Thank you! Please keep going. Others will find your channel soon
@jonathanst-arnaud86662 жыл бұрын
Nice videos, thank you ! I love the background music its perfect
@DanyMaorMico3 жыл бұрын
Excellent guide, thank you very much! How do I configure the server IP after exporting the game? (on the client).
@gabesusman45922 жыл бұрын
Awesome video, how was the command line in the viewport opened @ 4:04? I've been looking around online and haven't been able to determine that yet
@gabesusman45922 жыл бұрын
nvm he said @ 7:58, use ~
@lamboking8able2 жыл бұрын
Should you build the game first or the server? and did you have any trouble with building server when plug-ins were installed?
@albertcleetus72413 жыл бұрын
Do More Videos.. About Multiplayer
@valentinf26582 жыл бұрын
Great tutorial. if you wanted to achieve the same thing but on LAN. Laptop 1 being the server and Laptop 2 being the client. Would you just have to put Laptop 1 IP address in the client game? If so that's what I did but it doesn't get into the server map from laptop 2. I'm not sure if it has to do with router, forward port and so on ... LAN isn't as straightforward as running client and server on the same laptop
@not_vdb00593 жыл бұрын
do i need a unreal engine source build for this? i can't see the server build target in my project
@Teo002 жыл бұрын
yes
@natiqalisyed65282 жыл бұрын
Hi, So I have a question to ask when I make this server target file and then I build my project, Unreal engine started building all the modules again and taking up more and more space. Is this normal? p.s. Then I again made another target file for the client, Now it's again started to build all the modules and taking up more space. Currently taking more than 250+ GB.
@demonitgames2 жыл бұрын
I have error when packing the server ERROR: Server targets are not currently supported from this engine distribution.
@ddjennison2 жыл бұрын
Doh! It was all going so well til I tried to package- "ERROR: Server targets are not currently supported from this engine distribution." Any ideas?
@Swyse2 жыл бұрын
You need to build the engine yourself from source. The source is on GitHub.
@Lameless2 жыл бұрын
Mine is Attribute 'SupportedPlatforms' is not valid on this declaration type. It is only valid on 'class' declarations
@shahmaarbaba5 ай бұрын
how@@Swysehow
@adammorrell95532 жыл бұрын
So, because it's a server it's automatically hosting a session that can be joined?
@hanarki19592 жыл бұрын
That's right nigga
@PunfuN.2 жыл бұрын
I cant see the players being replicated when I connect them, why can that be?
@DeNieeeD3 жыл бұрын
I'm using the third person blueprint and running into this weird issue. When I connect to the server with 2 or more clients, one of the characters gets "duplicated" for one of the other characters. So character A logs in, Character B logs in and sees two Character A's. If A moves the clone just stands there and A can't see the clone. Any idea what could be going on?
@isaacelinamspielberg57522 жыл бұрын
Thank you. Keep going. 💎💎💎
@GilbertoDesign2 жыл бұрын
Hello, very good tutorial! But when I test the server and choose more than one client, only one client gets to the server.... I cannot kinda make a multiplayer... do you have any idea of what I did wrong? Thanks in advance
@BaDHamisteR Жыл бұрын
Same problem here
@sletchammer42482 жыл бұрын
Hi, could you make a new video on now to to it in ue5
@sanamoawed95223 жыл бұрын
Can u add how to make dedicated server with rdp vps server free year from amazon