Hi, I'm having a problem at minute 18:31 with the reorder3 node. even when i set the "output blue" to red, the blue value is still 0 and the alpha is 1. i tried resetting the feedback, but it doesn't change to -0.0033333. i followed the tutorial exactly two times with the same results. using version 2023.11760
@DeanCheesman23 сағат бұрын
You might need to change the pixel format of the reorder as well to make sure it's 32 bit RGBA
@tweetbleat48723 сағат бұрын
@@DeanCheesman ok, thanks. that worked, i had both constant3 and reorder3 set to 32bit mono.
@user-vk3wi2ui5s2 күн бұрын
Thanks for the amazing tutorial Dean! I was wondering if there's a way to join or interpolate fine and coarse rotation of the light to have a smoother effect?
@DeanCheesman2 күн бұрын
I’m sure there’s a way. I’m guessing it would be something like doing a modulus based on the division of 255 values that DMX can receive and sending that to the fine control.
@maladroit85203 күн бұрын
Where would I have to go (virtually or otherwise), or what courses would I have to take to learn how to do all this?
@DeanCheesman3 күн бұрын
You’re already there! It’s all pretty much available to learn here on KZbin!
@unveil77623 күн бұрын
Fantastic ❤
@DeanCheesman3 күн бұрын
Thanks!
@alinak_20233 күн бұрын
Thank you for your tutorial!!! I have trouble connecting null and geo, can u please explain
@DeanCheesman3 күн бұрын
Of course! By default a geo doesn't have a SOP input on it, but if you take a sop and drag a wire from its output and hit tab to see the operators, then choose a geo it will add the input for you and connect it.
@alinak_20233 күн бұрын
@@DeanCheesman thank u!
@赵亮-p3x4 күн бұрын
加油,未来肯定1w+订阅
@DeanCheesman3 күн бұрын
Too kind. Thanks!
@赵亮-p3x4 күн бұрын
发现了一个未来肯定会大火的大神,加油
@DeanCheesman3 күн бұрын
Thank you!
@skyex5 күн бұрын
The GLSL TOP is still in TOPs for the UV map. ;D
@DeanCheesman5 күн бұрын
Ha. Yes. Just don’t want to scare away the people who instantly turn off when they see code being written.
@skyex4 күн бұрын
@@DeanCheesman I hear that. A UV map is a great way to ease folks into it, though. It’s such a small amount of code! Here’s what I use: out vec2 uv_map; void main() { uv_map = vec2( vUV.rg ); }
@SamGarfield15 күн бұрын
Love this one. My phone wallpaper looks a lot like that but I paid like 3 bucks for it. Now I can make it myself and customize to my liking!
@PetitShya6 күн бұрын
Hi ! the old version TOP Constant no set resolution para, what I can do? have some parameter to replace? 🤨
@DeanCheesman5 күн бұрын
Help me understand a little more. Which TOP Constant/parameter? Maybe let me know the timestamp in the video where its not working the same for you and I can see if I can figure out a workaround.
@PetitShya5 күн бұрын
@@DeanCheesman is my fault, I mean in the TOP Constant node in out panel, my TD doesn't have this 【set resolution】option, In fact, this panel is completely different from your video, maybe difference version? I use TD 2023.11290 version. thank you bro!
@DeanCheesman5 күн бұрын
It’s definitely there in that version. A couple thoughts. Check that it’s a Constant TOP for sure and look under the “Output” tab in your parameters. Make sure you don’t have the little target toggle clicked on the parameters (that would only show parameters that have changed). Maybe one of those is it?
@PetitShya4 күн бұрын
@@DeanCheesman I find It only appears on older versions, I will try on the old version again, Thanks bro.
@MechBullRodeo6 күн бұрын
Great technique, clearly explained! Just discovered your channel man, but I'm already a fan
@DeanCheesman5 күн бұрын
Awesome, thank you!
@jimdeblock7 күн бұрын
Lovely work again. Been experimenting with something similar but you clarified a few things for me. Thank
@DeanCheesman7 күн бұрын
Awesome. Glad to hear it helped!
@gravel.travel9 күн бұрын
So fun. Now I have to go buy a bunch of shit. Haha
@guillots13 күн бұрын
Hi there! great tutorial. I'm having a little problem when i connect the last null(4) with the text1 node. The numbers appears at the bottom left of the render. I suppose its not taking the information of the blob tracker. (im using the non-commercial version of TD). Do you have any tip? thanks! =)
@DeanCheesman13 күн бұрын
Hey thanks for following along. Two potential reasons I can think of. Did you convert your blob's u and v to x and y positions by multiplying by your height? Also did you make sure that your column names in null4 are exactly "x", "y", and "text"?
@harman46869 күн бұрын
having the same problem, even after the suggested solutions
@harman46869 күн бұрын
I think I found a solution, change your position value to fraction aspect from pixels in the text sop
@guillots8 күн бұрын
@@DeanCheesman I think I found the error. I did the tutorial again from blobtracker and I think I had forgotten to multiply by the height of my video (1280). Thanks!
@user-wo1pi9yp2sКүн бұрын
i think i found the solution, 14:30 in this video, make sure you have dragged your null3 to chopto
@jimdeblock14 күн бұрын
good stuff. thanks Dean. following! I'll have a think about suggesting another technique for your next tutorial