Earn a LIVING selling GAME ASSETS
11:44
UNITY ScriptableObject Basics
13:55
Пікірлер
@flip-OG
@flip-OG 30 минут бұрын
Love this man..
@Norchis
@Norchis 2 сағат бұрын
I love you! I’m so glad you’re posting I can’t express it even
@Norchis
@Norchis 2 сағат бұрын
Love it! Could you please confirm for me that this wouldn’t be ideal game asset? You would delete the faces you don’t see from inside, right? Also, how would you transfer it to unity? Would you be baking the colors? Noob questions 😊
@muqdadlinux1677
@muqdadlinux1677 17 сағат бұрын
that's so cool Awesome! 🌹
@DontRunSean
@DontRunSean 20 сағат бұрын
idk why but lowpoly models are my favert thing to see and make myself. but im slow af makeing things but thats fine
@juleswombat5309
@juleswombat5309 20 сағат бұрын
Excellent, I think I will have a try at some Pistons
@erikelbe5315
@erikelbe5315 23 сағат бұрын
Are you Swedish?
@beardyluke
@beardyluke Күн бұрын
Amazing! great job!
@Bald_Panther
@Bald_Panther Күн бұрын
Hi. Why are you using version 4.0.1 and not LTS 4.2 or 3.6?
@random_precision_software
@random_precision_software Күн бұрын
Any change of you doing a 30 min tutorial video of the main things we need to know on blender?
@somestuff7550
@somestuff7550 Күн бұрын
Awesome!
@farukdis2454
@farukdis2454 Күн бұрын
Great Work 👏
@ilijastjepanovic2975
@ilijastjepanovic2975 Күн бұрын
How would be the script in Unity or Godot to walk with the left stick and rotate the Torso with the right stick. Should the legs and torso be separated in Unity/ Godot and also the armature or all stay together?
@hldfgjsjbd
@hldfgjsjbd Күн бұрын
If you want separate control, it’s best to have separate parts
@DerAua
@DerAua 3 сағат бұрын
You could also watch a tutorial on IK, inverse kinematics. But you would only need this in case you want to have a flexible deformation with a humanoid. For mechs it's probably best to keep the parts separate. Then you can also "destroy" them by replacing them with a "destroyed" part (like a stubby arm or something, thinking of something like earthsiege 2 where they used a partially see through texture, too).
@TheFlumpySquid
@TheFlumpySquid Күн бұрын
that's so cool
@nadiaduplooy8185
@nadiaduplooy8185 Күн бұрын
THE best tutorial for beginners... By far! Thank you so much!
@alann6476
@alann6476 4 күн бұрын
genius
@sabklitinov
@sabklitinov 4 күн бұрын
This what i looking for years
@alann6476
@alann6476 4 күн бұрын
BRILLIANT
@Throughthebiblewithpoetry
@Throughthebiblewithpoetry 5 күн бұрын
Applied the mirror modifier to the torso initially but when I go to rotate the leg out it does not separate like yours does what am I doing wrong and I hope I phrase this question right way
@ТимофейРусанов-ы2ю
@ТимофейРусанов-ы2ю 5 күн бұрын
I liked the video, but through out the whole video i was thinking: "What is the game theme?", why a sort of a space marine fighting knights in woods". So i think the setting of the game is lacking.
@Imphenzia
@Imphenzia Күн бұрын
It's a time travel back in time to correct a broken time line, that's why you are overpowered with a weapon against knights, and in sequels it'll be different time epochs to visit for varied enemies and bosses.
@plautus-jc8be
@plautus-jc8be 5 күн бұрын
good video
@IndieGameJunkie
@IndieGameJunkie 5 күн бұрын
This was extremely helpful and helped my understanding of unity and the scripting side of things!
@ripsy
@ripsy 6 күн бұрын
how do u export a rigify rig into unity? im having major issues, like missing head etc
@ziritix
@ziritix 6 күн бұрын
In PalettePainter v3.3 you can create and change palette items in realtime, also you can set roughness/metallic/clearcoat/emission for each color square.
@AlenaCGI
@AlenaCGI 6 күн бұрын
wow, really nice software for lowpoly texturing, ty
@1q2w2w2q1
@1q2w2w2q1 6 күн бұрын
where can i find it?
@AlenaCGI
@AlenaCGI 6 күн бұрын
@@1q2w2w2q1 itch or website
@AlenaCGI
@AlenaCGI 6 күн бұрын
@@1q2w2w2q1 on software site, can’t put links in comments
@davidaragon5464
@davidaragon5464 6 күн бұрын
In minute 9:54 what do you say b,v,p,d? because this command join with the limit of mirror and I can't do it
@davidaragon5464
@davidaragon5464 6 күн бұрын
alt+b
@澟刀澟刀
@澟刀澟刀 7 күн бұрын
이 영상을 볼 수 있는 ..행운이 있음에 감사하게 생각합니다. GOOD!
@hldfgjsjbd
@hldfgjsjbd 7 күн бұрын
How candies and fruits make sense in this game? Come on.
@blorpix
@blorpix 7 күн бұрын
DAD! WHAT YOU DOING?! 😂😂😂
@gameclips5734
@gameclips5734 7 күн бұрын
I never get tired of how fast you can make these models and still make them look good!
@blorpix
@blorpix 7 күн бұрын
I love your vids, do you Think you could make a very simple tutorial on How you made unfair rampage?
@ghostcloudmusic6867
@ghostcloudmusic6867 8 күн бұрын
At 1:13:30 ish you lower the pelvis and all the other parts stay the same but for me when I lower the pelvis all the bones above tilt backwards as if my character is doing the limbo instead of keeping the back straight. Anyone have a clue what's going on?
@lucasd6880
@lucasd6880 8 күн бұрын
Towards the beginning when he is shaping out the hull, how did he smooth it out when he was moving sides and vertices? For example 2:07
@Naveenfootballcr7
@Naveenfootballcr7 8 күн бұрын
Where to download texture
@durvesh007
@durvesh007 7 күн бұрын
Check Description
@Mars-333
@Mars-333 8 күн бұрын
The link to palettes is not working. Is there a way to quickly generate your own color palette?
@lonnybulldozer8426
@lonnybulldozer8426 8 күн бұрын
You definitely fake these videos, viz. you make the model beforehand, then try to recreate it in 10 minutes. I.e., you are a fraud.
@nickb1930
@nickb1930 8 күн бұрын
is this some kind of joke or what?
8 күн бұрын
I thought you had go for the Spin tool for the candy cane.
@whilefree
@whilefree 9 күн бұрын
For those of you who can't find auto mirror and loop tools in blender 4.2, navigate to get extensions tab, and install it from there. Then you'll have it in the addons folder. It will ask you to allow internet access the first time you get there. If so, after you allow it, close and reopen your blender and the get extensions search will start working. Thanks for the great tutorial by the way. I love you content Imphenzia.
@LOC-Ness
@LOC-Ness 9 күн бұрын
What is a palette texture?
@Imphenzia
@Imphenzia Күн бұрын
It's a texture that just has colors on it instead of drawn surfaces, so the colors are used to colorize different polygons by placing the UV islands on particular colors.
@arielcastrocedeno5788
@arielcastrocedeno5788 10 күн бұрын
6:25 how can I find that amazing soundtrack you created?
@Imphenzia
@Imphenzia Күн бұрын
Thanks! It'll be released on the steam page as a soundtrack for about $2-3 :)
@arielcastrocedeno5788
@arielcastrocedeno5788 Күн бұрын
@@Imphenzia let me know when
@dantesbytes
@dantesbytes 10 күн бұрын
dope af bro
@kostyayeremenko7904
@kostyayeremenko7904 10 күн бұрын
wow!
@gabrielemarino1360
@gabrielemarino1360 10 күн бұрын
I would add vignette or subtitles to anyone who's speaking in that moment. Another huge improvement could be a character selection with different starting stats/weapon and unlockable levels/characters completing a specific mission. It give that sense of progression and accomplishment
@jigneshghelani3559
@jigneshghelani3559 11 күн бұрын
great video it's so amazing to see your work from 0 hr to 400hr. and helpful tips for us I wise you made a course and tutorials on this to so we can learn too.
@Imphenzia
@Imphenzia 11 күн бұрын
Hey, I am working on a big course just as I am writing this. Glad you like the video - thanks for taking the time to comment. Oh, I will make more videos from the process to as everything was recorded =)
@Jesg0un
@Jesg0un 11 күн бұрын
Thank you for the excellent tutorial video. It was really helpful for a beginner like me 🙂
@Imphenzia
@Imphenzia 11 күн бұрын
Glad it was helpful! Thanks!
@GartiOG
@GartiOG 11 күн бұрын
bro i bought it from your website and it has less animations then the unity store please update it.
@Imphenzia
@Imphenzia 11 күн бұрын
Sorry about the delay on that, it's different on the website because I need to update the UE version too, but please drop me an email at stefan at imphenzia dot com and I will send you the animations meanwhile!
@GartiOG
@GartiOG 11 күн бұрын
@Imphenzia sure I'll send you an email in a bit 😊 thx
@arnoldguhan8086
@arnoldguhan8086 11 күн бұрын
I played the demo on steam and instantly notice that the player has no diagonal fire but arrow guys have targeted heat seeking arrow, there where certain scenarios where the entire screen is blocked by boulders in the foreground and there is no system to recuperate or grace time to adjust after taking a hit, it's especially hard with razor blade cause if you get locked by them in any scenario, it's instant death. I find the damage as in the amount of damage the player takes is disproportionate at times and there is a slight delay to fire weapon when player bumps into an enemy but the enemy has no hesitation in attacking and when you use the settings menu, the sound(sfx) from waterfall seems to be attached to it's object, so as a headphone user, the entire/majority of that sfx could be only heard through the left side .Overall it's a really good game if it's polished and add more health kits. If you love Contra, you'll like this game.
@Imphenzia
@Imphenzia 11 күн бұрын
Hey, thank you very much for your feedback! I originally had diagonal fire but opted to remove it for 2 reasons. The game is not a dual stick game so aiming is directional using only one input which means that diagonal fire would also move the character while firing diagonally. It could be solved by either making it a dual-stick control game, or mouse aim, but then you would want full 360 aim control and I gathered that it would have peoples slow down and stand and snipe each enemy at a distance rather than jump right into the action - so this is why there is no directional fire. I had to allow up/down so you can create new paths in the destructive world. I agree about the damage system, a more consistent damage model with an invulnerability period would be more rewarding. I will also tidy away any foreground block that could be blocking the view, I know what you are referring to - there is one block in particular =) Thanks once again!
@arnoldguhan8086
@arnoldguhan8086 11 күн бұрын
@@Imphenzia It's alright if the character moves while firing, it adds more to the fast paced dynamic firing or you can introduce a button to hold as a stand option but would ruin the fast paced nature of the game. It doesn't have to be 360 or precision mouse fire, just as an option. It's just that arrow enemies care fire in any direction but the player is restricted to either up or forward fire, so if an enemy is on a ledge, player has to jump and fire at the right moment but the enemy can snipe a lot easily. Thank you for replying.
@vampireteddygram720
@vampireteddygram720 12 күн бұрын
Very nice stuff man! You are pretty funny as well! Subbed.
@tism-02
@tism-02 12 күн бұрын
can I just say, you are an absolute inspiration for myself and many others. To make what you made in the time you had is beautiful and gets me excited for my own journey in game development. thank you.
@Imphenzia
@Imphenzia 11 күн бұрын
Thank you so much for your kind words!! I am always excited if I can help inspire people on their own journeys. Good luck and make sure to enjoy the journey and have fun!
@theoilygoosestudio2109
@theoilygoosestudio2109 13 күн бұрын
This was a great vid - I tried getting the localization package it was looking good but got a bunch of errors - I think I'm stuck on my current project (old bespoke versions of various packages) so I ended up writing my own - but the spreadsheet technology is fantastic and the fallback fonts I didn't know. Thanks!
@Djanck000
@Djanck000 13 күн бұрын
How have you made the waterfall? Is there a video of you making it?
@Imphenzia
@Imphenzia 11 күн бұрын
I have no video on it yet, but it has all been recorded so I need to find some time to edit a video to describe how it was made.
@Djanck000
@Djanck000 10 күн бұрын
​@@Imphenzia Dude, you're the real deal. Thank you for the content and thank you for the knowledge.