Holy shit the editing is so GOOD!! Shocked how you don't have more subs (+1 from me) Keep at it!
@SlyNuggetgamesАй бұрын
Looks awesome Please add horror elements too it
@imnugget8085Ай бұрын
Buggest indie game ever is Minecraft and if you cant guarteed to make 1 / 100 9f that u failed sadley cause ut took how many years to go BIG
@123chicken88Ай бұрын
Ok so I want to make a game it’s pretty simple it’s a rage claiming game where you drag the characters arms and legs to connect with rocks to climb up a mountain and I have no idea how to start can I have some help
@Lukros762 ай бұрын
Very useful tips, it's really easy to fall for these traps...
@Foxert-Presentations2 ай бұрын
How has this only 440 views?
@gerry60022 ай бұрын
Amazing video! Love the pacing and animations, this is some high-quality content! As a gamedev, I can't stress enough how important and valuable these points are.
@nalanhazzard2 ай бұрын
Your videos are really helping
@leticiaguiar2 ай бұрын
great video! thx for the tips
@saviolima78002 ай бұрын
Shit, I loved the art in this video, but this voice sounds like a llama with diarrhea.
@youareacoward84593 ай бұрын
Around 12 million dollars for a good one, but if you sell 1 million you get everything back + more. Money grows on money.
@VskutkuTrigen3 ай бұрын
The colors is weird design choice but its nice video cool. U cooked.
@ryanchattertonYT4 ай бұрын
Really great video thank you!
@gabrielnotgabriel95725 ай бұрын
Watched this thinking it was from a million subscriber channel. Great video
@Goofyahmc5 ай бұрын
How does one learn to make games like this? I know some python and a bit of Java. I don’t know how to do stuff like this or even start learning it
@Lukros765 ай бұрын
Usually it's best to start with an existing Game Engine, like Unity or even easier ones like Godot or Game Maker. There's a bunch of videos online on how to get started and the best thing you can do is make simple games, make many of them, even if they fail. You'll learn a lot and each one will help you in the future. A lot of them don't even need coding but since you have experience you might have an easier time with it.
@ChristianJulesCruto-bp6fe5 ай бұрын
It is possible to make game on iPad natively and release game in AppStore
@Lukros765 ай бұрын
There's not much you can accomplish with just an iPad outside of brainstorming and planning. Creating games usually takes a PC of some type.
@ChristianJulesCruto-bp6fe5 ай бұрын
Thank you dude appreciate it
@tonestar_5 ай бұрын
The awnser is nothing.
@akaithecreator74485 ай бұрын
I got a demo out in 5 months in Unity and it was my first real game. So there are exceptions.
@lordtimmy14726 ай бұрын
Money aside indie games just take a ton of time to make. But it is incredibly fun if you have the right team ;)
@Dr._Nicolas7 ай бұрын
this video actually made me not want to develop a game, fantastic, exactly what i needed.
@Galomortalbr7 ай бұрын
this guy uses Vampire survivors as example... that thing is a asset flip, you can buy them 25 dollars if you want to
@mkgames45397 ай бұрын
then a person come and said can you do me a prototype of Hearthstone for 50 bucks ....?
@gaswe92367 ай бұрын
Such a great video, very unfortunate it hasn't had more traction!!
@KordTaylor7 ай бұрын
Thanks! This his a great video for all indie game newbies and a great pitch for your company at the same time. Nice one! 🎉
@BrianHallmond7 ай бұрын
Do you want free accomodation on the Gold Coast in Australia for 6-12 months just to go balls deep on an original game? :D plus commission, food etc.
@BrianHallmond7 ай бұрын
How much to hire you for a full Bullet hell game?
@dancingdoormanable7 ай бұрын
Lots of kids think it's cool to have made something creative and when they lack SKILL they think they can simply BUY it. They claim to have ideas for new games, but lack the knowledge of what has been done before and often it's only a small twist on an existing formula. Even they could buy everything, they would need the skill to manage all the people involved and organize it into a concrete vision. To make matters worse, I think these cost estimates are on the low end. It might be because the estimates apply to people who do it for the love, are generally young fresh out of school and living on pizza. In reality the salaries vary as senior people are payed more then juniors and programmers make more then artists. Although gamedev pays worse of all IT sectors, for instance programmers get 1/3 more with a bank, they still need a house, a car and have to support their kids. Like many creative ventures, when you invest in gamedev you are probably going to lose money. At least by the opportunity cost, because you can't work somewhere else getting payed more. Often also because the venture goes bust as the money runs out, seeing no return on investment and the last few salaries will never get payed. I think Scott Galloway's quote is apt here "Follow your passion is something rich people say. Unless you're in the 1% and you get many signals you are, it's better to follow your talent" Doing gamedev as a hobby is great. In that case money is less of an issue and you could still get a hit. It's smart too, because stressing out about money lowers your intelligence.
@jdsims90648 ай бұрын
Years of one’s life
@PomuLeafEveryday8 ай бұрын
Eric Barone received funding from Chucklefish who were the publisher at the time, Eric eventually got publishing rights from them (maybe bought it off them or contract expired). But he did not spend 5 years on no money at all working on the game. Chucklefish tend to be one of the most generous of indie publishers when it comes to funding too.
@sukapow8 ай бұрын
6:07 I do recommend to do a unpaid development like Eric did bc people can see the passion in the work and they'll see something special about this project that you were working. There's a unique story why he/she development a game by himself/herself. Eric case was trying to get a job but overall, he made a good game. That's what you are trying to execute in the end of the development. Sometimes it's not a good idea to take people money like early investors. Money has a funny psychology on people mind. It's a comfortable feeling that you don't have to worried about it since you don't have to worried about money anymore. You can make a bad game and have a big kick starter campaign with a lot of money. Then you turned out to be a huge scammer that's something you don't want over your head. It's something most developers are afraid when they're released their product. It does happened in the industry. You do want to create stress but not too much bc you want to create a game early as possible so people will play it but with less bugs but you promised the people you will keep updating the game to make a better verison of it. That's why Eric is a multi millionaire and everyone should take a page from his development journey
@matissebriers50328 ай бұрын
Great and insightful video! Hope this channel gets the popularity it deserves.
@marcapouli78058 ай бұрын
To earn money I have to make a game, but to make a game I need money. No wonder why I still can't earn a cent after almost 10 years of game dev. I'm stuck in a loop 😅
@gamblerIX28 ай бұрын
Bull shit !!!!
@gsestream8 ай бұрын
nothing, its free, if truly independent. cant depend on money.
@aleksdeveloper6988 ай бұрын
Truth is majority of games never finish and if you are able to finish a game you are already ahead of 99%. A better video would be, "how to know if you will ever finish your indie game?"
@ConnorLKnox8 ай бұрын
I like your style, very unique. You're going places.
@sarerusoldone8 ай бұрын
1:59 don't think you can sneak that Dream Daddy past me!!!!
@PynnBailey8 ай бұрын
Am i the only one who does it for free?
@heartrobin7 ай бұрын
have you gotten much money from any games?
@PynnBailey7 ай бұрын
@@heartrobin haven't released. I keep chaniging my ideas :(
@BlakeGoGameDev6 ай бұрын
I get what he's saying but also there is a slightly different aspect when a solo developer makes a game where it's a blend of art and business. Investing free time in a project is different than quitting a job to work full time on something
@tobebuilds8 ай бұрын
Your explanation makes a lot of sense. Honestly, considering how price-sensitive consumers are, it's a miracle game development is profitable at all, considering how much human time cost it has.
@6IGNITION99 ай бұрын
I made an online multiplayer game in 6 hours. Well, it took another 6 hours to make the multiplayer server. And I spent 2 days fighting with the bloody AWS configuration. And the game got hacked in 15 minutes. But still. That's a bit less than a year! Some people played it for several days, which surprised me. I ran out of time during a game jam so I just made the simplest thing I could come up with. There's not a lot of multiplayer browser games (compared to other types of games) so there's much less competition there.
@Naiff.17 ай бұрын
Is there any video that inspired you ? , how many players played it .. thank you
@6IGNITION97 ай бұрын
@@Naiff.1 Probably like 50-100 people. So not a lot! But the game was full of activity for a few days, which was really cool. I only posted it on some niche Discord servers. The game had some serious bugs that needed fixing before marketing it harder, and I eventually lost interest and moved on to other projects. However I have posted other projects on Hacker News for example and got ~20,000 players in 10 minutes. So it's not so hard to get attention if you make something interesting.
@monkeypwners9 ай бұрын
Does it cost anything if you make everything yourself? Like what do you spend money on?
@mitsuhh9 ай бұрын
Software licenses. Computer parts. Source control to backup game data.
@MDude10 ай бұрын
Yooo turnip boy in 0:26 !!!
@lastspoil554710 ай бұрын
I'll stick to web development.
@ThousandairesClub11 ай бұрын
*Too Damn Big Worlds with half the content 👎 AC Mirage was mid but it had the perfect sized world and still not enough content 😂 I think every game should learn from Bully: Scholarship Edition* 👍