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@AidenCorvas
@AidenCorvas 4 күн бұрын
You neee to come back and make videos. I would love a dang tutorial on this one for sure.
@AidenCorvas
@AidenCorvas 4 күн бұрын
Love the video. I know it’s old and you don’t make them anymore but I’m still a bit confused about the sensors and stuff that are between the poles to delay the auto arms. Any tutorial video on this?
@interslicer
@interslicer 3 күн бұрын
The sensors work like this: storage sensor set to empty or not empty linked to a count sensor set to 1/2. the count sensor is linked to the next auto arm in the line AND a delay repeater (set to 15) which is ALSO linked to the next arm. When the item is placed on the platform the storage sensor triggers and makes the count repeater (which was 1/2) go 2/2 which triggers the arm/delay repeater on the next platform. The arm is turned off, and once the delay is over the arm turns back on. this gives enough time for the item specific arms to grab the item off the tall platform before it continues down the line. When the item is removed, the storage sensor triggers again but that only triggers the count to go back to 1/2 and nothing else happens. Hope that helps, there’s some extra explanation in the description
@AidenCorvas
@AidenCorvas 3 күн бұрын
@ thank you good sir. If I can try it and have issues I’ll let you know. Really thank you. Always have problems with the sorter like that. Usually put the main line as a whole going on like a high tick delay and the side ones pick up what’s in front of them but it doesn’t always work and the side arms miss the item moving it back to the end of the line causing me to have to sometime send the item back multiple times.
@interslicer
@interslicer 3 күн бұрын
@@AidenCorvas my save file is also linked in my channel under Posts if you want to look at the original yourself. good luck!
@williamddougans
@williamddougans 6 күн бұрын
Please update this to have 1 xl canister per resource
@Sjohof99
@Sjohof99 7 күн бұрын
Are you in creativity mode... or you just a have a forever hovering jump pack 😮
@interslicer
@interslicer 6 күн бұрын
its creative mode for the videos so that its easier to see/understand, but the world was made in adventure (survival) mode originally and duplicated just for the video.
@freedomforimps
@freedomforimps 8 күн бұрын
im working on a storage that automatically fills itself and half of it is done and already filled. The amount of astronium used to fill the storage is crazy and i only have the cheap ressources right now. I hope ill get it done eventually without giving up. I mean its gonna take ages for Lithium to be completely filled up. Its crazy
@vic1542
@vic1542 12 күн бұрын
Very impressive build, how long did it take (including things like getting resources and planning)?
@interslicer
@interslicer 12 күн бұрын
honestly i dont really remember, but just this part (not the main sorter) was probably something like 20-30 hours.
@flexor_4042
@flexor_4042 13 күн бұрын
How to make such large flat surfaces, it somehow bothers me, and I don't know why...
@interslicer
@interslicer 13 күн бұрын
go to any of the waygates and use a leveling block nearby, then just keep that smooth surface when expanding
@flexor_4042
@flexor_4042 13 күн бұрын
@interslicer Thanks you! I try it soon.
@raindrop8766
@raindrop8766 16 күн бұрын
This is great-amazing even-but it's overkill because you can just have huge amounts of solar arrays placed upside-down on soil platforms stacked above the gateways at the poles. This however looks a lot more fun. Sorry if that sounded a bit mean. I had no intention of writing it like that.
@JuanMena-x6u
@JuanMena-x6u 17 күн бұрын
think we can get a save of the sorter?
@interslicer
@interslicer 17 күн бұрын
drive.google.com/file/d/1SZMnpox9pVSRy5vlkMlbXAnEaTY37Vkj/view?usp=sharing just uploaded it for you
@Liofa73
@Liofa73 20 күн бұрын
If you use an extra large platform C and put Chen lab at one end, two large storage (the roof shapes ones) in the middle, you can put full medium gas canisters on the large storage and still have space to spare for your iron and carbon. The Chemlab automatically selects the right gas if you set the canisters to output. No need for any fancy automation.
@beargrizzly6897
@beargrizzly6897 22 күн бұрын
Would love to know your pc specs. Especially the ram size?
@interslicer
@interslicer 22 күн бұрын
Intel(R) Core(TM) i7-9700K CPU @ 3.60GHz 32gb ddr4 rtx 2080
@beargrizzly6897
@beargrizzly6897 22 күн бұрын
@@interslicer Thx! 🤗
@khakiwolf4146
@khakiwolf4146 28 күн бұрын
Can you please explain how the Counter and Delay Repeater work on the Auto-Arms? I built a similar sorter but the arms grab the resources too quickly to be sorted. I found your video and figured that a Delay Repeater would work somehow, but the Storage Sensor tells me I cannot use it on the Tall Platform and needs to be on a compatible storage. So right away I was blocked. Can you please explain how it works?
@interslicer
@interslicer 28 күн бұрын
well to start, theres a bug (or at least there was) with the tall platform where the storage sensor wont see it until you pick up the tall platform and place it again after that (or using other platforms) the sensors work like this: storage sensor set to empty or not empty linked to a count sensor set to 1/2. the count sensor is linked to the next auto arm in the line AND a delay repeater (set to 15) which is ALSO linked to the next arm. When the item is placed on the platform the storage sensor triggers and makes the count repeater (which was 1/2) go 2/2 which triggers the arm/delay repeater on the next platform. The arm is turned off, and once the delay is over the arm turns back on. this gives enough time for the item specific arms to grab the item off the tall platform before it continues down the line. When the item is removed, the storage sensor triggers again but that only triggers the count to go back to 1/2 and nothing else happens. Hope that helps, there’s some extra explanation in the description
@garikovich7650
@garikovich7650 29 күн бұрын
Please let me download the save
@interslicer
@interslicer 17 күн бұрын
drive.google.com/file/d/1SZMnpox9pVSRy5vlkMlbXAnEaTY37Vkj/view?usp=sharing was just uploaded
@qloustau
@qloustau Ай бұрын
Hi thank you for this wonderful video, Is it possible to do a tutorial on your different connections of repeaters, timers and others? I watch the video many times but I can't get the train to go back and forth
@interslicer
@interslicer Ай бұрын
the station has a delay repeater and count repeater set to 1/2. when the train enters the station, the delay repeater kicks off (15 cycles) and then triggers the count sensor to go to 2/2, which triggers the outbound connection to the station telling the train to leave. on the far side the last rail post has it's pin going allllll the way back to the station (using a button or two in the middle to extend the range of the wires) so when the train reaches the far end, it triggers the station which calls it back. it ALSO triggers the count sensor which is at 0/2 (aka 2/2) from when the train left, so it gets set to 1/2 ready to send the train out again when it gets back thats the cycle. the count sensor is there so you can turn it on and off, without it it would run non stop. with the count sensor i have a separate button set which will make it go 0/2 at the wrong time, making it when the train hits the station it goes to 1/2 and doesnt trigger the departure of the train. hope that helps
@qloustau
@qloustau Ай бұрын
@@interslicer that's exactly what I did but during my tests I only put one wagon in addition to the locomotive. So for information it only works from 3 train length
@ronmcpeak915
@ronmcpeak915 Ай бұрын
Honestly with your skill you should start trying out tutorial videos with this. The new DLC around the corner it could really boost your channel with the influx of players. I'm a returning day 1 player still needing little tips and tricks to improve and expand my base. Hopefully we see more in the future🤘
@interslicer
@interslicer Ай бұрын
i may make a return with glitchwalkers dlc, but honestly i suck at content creation and im mostly just sharing my builds if i havent seen anything like it appreciate the support though, you never know!
@ronmcpeak915
@ronmcpeak915 Ай бұрын
@interslicer honestly you deliver well and this build and your gas sorter has already been integrated into my build! The best of luck to you though!!!
@Tim-Stryker
@Tim-Stryker Ай бұрын
Good God, man. How many hours did this take for you to set everything up? Not just the tracks but the machines & everything?
@interslicer
@interslicer Ай бұрын
honestly i dont really remember, but just this part (not the main sorter) was probably something like 20-30 hours.
@Tim-Stryker
@Tim-Stryker Ай бұрын
@@interslicer From everything shown in this video, I would have thought at least double that. I really liked this game at first, wanted to keep liking it, but the tedious nature of picking one item up at a time, placing it into your very limited space backpack, then transferring it one at a time into whatever you were placing it in & doing that over & over & over just got to be way too monotonous for me. Even with the prospect of eventual automation, just to even begin to set that all up meant endless picking up of one item, putting here, x 10,000 & that just really killed it for me. Unless I missed some key thing & am misunderstanding it. Anyway good job on the setup & the dedication you gave to accomplish this.
@NikoTheFox
@NikoTheFox Ай бұрын
May I ask for further clarification on how you set up so that the input auto-arms only work 50% of the time?
@interslicer
@interslicer Ай бұрын
copied from another comment i made: sure, so you know how the arm timing is done with a count repeater (set to 1/2) to turn the next arm in the line off when a new item comes on to the prior storage platform, and then also a delay repeater which turns the next arm back on after the short delay? for the splitter just connect the 2 organic and quartz arms to the count repeater but NOT to the delay repeater (3rd arm that moves to smelter keep the same as others with delay repeater turning it back on). without the delay repeater the quartz/organic arms turn off when an item comes on to the platform but not back on. then for the next item they turn on but not off. so every other item they are on which gives them a 50% chance of smelting or skipping. you can see it working in another view here: kzbin.info/www/bejne/jICoXndtipmHgrM
@Tinhow
@Tinhow Ай бұрын
Wtf is that smelter?
@interslicer
@interslicer Ай бұрын
its portable smelters on one side of an extended platform, the smelters sit outside of the auto arm circle, but since its on the same platform it grabs smeltable materials before the arms can move them
@rensocruz1866
@rensocruz1866 Ай бұрын
Avoid all this work and simply create railway to the North or South pole where the sun is always shinning. Create soil ground above the node to place solar panels upside down. Connect solar panels to railway. The railway will supply power anywhere you run it. Power 100% of the time.
@waronignorance2442
@waronignorance2442 2 ай бұрын
I know this is old but can you set it for when an extractor turns off it turns on 1 near by???????
@interslicer
@interslicer 2 ай бұрын
maybe, but i dont think that works out to any more units extracted than if you ran both from the start
@waronignorance2442
@waronignorance2442 2 ай бұрын
@@interslicer ahhhh, have you ever tried to remove an entire planet (obviously not the alien structure)
@Daz86.
@Daz86. 2 ай бұрын
This reminds me when i figured out in command and conquer just spamming $100 machinegun men and charging bases was pretty effective.
@Meerz69
@Meerz69 11 күн бұрын
yo this almost made me tear up. c&c general was a game of my childhood. thanks for the memories...
@DasIllu
@DasIllu 2 ай бұрын
I made a sorter with rails. I thought it would be simpler to replace the "conveyor" arms with a few separate carts with a large active storage. You see, i need "simple" 😀 Also, while unloading multiple resources at once, the train offers an increasing through put.
@CosmicPlayz-xx8ev
@CosmicPlayz-xx8ev 3 ай бұрын
This is genus and it’s very handy for a base on Calidor
@loving_vincent
@loving_vincent 3 ай бұрын
This whole thing is awesome!
@aresdread2113
@aresdread2113 3 ай бұрын
Amazing build, im trying to recreate it in my play through and im having trouble understanding the logic gates and splitter. Could you down how the splitter and delays work in laymen’s terms?
@interslicer
@interslicer 3 ай бұрын
see if this helps kzbin.info/www/bejne/jICoXndtipmHgrM
@aresdread2113
@aresdread2113 3 ай бұрын
@@interslicermaaaan thanks I feel so dumb for not checking the rest of your channel. I hope you make more amazing automation builds
@interslicer
@interslicer 3 ай бұрын
@@aresdread2113 dont feel dumb, that video is unlisted :P
@CosmicPlayz-xx8ev
@CosmicPlayz-xx8ev 3 ай бұрын
Me after seeing this: oh what an idea why didn’t I think of that?(edit1: also you deserve all of the subs in the world)
@dannyfuller3394
@dannyfuller3394 3 ай бұрын
I can't get the tall stands to right.All of my items are just going crazy on them.Landing where they don't need to be
@meritfocus
@meritfocus 3 ай бұрын
very cool
@sammy5576
@sammy5576 4 ай бұрын
Can you explain the diagonal?
@interslicer
@interslicer 4 ай бұрын
the auto arm grabbable area (the two circles) are actually cylinders in 3d space that go from the ground level up to about tall platform height when the arms are placed normally (on a regular platform) by tilting the arms 45%, you also tilt those cylindrical areas so that an arm placed NEXT to the large storages can reach them, when ordinarily the arms would have to be in line with the storages. so it just lets you grab and place items to the side rather than needing arms in the middle
@whozyourdaddy
@whozyourdaddy 4 ай бұрын
Do you actually hit a point where you need this many resources for something? After unlocking pretty much everything except for a few of the platforms, I kind of felt like this game fell apart and there was no reason to continue. Never even visited all of the planets. I had a lot of fun through the first 40 hours of the game and then, all of the sudden, it kind of felt pointless. 😕
@Alepap.
@Alepap. 4 ай бұрын
This is a masterpiece All the cables perfectly routed too 👌👌👌
@Daeon108
@Daeon108 4 ай бұрын
Very cool sorter! Never occurred to me to raise the resources up on tall platforms!. The only thing i dont like about these mega sorters is that there is no resource recall. I dont have anything as grand as this but i do have mine setup to return resources to the primary base when i exhaust a medium can/medium storage on a medium t-platform. Always liked the idea of being able to build what i want within a very small walking distance. Also i get no overflow in part because i run the line slower and use a pair of arms to sort for each resource. I also "wake" the arms up prior to the resource arriving which also is key. Prevents that case where you get the weird fast arm/slow arm situation due to game gremlins. Took forever to figure that one out and gummed up my conveyors more times than i care to recall.
@ludwignaversten9274
@ludwignaversten9274 4 ай бұрын
how do you sett up everystation so the cart stop and load and then continue?
@w.d.gaster1660
@w.d.gaster1660 4 ай бұрын
How do I get the train to start again once the station is cleared?
@w.d.gaster1660
@w.d.gaster1660 4 ай бұрын
Nvm. figured it out
@energyjtww
@energyjtww 5 ай бұрын
In the process of combining this with kzbin.info/www/bejne/n3rHZaqseMp9e5o (an area that produces every resource). Main line will transport all items in a circle, go through a "quick storage" in base, then back. Had to put the auto smelter area as a separate branch so that when the items make a full circle I won't drain quartz and organic to nonexistent levels. Also threw on an outlet auto arms for each resource that pumps them out on the main line just after the storage if set to on. There is an auto print area that can pull a few items from the line that will allow for auto prints i have setup. Right now I am having trouble with the secondary automation. Attempting to have a wall of power switches to each resource to pump them out on the main line. Unfortunately my issue is I keep clogging the line too much (more than one item on the platforms). Once I get every aspect fully play tested in creative I will be pulling the trigger for my main save.
@Frankdogcp
@Frankdogcp 5 ай бұрын
go to school for engineering, sir, you have a gift
@macdaddyo7970
@macdaddyo7970 5 ай бұрын
would love to see if you were able to increase the maximum extractors your sorters can handle! fingers crossed you post another vid lol
@Game_Blox9999
@Game_Blox9999 5 ай бұрын
With the XL resource canister coming in the next update, this can be a bit more compact.
@crasymuse
@crasymuse 4 ай бұрын
As far as I can see, 200pcs canister are used j this video. Do you mean it is going to be a bigger one soon?
@Game_Blox9999
@Game_Blox9999 4 ай бұрын
@@crasymuse You mean the 400 capacity Large Resource Canisters? Yes, he uses the large resource canisters, but that's because he made this _before_ the Roadtrip update. This update added the Large Rover Seat B (not related) and the XL Resource Canister, and the latter of the two is _huge!_ The XL Resource Canisters have a capacity of up to 2,000 nuggets of any one resource, the largest storage capacity to date! To get that capacity, you'd need a storage like this one, but now it can be compacted to a single XL Platform A!
@crasymuse
@crasymuse 4 ай бұрын
@@Game_Blox9999 Unbelievable! Such volumes drive me crazy 😀
@masterofnone9651
@masterofnone9651 5 ай бұрын
Noob here and new to Astroneer. I can't seem to replicate your sensor setup for the auto arms. Is it the storage sensor attached to the storage platform (set to empty / full). Then count sensor stacked on top with pin to the delay sensor attached to the next in line auto arm? Also storage sensor is not valid when I attach it to the storage platform.
@interslicer
@interslicer 5 ай бұрын
With a count repeater set to 2, and with one of two charges primed when the platform is EMPTY (I just use a button to set the count to 1/2), the storage sensor will trigger when an item is put on the platform or taken off, but the count repeater only triggers half of those times. When the item is placed on the platform the storage sensor triggers and makes the count repeater (which was 1/2) go 2/2 which triggers BOTH the arm directly and the delay repeater (which also goes to the arm) on the next platform. Then the item is removed, the storage sensor triggers again but that only triggers the count to go back to 1/2 and nothing else happens. Hope that helps, there’s some extra explanation in the description theres a bug with the platforms where the storage sensor isnt recognized if the platform hasnt been moved in the same game session, so after you load in you have to pick up the platform and put it down before the storage sensor works as expected. if you dont move the platform first it looks attached but is really just floating in mid aid and connected to nothing (and will stay floating there if you move the platform after the sensor is "attached"
@masterofnone9651
@masterofnone9651 5 ай бұрын
@@interslicer thanks, I appreciate the reply. The logic on the count repeater is just escaping me. So I set all my input storage platforms with a storage sensor set to empty / not empty, and laid a delay sensor at 25 ticks on top of each which I then connected directly to the next auto arm in the line. This provides enough of a delay on the unfiltered auto arms in the conveyor system to allow the filtered storage auto arms to collect any resources as applicable. Obviously much slower and seems to work if I have all auto arms on the same sequenced delay, and all starting in the off position. So the initial signal when a resource is placed on the platform triggers the on position on the unfiltered auto arm after the delay and then the empty platform triggers the unfiltered auto arm to turn off. I haven't overloaded this setup as yet, but will put it under some heavy testing soon. I'm sure the repeat counter will come to me eventually.
@masterofnone9651
@masterofnone9651 5 ай бұрын
@@interslicer and by the way, enjoy the design. Having to remove canisters for materials before was annoying. Your mock up is perfect. On my smaller scale set up I put a medium platform at the end that holds 8 resources at the ready. Helps me visualize what I need to grab and from where. Great design.
@interslicer
@interslicer 5 ай бұрын
​@@masterofnone9651 interesting. i had a similar set up during design, but the issue in that configuration is the delay sensor has to wait before the arm even turns on, and then again before it turns off. if you connect your storage sensor directly to the arm AND to the delay repeater, when an item comes in it will hit the arm on instantly, and then the delay will count down and hit it off. thats good but the issue is when the item is removed by the arm the storage sensor sends another pulse which instantly turns the arm off, and the delay then turns it back on again to fix that issue is where the count sensor comes in. with the platform empty, the count sensor should be sitting at 1/2. (you have to prime the count sensors with a button or something so that its half full BEFORE anything is on the platform). the connections go storage sensor to count sensor (1/2), count sensor to BOTH (need to T off the signal wire) the auto arm directly AND the delay repeater (set to 10-15), and the delay repeater also goes to the arm. item comes into platform, storage sensor trips the count repeater to 2/2 (aka 0/2) which triggers the arm to turn on instantly. also starts the delay repeater. arm moves the item, which triggers the storage sensor, which triggers the count sensor again, this time going from 0/2 to 1/2 and importantly NOT sending a signal. delay repeater runs out of time and turns off the arm after it moves the item.
@masterofnone9651
@masterofnone9651 5 ай бұрын
​@interslicer after some play time and figuring out these sensors I think I have it set up properly. I expected the storage sensor to trip whenever an item is taken on or off, but that doesn't seem to be the case when multiple items get on the platform. It's either empty or not empty. The not empty doesn't factor how many are taken off, it's still just not empty. How did you slow down the pace from the tall storage. Maybe I need to play with the delay a little bit. I have mine unloading directly from a rail station. Not sure if the matters.
@Visions_youtube
@Visions_youtube 6 ай бұрын
Blud had this vid in cinematic mode the entire time
@Visions_youtube
@Visions_youtube 6 ай бұрын
Was it worth it?
@no-oneishere2009
@no-oneishere2009 6 ай бұрын
Fantastic build man, great job. But how come C.O.L.E isn't used to boost the rate or resources being transported?
@interslicer
@interslicer 6 ай бұрын
good question. the reason is that while COLE makes the train move faster, it doesnt change how many resources are extracted from the ground. as long as the train has space for every resource thats been extracted the speed of the train doesnt actually change how fast resources are transported in total. it makes each trip go faster, but they carry fewer per trip. since you can only have one COLE i use him for trains i actually ride on
@no-oneishere2009
@no-oneishere2009 6 ай бұрын
@@interslicer ah thank you
@realsortaslugsgaming2119
@realsortaslugsgaming2119 6 ай бұрын
how do you get the platforms upside down like that?
@interslicer
@interslicer 6 ай бұрын
i made a + shaped section of dirt in the middle of the upside down and right side up platforms for them to sit on
@bjornford9775
@bjornford9775 7 ай бұрын
Thats cool, id never thought about using the tall storage for the arms usefull
@mariomironescumihai7793
@mariomironescumihai7793 7 ай бұрын
Can u make a video on how u setup your sensors to make the train automatic? Great video gave my lots of ideas ty keep it up man
@mikeyj3512
@mikeyj3512 7 ай бұрын
This is absolutely ridiculous. I love it.
@Diantane
@Diantane 7 ай бұрын
Nice idea, but as soon as I saw you hover I realized that this was created in Creative mode.
@interslicer
@interslicer 7 ай бұрын
actually this was created in adventure mode and then i duplicated the world and turned on creative to make the video easier to make and understand. glad you like it!
@Phobos91
@Phobos91 7 ай бұрын
Maybe a layout should be posted. Would love to replicate this but not 100% sure how you did the diagonals
@connoisseur428
@connoisseur428 7 ай бұрын
Wait hold on. THATS NOT IN CREATIVE IS IT? holy cow man
@thomasfx3190
@thomasfx3190 8 ай бұрын
Wow. This deserves some kind of award. Well played.