Oh my god I didn’t know I needed a cable reel for the dish to the base! Thank you so much
@JosieGarfunkle12 күн бұрын
This is awesome dude! This is gonna help a lot of people setup some very clean role play server build. GG!
@Puffingbillies12 күн бұрын
Wizard
@R0Lu.12 күн бұрын
Amazing job
@Varyel12 күн бұрын
Great Job Zen!
@Zenarchist12 күн бұрын
Workshop: steamcommunity.com/sharedfiles/filedetails/?id=3395555163 Source Code: www.zenarchist.io/ Buy Me A Coffee: buymeacoffee.com/zenarchist
@michaelsalzman61920 күн бұрын
Question about this mod... it keeps despawning even after setting its lifetime to 3888000 seconds (45days) anyt houghts?
@priestermurphy624925 күн бұрын
Thank you <3 for your great work!
@lawrenceyaws835Ай бұрын
Use ElevenLabs. I use it for my rpg maker games. It’s fantastic. Great work here!!
@Kasutaja-db9geАй бұрын
too gay for dayZ
@theclaymores1Ай бұрын
Is it possible to use the Sakhal ice sheet for this mod?
@blaze7386Ай бұрын
do u guys have a discord where u chill and mod ?
@ludababy3722Ай бұрын
Clean explanation, and gotta love that 69 number. Good job brother
@gerhardcrafford5145Ай бұрын
@Zenachist There is a mod conflict with Paragon storage and Zens Discord API + Raid Alarm. The moment Paragon storage is loaded onto the server Zens Discord API + Raid Alarm don't send raiding notification to discord. This is when a breaching charge is placed on a BBP Door. Any fix for this issue?
@figuringitout4182Ай бұрын
What an experience! That's gaming right there ❤
@michaelsalzman619Ай бұрын
HEY ZEN!!! is there a way to create a mod that would read a discord channel and then send it as a global message in DAYZ? the reverse of the DAYZ Discord Raid Alarm Mod?
@figuringitout4182Ай бұрын
Fantastic . Thank you. A real gift to the dayz community 👏🙏
@neisvestny8189Ай бұрын
What is the name of the mod where the NPC plays the guitar at 0:27?
@the4thjАй бұрын
I had a thought that could be relevant to this mod. Elite Dangerous (another game) uses a lot of third party addons that work separately to that game, one I thought of in particular was one called Elite Dangerous. It uses directly linked voices from Google, downloads them to the client into a separate .wav the free Google ones. So, my thought was figuring out how that mod works to directly connect (if it does), you would not have to use sound.ogg files. I think now it kinda works like JSRS sound mod for Arma 2-3, I don't know for sure but the client downloads the sounds and the server allows them because of good coding and server/client keys. The ED Copilot does indeed download .wav, files or makes them from a script somehow because I have found ones where is has told me my friends was online, example:"WTF Carboos is online" I found that as sound files with EDCopilot and other similar .wav, files. Also, stored scripts and the corresponding .wav. Well, it was just a thought. www.razzafrag.com/ this is where to find ED Copilot if you want to touch on the idea. Thanks for this video and mod showcase.
@ZysenNzАй бұрын
Very cool idea dude
@trippyleggz8909Ай бұрын
This is really cool man! But im still murdering anyone without a mic 😅 "no mic no life"
@vargbinladios833Ай бұрын
As always you make very cool mods! Keep up the great work, if day z was as easy as unreal4 at least you've could make ui with direct integration to discord
@brendancarter5846Ай бұрын
or just buy a fukking microphone!
@b2thew505Ай бұрын
Cant seem to add more ogg files to the Patrols. I have been struggling with the classes and where to define the sound sets after adding the ogg files into the threat and hello folders
@j4ymo556Ай бұрын
It keeps saying i need to be a territory member to build it. I have a flag next to it, what do i do?
@daringdennisАй бұрын
Hey zen does the satellitt have to be outside for it to work?
@michaelsalzman619Ай бұрын
Is there a way to add someone using bolt cutters on your combinationlock mod to trigger the raid alarm? currently it does not
@True_BlueSoupАй бұрын
not working with LB master groups mod
@NicManGunАй бұрын
no Cherno ???
@KnewKingII2 ай бұрын
Perfect
@A-xm3kgBdedrtrtf5fufdjf9IJUOj72 ай бұрын
would be nice if this could trigger real missions when talking to those npcs
@carmelomorales-g8r2 ай бұрын
its not letting me name the territory
@DannyKezar2 ай бұрын
You happen to have a discord or recommend one to get good support on your mod pack? I love the pack though.
@themisfit012 ай бұрын
Is this working on 1.26? Pulled it before the update, will test but figured I'd ask here as well.
@GTVolk2 ай бұрын
Zen you are best! Thank you for your work and efforts!
@ApexAgents2 ай бұрын
Is there a way to get more help? I have Trader thinking about TraderPlus. I need a little more help. Do you have a discord? Some guy tried to charge me 300 dollars to get it setup btw.
@jcjmedia7872 ай бұрын
Im testing this mod now. For some reason is not creating the directory to Zenarchist/Utilities/ZenDiscordConfig.json. Any suggestions?
@iantompkins88603 ай бұрын
Hey im running into a mod conflict with RAG Beehive. It appears the leftovers portion of the enormous pack is causing the beehive mod to not function properly and letting an action item to complete to craft an item. Any hints as to what would be causing leftovers to be doing that.
@rigatr0n3 ай бұрын
"I don't have enough friends" lol, it's coz your a genius bro. I'm having a lot of fun with this mod atm, thank you
@dayzdailypress7993 ай бұрын
Deer balls, their under a buck pmsl. we must have this
@JohnnyDayz823 ай бұрын
Very nice mod!
@tb0gart8663 ай бұрын
thanks
@RandomZurvivor3 ай бұрын
U are a legend! 🥶
@DorkwingYT3 ай бұрын
Pretty cool mod, w zen
@delicacydelight3 ай бұрын
I have an idea, proly old ??? but due to the complicated manner of server admin considering custom mission organization/ objectives plus an ever growing mod network prerequisites /mod requirements; my idea that others might consider developing is a flow chart /node structure game server interface which allows one to quickly build and test servers; it would operate via drag n drop components/variables - Inspired by your method of finding and entity's coordinates/heights which could be automated or extracted from the map editor intrinsically included during its export, ultimately function could be a simple drag n drop node to determine event /object placement per map from an official height map database becoming an intrinsic node imported once the initial map node is chosen for a custom game server? Anyway im sure the community all appreciate your hard work.
@delicacydelight3 ай бұрын
Example custom server build. Management Process - choose a map - players - style - objectives - events - weather - time. All are customizable nodes containing individual node groups/associations - visual xml node trees. Could also reflect where .C files are called/interact. Chernarus Map Node; opened, reveals the xml network of sub nodes reflecting that aggregation - every static object and its coordinates - events - entities variables - spawn probability etc. Opening the node; display structure would reflect the most commonly edited variables for efficiency/convenience. Players Node; opens an editable network of game styles (PVP PVE ) - Presets - Each Avatars Default Load-outs - Customization's - heli pilot,infantry, hunter, scout, base builder etc represents team mission type/style - the player side might be greeted with limited vacancies as the roles are taken. Customization node; generically represents custom mods - coordinates - functions - event triggers Co loured Node Tree Groups could reflect the homogeneous relationship associations with other nodes also highlight requirements and deficiencies. Each Node is a separate/preset - entity which can be add to library for efficient server build. e.g weather, mission, players, map. Simply drag each preset node to their relative position on the node editor time line. Press Test < One could include surrogate AI Node for testing purposes - load out checks, event triggers etc
@mermadons19873 ай бұрын
Hi. I cannot seem to get the Mod to work. I am using GTX so mods install automatically including copying over the key to the keys folder. I have tried it as repacked and not repacked but the folder does not appear in the server profiles folder and this gives me a crash message to this effect. I am trying to create a version for the Bitterroot map