At 4:03 how do you kove the texture plane on to the mesh...is there a hot key you used?
@ruslandad36527 күн бұрын
can you provide a link to this pattern?
@jaytmezАй бұрын
How do I export this as glb
@aboderayzofficial1968Ай бұрын
Blud r u seriou, giving free download
@kleotics2 ай бұрын
where do I get the library of grass and all of it ?
@mkhulisimahlalela618214 күн бұрын
Bro is gatekeeping 😢
@mikatori120710 күн бұрын
geoscatter
@user-fq4cm5nb8e2 ай бұрын
very thank you
@gealastefan8133 ай бұрын
this is so helpful! I actually started working on a game for a competition a week ago and it s about ancient rome! is there any way we can communicate further, maybe get some tips, and tricks, since 3 d modelling is not really my thing , im more of a programmer, maybe we can build a house generator on parameters
@CGZAIN3 ай бұрын
i have some questions can i ask you privately please
@pakhand444653 ай бұрын
good work
@polyqube3 ай бұрын
Thanks 👍
@Noburo3333 ай бұрын
really nice
@krissosful3 ай бұрын
Amazing work!!
@krissosful3 ай бұрын
Woow, fantastic!!
@thomash11253 ай бұрын
Hi, I bought your Western House - Wood House Kitbash from gumroad, but unfortunately there is no content!
@polyqube3 ай бұрын
I just checked, they are all in the content, give me an email and I will send it there if you want.
@thomash11253 ай бұрын
@@polyqube Mail is on the road :-)
@mr-maschi4 ай бұрын
Nice work! It's fun to watch you modeling. Especially how you "copy n' paste' the windows and doors. I don't get it fully how you do it :D
@polyqube4 ай бұрын
Thanks. I usually duplicate with shift + d Or I copy the object data with ctrl+L and in the menu that appears, copy object data
@mr-maschi4 ай бұрын
@@polyqubeDo you then just grep + snap to place the windows? And then merge by distance?
@jasminecaulden10894 ай бұрын
Can't get over how most of the commenters are hating on this guy. Seriously, unless you can do this, you are in no position to criticize. Keep up the good work Polyqube and thanks for all the free models you give.
@polyqube4 ай бұрын
❤️❤️🥰
@tlghamid35714 ай бұрын
sir add your voice plz
@mrprosatisfyvideos47154 ай бұрын
Sir how you snap these meshes together?
@polyqube4 ай бұрын
You can see snapping in this video kzbin.info/www/bejne/oH-oi6Fpn72gfNk
@beardeddragon99694 ай бұрын
How is this lowpoly.
@polyqube4 ай бұрын
except for the surrounding plants and trees, every building modeled is a low polygon. How many polygons would you like to have?
@aboderayzofficial1968Ай бұрын
200 polys per project 😂😂😂
@sameeruddin4 ай бұрын
I love your work man ..
@user-hd7jd1ig5x4 ай бұрын
bro this is commercially or non commercially
@polyqube4 ай бұрын
feel free to use it as you wish
@FoxsGamingOfficial4 ай бұрын
BRO can you give me the video without Teampalase for practice I liked your art very much
@polyqube4 ай бұрын
You can watch it from here, it's free.
@jostasizzi8184 ай бұрын
I mean you can adjust the playback speed to your convenience to make it look like real time
@Kiiaro3D4 ай бұрын
you can adjust it yourself on the KZbin settings...@@jostasizzi818
@jasminecaulden10894 ай бұрын
@@jostasizzi818 KZbin has a speed control, you can also download it and slow it down in any player you have on the computer.
@FoxsGamingOfficial4 ай бұрын
BRO can you give me the video without Teampalase for practice I liked your art very much
@victornolasco76684 ай бұрын
Personally I don't like booleans, everything else was fine
@buccanan4 ай бұрын
Thanks for the video. What is the plugin/add on/option you use to show "Apply all", "Delete All". "Viewport Vis" and "Toggle Stack" buttons on the top of the modifier section? Thanks
@polyqube4 ай бұрын
its blender 4 own modifier. Not 3rd party addon
@tymray9285 ай бұрын
idk but your model without the texturing and color lighting looks better like on the edges and stuff and goes dark as it goes into the center, are you using a addon for this?
@patrickgernigon32045 ай бұрын
wonderful work!! this makes me want to switch from c4d to blender !! tks
@EduardoKersten5 ай бұрын
amazing! keep it up
@blendmaster0075 ай бұрын
❤
@MarcusSilvamvs5 ай бұрын
Wow
@cosimoarnold44345 ай бұрын
I've gotta say, this looks very nice! Really good work!
@buccanan5 ай бұрын
Thank you! I learnt a lot about your process.
@user-vt7vf8so2v5 ай бұрын
Assalomu Alaykum why this video has breaks in between
@thomash11255 ай бұрын
and now, please add the background wall ;-)
@infographie5 ай бұрын
Excellent.
@josephvanwyk20885 ай бұрын
What addon is that "asset library" material preview you have at the top? Or is it a built in feature?
@polyqube5 ай бұрын
Blender's own asset library, but I collected the assets in it myself.
@madceee5 ай бұрын
good work 👍
@vizdotlife5 ай бұрын
Nice work! Looks like you kept to a clean color palette for all the shaders. Is that right? It looks great!
@polyqube5 ай бұрын
Thank you. It's a cartoon style work, I didn't bother much with shaders.
@vizdotlife5 ай бұрын
It's a great example of how well a scene can look with some simple shaders like this.@@polyqube
@Ceo_Glitterinjections5 ай бұрын
Could you do this again but talking ?
@rodrigomoreira51976 ай бұрын
great job!! <3
@polyqube6 ай бұрын
Thank you..
@dab37196 ай бұрын
very NICE ^^
@kumodev6 ай бұрын
helllo how did u boolean so fast , I noticed it says boolean tool
@polyqube6 ай бұрын
yes it is blender's own addon, you need to activate it from preferences (Bool Tool)
@ThE4EvRPs3GaMeR6 ай бұрын
This is amazing! ❤
@polyqube6 ай бұрын
Thank you 🥰
@vedu125tulaskar66 ай бұрын
Did you use the built in Sky texture for the bright sunlight or a sun light source??
@polyqube6 ай бұрын
Hdri and sun light i used
@vedu125tulaskar66 ай бұрын
@@polyqube ohh it looks beautiful amazing work
@polyqube6 ай бұрын
@@vedu125tulaskar6 Thank you very much..!
@madceee6 ай бұрын
great work 👍
@polyqube6 ай бұрын
Thank you 👍
@madceee6 ай бұрын
good work 👍
@madceee6 ай бұрын
great work 👍
@polyqube6 ай бұрын
thanks.. 👍
@eitantal7266 ай бұрын
The overhang is oversized and upside-down
@krissosful6 ай бұрын
Quite helpful, many thanks!
@jesus26397 ай бұрын
Thank you so much for posting your assets🫡🥲🫡
@oli_p_3d8 ай бұрын
Fantastic result. I've been starting to create assets for arch vis so hopefully I'll be abl;e to make soething like this soon (ish lol)