Пікірлер
@maryamalkouhaili2947
@maryamalkouhaili2947 4 ай бұрын
CAN I HIRE YOU FOR SAMOROST 4?
@maryamalkouhaili2947
@maryamalkouhaili2947 4 ай бұрын
CAN I HIRO YOU FOR SAMOROST 4
@Soulsphere001
@Soulsphere001 Жыл бұрын
I have yet to build your nodes, but I'm definitely going to try it out (perhaps by the time you read this message). One thing I've found particularity hard to deal with is colour, even more-so than roughness. At least with roughness, one has a lot of reasons as to why various roughness values exist, but colour is one of those things that doesn't necessarily have a reason for existing (other than it looking good). I'm not especially creative, which is why Substance Designer (SD) is a good tool for me, so colour is much more difficult to inject into a SD graph. Anyway, thank you for the video. I only found it because your video was mentioned in an article. It's actually kinda surprising how little information there is on colouring, though I suppose that's not overly surprising since SD videos tend to be quite sparse in general. If you have any other tips about colour, I'd love to learn more. Anyway, I'm off to work on building those graphs (and maybe adding my own tweaks if I can think of anything interesting). Again, I really do appreciate people taking the time to explain these things. It's really very kind of you, and others, to explain a lot of this without the expectation of financial compensation. Thank you. EDIT 4: Deleted other edits, since I have resolved those problems. EDIT 5: The only part I'm confused about now: Is the Value Variation slider just the Opacity slider from the Blend node? It's difficult to tell, since I don't have a similar example to yours.
@boudini8043
@boudini8043 Жыл бұрын
I'm 3 years late, but this is still really valuable stuff. Thanks Ben 👍
@Jhomerhere
@Jhomerhere 2 жыл бұрын
This is so cool!! Massive respect
@pavelolivaart
@pavelolivaart 2 жыл бұрын
Really awesome talk Ben! I really took a lot from it. It's really hard to find resources like this one.
@janvisagie231
@janvisagie231 2 жыл бұрын
Hi Ben :) I'm an amature Substance Designer user wou would really like to get to know this amazing software a bit better. In particular, I really love stone generators and after stumbling upon this preview I am very intrigued as to how you managed to generate such nice rocks without having them intersect. I suspect you're generating them in a similar way to Emiel Sleegers (at least that's one way how I learnt to do it, using multiple cells 4 layers). I would however like to kindly ask if you may be willing to share this tutorial with me, as I am very keen to learn from a master of the craft. P.S. Sorry for contacting you on here as well as on artstation but I have no idea how to reach you otherwise.po
@christopher8116
@christopher8116 2 жыл бұрын
At this point in the video; kzbin.info/www/bejne/j563f2uBapJqhcU you use a blend node to blend two BW Color variation nodes, what blend mode did you use ?
@benqwilson
@benqwilson 2 жыл бұрын
I used the default copy blend mode. The idea behind that being you minimise any change to the colors that comes with the other blend modes. This way you only defining the color from one place in the graph (the color variation nodes themselves).
@christopher8116
@christopher8116 2 жыл бұрын
@@benqwilson Oh I recently did a blend mode but use Max instead of copy, the results are good but I may go in and change to simply copy, hoping I get the colors I have in place now.
@arrw
@arrw 2 жыл бұрын
Great talk. Thanks Ben
@christopher8116
@christopher8116 2 жыл бұрын
What node is the guy speaking mentioning here; kzbin.info/www/bejne/j563f2uBapJqhcU ?
@benqwilson
@benqwilson 2 жыл бұрын
Hey Christopher! The node mentioned is WkFunctionDrawer kzbin.info/www/bejne/Z4TakGambtOolaM. It appears all the links are no longer valid though, so you may need to reach out to Werwack if your interested in it!
@BaezlEugene
@BaezlEugene 2 жыл бұрын
This is brilliant! Technicolour right here.
@iendrin9152
@iendrin9152 3 жыл бұрын
i know it’s an old video, but can i ask what would be an good way to get similar result as 39:29, but more painterly? Can i change some parameter with the existing nodes or should I add/replace something?
@benqwilson
@benqwilson 3 жыл бұрын
Quite a difficult question to answer as of course there is no one correct way of doing it. My initial thoughts are to work with the gradient input maps to have a more painterly feel. Perhaps it would make sense to keep the variation sliders quite low, and layer more nodes together rather than try to push huge variation changes with a single node. Hope that makes sense!
@iendrin9152
@iendrin9152 3 жыл бұрын
@Ben Wilson wow, i really appreciate the detailed answer :o d it makes perfect sense, now i know where to start. Thanks a lot for replying and pointing me in the right direction, it means a lot.
@maxie6990
@maxie6990 3 жыл бұрын
The link is dead?
@benqwilson
@benqwilson 3 жыл бұрын
Hey Nguyen! I had to temporarily remove them from Artstation and forgot to update this link, thanks for pointing that out! They are available on gumroad in the time being benwilson.gumroad.com/l/maeEZ
@kyra_kyra_
@kyra_kyra_ 3 жыл бұрын
wooow so cool
@osman3d
@osman3d 3 жыл бұрын
Just amazing, thank you very much for sharing!
@hocinetazani6364
@hocinetazani6364 3 жыл бұрын
Really nice job ;)
@lucasannunziata
@lucasannunziata 4 жыл бұрын
Thanks so much for sharing these techniques ben! I learned so much from this video
@gogwon5139
@gogwon5139 4 жыл бұрын
Thats incredible!
@mikegentile13
@mikegentile13 4 жыл бұрын
Great where can I get the nodes?
@benqwilson
@benqwilson 4 жыл бұрын
Sorry for the delayed response. Colour variation is up on my artstation www.artstation.com/benwilson/store
@rekcneb
@rekcneb 4 жыл бұрын
what i didn't expect to find, but hoped for entering "substance designer color" into the searchbar. awesome work & presentation - thank you!
@javieralaiz9572
@javieralaiz9572 4 жыл бұрын
Superb. Packed of interesting and usefull stuff. Can't wait to try the nodes!
@edgeextrude
@edgeextrude 4 жыл бұрын
You’re a madman, I love it
@kaikizzle
@kaikizzle 4 жыл бұрын
It's unbelieveable how deep you can take on colors and how "easy" it actually is after understanding the procedure. Thanks man!
@MaxPuliero
@MaxPuliero 4 жыл бұрын
YES! finally someone expose this topic in a proper way. thanks.
@tjalle199
@tjalle199 4 жыл бұрын
Very informative, nice stuff Ben!
@cowholy3031
@cowholy3031 4 жыл бұрын
Thanks , this really helps
@JeremyEstrellado
@JeremyEstrellado 4 жыл бұрын
Nice work Ben!
@benfrese3573
@benfrese3573 4 жыл бұрын
Visit what, Ben? Good job though :) Greetings from Germany, B.
@benqwilson
@benqwilson 4 жыл бұрын
Ah your too quick for me! Links are now added =)
@benfrese3573
@benfrese3573 4 жыл бұрын
@@benqwilson Congratulations on releasing your own plugins, that's amazing. Hope you're good and keep it up.
@benfrese3573
@benfrese3573 5 жыл бұрын
Hey Ben! Nice work, as always - never expected anything less from you and your portfolio blew my mind. Have you seen this crazy voxel based physics engine? kzbin.info/www/bejne/l3LKh4aKp9aBhcU I hope you are good; sending much love and mad respect from Germany, Boris <3
@marcelvanlierop
@marcelvanlierop 5 жыл бұрын
Superb! A passion project :)
@AnnaGlin
@AnnaGlin 5 жыл бұрын
woww great job!! I'd love a game in that style :)
@gogwon5139
@gogwon5139 4 жыл бұрын
It literally says in the title samorost -_-
@AnnaGlin
@AnnaGlin 4 жыл бұрын
@@gogwon5139 I know, I played it, that's how I found this thing ... I meant this specific diorama style
@miagifodder5599
@miagifodder5599 6 жыл бұрын
supoib
@maddin5000
@maddin5000 6 жыл бұрын
\(◕o◕\✿) I want a Samorost Game like that... Mixture of 2D and 3D. stunning...
@Miyauchi
@Miyauchi 6 жыл бұрын
This is freaking awesome! Thank you so much!!