Texture Atlasing in Blender 2.93
50:13
💀💀
0:16
3 жыл бұрын
The Wait ( SWA REMIX )
4:37
3 жыл бұрын
The Matrix - KSwiss / Swa Edition
3:18
GhostDance - Blues
4:56
4 жыл бұрын
SWA - 360 Talks / Ride Alongs
22:15
4 жыл бұрын
3am to 10:30am
0:27
5 жыл бұрын
Thinkin Outside the Box - 1
7:51
5 жыл бұрын
Electronics Shenanigans
1:59
5 жыл бұрын
Пікірлер
@kento_suijin
@kento_suijin 4 күн бұрын
No
@danielgosling
@danielgosling 22 күн бұрын
The last bit, from Lô Borges, such amazing version...
@whenlambsbecomelions6722
@whenlambsbecomelions6722 2 ай бұрын
We'll all be wearing blocks soon. Was'nt virtual reality supposed to be high fidelity and immersive? Why are we going back to roblox? When does it fall upon the user to actually upgrade their hardware?
@RunicRasol
@RunicRasol Ай бұрын
Short answer to this is that VR Chat needs to keep growing a larger and larger userbase. They got all the PC & PCVR users they could get, then they got all the Quest users. But they still need more, so they made the app available to smartphones & tablets. Despite all the dunking people did on the Quest 2, the thing is an absolute monster in terms of horsepower compared to an iPhone or an iPad, so they had to lower the requirements even more to make it so the mobile users could still use the app.
@sebcigala273
@sebcigala273 3 ай бұрын
this shit did not help be better
@Antonne64
@Antonne64 4 ай бұрын
Great tutorial! very well explained, easy to follow. I even managed to edit finger gestures by pure analogy, works perfectly. Thanks.
@bagelbytes6543
@bagelbytes6543 5 ай бұрын
How do you fix the viewpoint moving when in the crouch animation? When I'm crouched the viewpoint ends up in the collar rather than the face
@TheVirtualRealityShow
@TheVirtualRealityShow 7 ай бұрын
Swa always knows how to help fr
@SwaMusic
@SwaMusic 7 ай бұрын
It ain't much but it's honest work! 💜
@BernardoBequer
@BernardoBequer 7 ай бұрын
JD BECK na batera com o pedrinho?/ noooooo wayyyyyyyy que coisa mais absurdamente boa
@nicola.terraroli
@nicola.terraroli 8 ай бұрын
the dream team
@iprobablyhaveapoint
@iprobablyhaveapoint 8 ай бұрын
Can you also customize jump pose?
@memalley
@memalley 8 ай бұрын
lol JD Beck is 15 here. incredible.
@raptdonaught1269
@raptdonaught1269 9 ай бұрын
Why am I unable to duplicate the animator controller?
@Definyyy
@Definyyy 9 ай бұрын
Question, is texture packing the same as what atlasing is? I'm using substance painter and have got pbr maps split up with multiple material slots, trying to understand if there's any differences or differences in usecases between these two terms or if they're just the same thing with different terminology?
@SwaMusic
@SwaMusic 9 ай бұрын
Ah, excellent question! Atlasing is the process of taking multiple textures and combining them into a single texture. Packing, is the process of taking all the data maps(AO, Roughness, Metallic) and "packing" them into R/G/B channels rather than using 3 separate textures in those respective slots. You end up with greater file size and wasted channels if the shader doesn't support excluding them at runtime. I should make a video on that topic next! :)
@argasasrgetthe9032
@argasasrgetthe9032 10 ай бұрын
Thanks heaps man, i got it to work in just 15 minutes. Only thing is i had to set all 3 poses' tracking control to "tracking". the prone animation was messed up with it set to animation
@mercurymoon16
@mercurymoon16 10 ай бұрын
thank you so much!!
@nickalreadyinuse
@nickalreadyinuse 10 ай бұрын
the smoothest experience
@pentothalic
@pentothalic 10 ай бұрын
0:18 wat in tarnation
@theslythief2332
@theslythief2332 10 ай бұрын
great vid!!
@SwaMusic
@SwaMusic 10 ай бұрын
thank you Abzu man!
@como7681
@como7681 10 ай бұрын
Very to the point, impressive
@SwaMusic
@SwaMusic 10 ай бұрын
Did my best, it was a lot of work to be as concise as possible! Hope it helped :)
@Joe_334
@Joe_334 Жыл бұрын
Blender is interesting software. I am currently looking making a weapon prop, that may also be used in certain worlds, for my avatar for vrchat. This is the first, since I would have to learn how to set the item as a gesture, in Unity.
@quwane
@quwane Жыл бұрын
THIS WAS RREEALLY HELPFUL tysm and for me especially the last part Personally I created the pose in blender, exported it with the fbx to unity and separated the .anim to use it for other models If anyone needs step by step, I can explain further cuz I don't really want anyone to struggle like me the whole day
@TheDragonViking
@TheDragonViking Жыл бұрын
Whats that first song?
@ObsequiousV4
@ObsequiousV4 Жыл бұрын
surprised I haven't stumbled onto your youtube channel yet. what up
@Z1FF
@Z1FF Жыл бұрын
Hello hello! Great video! Extremely useful! I do have one question though. For half body VR, is there a way to set the height at which the sit and prone animation change? As far as I can tell, by following your video, the animations work as they should for normal height avatars but it doesn't work if the avatar is very short or very tall. In the case of a tall avatar, I have to physically sit on the floor to activate the crouch animation and I have to lay on my back to be in the prone/crawl one. I'd like to be sittin on my chair and the avatar to be sitting as well and when I'd sit on the floor, so would the avatar. Would it have something to do with the Y values at @1:44 ?
@SwaMusic
@SwaMusic Жыл бұрын
That's correct! Those values determine the height in which the transition to the crouch/prone engage! :)
@Z1FF
@Z1FF Жыл бұрын
@@SwaMusic Oh lovely! I'm no risk taker and I was eagerly waiting for a reply on this. Thank you very much!
@Plutomaster98
@Plutomaster98 Жыл бұрын
4:17 you can just click preview
@tlf8386
@tlf8386 Жыл бұрын
i cant fin anything cause of all this zooming in :(
@xbboyn9977
@xbboyn9977 Жыл бұрын
is there a way to add locomotion like a custom walk animation to a generic rig character? its a human type but I made it generic cuz phys bones work in generic and its 20 times smoother while in humanoid rig it doesn't animate or move
@BusyWithBizzy
@BusyWithBizzy Жыл бұрын
Ooo this is a very good set
@mchl_mchl
@mchl_mchl Жыл бұрын
heya solid video What's the proper method for getting normal atlases? Would the best way be just to replace the textures with the normals and then rebake? sorta same way you did the alpha? Thanks!
@SwaMusic
@SwaMusic Жыл бұрын
good news! I will be uploading my recent workflow which includes baking normals as well!! :)
@illu653
@illu653 Жыл бұрын
Anyone know why it wont let me copy paste the base locomotion asset?
@moonamoo1000
@moonamoo1000 Жыл бұрын
How do you Duplicate?
@SwaMusic
@SwaMusic Жыл бұрын
my apologiessss, Ctrl + D!
@moonamoo1000
@moonamoo1000 Жыл бұрын
@@SwaMusic :) its alright thank you
@jojogenics4018
@jojogenics4018 Жыл бұрын
whenever I made the prone animation and imported it to vrchat i cant seem to move my arms for some reason? they are stuck in the position that is shown in the animation, its extremely frustrating and I have no clue how to fix it. Cant find anything online either. pls help
@KaMiKaZeE1337
@KaMiKaZeE1337 Жыл бұрын
I have a feeling this method may be broken after the EAC update, as I have tried to follow every step of this tutorial 3 times now in the past few days, pausing the vid after each step and trying to watch everything he does, and every single time the result is that my uploaded avatar has completely broken locomotion and just T-poses all the time and cannot do anything else. What's worse is after this happens, even if I try to switch the avatar back to the default VRC locomotion controler in Unity and re-upload, its still broken and T-posing, and I'm forced to delete the avatar from VRC and start a new Unity project and re-import all my packages and re-upload as a new avatar just to get it work normally again.
@SwaMusic
@SwaMusic Жыл бұрын
whoa! That is odd! I will have to include these steps with a new video I am about to upload. EAC is a lot lower level than that and think there may be something not configured properly for your avatar's rig or animator controller maybe?
@lainkinnie4340
@lainkinnie4340 Жыл бұрын
this is honestly the most helpful tutorial i've ever seen! i've been trying to get into avatar tweaking/customization and this saved me hours (even days) of work that i'd try and figure out how to do on my own. love your videos <3
@SwaMusic
@SwaMusic Жыл бұрын
I am glad!!! But wait, there is more on the wayyyy!!!! :)))
@anthemlog
@anthemlog Жыл бұрын
I've been seeing one video after another that has "Playable layers" but can't seem to find it on the one that I am working on. Do some just not have it?
@skeletonking4011
@skeletonking4011 Жыл бұрын
How do I duplicate? It wont let me dupe anything
@flintlockwood3571
@flintlockwood3571 Жыл бұрын
Ctrl+d
@brah10
@brah10 Жыл бұрын
Hi i wanna ask how do i make a custom dance or you know punch and more ?
@101662napo
@101662napo Жыл бұрын
I’m a fan 🎉
@fugyamofug
@fugyamofug Жыл бұрын
shows like this should be recorded and put on vinyl old school style for the sake of posterity these are some of the greatest musicians of our time
@teelurizzo8542
@teelurizzo8542 Жыл бұрын
Yes.
@BreeTheV
@BreeTheV Жыл бұрын
So while this is a really good tutorial, you really gotta slow down and assume that the person watching really doesn't know anything about Unity. You go so fast, and you click and do things without explaining. It really doesn't help.
@natichan16
@natichan16 Жыл бұрын
it rly is slow enough + you can slow down the video.
@Furious_Furry
@Furious_Furry Жыл бұрын
This is helpful but it doesn’t show what the animations look like
@masterendrancevr
@masterendrancevr Жыл бұрын
This is a great tutorial.. but unfortunately, I can't seem to figure out how to copy and paste the items needed as you've stated in the first minute.. Unity isn't working well for me.
@kiyorhi4593
@kiyorhi4593 Жыл бұрын
I had this issue too, Did you solve it somehow?
@lazarus7374
@lazarus7374 Жыл бұрын
i have the same issue, please let me know if youve found a fix
@charliesfilming
@charliesfilming Жыл бұрын
you can use ctrl + d to make a copy of your items you have selected !!
@charliesfilming
@charliesfilming Жыл бұрын
@@kiyorhi4593 you can use ctrl + d to make a copy of your items you have selected !!
@charliesfilming
@charliesfilming Жыл бұрын
@@lazarus7374 you can use ctrl + d to make a copy of your items you have selected !!
@sleeve9097
@sleeve9097 Жыл бұрын
i don't see anything that says playable layers
@Kekaweek
@Kekaweek Жыл бұрын
Can you add poses and keep gogo loco? How?
@igrackoz588
@igrackoz588 Жыл бұрын
how can i change the head tracking position? if i want to be able to move the head while looking op or down?
@wafflesinvr5702
@wafflesinvr5702 Жыл бұрын
Can you use your own animations for this?
@dlgodzilla6359
@dlgodzilla6359 2 жыл бұрын
Is it possible I could create my own animations for this?
@icetrogaming6195
@icetrogaming6195 2 жыл бұрын
Thank you so much I was starting to get a headache frome just trying to figure out how to do that
@Spamkromite
@Spamkromite 2 жыл бұрын
3:44 by some odd reason despite I've followed all your steps, the Preview and that record button are grayed out and can't be activated. What did we miss? I can't customize the sitting to actually be sitting on the ground 😟 So far the tutorial is very good but only that small detail is blocking me from completing it. I've unchecked all the boxes as said previously for that animation but still I can't edit it. Update: Pah, nevermind, I actually needed to click on the model in the Hierarchy of the scene for it to grant me to edit it. That's what happens when you missclick the scene and you still see the animation list grayed out. I believe it should not show the animations unless you select the model possessing them. Anyways, onwards to the end to the tutorial now! Very good man. Everything is clear to me now, thank you for sharing your knowledge with us 👍 Question: Is there any way we can add a custom pose for bones that aren't on that current animation? Or do I must create the animation from scratch and use it? Guess I must check more tutorials on that...
@SwaMusic
@SwaMusic Жыл бұрын
I just used a previous animation because it has a few options that are baked in from other settings avatar specific!
@adamwon
@adamwon 2 жыл бұрын
Hey! I'm trying to add a custom prone animation to lay down, and it works, but there's a small problem with it that bugs me. In VR mode, the feet seem to be pushed a lot closer to my head than in the animation (pushing the knees up and closer too). In the video you setup the TrackingControl to give up everything to the animation to work around it, but is there any way I can set it up so I can still move my head and hands while keeping the feet farther away? Thank you! Edit: And yes I did try checking the head and hands to be under tracking instead of animation, but unless I give the head to the animation the feet are still messed up.