I also discovered that. It is necessary to be very fast to be able to use the vegetable again.
@Yoshiabel5555_xd5 күн бұрын
That's true, you have to be super fast. The problem comes when it is very likely that you will end up colliding with an enemy in order to recover the vegetable.
@MDHCleon19276 күн бұрын
It may be a little sad that he changed his voice actor, but in a way it's epic to see him talk more in the games, it seems that from hearing the brothers say that phrase so much it also stuck to him XD By the way, it's also epic to see a Yoshi riding another Yoshi for the third time in the games.
@Yoshiabel5555_xd5 күн бұрын
The next thing we'll see in a Mario game will be Bowser saying Mamma Mia, I'm sure xd
@MDHCleon19273 күн бұрын
@@Yoshiabel5555_xd Most likely xd
@MDHCleon19276 күн бұрын
XD
@MDHCleon19276 күн бұрын
Like
@Yoshiabel5555_xd12 күн бұрын
By the way, as a fun fact: there is a small chance that the Bowser minigame won't happen when it's time. Kamek will warn us that there is no minigame. If you want me to upload it, ask and I will do it :D
@onvogmasaj25 күн бұрын
this is good stuff
@Yoshiabel5555_xd24 күн бұрын
I swear I never thought the developers wouldn't have noticed that mistake. Although, on second thought, what if the developers left that on purpose so players would get stuck? Xd
@Yoshiabel5555_xd28 күн бұрын
Sorry for the black borders on the left and right sides of the screen, I don't know why they were made :(
@Yoshiabel5555_xdАй бұрын
IMPORTANT NOTE: Yes, there is a way to escape, by pressing right the character will move slowly.
@Yoshiabel5555_xdАй бұрын
The attempts that demonstrate this are the second (you see the fire bar) and the fourth (the fire bar disappears).
@Yoshiabel5555_xdАй бұрын
It can be verified that it is a Glitch if we see the position of the box and the attack button.
@Yoshiabel5555_xdАй бұрын
Since it didn't fit in the description here I'll leave other things: Sorry for the audio lag, it is due to recording problems. This is going to be my most ambitious project so far, that's why it lasts an hour. Sorry for the dungeon seven cut, I didn't realize.
@GearupJavenАй бұрын
The cutscene with the gear thing already is delayed, it isn't a glitch
@susanfit472 ай бұрын
This was made for the Game Boy and later released for the Game Boy Color as The Legend of Zelda: Link's Awakening DX.
@MidnightWonko2 ай бұрын
Screen wrapping doesn't just fail on the DX version, but also on later versions of the first game. Screen wrapping works on the 1.0 version, though if it works on other versions, I don't know which.
@Yoshiabel5555_xd2 ай бұрын
@@MidnightWonko I swear I thought it didn't work
@Yoshiabel5555_xd2 ай бұрын
But thanks for telling me, I'll keep that in mind in the next video :)
@Yoshiabel5555_xd2 ай бұрын
I want to clarify three points, in case you have any doubts: 1st: The contents of the box is a coin. 2nd: I don't know for sure, but I think it's there on the Wii too. Just like here, there are only two boxes visible. 3rd: To access here you have to go to the first mission (the ghost ship one) and head to the cannon. Once there, you have to aim towards the umbrella (but a little lower). If all goes well, Mario will be very close to the lounger that has the Toad. Now, you have to crouch and try to walk towards the Toad, which will push Mario out of bounds. Once in this place, you have to swim under the door (which normally requires the use of the fire flower) and wait for Mario to fall. Hopefully Mario will keep swimming (otherwise Mario will die). Now you have to be clever in the climb because it is difficult (the advice is that you try to swim as close as possible to the area seen in the video so that Mario does not bug, because he does). Although the box can be seen from afar, to reach it you have to go up, being careful that the camera does not bug. The evidence that it contains a coin and the Glitch to access it will be shown in a compilation video of Super Mario 3D All Stars Glitches, which I will publish next month because I want to publish it on the same day as the fourth anniversary of this collection. I hope you enjoy it :D By the way, if anyone knows if the box is in that location on the Wii feel free to tell me, I'm curious. At first I thought it was a positioning error like what happened with the purple coins in Gusty Garden Galaxy, but it seems that on Wii it is not visible. Maybe it's an element they wanted to hide?
@GlitchyGaming-om8bc2 ай бұрын
What’s in the box?!
@Yoshiabel5555_xd2 ай бұрын
A coin. Once the coin comes out, it goes to the ground above (which is where Mario normally walks). Anyway, I will show the video showing the Glitch to access here and the coin in the box in a compilation video of Super Mario 3D All Stars Glitches. All this to celebrate the fourth anniversary of the launch of the collection.
@Alexvander103 ай бұрын
Cool, never knew about this one. Love this game.
@Yoshiabel5555_xd3 ай бұрын
Despite changing the formula of what Zelda 1 did, it is a great game. Good, but difficult.
@dagron18263 ай бұрын
This bug was also in the 3ds version. So they didnt fix this
@Yoshiabel5555_xd3 ай бұрын
It's curious that it's also on the 3DS. I thought it was going to be one of the exclusive ones in the HD version, but no, it turns out that it was already in the original. Thanks for telling me :D
@LowPoly643 ай бұрын
I had a similar instance happen to me on the ttc level I just made. I jumped on the top of a moving pendulum. I had put a hangable ceiling about, so it warped me up instead of down. Aldo the pendulum direction may have determined the up or down warp for my circumstance
@Yoshiabel5555_xd3 ай бұрын
@@LowPoly64 From what I saw in a video that another user sent me, it seems that bouncing yes or yes at the top of the pendulum does that.
@GlitchyGaming-om8bc3 ай бұрын
Nice video!
@Yoshiabel5555_xd3 ай бұрын
@@GlitchyGaming-om8bc Thank you! :D
@zZixAxX3 ай бұрын
The only one that wasn’t already found is that you can skip conversation with the skip button, did you reload a room? If yes then we could potentially bring it somewhere that a long cutscene get played like grodus fight or something saving a bit of time during a speedrun, since they now use DPG and wouldn’t be that long to setup at the same time
@Yoshiabel5555_xd3 ай бұрын
@@zZixAxX Unfortunately, if the area is changed, the Glitch is cancelled. It only works in the same area, from what I've practiced. I have tried the ultra hammer tutorial, but so far I have not gotten any results. I have tried to see if both menus are maintained but to no avail. I don't think there's much that can be done either, since the skip button is only there until Cook Toad is cooking. Also, it has happened to me that sometimes changing areas with the menus active crashes the game, so for now I will have to look for an alternative method. In any case, if I discover something that can potentially be used for speedruns with this Glitch I will upload it.
@ilikecreeper3313 ай бұрын
explanation: because of inpercise geometry, a bit of the pendulum's ceiling leaks out and moves into mario, because that ceiling belongs to an object, mario gets squished, which downwarps him to the floor below him Here's a *short* explanation video: kzbin.info/www/bejne/j6S7dImpeaucjqM&ab_channel=pannenkoek2012
@Yoshiabel5555_xd3 ай бұрын
@@ilikecreeper331 Thank you very much for the reply. When it happened to me, I swear I didn't know what was happening. Now thanks to your comment I already know :D
@ilikecreeper3313 ай бұрын
@@Yoshiabel5555_xd dw, sm64 is a really broken but interesting game, the behind the scenes of the game is a lot more complicated than you think, i highly recommend you to learn about glitches and how they work
@ilikecreeper3313 ай бұрын
@@Yoshiabel5555_xd id also suggest checking out the a button challenge for sm64, really cool
@Yoshiabel5555_xd3 ай бұрын
@@ilikecreeper331 That's true. SM64 is an example to follow in terms of many things, such as mechanics and glitches. I understand that the programming of the game has been complicated, after all, it was a Nintendo 64 game, and since 3D is a novelty, I am not surprised that it has many Glitches. Yes, I will study how glitches work.
@Yoshiabel5555_xd3 ай бұрын
@@ilikecreeper331 You're referring to the A button challenge because of the platform Glitch in the Wii virtual console version, right? Because I have seen that Glitch.
@Yoshiabel5555_xd3 ай бұрын
You could say that the game should now be called "Paper Yoshi: The Thousand Year Door"