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@Darkcell459
@Darkcell459 Ай бұрын
valid and inciteful,... a smart young lady. human or "perceived" human interaction is and is increasingly going to be one of the strongest sharpest edges of gaming. I've started a game development project and am just listening to the industries whispers, for fun... "you learn everything from someone who has been somewhere, and someone learned something from somewhere you haven't been....so you become someone elses somewhere".
@CIndy_The_Skull
@CIndy_The_Skull 2 ай бұрын
Myst and Riven! That's a blast from the past! Nostalgic memories of watching my father play them.
@NilimaPradhan-us9se
@NilimaPradhan-us9se 2 ай бұрын
I enrolled my child in Moonpreneur, which offers a game design course. Was it a wise decision?
@timothylee6782
@timothylee6782 2 ай бұрын
Just wanted to say thank you for these videos
@vincentoreilly2704
@vincentoreilly2704 3 ай бұрын
I've been looking for a podcast like this that focuses on the core principals and lessons learned from industry professionals in both their studio and indie experiences. Thank you for putting this together!
@corriedotdev
@corriedotdev 3 ай бұрын
I made a game listening to this called pixel arcade it's just fun
@bezik7124
@bezik7124 3 ай бұрын
Too many games have UI which is a chore to go through before actual gameplay, it was good to listen to someone having experience in doing this in a better way.
@CalebAndersonVO
@CalebAndersonVO 3 ай бұрын
As someone who is looking at getting into video game development, this was such a phenomenal watch. Thanks for taking the time to make it!
@Chris3s
@Chris3s 4 ай бұрын
I hope you continuee these, maybe as a collab between some design oriented YTbers first to get a bit more exposure
@KoreyTravis
@KoreyTravis 4 ай бұрын
This video bored me to death. I couldn't make it thru
@RTP_Studios_Official
@RTP_Studios_Official 4 ай бұрын
INNER MILDS MENTIONED. Awesome video. I should have probably watched your videos BEFORE making the game studio come to think of it...
@StudioSix9
@StudioSix9 4 ай бұрын
Awesome video
@HammerCraftStudios
@HammerCraftStudios 6 ай бұрын
As I wrap up my first successful Kickstarter campaign for the latest game I made, I WISH I saw this video before - such good insights!!!
@johnterpack3940
@johnterpack3940 6 ай бұрын
My absolute biggest gripe with games, and it's an almost universal problem, is a lack of consistency. Games will set something up as a possibility, but then waffle about exactly when it's possible. My favorite example, at the moment, is Elite: Dangerous. When you fly into a star system, you have a scanner on your ship that you can use to find every planet, determine the mineral content of each planet, and detect if life is present on each planet. All this is done from the center of the system, millions of whatever units you feel like using from the planets. When you fly to a planet you have another sensor you can use to scan the surface in more detail. This will show you a rough map of where life is likely to be found. But when you fly down to the surface, your ship suddenly has no way of pinpointing where life is. You have to land, get out, and stumble around looking for it. You do have a handheld device that sends out a ping that will highlight any biology it contacts. Somehow, that device couldn't be fitted to the ship. It also couldn't be a HUD that mimics the behavior of the scanners on the ship. The devs took the feeling of being an explorer and turned it into a silly whack-a-mole mini-game where you are just running around a planet, spamming the ping button in hopes of finding a patch of bacteria. Frontier's entire philosophy with E:D is that everything has to be a mini-game. It makes it impossible to engage in serious role-play or to otherwise enjoy the game. There's too much thematic disconnect in the styles of play. One minute you're neck deep in the moment, tweaking settings on the scanner to document each planet. The next minute, you're playing some mobile-quality treasure hunt game. Mechanics have to make sense.
@juancarlossuarez1642
@juancarlossuarez1642 6 ай бұрын
Its so sad that i channel of this quality, couldnt get the subs that really deserve.
@Segagens
@Segagens 6 ай бұрын
Such a boring and misleading video.
@kagunslinger767
@kagunslinger767 6 ай бұрын
I've never been so heartbroken to find a video. The subject is super interesting to me, and you actually manage to gather people who worked on popular games about time loops. I'm 3 years late and only a thousand views. Ugh. So unfair. Great job anyway, it was a great watch and big value for my current brainstorming.
@FieldOfViewGameDesign
@FieldOfViewGameDesign 6 ай бұрын
Thank you for taking the time to leave a comment three years in the future! Delighted to hear that it offered some food for thought. My only regret is that we published the video just before discovering The Forgotten City, which I would have loved to feature as well. Where's a good time loop when you need one? - Stephen
@aligdev
@aligdev 7 ай бұрын
Thanks for the great insightful video!
@marcapouli7805
@marcapouli7805 7 ай бұрын
This doesn't help me at all
@marcapouli7805
@marcapouli7805 4 ай бұрын
@@smokelingers And?
@marcapouli7805
@marcapouli7805 4 ай бұрын
@@smokelingers Ok, thank you then
@ArnaudMEURET
@ArnaudMEURET 3 ай бұрын
The “principles” aren’t really explored or explained, their personal experiences aren’t really relevant, the overall rhythm is sluggish. Even the length of the chapter transitions is annoying.
@vladimirsusanu6944
@vladimirsusanu6944 7 ай бұрын
Ty❤
@chimbrazo5435
@chimbrazo5435 8 ай бұрын
obduction was god awful
@ENDUVY
@ENDUVY 8 ай бұрын
Such a chill video but so much practical advice when it actually comes to making games. Hope there will be more content to come :3
@drewwilson8756
@drewwilson8756 9 ай бұрын
A game's sound effects and music stay with me the longest out of any other component.
@zhulikkulik
@zhulikkulik 10 ай бұрын
I've recently found out that I need a central story to enjoy the game. The games without one, like Kenshi, I call them "entertain yourself" games. I don't like playing them. But I also don't like stories that are too linear. Sometimes the main quest is structured in such a way that leaving main road to explore is completely kicking me out of immersion. "Your daughter/son/whoever is missing!" "Sure, just let me first spend a whole in-game month playing minigames, finishing every side quest in the area and collecting money to buy the best sword i can"
@ClarkKentai
@ClarkKentai 6 ай бұрын
If you haven't tried it, I think you'd really enjoy Westerado.
@isgodreal1337
@isgodreal1337 5 ай бұрын
I like this as well. But since I'm not even sure how to organize my stories in the linear way, I'll leave it to later projects I'll make inshallah -_-
@WildLocalFish
@WildLocalFish 10 ай бұрын
super cool video @mediaartssbcc
@beccangavin
@beccangavin 11 ай бұрын
Wow! Oh, I heard the opening and even with the blank screen I was like “I know this game. I love this game.” I clicked on this video not knowing if the person who made it would have credentials and it turns out the video is overflowing with credentials. I really got lucky on this one. This was so interesting.
@DJ_POOP_IT_OUT_FEAT_LIL_WiiWii
@DJ_POOP_IT_OUT_FEAT_LIL_WiiWii 11 ай бұрын
bad sound
@UrielHK
@UrielHK 11 ай бұрын
that was so awesome!
@ThousandairesClub
@ThousandairesClub Жыл бұрын
*Feel is literally Everything, especially for single player games. Killer Is Dead, Lightning Returns, Hitman Absolution, Control, Mafia 3....all games that aren't considered the best but I loved them because they capture a certain Vibe and Feel perfectly* 👌
@thismakesnosense
@thismakesnosense Жыл бұрын
What a great video! Thanks for the free resource.
@alondite215
@alondite215 Жыл бұрын
These "principals" are too vague to be useful for anybody. Real game design principals are thing like form-fits-function, IDID mechanical design, minimum difference, etc.
@FieldOfViewGameDesign
@FieldOfViewGameDesign Жыл бұрын
That's an interesting point. Maybe "principles" is the wrong word, although I'm still not sure what we would have named the video otherwise! - Stephen
@LostTravelerStudios
@LostTravelerStudios 3 ай бұрын
Loved your vid :)​@@FieldOfViewGameDesign
@nobertstanel9428
@nobertstanel9428 2 ай бұрын
I think this video has to be rewatched again and and again and again, for a person to sink in that many tips and dvelve upon it.
@HopesendSirus
@HopesendSirus 11 сағат бұрын
Thank you for this. Very informative and fascinating! Just starting my journey. My goal is to go from fan to peer with many of these amazing developers.
@nobertstanel9428
@nobertstanel9428 8 сағат бұрын
As an addition to what is really vague, is the studies program in university for game dev. Like 80% of it you don't need. I was reading what i would learn with o.O emoji on my face. Be self taught of buy specific courses for a specific issue that you got. YT has TONS and tons of free information nowadays. Comes from someone who already made $5+ figures from his first game. As self taught.
@publicacc1852
@publicacc1852 Жыл бұрын
This video is such a good find, I'm glad I found it today!
@matthewhornbostel9889
@matthewhornbostel9889 Жыл бұрын
Rand and Robyn, you at Cyan say worlds are the power of games, and I've got to say you at Cyan are genuine masters of that particular power. Your worlds have for a long time amazed and inspired me. Kudos. Also got to say, glad whoever edited this set of interviews, you should have a more popular channel than this because it is all masterfully edited. Loved the inclusion of the clips from Outer Wilds too as that was such a beautiful, impactful indie game very much hits that feeling of venturing into a mystery and the unknown and learning about what's going on as you explore. That feeling of exploration and discovery, is a thing that ties together many of my favorite games IMO.
@FieldOfViewGameDesign
@FieldOfViewGameDesign Жыл бұрын
Thanks so much for the thoughtful comment! It's very satisfying to know that these creators and principles resonate with other people too. - Stephen
@aslkdjfzxcv9779
@aslkdjfzxcv9779 Жыл бұрын
popped into my feed, today. hai
@yujielee
@yujielee Жыл бұрын
this game is probably the most conceptually wholesome one I've seen in a loooong while, amazing video
@pickleyama3046
@pickleyama3046 2 жыл бұрын
This is my Bible
@grandgopus6234
@grandgopus6234 2 жыл бұрын
That's a hidden gem if I've ever seen one. Big shame on youtube algorithms that this channel didn't take off. Would love to see channel's come back though. In any case, huge thanks for your hard work, I definitely will be back to rewatch your stuff!
@danishiqbal2047
@danishiqbal2047 Жыл бұрын
you cant take off with 6 videos, that's not how algorithm works.. algorithm does not know whats in the video
@Helloduby12345
@Helloduby12345 9 ай бұрын
Looks like they only ever made 6 videos before calling it quits. Not really the YT algorithm's fault.
@ninja_tony
@ninja_tony 6 ай бұрын
@@Helloduby12345that’s 6 more videos than you have. So maybe if you have nothing nice to say, shut it.
@Helloduby12345
@Helloduby12345 6 ай бұрын
@@ninja_tony I’ll say whatever I want.
@Desmond-Dark
@Desmond-Dark 4 ай бұрын
@@Helloduby12345 Not to mention the not so good sound quality.
@shawncotton356
@shawncotton356 2 жыл бұрын
I played Myst on PC when I was 12 . I loved it
@radar98
@radar98 2 жыл бұрын
I still remember the old macintosh programming classes for Hypercard
@FieldOfViewGameDesign
@FieldOfViewGameDesign 2 жыл бұрын
So cool. I want to try making something in Hypercard someday!
@radar98
@radar98 2 жыл бұрын
I made my own games fairly easily. It used common language years ahead of it's time. Sad that it's another dead program.
@minidavid-devdave
@minidavid-devdave 2 жыл бұрын
this was a pretty great video. I zoned out at the end and was left thinking when the video ended. And that's a powerful feeling. Greatly put together
@FieldOfViewGameDesign
@FieldOfViewGameDesign 2 жыл бұрын
Wow, thanks so much. That's the feeling I want to have after a video, so it means a lot! - Stephen
@bb-uq5qg
@bb-uq5qg 2 жыл бұрын
Very nice Video, thank you very much
@rohanchen1yearago705
@rohanchen1yearago705 2 жыл бұрын
16:00
@rebeccaappiarius2248
@rebeccaappiarius2248 2 жыл бұрын
thanks that was quite interesting
@MEGA_TREE
@MEGA_TREE 2 жыл бұрын
Very attractive
@xrmasiso
@xrmasiso 3 жыл бұрын
Awesome video. Thanks for the awesome content! I also made a game design video on breaking down complex shots in easy to follow steps. Hopefully it's as useful as this video!
@saligraphy
@saligraphy 3 жыл бұрын
I got moonlighter on a sale and I love it. I do wish they showed the value of the items because sometimes I just want to grind and collect stuff with my brain turned off
@Unbuliebubble
@Unbuliebubble 3 жыл бұрын
Great video, hours spent in moonlighter, and I never got bored sorting my Inventory. Especially as you progress and getting more items, it become a unique challenge to manage the spaces in your home inventory, but also the backpack inventory with the curses mechanics.
@Quantumnerd
@Quantumnerd 3 жыл бұрын
Super cool mechanics!
@pinkpocketTV
@pinkpocketTV 3 жыл бұрын
This is one of the best videos I have ever watched. Why is this so underrated? It should have a million views!
@FieldOfViewGameDesign
@FieldOfViewGameDesign 3 жыл бұрын
That is incredibly kind of you to say! - Stephen
@sohansurya2407
@sohansurya2407 3 жыл бұрын
Amazing video! Thanks for gathering up so many different things and wrapping into a simple and easy to follow movie :)