Low Poly Old Face in Blender 4.x - ep. 131
46:47
Modular Dungeons in Blender 4.x - Ep. 129
1:00:20
Earn a LIVING selling GAME ASSETS
11:44
UNITY ScriptableObject Basics
13:55
UNITY MonoBehaviour Basics
25:30
10 ай бұрын
What Makes HOLLOW KNIGHT So Great !?
25:42
Пікірлер
@CharlieFleed
@CharlieFleed 4 сағат бұрын
do you delete comments?
@DaweHammer
@DaweHammer 4 сағат бұрын
I have a tip for you in UE5 regarding cloth physics with thickness. To prevent the front and back faces from penetrating each other, you need to create a proxy mesh without thickness that sits on top of the thicker cloth. Then, set the cloth physics to this proxy and paint the influence. Once you're done, you can apply the physics to the actual thick mesh, and there won’t be any penetration issues. I’ve been using this technique on my own character. BTW I find about this by accident and you will not find any mention about it anywhere or at least i didn’t.
@Gijz74
@Gijz74 5 сағат бұрын
Great to see how many things go on in the background and the things you had to overcome. Fun to watch and also quite educational.
@bjornterlegard
@bjornterlegard 7 сағат бұрын
Impressive to see a dev with so many hats! Best of luck with sales!
@Exponerad
@Exponerad 8 сағат бұрын
Amazing doesn't quite just cut it. I'm honored to have been offered this video and the content included in it. You gave me alot of valuable insight in the development of my coming games. Thank you so much for the effort you put in to this video. And your game looks and sounds amazing! Incredible work!
@utodbz
@utodbz 9 сағат бұрын
Hope you can release a template for this type of game, I'll definitely buy it.
@cmjinkins
@cmjinkins 11 сағат бұрын
Hey, nice work! I learn a lot from your videos. Sorry if this has already been asked and answered but why don’t you use the rigify add-on?
@gordonbrinkmann
@gordonbrinkmann 16 сағат бұрын
Hi, you can use Dyntopo and mirror your sculpting. But not with the Mirror modifier, there is an extra option in the sculpt tool properties where you can check on which axis you want to mirror the sculpt.
@JeraWolfe
@JeraWolfe 17 сағат бұрын
Amazing, as always. This one is worth the long form video. I learned a lot.
@zackhoudache9539
@zackhoudache9539 18 сағат бұрын
Hi from Algeria love your work
@JunkAnims
@JunkAnims 18 сағат бұрын
this helps a lot
@shibuthomas6384
@shibuthomas6384 21 сағат бұрын
Nice, are u planning to release this on steam?
@ahaczewski
@ahaczewski 21 сағат бұрын
The classic way of rotating or moving parts of the mesh is importing them all into a single skely mesh and using bones to move them. That gives you all the tools the fun AnimInstance tools like AnimNotifies, etc. With Anim Blueprint you can easily control each bone programmatically, and in the end you have just a single, yet huge, mesh to deal with. The classic "unreal" way of exporting (from Maya) is that Y is forward, especially for skely meshes, and that gets corrected in the blueprint by just rotating the mesh... Yeah. For what you have and want, the easiest way would be to export with Y forward, and then in the blueprint parent all meshes of off a scene component that you rotate 90 to face X forward.
@abdullah4653
@abdullah4653 Күн бұрын
awesome and wonderful insights to learn from an expert👍
@joaorodriguesjr
@joaorodriguesjr Күн бұрын
This is really cool! One thing I always found that kinda spoils visuals is the "Bloom" effect on top of everything. It's like having a layer of Vaseline on the screen, washing out the colors and blurring the edges of objects. But again, great job on this game.
@lemmysnickers
@lemmysnickers Күн бұрын
Wish you showed a bit more on how you made the trees. I have followed the tutorial previously to seing this video, but never got the leaves to rotate individually....
@trumpsaloser
@trumpsaloser Күн бұрын
Hey bro I'll trade you my american citizenship for your sweedish any day. Word of advice, when you have a global audience don't say dumb shit.
@nickdevprod3667
@nickdevprod3667 Күн бұрын
This is what i call good i make game video
@othmane8587
@othmane8587 Күн бұрын
Amazing tuto
@ByteTaleStudios
@ByteTaleStudios Күн бұрын
Well done!!
@JaysonRyals
@JaysonRyals Күн бұрын
This is insanely impressive and inspiring to me. You earned a sub and new fan, I will be trying this game out.
@joe_ger
@joe_ger Күн бұрын
I love these spaceships.
@eFko_
@eFko_ 2 күн бұрын
Wow, just wow! Great job, man! Have you thought about reloading the gun? I was just wondering about the bullets flying back and forth😀. Anyway, great!
@vacantknight
@vacantknight 2 күн бұрын
this is really really well done, i am amazed by what you have made in just 400 hours, i have wishlisted the game also.
@bgildersleeve
@bgildersleeve 2 күн бұрын
Wish-listed!
@ОлександрБоровський-н1г
@ОлександрБоровський-н1г 3 күн бұрын
How did get this visual style, that's amazing. Could you please share which RP do you use in your projects. I can model cool things but in the Unity it looks absolutely terrable. That will be perfect if you can make video about post procesing and lighting in Unity, because I researced a lot and haven't find any of good tutorial on this topic. May be you can share your PP and lighting settings wich you used for this game. Thank you)
@michal4736
@michal4736 3 күн бұрын
Your channel and content are incredibly inspiring!!! Hopefully, soon I will try to do something similar on my own!
@Lusiogenic
@Lusiogenic 3 күн бұрын
Great video, thanks for sharing the story. It's always interesting to know what's happening behing the scenes.
@Luciferatw0rk
@Luciferatw0rk 3 күн бұрын
what a cool father , making games so his son could play more unique games
@owendeheer5893
@owendeheer5893 3 күн бұрын
Why Is this so inspiring?? I feel like trying my hand again at making my own game!
@abdullah4653
@abdullah4653 3 күн бұрын
wonderful work awesome you are gem
@isoverdg
@isoverdg 3 күн бұрын
Great tutorial. Awesome assets. 00:36:23 Very cuestionable top indeed 😄
@viral-jogoseletronicos5595
@viral-jogoseletronicos5595 3 күн бұрын
😮 that's an amazing game.... congrats for you 👏👏👏
@Digitalman65
@Digitalman65 3 күн бұрын
Fantastic looking game. Wishlisted, followed, and will purchase. Great video too. Thanks for the breakdown. So impressed with your skills.
@ssddsameshtdifferentdragon6188
@ssddsameshtdifferentdragon6188 3 күн бұрын
Ok, fine. You've inspired me..
@ejazahmad9189
@ejazahmad9189 3 күн бұрын
Will you be posting this game as a course? This is awesome
@alhu5514
@alhu5514 3 күн бұрын
3:53 how do you make the camera switch interpolate/smooth? Transitions="none"?
@egretfx
@egretfx 3 күн бұрын
very impressive
@cuntohaire
@cuntohaire 3 күн бұрын
This is my kind of game!
@mrzaphkielYT
@mrzaphkielYT 4 күн бұрын
Mad respect. I was doing something similiar, i mean to record every second of my project (i makeing it roughly 1 year~) to make one giga montage aaaaand i already at 200GB of content so yeah i stopped recording it anymore. :D
@Imphenzia
@Imphenzia 3 күн бұрын
Thanks! Cool that you started doing that too and impressive with a full year :O I recorded at 10 and 20 mbps so I ended up with 2.3 TB in these 400 hours. But I knew this was going to be a very scoped project because I am creating a course that focuses a bit of this development process.
@itodobien1396
@itodobien1396 4 күн бұрын
Thank you for doing this and publishing this. Love it
@Beehive66
@Beehive66 4 күн бұрын
Thanks I found this very useful.
@Asterixdagaul
@Asterixdagaul 4 күн бұрын
The beginning of your video looked very familiar 🤔 I am wondering if you had a tutorial that started similarly
@Imphenzia
@Imphenzia 3 күн бұрын
I am releasing a few videos on this topic.
@Roughneck7712
@Roughneck7712 4 күн бұрын
Unfortunately, if your game is successful, you will be sued by Nintendo who has a patent on jumping in games
@Imphenzia
@Imphenzia 3 күн бұрын
I would never stop to be surprised :)
@abdulhameedlawal8579
@abdulhameedlawal8579 4 күн бұрын
I love how you made this masterpiece in 16 days than i see other people make in 6 months
@Imphenzia
@Imphenzia 3 күн бұрын
Thanks - it's been a focused effort :)
@WelshGuitarDude
@WelshGuitarDude 4 күн бұрын
How do you make voice lines did you hire an actor
@Imphenzia
@Imphenzia 3 күн бұрын
Text-to-speech and then processed a lot to achieve a robotic style voice.
@chahak376
@chahak376 4 күн бұрын
Ohh 😯😮
@hephaistos4549
@hephaistos4549 4 күн бұрын
Hi I'm new here and it seems that you are really good at unity, sorry to say this but would it be possible to make a 3d little open world rpg game with monster, dungeons, quest etc.. of about the same quality as this?
@dallaspease2685
@dallaspease2685 4 күн бұрын
Oh dude. You are only limited by your imagination. If you have something in your head that you want to happen, you can make it happen. Stay curious and watch tutorials then work on some projects for yourself to build the skills, then you will probably know enough to work on what you desire. You will know enough to be able to quickly search for what you don't know along the way. Just let curiousity and a creative spirit guide you.
@Imphenzia
@Imphenzia 3 күн бұрын
I would love to do different games about this size and cover the development process of them!
@Imphenzia
@Imphenzia 3 күн бұрын
And this is a great reply!! I second this :)
@hephaistos4549
@hephaistos4549 3 күн бұрын
@@dallaspease2685 Thanks a lot bro, I'm recently interested in video game development, so I'm starting with Unity, well like you said, I'll watch IMPHENZIA's videos, and also I'll just let my imagination do what it wants, thanks again for your reply and have a nice day/or evening.
@vizdotlife
@vizdotlife 4 күн бұрын
This is awesome, thank you!
@Imphenzia
@Imphenzia 3 күн бұрын
Glad you like it!
@captainfrank3227
@captainfrank3227 4 күн бұрын
A+ I realy enjoyed this summary of the conception of your game!
@Imphenzia
@Imphenzia 3 күн бұрын
Thank you so much!