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@rboto7738
@rboto7738 2 ай бұрын
The mistake I was making was selecting the previous sketch (sketch #3) and converting it to a construction line, Instead I needed to select the seed for the mirror in sketch #4. This mistake kept me from being able to use the closed loop selection when creating the loft. I'm glad I worked through it as I was just about to give up. It was a little hard for me to fallow with his setup in that dark theme.
@jacklam5658
@jacklam5658 3 ай бұрын
Thanks a lot ! Before watching your video, I didn't realize loft can be used in this way! Jack Lam from HK
@mohamadsadeghghalenavi5177
@mohamadsadeghghalenavi5177 7 ай бұрын
Very slow 😢
@abhirmalhotra5103
@abhirmalhotra5103 8 ай бұрын
once the split line is patterned, delete the face around it, use 3d sketch and convert entities to form a sketch of the split line surface. delete the surface and use surface fill and pattern 30 times. easy peasy lemon squeezy
@oadamo
@oadamo 9 ай бұрын
thank you, was having trouble with closed loops until i watched this.
@deisterminer
@deisterminer 11 ай бұрын
Thank you awesome video!
@john90473
@john90473 Жыл бұрын
For those having trouble, make sure that after you select a close loop you make sure that the loop end points are in the same place by dragging the green points that appear onto the same location
@sethukrishnadas1559
@sethukrishnadas1559 Жыл бұрын
Very useful.. thankyou 😊
@Faeythful
@Faeythful Жыл бұрын
Thank you sir, trimmed my hole and now I've got a smooth surface!
@danthedesigner
@danthedesigner Жыл бұрын
I'm happy my video helped!
@my-days-co
@my-days-co Жыл бұрын
thanks you, love it!
@danthedesigner
@danthedesigner Жыл бұрын
You're welcome 😄
@damianhans5463
@damianhans5463 2 жыл бұрын
Highly informative surface texture design methods on SW.
@danthedesigner
@danthedesigner Жыл бұрын
Thank you!😄
@jonathan.varghese
@jonathan.varghese 2 жыл бұрын
Every time I try to do this, it says the loft can't be completed because it's self-intersection. I just can't get it to work when there's an adjacent edge. Any thoughts?
@unfetteredawesomeness
@unfetteredawesomeness Жыл бұрын
Yeah, I'm facing the same problem
@robinj6997
@robinj6997 9 ай бұрын
Did you right click and choose "selection manager" -> "closed loop"? @5:40 I had the same problem and it solved it for me
@ayazexp2812
@ayazexp2812 2 жыл бұрын
cool tutorial thank u :)
@TooTallToby
@TooTallToby 2 жыл бұрын
Nice Job Dan - I like this technique!
@nhattruongho2924
@nhattruongho2924 2 жыл бұрын
Thanks for your tutorial
@Whoareyouimyoo
@Whoareyouimyoo 2 жыл бұрын
Thanks for this demonstration please keep producing how to make other textures.
@designmaking9604
@designmaking9604 3 жыл бұрын
kzbin.info/www/bejne/qHyxdp2bg7WNj7c
@kandasamyrajan
@kandasamyrajan 3 жыл бұрын
Thanks for the excellent video. These type of video's are very rare in the KZbin.
@Whoareyouimyoo
@Whoareyouimyoo 2 жыл бұрын
Totally agree with you it is rare video showing how to make textures especially in Solidworks.
@Technoboy928
@Technoboy928 3 жыл бұрын
Nice tutorial, Have been looking for vids like this.
@shafayetjamil4392
@shafayetjamil4392 3 жыл бұрын
Actually, it was quite detailfull
@Luke_Newman
@Luke_Newman 3 жыл бұрын
Awesome video mate, when can we expect the next? great work
@danthedesigner
@danthedesigner 3 жыл бұрын
Thank you Luke! Do you have anything you'd like to see a tutorial on?
@Luke_Newman
@Luke_Newman 3 жыл бұрын
@@danthedesigner perhaps even more textures or patterns on surfaces. I’m always looking to improve my SW models so thank you pal 🙏 👍👌
@manelcubillo339
@manelcubillo339 4 жыл бұрын
Very good channel :-) I have a doubt, sometimes I load a FBX model, a car for example, it loads well ... with all its parts, but I can't put independent materials on each part, all the parts always catch me a single material and the same one for the whole model .. I'm a little lost with this .. sorry.
@achillemeyvis7890
@achillemeyvis7890 3 жыл бұрын
Select everything and pres material and then unlink material.
@danthedesigner
@danthedesigner 3 жыл бұрын
First, right click on the top level part in your scene tab and select unlink material. If that doesn't work, check to see if all of the parts are listed in the scene tab. Sometime when importing an FBX or OBJ, the parts may merge into one solid. To fix that, try adjusting your import settings or use the "Split Separate Objects" tool. Good luck!
@권찅
@권찅 4 жыл бұрын
Where is the turorial2!??
@jonransley6023
@jonransley6023 4 жыл бұрын
I don't have add geometry, or backdrop round, do you know where else it could be?
@ana13toro
@ana13toro 4 жыл бұрын
Go to models and you´ll find the different geometries and backdrops
@rijasmp4348
@rijasmp4348 4 жыл бұрын
thank you so much
@biogears11
@biogears11 5 жыл бұрын
Thank you for this tutorial! When is part 2?
@FeelsGoodMan
@FeelsGoodMan 5 жыл бұрын
ok I just got keyshot and I'm an ultra newb . Where can I locate the default lighting so I can move it from above my object to below my object. My object is a ceiling louvre so I need the lighting from below.
@danthedesigner
@danthedesigner 5 жыл бұрын
I'm not quite understanding your question, could you elaborate for me to better understand/answer your question.
@LinYu-888
@LinYu-888 5 жыл бұрын
I wish I could use the example to explain it.