Could you explain how you would use a layerTexture node to make the same thing in Arnold? Where would the displacement weight go?
@Lunarrin11 ай бұрын
thanks for the useful tutorial! I've been searching a tutorial like this.
@MrBlack-ss5pd Жыл бұрын
Thank a lot!!! You saved my mind :)))
@Menna-tp3zx Жыл бұрын
That was extermely helpful, Thank you so much
@sarinanzf7057 Жыл бұрын
I felt like Ross Geller was teaching me 😄 awesome tutorial thogh ^^
@HushSmihi Жыл бұрын
great tutoriel! it's just too darn annoying that this is what autodesk consideres an efficient workflow
@abinsebastian2821 Жыл бұрын
thanku
@jonahelub2 жыл бұрын
Best AOV explanation I have seen. So easy to understand and follow.
@aayushaggarwal22362 жыл бұрын
Hi.. Quick Question. I am following the exact steps and tried exporting in exr. When I composite them in either nuke or photoshop, my image gets too over exposed as compared to the desired output. I even see small pixelations due to that over exposure. The colour is not the same. I have tried everything I could think off. Do not know what the problem is.. Can you help me out..?? Especially the linear dodge blending mode rips the whole image apart but the same thing done by you and other artist tutorials, they get awesome results but that is not the case with me.. I am just using diffuse and specular direct and indirect to learn for now..
@wallacestanley87502 жыл бұрын
𝚙𝚛𝚘𝚖𝚘𝚜𝚖 😱
@madlookzvfx2 жыл бұрын
Good technique!
@Challengina2 жыл бұрын
This video is very helpful for finishing my portfolio! Thank you so much.
@ivanvolchek11872 жыл бұрын
Cool video 👍
@jaycal19202 жыл бұрын
Hi Matt, for a tutorial about hinges you can safely assume that people know about all the other basics that wasted a lot of time in your video. Its a good tutorial but someone who clicked to see 30 minutes of Hinges, aligning hinges, settings and attributes for hinges, different applications for hinges, at 3 minutes in (10% of the video) you made a pipe. My computer can boot up, load maya, and create a pipe in less time than that. I will watch and see if a hinge is made by 5 minutes in. Maybe 10, I will see if you made a hinge before 10 minutes is up.
@matthewrotella88862 жыл бұрын
Hi Jeff, sorry to disappoint, but you were not the audience for this video. I adjunct at Drexel University, and I made this for video for the introductory Maya class, which is for people who have likely never used Maya before. This video is something I occasionally use in just the second lesson, a point when when many first timers, don't even know making a pipe is an option, and they still struggle with the UI and navigating the attribute editor efficiently. This is meant to be more of an introduction to snapping, and practicing combining multiple objects. I move so slowly so they can hopefully follow along without constantly pausing, despite both of these hinges being able to be modeled in probably less than 3 minutes. This isn't meant to be a hinges deep dive, as the video description would imply, making hinges at all is more of an afterthought. Maybe if I teach animation II at some point, which centers around modeling and animating a robot, I'll do a hinges deep dive. I hope you may have found something helpful on my channel, but the videos are more for my students than anything, I just make them public because I figured others may find them useful. And the more people I help the better.
@powderpopsty2 жыл бұрын
Thank you so much. This is the easiest tutorial about object id that I've ever seen on KZbin. It was really helpful.
@valsem50792 жыл бұрын
Thank you!
@yuanwang34822 жыл бұрын
good tutorial
@sam_64802 жыл бұрын
Love this video!
@PeacockFx3 жыл бұрын
thanks mate very helpful
@matthewrotella88862 жыл бұрын
No problem, Happy to help!
@mythilysridhar50603 жыл бұрын
part 2 please
@mythilysridhar50603 жыл бұрын
could you send you model to me please
@3rdpoly3 жыл бұрын
How would you go about recreating the laser light shown at 1.17 in this video? not been able to crack it yet, so any help would be much appreciated! kzbin.info/www/bejne/iYOQpWd6h7GnpM0
@cruxlorewolfe33123 жыл бұрын
Very helpful. Thank you for the video.
@deltaxz3 жыл бұрын
what materials did you use for the shade?
@matthewrotella88863 жыл бұрын
It's an aiStandardSurface shader. To make a quick workable shader I just replaced all of the values with the skin preset in the shader presets, then I gave it a transmission weight of 0.172, and tweaked the subsurface scatter color and radius to be more in line with that of a lampshade.
@mythilysridhar50603 жыл бұрын
could you send which texture did you use
@matthewrotella88863 жыл бұрын
I just grabbed some wood textures from textures.com then put them next to each other in photoshop to make a test texture. www.textures.com/category/wood/427
@carstrek.3d_art3 жыл бұрын
Nice , please make videos about advance lighting techniques
@Become_The_Catalyst3 жыл бұрын
Very helpful videos, hope to see more using Arnold.
@ronydey26963 жыл бұрын
Great tutorial sir these is really a much helpful over CG PASSES hi sir myself Rony an VFX student from India
@ronydey26963 жыл бұрын
Great tutorial sir these is really a much needed sir Thx
@ronydey26963 жыл бұрын
Great tutorial please sir make a rotomation matchmation matchmove tutorials for MAYA hi sir myself Rony an VFX student from India
@matthewrotella88863 жыл бұрын
Hi Rony. I might one day. But when it comes to roto match move animation there isn't really that much to go over. Once you set up your image plane in Maya it's just about placing your rigged character in front of it and tracing the animation best you can. You can see some examples of it in my student reel from years ago: kzbin.info/www/bejne/d5ymgmWaiZqoeq8 And if you need help with camera matching I do already have a tutorial for that: kzbin.info/www/bejne/bpOwdYiaad2Yqrs I know that's not exactly what your looking for but it's a start for building the skillset.
@ronydey26963 жыл бұрын
@@matthewrotella8886 Thanks sir also if you can sir please also on these two topics as your next tutorials and that's is 1. Maya camera rig export as alembic cache file .abc to nuke 2. Road fracture fx to maya
@ronydey26963 жыл бұрын
Great tutorial sir..Please also for rotomation cladd indepth tutirials for body double trace by CG mesh to the live action shot video reference for maya
@ronydey26963 жыл бұрын
Great tutorial sir these is really a much helpful in hi there sir myself Rony an VFX student from India
@Matt-xi5xs Жыл бұрын
hi there Rony, these tutorials are very helpful
@ronydey26963 жыл бұрын
Great uvw unwrapping tut's .. hi sir myself Rony an VFX student from India
@duaasada3 жыл бұрын
thank you <3
@tirthankarhaldar87263 жыл бұрын
hello sir, i'm an Animation student, i have a questions, you set Skydomelight then what step you add???? i can't do it!!!! please help me sir
@matthewrotella88863 жыл бұрын
Sorry it took me so long to get around to it, but I did finally make that skydome light tutorial if you are still interested: kzbin.info/www/bejne/eYWzaHquaLV2pKM
@warriormaddy4203 жыл бұрын
gr8 tutorial friend
@amalrifhan1274 жыл бұрын
thx Matthew like your hair
@ronydey26964 жыл бұрын
Awesome sir
@ronydey26964 жыл бұрын
Great class
@ronydey26964 жыл бұрын
Great class ever hi sir myself Rony i'm an VFX CG student from India Also sir please add a live-action explosion building shot in Nuke
@matthewrotella88864 жыл бұрын
Thank you. I am a freelancer, and I occasionally adjunct at Drexel University teaching the introductory 3D modeling class. I'm happy I was able to help. I suppose I could try and set up a Nuke comp of what you are asking for with the building. But I make no promises since I don't know if I'll have the time. But as some general tips for making any comp believable, just remember that having at least 3 layers to your comp will help set it in the space. Try not to make it too pristine. Perfectly clean looking assets is an easy way to tell something is computer generated. Dust, dirt, and grit are your friends. And lastly try and have your effect appear as though it reacts with something that is in your live-action background plate. That interaction between layers will always help make it look believable.
@yongchengao4 жыл бұрын
why is steam icon?
@serenashafer2994 жыл бұрын
Great Video!
@Cam-mq6wv4 жыл бұрын
Nice video, I subscribed. Check SMZeus to grow your channel!