Thank you so much my firend. This method of interaction very brillant!
@Am_i_sahar13 күн бұрын
can we bring our character from Zbrush to the 3d max?
@DrGameMechanix13 күн бұрын
Yes but you must reduce the polycount first or max will freak out and crash. Simply retopologize the model and you should be good to go.
@fredrikarvidsson75520 күн бұрын
Thank you so much! Easy to follow and to understand what's actually happening :)
@MeowMasterZombo23 күн бұрын
Thank you for the video, you're awesome. This is the only tutorial for a sliding door that worked for me.
@chagaze719923 күн бұрын
very nice video
@aahhhhhhhhhh25 күн бұрын
these are the simple videos that we need more of
@thebestcomment7671Ай бұрын
Thank you sir
@Clyman9743 ай бұрын
Hi, that's exactly what I needed, to make the direction light rotate to show a day-night cycle. I have an issue though: in the viewport when I rotate the directional light it does change the lighting, but after I keyed the rotation and I play the sequencer animation, the lighting does not change, do you know what could cause this?
@SkribblerStudios2 ай бұрын
same
@CinnaminiMax3 ай бұрын
Thank you so much, there was another tutorial I saw from a bigger creator that wasn't helpful or as good as this one. I had no issues with making this and it worked fine.
@pelumiolaopa3 ай бұрын
Hey Micheal, how can I contact you? I need some paid tutorial clases
@nicolash.durigneux79943 ай бұрын
era eso! mil gracias
@KarolusMaximus4 ай бұрын
Best tutorial for what i really want to do! :)
@ainhoagomez1134 ай бұрын
Nice, thank you!
@toubx97224 ай бұрын
I can´t move the Level Sequence into the Blueprint. Only in the Level Blueprint but i need it in my actor blueprint
@leonpijudo68754 ай бұрын
Thanks brother!
@Punch1eee4 ай бұрын
Sweet!
@domo27254 ай бұрын
I stumbled across your channel while looking up CAT rig tutorials. I really like your teaching style. Clear and concise. I’m working on a project in unreal and 3dsmax and could use some additional help/guidance. I am fully aware that time = money. Is this something you’d be interested in? Please let me know and keep up the good work!
@600nyang64 ай бұрын
omg Thanks
@Slava123s5 ай бұрын
Thx bro
@Prakash199615 ай бұрын
nothing is clear, please increase the video quality.
@GoonOperations5 ай бұрын
big help
@DaniilBrilliantov5 ай бұрын
If you Right-Click at the Transform track, you can pick the option to keep the transform changes when the sequencer ends. There's no need to pause the sequence for that (which also could be achieved by turning on "Pause at the end" bool in the sequence player actor). For making the object disappearing, you can add the "Actor Hidden In Game" track which basically controls the visibility and put the keyframes there. Though you'd probably want it to disappear completely, so you can destroy the actor either through the Sequencer Event logic or through external logic on your level/actor BP.
@DrGameMechanix5 ай бұрын
That’s a good tip! Ty!
@johnathanmago13935 ай бұрын
I could make a video exactly like this, but using an animated object. I tried to do it following the tutorial, what was explained is correct, but the animation keeps jumping backwards.
@SiuZilla5 ай бұрын
Its working and not working, it opens but when i go trough pass it there was an invisible wall. how to fix it?
@DrGameMechanix5 ай бұрын
You will need to turn on complex collisions on the mesh you are using for the door. Give that a shot by double clicking on each of the meshes and then editing their collisions.
@SiuZilla5 ай бұрын
@@DrGameMechanix got it, thanks
@schonkigplavuis88506 ай бұрын
So this works very well EXCEPT one problem: So i want to create 20 mushrooms who kinda wobble when touched. I made a blueprint out of Mushroom-->Collision. Now the animation (wobble1) that i made cannot be added into the blueproint Why? I do not know. When i make 20 mushrooms, they all trigger mushroom1. But not the other newly spawned mushrooms.
@nah99547 ай бұрын
Zbrush is the software version of the Dustin Hoffman from Rain Man. Incredible results but can't tie its own f*cking shoes.
@Scared_vr1238 ай бұрын
Cool
@zoro.render9 ай бұрын
bro thanks a lot can you make video for directional lioght animation on trigger
@DrGameMechanix8 ай бұрын
uploading now!
@totoyannie9 ай бұрын
Save my day, thanks!!
@ahmed-ali-khan11 ай бұрын
❤❤
@JenniferSanchez-yw1je11 ай бұрын
I tried following the same step but instead with a geometry box and the box disappears when I click play. How do I fix this?
@Realgenesisgoldstein Жыл бұрын
👍
@michelleon1050 Жыл бұрын
I like it, and I'm a 100 number 👍
@rremnar Жыл бұрын
I CANT HEAR YOU! Learn to turn up your recording volume please. I shouldn't have crank up my volume to very high levels because people can't use a proper level of recording volume.
@LawsOnJoystick Жыл бұрын
its fine bro.the problems your end
@dicktracy7996 Жыл бұрын
Thanks. Helpful video. quick. easy. good work.
@chenhaigear6616 Жыл бұрын
don't know what r u talk about? animation? or some others else?
@TheHorror3-dg9qw Жыл бұрын
THANK YOU! this helped so much!!!!
@Lanzyg Жыл бұрын
Dosent work you cant pick the sequence in the blueprint!!!
@MadiNoe12 Жыл бұрын
same problem here
@devvyyxyz Жыл бұрын
@@MadiNoe12 make sure you are in level blueprint
@Kezzdigitalcreative Жыл бұрын
Hey Michael, I am loving your tutorials so clear and simple, by far one of the best presenters on KZbin thank you :)
@suicidedeath3955 Жыл бұрын
Hello I need help on my animation trigger, where can I contact you?
@khalil6324 Жыл бұрын
thank you <3
@kanishkasagarsharma9651 Жыл бұрын
Very useful video for beginners in Character animation
@clebo99 Жыл бұрын
Anyone else not able to connect the sequence to the target?
@G3N0FX Жыл бұрын
have you figured it out?
@secret6072 Жыл бұрын
I searched for so long for this tutorial so you deserve a Subscribe for first video I saw from you
@sebipopa69646 ай бұрын
for real, me too
@robinsonanimation Жыл бұрын
why does the animation disappears after reopening the level?
@DrGameMechanix Жыл бұрын
hmmm, are you making sure to put the sequence in the level?
@robinsonanimation Жыл бұрын
@@DrGameMechanix yah that was it, I didn't know I had to drag it from the content bowser to the level, thanks!
@robinsonanimation Жыл бұрын
@@DrGameMechanix I did that and it work but the box I animated is not visible while not playing the game
@dreambadger Жыл бұрын
@@robinsonanimation Did you figure it out? I think it's those delay/pause nodes that cause it. I just use pause in the details for the sequence I dropped in rather than a node as it has the same result.
@robinsonanimation Жыл бұрын
@@dreambadger you have to build the level for the object to show, and not just a sequence symbol
@nakobaev Жыл бұрын
thats awesome tutorial man! but what if i dont want it to disappear at the end and instead i want it to just sit there where the animation ends?
@DrGameMechanix Жыл бұрын
You can tell it to pause the animation at the end.
@dreambadger Жыл бұрын
@@DrGameMechanix I noticed a pause option in the details, when you select the sequence you dragged into the world. That way I don't think you need to mess around with delay/pause nodes but I might be wrong.
@krissosful Жыл бұрын
Wow, amazing work! Keep going!
@krissosful Жыл бұрын
Straight to the point, nice tutorial!
@krissosful Жыл бұрын
Nicely done!! Great effects and physics features👏👏