I Created a Game using Minecraft
6:09
I fixed Minecraft's Progression
4:38
Giant Bossfight Showcase
2:46
3 ай бұрын
Combat Shrines
1:00
3 ай бұрын
Loadout Datapack Showcase
0:59
3 ай бұрын
Loot Chests
0:21
4 ай бұрын
Peak Game Balance
1:00
4 ай бұрын
Burst Crossbow
0:27
4 ай бұрын
Entity Fishing
0:43
4 ай бұрын
Пікірлер
@Levee-kx6ul
@Levee-kx6ul 11 күн бұрын
Rlcradt does this too. Cool idea
@itsshammcold
@itsshammcold 15 күн бұрын
for a datapack this is insane!
@lowchlna
@lowchlna 17 күн бұрын
this looks sick
@Houndnwolf
@Houndnwolf 18 күн бұрын
At this point, just play a different game.
@l_zy194
@l_zy194 21 күн бұрын
Its just binding of Isaac
@wasp795
@wasp795 21 күн бұрын
but minceraft so it’s cooler
@sebastianclifford2869
@sebastianclifford2869 22 күн бұрын
Pog VidioGames
@Respear
@Respear 22 күн бұрын
videogame
@realisaiah
@realisaiah 19 күн бұрын
no way is that respear
@marcelburdon9795
@marcelburdon9795 26 күн бұрын
Surprised you went for guns instead of a fantasy vibe, but I must say I like it! Looking forward to updates!
@budged
@budged 22 күн бұрын
Trust me when i say that the guns will make sense once i implement the lore into the game..
@marcelburdon9795
@marcelburdon9795 21 күн бұрын
@@budged i’m looking forward! good luck!
@sebastianclifford2869
@sebastianclifford2869 26 күн бұрын
Pog
@8pigsYT
@8pigsYT 27 күн бұрын
Looks awesome!
@totamelinda9381
@totamelinda9381 27 күн бұрын
Will you make an 1.21 version of level mc?
@kaysakuhitoshi507
@kaysakuhitoshi507 27 күн бұрын
I love your datapack!!
@scottrastyles2592
@scottrastyles2592 28 күн бұрын
Lots of great work here dude, even though I don't vibe with some changes, but you have done lots of great work, and it looks very professional
@MichaelOnaeko
@MichaelOnaeko Ай бұрын
pls make it a mod that would be lovely
@joshuamaving4401
@joshuamaving4401 Ай бұрын
Love the idea, especially the new Enchants, watched the video with the Giant Boss and it looks awesome! Keep up the good work!
@logosking2848
@logosking2848 Ай бұрын
so he turned minecraft into a straight up RPG. cool
@rowanstree8499
@rowanstree8499 2 ай бұрын
Skill levels seem like a horrible idea for a sandbox game about being able to play it however you want. Quests seem like an ok idea, but i do like those mobs. As for the loot chests randomly spawning, maube make a small underground house generate which has loot chests like those, but otherwise i dont like that idea. Enchanting is perfectly fine the way it is, especially since maxing out your gear wasnt really how the devs intended you to play. I think the enchanting system would be a cool way to add ON to the enchanting system, but shouldnt replace it. those new enchantments are pretty cool.
@enxivityo
@enxivityo 2 ай бұрын
Does a sandbox game really need progression?
@rowanstree8499
@rowanstree8499 2 ай бұрын
some progression is good but making it the focus of a sandbox game is silly
@mine
@mine 2 ай бұрын
this is great
@kazimango
@kazimango 2 ай бұрын
I thought ur dead
@DeMooniC
@DeMooniC 2 ай бұрын
Needing a "skill level" to be able to use a tool or weapon at all is kinda stupid af imo and sounds like a cheap tedious and unatural mechanic. Like, it just doesn't make sense. Why would you need skill to learn to use a freaking stone sword? It would make more sense is if you could use the stone sword always no matter your level, but if your skill level is too low, you simply don't take full advantage of it, so it makes less damage and the cooldown is longer, for example. Being completly unable to use the stone sword as if it was some kind of super complex weapon is just stupid imo, it's just a sword made of stone lmao Same with everything else, a bow for example. Instead of not being able to shoot a bow if you don't have enough skill level it would be much better if you could always shoot the bow BUT the lower your skill level, the more time it takes to load an arrow, the worse the precission and the more durability you consume with each use. Yeah, I know this is way harder to implement, but it makes way more sense and is less annoying. The mining chests idea is cool, but personally I don't like the fact you find random chests, it feels way too "plugin" and artificial. Instead, I think it would be much better and original if instead of stumbling uppon chests, you found something like a "geode" block, that takes very long to break and once you break it drops a bunch of random ores depending on it's rarity (since geodes are just rocks with minerals inside, this makes sense) Cuz like, why would there be a freaking chest inside stone? There's a reason buried shipwrecks chests don't generate under stone and they generate under sand, gravel or dirt. The block I would use for it would probably be the same block MC uses for the outer layer of the big amethysts geodes, "smooth basalt". Though you could use different blocks for the different tiers, or they could all use the same texture and it could be a surprise whether you get shit or good loot.
@budged
@budged 2 ай бұрын
All of this was planned but wasn't possible. Firstly, the geode idea is similar to my initial plan, but custom blocks aren't possible in datapacks. Second, the making tools sluggish was the initial plan but this is a Datapack, not a mod. And that simply wasn't possible back when making it. Though.. The new 1.20.5 update changes make it possible. If i return to this datapack i will update it, though i am currently too burnt out on this project to work on it.
@DeMooniC
@DeMooniC 2 ай бұрын
@@budged alr alr I understand sorry if I was a bit rude, tbh I don't know much of what is or not possible with datapacks lol
@donierz
@donierz 2 ай бұрын
Looks amazing
@tftc97
@tftc97 2 ай бұрын
Making it so you can't use a stone pickaxe because you don't have a high enough level is not good game design no matter how much you twist it it should be like you mine it slowly but the higher level you have the faster you can mine it
@Yurie13
@Yurie13 2 ай бұрын
look! it's one of those "I fix minecraft" videos.. that actually made the game worse.. same old tedious and annoying "features" kek
@SoulBlazerX
@SoulBlazerX 2 ай бұрын
You just made it worse, no offense
@roxlnn1034
@roxlnn1034 10 күн бұрын
nah he made it better ⭐️
@SoulBlazerX
@SoulBlazerX 10 күн бұрын
@@roxlnn1034 explain how
@The_Deep_Blue
@The_Deep_Blue 2 ай бұрын
this seems cool but i still feel like i'd end up getting bored with minecraft survival regardless (probably just because i prefer terraria for survival and minecraft for being in creative to build stupid shit) i do appreciate that you didn't just make this just "minecraft but terraria progression" though
@hyperkun
@hyperkun 15 күн бұрын
Terraria has conquest progression and executes it masterfully Minecraft was about survival back in Beta or so, but ever since beds and all the other bs like all this easy loot in structures it tries to mimick Terraria doing very poorly so, even though they should strive to do both survival and conquest in one
@wydua2049
@wydua2049 2 ай бұрын
I think level blocking you from performing an action is bad design. Experience levels should make you better at such thing and also performing such thing shoul slowly increase your skill aswell. On top of that even the summonning thing should be able to every player because, let him die. Just notify the player that this low level is not advised to fight yet. But u can try
@budged
@budged 2 ай бұрын
The first criticism is not really true, It doesn't block the player from mining such, just limits the amount of things you can mine. Though if you are talking abt fishing and farming, I do kinda agree. And your second suggestion is already planned. The level limit was there to stop low level players from using up all of the high level shrines, but it isn't relevant as I'm working on a system that lets them respawn.
@TortafritaNinja
@TortafritaNinja 2 ай бұрын
Mojang if they forked 2 minutea a day
@ultimate_pleb
@ultimate_pleb 2 ай бұрын
Immediately no
@chiknurat
@chiknurat 2 ай бұрын
this would make an amazing gamemode, something like hardcore called story mode or something
@JuhoSprite
@JuhoSprite 2 ай бұрын
3:20 man I thought his nose was comically large here but that was just his skin from the neckline looking similar to the nose part😭😭😭
@SkippyZii
@SkippyZii 2 ай бұрын
Pretty cool boss fight! I like how intense it is, especially by that music ;)
@snowwyplays
@snowwyplays 3 ай бұрын
This is actually so cool! This data pack seems like it'll be a lot of fun
@snowwyplays
@snowwyplays 3 ай бұрын
This is actually insanely good! Great job man!
@RoyBoy_i3c
@RoyBoy_i3c 3 ай бұрын
thegrindneverstopsthegrindneverstopsthegrindneverstops
@theb3stgam3ing79
@theb3stgam3ing79 3 ай бұрын
This is an awesome video I hope this gets popular!
@plucikatka6771
@plucikatka6771 3 ай бұрын
NICE
@jaumsilveira
@jaumsilveira 3 ай бұрын
Good content
@BigOrangeYT
@BigOrangeYT 3 ай бұрын
This is awesome!! How has this not blown up???
@Think.Learn.Grow.
@Think.Learn.Grow. 3 ай бұрын
you're good
@Echoprogrammer
@Echoprogrammer 3 ай бұрын
Would you mind working on a larger datapack with me?
@budged
@budged 3 ай бұрын
I am unfortunately not available, since I'm taking a break from making datapacks
@vxzcvz
@vxzcvz 3 ай бұрын
just needs some movement gear and this could be really fun
@boreddragons
@boreddragons 3 ай бұрын
Remember me when your famous
@boreddragons
@boreddragons 3 ай бұрын
DUDE YOUR TOO UNDERRATED ONLY 68 SUBSCRIBERS?!
@botondzoltannagy8849
@botondzoltannagy8849 3 ай бұрын
Literallly terraria style message. Very cool.
@BobbinRobbin777
@BobbinRobbin777 3 ай бұрын
Wow, the Poseidon / Zeus powers from the upgraded trident look BADASS!
@BobbinRobbin777
@BobbinRobbin777 3 ай бұрын
With some simple animations for it’s attacks, this could genuinely be an amazing boss-fight!
@tox1c_box
@tox1c_box 3 ай бұрын
this seems so fucking awesome
@harryvpn1462
@harryvpn1462 3 ай бұрын
Bullet hell minecraft
@WriggleNightbug
@WriggleNightbug 3 ай бұрын
pretty cool
@Catelixs
@Catelixs 3 ай бұрын
Yes there is boss music and effect sounds LETS GOO