...Take Care
@HamvonBoom
@HamvonBoom 23 күн бұрын
I'm fucking 60 lol, just incredibly immature. Thanks for the kind words, man. Hit me up when you get all your shit set up.
@Capt_OscarMike
@Capt_OscarMike 23 күн бұрын
3 years late...STILL NAILED IT!!!
@Mr_Hatchet_Jack
@Mr_Hatchet_Jack 23 күн бұрын
Good video H, I agree wholeheartedly. The other you didn’t mention about combat pilot that will happen in some percentage but has the chance to happen is a much bigger way is that a lot of IL-2 pilots will port over and stay. Making IL-2 feel much more dead past just the lack of development. I think the tank crew was good addition however flying circus was not needed. Those resources should have been saved for Great Battles. We will have to see what comes of Korea. I’m holding my breath but not overly optimistic either.
@ToreDL87
@ToreDL87 22 күн бұрын
(my prev comment was shadowb'ed) All fair points, but I wanna also point out that GB was founded on the profits and engine from Rise of Flight a.k.a Flying Circus, it's literally almost the exact same engine (with obvious improvements, but anyone who played both for a period of time can tell the obvious similarities). WW1 buffs, through years of support, actually made GB possible for WW2 buffs such as yourself. We gobbled every bit of content they released for Rise of Flight, and many of us did so twice over, buying it for friends. Also I wanna add a lot of us has the WW2 content and are every bit as WW2 buff as you, further supporting the vision and hopes of you WW2 mains, a lot of us do beta testing for WW2 content and are quite involved in it's development overall. So it's actually quite the opposite, they didn't put the resources into FC to make it as successful as it should have been, FC should have supported itself by its own profits. While most any WW1 buff could (and have, if you look at the WW1 forums) list the specs and handling qualities for any German WW1 aircraft, the books on handling qualities of German WW1 aircraft has been b-listed, this is the material 1C has been adamant about needing from the get-go, and despite an aeronautical engineer's best efforts (Holtzauge on the WW1 forum), 1C has been on the fence as far as Flight Model changes goes, for far too long. While you're right that it's of their own doing, not us customers, they still could have come out on top of it. It's felt within the WW1 community that WW2 has seen the bulk of resources & attention put into it around every turn, while in reality they just haven't done their research for either, at least not as well as they could have. I personally also have my reservations about their CM, he seemed like a top bloke at first but as of lately things have gone kind of sour. I don't think any of us are overly optimistic at this point.
@GyulaPozsgay
@GyulaPozsgay 23 күн бұрын
Hungary could be an interesting scenario for GB because both Soviet forces and USAAF were involved in the air war over Hungary, and also a huge tank battle (the second largest after Kursk) was fought near Debrecen.
@Gledamsve100
@Gledamsve100 22 күн бұрын
Even more, once the fighters from both sides met each other (unexpected), without recognizing - end engage into dogfight mutually !!!
@GyulaPozsgay
@GyulaPozsgay 22 күн бұрын
@@Gledamsve100 And after Romania switched side to the Allies in August 1944 and they used a lot of German planes, there were dogfights between Bf 109 fighters from different sides. That's why Hungarian an German planes used a distinctiove yellow V sign on the underside of the left wing in this period.
@Jbroker404
@Jbroker404 23 күн бұрын
It's going to be a real shame if neither the B-29 or Tu-2 are player controllable. I've particularly always wanted a playable Tu-2 for Great Battles, which I think is the minimum they need to do for Korea. To get neither is something that in my opinion, they could only get away with if they have no other competition, and while I don't believe that will be the case, it's how they're acting.
@hanswolfgangmercer
@hanswolfgangmercer 23 күн бұрын
What you say in this video is my thinking exactly - it feels like IL-2 is moving away from GB at about 80% of what it should be, in favor of starting from scratch with a new platform that is going to take probably ~5 years post release to mature.
@JUNKERS488
@JUNKERS488 24 күн бұрын
I was really hoping they would do "Night Fighters over Berlin" I think that would be awesome plus, they could add the radar on the aircraft. Like you I am not interested in the Korea version even though I'm a huge fan of everything S. Korean. they make great movies and my new favorite band is Rolling Quartz an all girl S. Korean rock band. Thanks for posting your video. You are 100% correct too.
@HamvonBoom
@HamvonBoom 23 күн бұрын
yep, night bombers and fighters was a whole separate dimension they could have covered and didn't.
@wolfpackj
@wolfpackj 29 күн бұрын
HvB there is something weird with this plane and i thing i found what is. It's guns is tilted 4.5 degrees downwards. If the gunsight is tilted to 4.5 degrees downwards to compensate for the gun angle (that is very possible) then you have to think for bombing with gunsight accordingly. So in order to bomb with the same angle like 110 it may works if your starting point in gunsight is is 4.5 cross lines higher in reticle than before. That means almost at upper side of the perimeter of it. You have to compensate of course for the lower than 110 speed leaving the target to slip a little farther on the gun sight. Have you ever tried it?
@HamvonBoom
@HamvonBoom 29 күн бұрын
that makes sense. test it out and see if it works.
@wolfpackj
@wolfpackj 29 күн бұрын
I just tested 80% success with 10 sc 50s against tanks. Starting point 900 to 1000. First put the target at the top of circle then let the tank slip between first and second cross line below the center of the reticle then fire at speeds 457 to 480. Bullseye!!! The positive of this method is that you drop from high enough to avoid trees... 335th_GRAlbatros
@HamvonBoom
@HamvonBoom 28 күн бұрын
@@wolfpackj ok man, you have found your technique - - - - -
@wolfpackj
@wolfpackj Ай бұрын
What is your spesd at the time of drop in ju88 c6?
@HamvonBoom
@HamvonBoom Ай бұрын
400-450 kph
@wolfpackj
@wolfpackj Ай бұрын
You press the trigger when target is at the base of the circle not lower right?
@HamvonBoom
@HamvonBoom Ай бұрын
@@wolfpackj yes
@wolfpackj
@wolfpackj Ай бұрын
@@HamvonBoom thank you
@adeck79
@adeck79 Ай бұрын
Any more videos with ground attacks? Would be nice to see how proper squadron cooperate. 🙂 If not that's okay. 😎
@HamvonBoom
@HamvonBoom Ай бұрын
Just about every vid I've put out the last 12 months is geared toward discussion or display of teamwork in MP ground attack.
@karner1541
@karner1541 Ай бұрын
But in real life this tanks would be moving right ? Is this also recommended for moving targets in il 2 or is there another technique ? Also good video :)
@HamvonBoom
@HamvonBoom Ай бұрын
If the tank is moving you have to drop in front of it, distance based on your bomb delay.
@karner1541
@karner1541 Ай бұрын
So radiators open during the dive ? I have heard some poeple say you need to close the radiators to decrease drag. Also wouldnt such a dive overcool the engines when they are open ? Escpecially during winter ? I mean I havent ever flown this plane, just the stuka and thats what people where saying about it.
@HamvonBoom
@HamvonBoom Ай бұрын
You just need to have a consistent dive angle and speed range at bomb release regardless of flap position. You can alter flaps depending on outside air temp. See this video - kzbin.info/www/bejne/Y6HPdZWkhrN2aac
@Wampus_Cat
@Wampus_Cat Ай бұрын
Absolutely fantastic production!
@adeck79
@adeck79 Ай бұрын
Interesting video. I can see that you don't drop bombs on the first approach. First destroying aaa and then bombing, correct?
@HamvonBoom
@HamvonBoom Ай бұрын
depends on the number of aa, the number of attackers, and the enemy situation.
@nobodyinparticular3341
@nobodyinparticular3341 Ай бұрын
Happy holidays, HvB!!! (Spending a big chunk of my holiday time off trying to learn my g2 taxiing & TO/L--one of these days will be good enough to apply!!)