I feel like the lightbulb element would give some intense ejector then floater then some more ejector. The feeling would be crazy, I love it!
@twistedcoasters15332 жыл бұрын
That top hat is insane!
@ben545452 жыл бұрын
I would ride that :O
@williamhoward91212 жыл бұрын
Starts like a forceful milennium force, then goes into I305 transitions, then ends like Magnum. Very good
@a.r.g.o.t.i77943 жыл бұрын
Are these all coasters that are going to be built/are built
@idekanymore63163 жыл бұрын
Crazy smooth man!
@BiggieBows17523 жыл бұрын
I really like the layout; it's interesting, looks genuinely fun to ride, yet still has that 2000's B&M feel to it.
@triplereeds3 жыл бұрын
That looks like a ride in my dream park
@fishy70143 жыл бұрын
Sheeeeeessshhhhhh
@florianplack29733 жыл бұрын
Lovely layout! Very very well made and super innovative. I love it!
@realphynix3 жыл бұрын
t. e. a. c. h. m. e. h. o. w. t. o. m. a. k. e. s. m. o. o. t. h. n. e. s. s
@cav3y3 жыл бұрын
we need a name for that tophat. thats unique enough for its own name
@wildearth39923 жыл бұрын
C’est un nouveau prototype de B&M ?
@jonny-b49543 жыл бұрын
Great ride. Not sure they'd have an inversion going into a midcourse, just feels like something you wouldn't do, amazing ride though. Then again Cheetah Hunt has a barrel roll into midcourse. Love that element. Would give wicked airtime up and down.
@fixtable3 жыл бұрын
Pretty nice ride, excellent combination of creative turns and classic action. Great flow and a guaranteed winner in the flesh
@BenCermeno3 жыл бұрын
1:06
@richardpaull65263 жыл бұрын
Hey dude, I am an NZ racer who races under the gamertag Rpau614-154. You may have recognized me from TOTD rankings. If your going to race under the Kiwi skin, at least prove that your from there and not from Europe? xD (Nice cut btw)
@natiezclement44003 жыл бұрын
I'm french, I just use the skin because I like it, no idea who you are btw but have a nice day !
@richardpaull65263 жыл бұрын
@@natiezclement4400 That's fair enough I suppose. Though you did pip my last TOTD time by 3/1000th of a second to get Top in NZ so you can kind of understand my dilemma here!
@natiezclement44003 жыл бұрын
@@richardpaull6526 I never hunt TOTD tracks beyond COTD event, so I had no idea xD
@richardpaull65263 жыл бұрын
@@natiezclement4400 I might have figured so because no kiwi in their right mind would get up at 5AM NZST to play COTD every morning lol
@timmyc99153 жыл бұрын
When it went over the top hat *i felt that*
@KennyHavoc3 жыл бұрын
Love it
@KennyHavoc3 жыл бұрын
Innovative
@kubas___3 жыл бұрын
another way nice :D
@davidci3 жыл бұрын
I can't wait to see when Wirtual cites this video as history of this amazing shortcut.
@user-vf2gr9xp4y3 жыл бұрын
Simply amazing
@dorth093 жыл бұрын
The airtime looks a little too strong for a gci but otherwise its great
@natiezclement44003 жыл бұрын
Yeah, that's why it's not a GCI. But with GCI new track and trains we could see such airtimes poping off in the future !
@dorth093 жыл бұрын
Oh sorry didnt read the description
@CoasterKey3 жыл бұрын
The pacing, speed, and intensity are good. Too good. This is like sending a coaster thorough a layout 20 MPH faster than intended.
@oofintic57343 жыл бұрын
A M A Z I N G
@empireoflights93233 жыл бұрын
love the elements, especially the first top hat and the flip up into the first brake run. Feels like an evolved and improved Eurofighter.
@prakesh29043 жыл бұрын
I like it! Tons of airtime and very smooth!
@jessbian33853 жыл бұрын
Ive always wondered when we will reach a “beyond vertical _ascent_ ”
@milanverhulst65783 жыл бұрын
Nice layout, very smooth 4/5 👌
@SunshineStateCoasters3 жыл бұрын
Love that top hat! The next new element I think should be done is a literal figure 8 loop! It goes up into a half loop, twist up and do a very tight loop, then twist back down through another half loop! Would be hard but I think it can be done!
@loresoong82073 жыл бұрын
had the idea lately for something like an aeronautics cuban 8, except the second "loop" rolls so that the top of the loop is noninverting. the track would form a figure 8/bowtie look.
@Linck1923 жыл бұрын
really cool coaster
@svis68883 жыл бұрын
Now that's a lot of airtime
@svis68883 жыл бұрын
I was always wondering, why isn't there any beyond 90° inclines irl
@svis68883 жыл бұрын
This top hat looks so cursed
@mikethewhizz50853 жыл бұрын
I think you said what we were all thinking with that beyond vertical top hat
@coasterland3253 жыл бұрын
this ride looks awesome, im just getting my feet wet with nl2 but i hope to someday be this good
@Theeightmilebend3 жыл бұрын
You are hired! You start tomorrow here at Gerstlauer ! Awesome job.
@natiezclement44003 жыл бұрын
I wish
@CoasterHorizons3 жыл бұрын
I’ve always wanted to see a top hat like that!
@CrazyDash93 жыл бұрын
Ok this is super sick
@theamazingdoggy56803 жыл бұрын
You should add some trim brakes to make it more realistic lol.
@dorth093 жыл бұрын
This is a Gerstlauer. U need more useless supports😂. Amazing coaster BTW
@catlas96323 жыл бұрын
Looks like an intamin lmao
@weeb35243 жыл бұрын
People see that and say what is that All I’m thinking is how much airtime could I get on that thing
@largeslappy3 жыл бұрын
Yeah, all fine he- I'm sorry, what the hell 0:10?
@timokho203 жыл бұрын
slow the launch down slightly so it crawls over the top and its perfect, forces in many parts look quite extreme.
@natiezclement44003 жыл бұрын
Forces are totaly fine : Vertical Gs between +3.5g and -1.6g (except right after the launch, we hit +4g on the way up), no jerk. That's on par with real life models stats. Lateral max 0.6g (on outside seats obviously) except 2 part being the roll at 1:45 and the direction change at 2:01 being too quick for a 4 row train, they peak at 1g lateral for few milliseconds (and no jerk either so it's fine), which is not a lot either and is even a smoother than many real life models. Either way any G changes is being done in a sinusoidal way, over a decent amount of time to avoid any jerk or uncomfortable behavior. The coaster is downloadable in the description anyway so you can check for yourself. Also I can't slow the launch more, else you lose the airtime and I dont want that, the feeling of a continuous 3s+ Ejector (-1.6g) => Floater (-0.3g) => Ejector (-1.4g) airtime is what I'm aiming for and it's what make a tophat an even greater element. Futhermore it's already going very slow at the top, slow enough that ingame FPS drop during launch is enough to make it rollback.
@timokho203 жыл бұрын
@@natiezclement4400 Ah okay, it just seemed a bit much on the top hat, -1.6 is quite extreme but doable. Thank you for your explanation.
@natiezclement44003 жыл бұрын
@@timokho20 most Gerstlauer tophat peak arround -1.5g (for exemple Anubis @ Plopsaland). It sounds a lot but it's a very short peak and it's necessary when you build tiny vertical tophats (it's during the pull in/out of the verticals, not at the top). Mine climb and drop over 90° so it's a tiny bit longer ejector on entrance and exit but overall the same.
@alan364823 жыл бұрын
Fantastic .
@marcorromix4 жыл бұрын
YES! SOMEONE FINALLY MADE MY FAVOURITE IDEA, A BEYOND VERTICAL TOP HAT!
@lordmanshaft11124 жыл бұрын
I think it might make more sense to laterally offset the vertical segments of the tophat; Wouldn't need that weird custom track piece on the uphill side