Basic Rigging and Skinning in Max
10:20
Extend your timeline in Maya
0:37
Extend your timeline in 3ds Max
0:32
Creating a simple menu in UE5
6:22
Using Sequencer in UE5.3
6:02
6 ай бұрын
Adding Color to Objects Maya
2:25
Adding Color in 3ds Max
2:21
6 ай бұрын
Simple Texturing in Maya
6:38
10 ай бұрын
Fixing Move Deformation Zbrush
1:39
Live Boolean Function Zbrush
3:17
10 ай бұрын
Combining multiple meshes in Maya
0:54
Attaching in 3ds Max
1:40
10 ай бұрын
After Effects Rain
4:10
Жыл бұрын
After Effects 3d Text Tool
7:15
Жыл бұрын
Quick Rendering in After Effects
1:32
Quick intro to AE
8:41
Жыл бұрын
Triggering an animated sequence UE4
5:04
Introduction to Unreal Engine 4
16:31
Пікірлер
@tolgakilic7655
@tolgakilic7655 9 күн бұрын
Thank you so much my firend. This method of interaction very brillant!
@Am_i_sahar
@Am_i_sahar 13 күн бұрын
can we bring our character from Zbrush to the 3d max?
@DrGameMechanix
@DrGameMechanix 13 күн бұрын
Yes but you must reduce the polycount first or max will freak out and crash. Simply retopologize the model and you should be good to go.
@fredrikarvidsson755
@fredrikarvidsson755 20 күн бұрын
Thank you so much! Easy to follow and to understand what's actually happening :)
@MeowMasterZombo
@MeowMasterZombo 23 күн бұрын
Thank you for the video, you're awesome. This is the only tutorial for a sliding door that worked for me.
@chagaze7199
@chagaze7199 23 күн бұрын
very nice video
@aahhhhhhhhhh
@aahhhhhhhhhh 25 күн бұрын
these are the simple videos that we need more of
@thebestcomment7671
@thebestcomment7671 Ай бұрын
Thank you sir
@Clyman974
@Clyman974 3 ай бұрын
Hi, that's exactly what I needed, to make the direction light rotate to show a day-night cycle. I have an issue though: in the viewport when I rotate the directional light it does change the lighting, but after I keyed the rotation and I play the sequencer animation, the lighting does not change, do you know what could cause this?
@SkribblerStudios
@SkribblerStudios 2 ай бұрын
same
@CinnaminiMax
@CinnaminiMax 3 ай бұрын
Thank you so much, there was another tutorial I saw from a bigger creator that wasn't helpful or as good as this one. I had no issues with making this and it worked fine.
@pelumiolaopa
@pelumiolaopa 3 ай бұрын
Hey Micheal, how can I contact you? I need some paid tutorial clases
@nicolash.durigneux7994
@nicolash.durigneux7994 3 ай бұрын
era eso! mil gracias
@KarolusMaximus
@KarolusMaximus 4 ай бұрын
Best tutorial for what i really want to do! :)
@ainhoagomez113
@ainhoagomez113 4 ай бұрын
Nice, thank you!
@toubx9722
@toubx9722 4 ай бұрын
I can´t move the Level Sequence into the Blueprint. Only in the Level Blueprint but i need it in my actor blueprint
@leonpijudo6875
@leonpijudo6875 4 ай бұрын
Thanks brother!
@Punch1eee
@Punch1eee 4 ай бұрын
Sweet!
@domo2725
@domo2725 4 ай бұрын
I stumbled across your channel while looking up CAT rig tutorials. I really like your teaching style. Clear and concise. I’m working on a project in unreal and 3dsmax and could use some additional help/guidance. I am fully aware that time = money. Is this something you’d be interested in? Please let me know and keep up the good work!
@600nyang6
@600nyang6 4 ай бұрын
omg Thanks
@Slava123s
@Slava123s 5 ай бұрын
Thx bro
@Prakash19961
@Prakash19961 5 ай бұрын
nothing is clear, please increase the video quality.
@GoonOperations
@GoonOperations 5 ай бұрын
big help
@DaniilBrilliantov
@DaniilBrilliantov 5 ай бұрын
If you Right-Click at the Transform track, you can pick the option to keep the transform changes when the sequencer ends. There's no need to pause the sequence for that (which also could be achieved by turning on "Pause at the end" bool in the sequence player actor). For making the object disappearing, you can add the "Actor Hidden In Game" track which basically controls the visibility and put the keyframes there. Though you'd probably want it to disappear completely, so you can destroy the actor either through the Sequencer Event logic or through external logic on your level/actor BP.
@DrGameMechanix
@DrGameMechanix 5 ай бұрын
That’s a good tip! Ty!
@johnathanmago1393
@johnathanmago1393 5 ай бұрын
I could make a video exactly like this, but using an animated object. I tried to do it following the tutorial, what was explained is correct, but the animation keeps jumping backwards.
@SiuZilla
@SiuZilla 5 ай бұрын
Its working and not working, it opens but when i go trough pass it there was an invisible wall. how to fix it?
@DrGameMechanix
@DrGameMechanix 5 ай бұрын
You will need to turn on complex collisions on the mesh you are using for the door. Give that a shot by double clicking on each of the meshes and then editing their collisions.
@SiuZilla
@SiuZilla 5 ай бұрын
@@DrGameMechanix got it, thanks
@schonkigplavuis8850
@schonkigplavuis8850 6 ай бұрын
So this works very well EXCEPT one problem: So i want to create 20 mushrooms who kinda wobble when touched. I made a blueprint out of Mushroom-->Collision. Now the animation (wobble1) that i made cannot be added into the blueproint Why? I do not know. When i make 20 mushrooms, they all trigger mushroom1. But not the other newly spawned mushrooms.
@nah9954
@nah9954 7 ай бұрын
Zbrush is the software version of the Dustin Hoffman from Rain Man. Incredible results but can't tie its own f*cking shoes.
@Scared_vr123
@Scared_vr123 8 ай бұрын
Cool
@zoro.render
@zoro.render 9 ай бұрын
bro thanks a lot can you make video for directional lioght animation on trigger
@DrGameMechanix
@DrGameMechanix 8 ай бұрын
uploading now!
@totoyannie
@totoyannie 9 ай бұрын
Save my day, thanks!!
@ahmed-ali-khan
@ahmed-ali-khan 11 ай бұрын
❤❤
@JenniferSanchez-yw1je
@JenniferSanchez-yw1je 11 ай бұрын
I tried following the same step but instead with a geometry box and the box disappears when I click play. How do I fix this?
@Realgenesisgoldstein
@Realgenesisgoldstein Жыл бұрын
👍
@michelleon1050
@michelleon1050 Жыл бұрын
I like it, and I'm a 100 number 👍
@rremnar
@rremnar Жыл бұрын
I CANT HEAR YOU! Learn to turn up your recording volume please. I shouldn't have crank up my volume to very high levels because people can't use a proper level of recording volume.
@LawsOnJoystick
@LawsOnJoystick Жыл бұрын
its fine bro.the problems your end
@dicktracy7996
@dicktracy7996 Жыл бұрын
Thanks. Helpful video. quick. easy. good work.
@chenhaigear6616
@chenhaigear6616 Жыл бұрын
don't know what r u talk about? animation? or some others else?
@TheHorror3-dg9qw
@TheHorror3-dg9qw Жыл бұрын
THANK YOU! this helped so much!!!!
@Lanzyg
@Lanzyg Жыл бұрын
Dosent work you cant pick the sequence in the blueprint!!!
@MadiNoe12
@MadiNoe12 Жыл бұрын
same problem here
@devvyyxyz
@devvyyxyz Жыл бұрын
@@MadiNoe12 make sure you are in level blueprint
@Kezzdigitalcreative
@Kezzdigitalcreative Жыл бұрын
Hey Michael, I am loving your tutorials so clear and simple, by far one of the best presenters on KZbin thank you :)
@suicidedeath3955
@suicidedeath3955 Жыл бұрын
Hello I need help on my animation trigger, where can I contact you?
@khalil6324
@khalil6324 Жыл бұрын
thank you <3
@kanishkasagarsharma9651
@kanishkasagarsharma9651 Жыл бұрын
Very useful video for beginners in Character animation
@clebo99
@clebo99 Жыл бұрын
Anyone else not able to connect the sequence to the target?
@G3N0FX
@G3N0FX Жыл бұрын
have you figured it out?
@secret6072
@secret6072 Жыл бұрын
I searched for so long for this tutorial so you deserve a Subscribe for first video I saw from you
@sebipopa6964
@sebipopa6964 6 ай бұрын
for real, me too
@robinsonanimation
@robinsonanimation Жыл бұрын
why does the animation disappears after reopening the level?
@DrGameMechanix
@DrGameMechanix Жыл бұрын
hmmm, are you making sure to put the sequence in the level?
@robinsonanimation
@robinsonanimation Жыл бұрын
@@DrGameMechanix yah that was it, I didn't know I had to drag it from the content bowser to the level, thanks!
@robinsonanimation
@robinsonanimation Жыл бұрын
@@DrGameMechanix I did that and it work but the box I animated is not visible while not playing the game
@dreambadger
@dreambadger Жыл бұрын
@@robinsonanimation Did you figure it out? I think it's those delay/pause nodes that cause it. I just use pause in the details for the sequence I dropped in rather than a node as it has the same result.
@robinsonanimation
@robinsonanimation Жыл бұрын
@@dreambadger you have to build the level for the object to show, and not just a sequence symbol
@nakobaev
@nakobaev Жыл бұрын
thats awesome tutorial man! but what if i dont want it to disappear at the end and instead i want it to just sit there where the animation ends?
@DrGameMechanix
@DrGameMechanix Жыл бұрын
You can tell it to pause the animation at the end.
@dreambadger
@dreambadger Жыл бұрын
@@DrGameMechanix I noticed a pause option in the details, when you select the sequence you dragged into the world. That way I don't think you need to mess around with delay/pause nodes but I might be wrong.
@krissosful
@krissosful Жыл бұрын
Wow, amazing work! Keep going!
@krissosful
@krissosful Жыл бұрын
Straight to the point, nice tutorial!
@krissosful
@krissosful Жыл бұрын
Nicely done!! Great effects and physics features👏👏
@dskimmymaster
@dskimmymaster Жыл бұрын
First