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@LucioBlackwine
@LucioBlackwine Күн бұрын
ALWAYS REMEMBER THAT U HAVE TO NORMALIZE THE SCALEEEEEEEE
@Moncayo_02
@Moncayo_02 Күн бұрын
me suscribo
@coolnormalandwelladjusted
@coolnormalandwelladjusted Күн бұрын
Simple, easy to understand, and a nice unique editing style! What else could you ask for
@moboy5277
@moboy5277 Күн бұрын
That old windows think i just love it😊
@CommissarChaotic
@CommissarChaotic 2 күн бұрын
I really appreciate your style and aesthetic!
@CommissarChaotic
@CommissarChaotic 2 күн бұрын
Very cool!
@RetroPlus
@RetroPlus 2 күн бұрын
I really love how you presented this tutorial, you definitely put the extra time into making this super nostalgic 👌
@CyberCaliber
@CyberCaliber 8 күн бұрын
nice. very cool vibe
@ReaverSoul
@ReaverSoul 8 күн бұрын
For the editing style alone you deserve a way bigger audience
@the_illustrationwork
@the_illustrationwork 8 күн бұрын
Thank you, youtube is a very hard platform
@DarkSwordsman
@DarkSwordsman 10 күн бұрын
2:20 if you click on the Gradient Texture node and press "Ctrl + T", it will auto-create those other nodes and connect them. Though you need to Node Wrangler addon enabled (already in blender).
@the_illustrationwork
@the_illustrationwork 10 күн бұрын
Genuinely forgot that was a feature! That would have saved some time. Thanks for the reminder!
@MustacheMerlin
@MustacheMerlin 10 күн бұрын
I think on the PS1 they would have used like, vertex colors though rather than a whole gradient texture.
@the_illustrationwork
@the_illustrationwork 8 күн бұрын
I need to look into that more!
@pixver7183
@pixver7183 10 күн бұрын
great work
@citizenfoffie7605
@citizenfoffie7605 11 күн бұрын
Timelapses would be cool
@Elias01056
@Elias01056 11 күн бұрын
Please don't stop uploading. I love this
@the_illustrationwork
@the_illustrationwork 10 күн бұрын
I've got no plans on stopping!
@xozxozcoz
@xozxozcoz 11 күн бұрын
How to make partical fire like ps1? In blender
@yuknowmonk
@yuknowmonk 12 күн бұрын
What do you use to edit these videos?
@SavanBerry
@SavanBerry 13 күн бұрын
Nice.
@rchiproportion
@rchiproportion 15 күн бұрын
🎉🎉🎉🎉🎉❤❤❤❤❤
@krayedon
@krayedon 25 күн бұрын
This is so amazing.
@maxtaxx
@maxtaxx 28 күн бұрын
I love the whole art of old windows you put into your videos. Looks like a lot of work, but it’s worth it
@xozxozcoz
@xozxozcoz Ай бұрын
how to make fire partical like half-life2 in blender
@the_illustrationwork
@the_illustrationwork Ай бұрын
Apologies, this video is very dark & hard to see!
@dowrito4
@dowrito4 Ай бұрын
woah nice job, love that style
@SavanBerry
@SavanBerry Ай бұрын
Very Good.
@vo_sk
@vo_sk Ай бұрын
very cool, like the creepy atmosphere here!
@BarberAnimations
@BarberAnimations Ай бұрын
6k views ?! This video has incredible editing 💀
@the_illustrationwork
@the_illustrationwork 13 күн бұрын
Thank you !
@NefgoodNik
@NefgoodNik Ай бұрын
Привет, очень круто! будет туториал по астронавту?
@shootingpointoffical1122
@shootingpointoffical1122 Ай бұрын
the wheels should've been like 8 verts.
@ogb238
@ogb238 Ай бұрын
Thank you so much, literally the best video tutorial format I've ever seen on yt <3
@Budanomics101
@Budanomics101 Ай бұрын
Hey love the vids! could you do a tutorial on how to get that style of lighting in blender (sorry if your already have)
@the_illustrationwork
@the_illustrationwork Ай бұрын
Got one in the works!
@Budanomics101
@Budanomics101 Ай бұрын
@@the_illustrationwork amazing thanks so much!
@YellowDogAnimations
@YellowDogAnimations Ай бұрын
Do you know why it’s not recognizing it all and only allowing me to paint on one shape? Thank you I really appreciate it
@GrawvyRobber
@GrawvyRobber Ай бұрын
Underrated, you deserve more subs
@Jodie-bu5lq
@Jodie-bu5lq 2 ай бұрын
Looking great! Can't wait for future stuff
@BigSaur
@BigSaur 2 ай бұрын
Great work :)
@nnaitex
@nnaitex 2 ай бұрын
isnt this too many polygons
@the_illustrationwork
@the_illustrationwork 2 ай бұрын
Yes, I've improved my skills since then, check out the new video
@oliverk4489
@oliverk4489 2 ай бұрын
Lesbostavo Fring my faw character in the breaking life is badly strange❤
@rck2.9
@rck2.9 2 ай бұрын
Damn dude. This is the best tutorial ever
@Ostnizdasht206
@Ostnizdasht206 2 ай бұрын
I've been trying to figure out how people paint the textures straight onto the mesh. Great vid!
@democracy_enjoyer
@democracy_enjoyer 2 ай бұрын
the wheels are too high poly!
@TheExFatal
@TheExFatal 3 ай бұрын
I'm absolutely stealing that texturing technique, amazing job
@desoft8b
@desoft8b 3 ай бұрын
Dude, those wheels have more polygons than any car in a PSX game!.
@JayRKID
@JayRKID 3 ай бұрын
I'd say that's more Ps2
@OlisUnBolis
@OlisUnBolis 4 ай бұрын
I have a few tips if anyone wants to make it more ps1 feeling: - When creating the material replace BSDF with emission since the ps1 had very limited texturing options like roughness and such so that will help you replicate that - Whilst creating the model really limit yourself to how many polygons you can use and how detailed you make your model. If its a character or something important then you can add some details but for things like random objects (for example the pc) really try to look at the object in very basic shapes. The pc can simply be 2 cubes and a cylinder forget about any bevels or indents to add more detail. -The textures are where all the detailing comes from. The LARGEST textures on the ps1 were 256 x 256 pixels but thats only for characters and important stuff. For such small items id reccomend using 64 x 64. Altough the texture is small this is where you can add any detail so really get creative. -Change the texture interpolation from linear to closest. linear makes the pixels blur together to achieve a more hd look which was not a thing on the ps1 (tho im pretty sure it was on the n64) but closest makes the pixels sharper. Also if you are painting your own textures inside of blender change the falloff to constant (the one that looks like a rectangle). I am quite new to blender myself and im not really an expert when it comes to retro graphics so correct me if im wrong on any of these and give more tips since i am working on a retro styled videogame myself and would like some guidence :)
@the_illustrationwork
@the_illustrationwork 4 ай бұрын
Very informative!
@DrPix3l
@DrPix3l 4 ай бұрын
thank you very much for your tutorial !!! But idk why but when i restart my scene every texture was gone :/
@the_illustrationwork
@the_illustrationwork 4 ай бұрын
Maybe I missed this in my tutorial, if so time for an update. Make sure you're saving you're textures on the uv editor before leaving blender
@DrPix3l
@DrPix3l 4 ай бұрын
OHHHH yeah you should explain that tiny fact xD Thank you for the reply !!!@@the_illustrationwork
@Ostnizdasht206
@Ostnizdasht206 4 ай бұрын
Has a Crusin USA vibe to it.
@bilskirnir_
@bilskirnir_ 4 ай бұрын
The texture painting is a interesting method to do this. Personally i have been doing a workflow like this: 1. Make collage of source images. 2. UV map to view angle. 3. Bake all textures to a separate UV mapping. 4. Re-size/pixelate/dither in gimp. 5. Reload asset with new texture file and UV map for use in projects. Now I'll have to try some texture painting for some other items.
@the_illustrationwork
@the_illustrationwork 4 ай бұрын
That's a good way of doing it, I've only been doing blender for a year, maybe 2. This technique is just the way I found myself doing it and I've gotten into a good flow with it, it's fun too!
@DemsW
@DemsW 4 ай бұрын
How do you paint the reference textures onto the texture ? I've never seen this technique. Great stuff otherwise
@the_illustrationwork
@the_illustrationwork 4 ай бұрын
This tutorial may help: kzbin.info/www/bejne/qmjYdH5pabmgY9Esi=xSLreshS7YmtSKDi
@keeganmacdonald6985
@keeganmacdonald6985 4 ай бұрын
Looks awesome man! Just discovered your channel recently and everything ive watched has been nothin less then inspirational. Keep doin ya thang :)
@the_illustrationwork
@the_illustrationwork 4 ай бұрын
Thank you for your words of encouragement!
@YLDBLUEPILL
@YLDBLUEPILL 4 ай бұрын
chave
@Mixereee
@Mixereee 4 ай бұрын
what does dithering change? I don't see any difference but idk