10 Dumb Mistakes Discovered By Gamers

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gameranx

gameranx

Күн бұрын

As long as people are making games mistakes are going to be made.
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0:00 Intro
0:41 Number 10
2:17 Number 9
3:35 Number 8
4:36 Number 7
6:01 Number 6
7:17 Number 5
8:24 Number 4
9:28 Number 3
10:50 Number 2
11:49 Number 1

Пікірлер: 354
@OtakuDeCarnitas109
@OtakuDeCarnitas109 28 күн бұрын
11:30 That dog is actually stock footage of one of the Dev's dogs. He was so still in the footage, he looked like a cardboard cutout. Sadly, after said footage was filmed, the dog passed away a few days later, iirc.
@FunbobbyJ
@FunbobbyJ 28 күн бұрын
But the dog lives on!
@x0b34rd4
@x0b34rd4 28 күн бұрын
​@@KyleRittenhouseIsGuilty. Genuine question: Is there a correlation between fleas and how still a dog sits?
@DrVenture45
@DrVenture45 28 күн бұрын
That adds merit to why the dog was included. Who doesn't love a good dog.
@jammjumble9928
@jammjumble9928 28 күн бұрын
That’s sweet
@danbardos3498
@danbardos3498 28 күн бұрын
I never even noticed the dog never moved lol
@logan_sunday
@logan_sunday 28 күн бұрын
#1 "I'll write something really weird and unsettling that way it's really obvious that I need to replace it..." Forgets for 30 years.
@wotwott2319
@wotwott2319 28 күн бұрын
in Bulletstorm, a whole dialogue from the main character, Grayson explaining a very key plot point at the end of the game just straight up doesn't exist, so after being accused of murdering Trishka's father he just stayed silent while doing a bunch of hand gestures and got Trishka to side with him lmao.
@galil5565
@galil5565 28 күн бұрын
That sounds like a feature to me
@dvdbox360
@dvdbox360 28 күн бұрын
i played that game i never remember this
@redmondartwork
@redmondartwork 27 күн бұрын
​@@dvdbox360 same. Never had that on 360.
@theshrike6428
@theshrike6428 28 күн бұрын
#10 doesn't deserve the spot there. Characters giving stuff to other characters has been consistently for decades one of the hardest things to animate, and when they do animate them, most of the time they look janky. This is not an error in the same way all the other entries are, this is just how it went, especially in the PS2 era.
@OhNoTheFace
@OhNoTheFace 28 күн бұрын
It is when they choose to put it front and center if the tech is not there
@MoostachedSaiyanPrince
@MoostachedSaiyanPrince 28 күн бұрын
I put most of the mistakes in the Silent Hill HD collection on Konami more than the devs that actually made it. If memory serves, Konami didn't even have the source code for the completed version of the games, as they had apparently lost them, so they only had builds that were incomplete. On top of that, they brought in an outside studio to handle the HD Remasters, which meant a team that was inexperienced with working on Silent Hill had to first COMPLETE the broken pre-release builds they were handed by Konami, THEN remaster them on top of that. I'm also pretty sure the studio was rushed by a release deadline that Konami had set in stone. TLDR: Konami had completely bungled the HD Remaster Collection of Silent Hill before it was even handed off to the developers.
@anonymousinfinido2540
@anonymousinfinido2540 28 күн бұрын
Same thing for mgs to be honest
@shinrailp1416
@shinrailp1416 28 күн бұрын
@@anonymousinfinido2540 HOnetsly surprised so many people seem hyped for these remasters or remakes from Konami at this point. They have a history of completely fucking up this type of stuff. And let's be honest the last 10 years are really not any sign of them trying to improve. Sure the new Contra is decent but that has a great developer behind it.
@anonymousinfinido2540
@anonymousinfinido2540 28 күн бұрын
@@shinrailp1416 true
@James-gj8rn
@James-gj8rn 28 күн бұрын
One that comes to mind for me is when Aliens Colonial Marines was missing one line of code and it messed up the whole AI (also not a mistake per se but Ryu Ga Gotoku Studio's still included a reference to Ryu Ga Gotoku Kenzen in Like a Dragon Infinite Wealth despite the fact that we never got Ryu Ga Gotoku Kenzan localised in the UK and US)
@proffessorX
@proffessorX 28 күн бұрын
It wasn't a line of code, it was a punctuation/spelling error, there was a period or comma in the wrong place iirc.
@iamskyfall
@iamskyfall 28 күн бұрын
I think that’s intentional since Kenzan is clearly getting and Ishin like remake.
@James-gj8rn
@James-gj8rn 28 күн бұрын
@@iamskyfall I hope so, i REALLY want it, more than you know
@NGMonocrom
@NGMonocrom 28 күн бұрын
# 10 across two games! How could you guys miss it? Phil, the character you showed in entry number 10 loses his arm later on in GTA: Vice City. Which is a prequel to GTA: 3. Here's the thing, yup! Wrong arm! He's missing one arm in GTA: 3, but loses a different arm in GTA: Vice City. *Oops!* Say it with me, _"Continuity is hard."_
@mantovannni
@mantovannni 28 күн бұрын
I have found a floating tree stump on RDR2 of all games right near the road on the Northeastern part of the map nearby to Marko Dragic's place. How to tell Rockstar games after 5 years?...
@iamskyfall
@iamskyfall 28 күн бұрын
A bigger mistake in FFVII is all of the characters appearing without mouths during the in-engine cutscenes. The characters actually do have mouths, but they are clipping inside of their heads.
@thanhuy2583
@thanhuy2583 28 күн бұрын
Fuck off. Copying someone else's comment to get some upvote? How the fuck can someone be this big of a loser?
@thanhuy2583
@thanhuy2583 28 күн бұрын
Copying someone else's comment to get upvote. What a massive loser.
@Windmelodie
@Windmelodie 28 күн бұрын
Hogwarts Legacy, I managed to get the dev_placeholderreward "item" after getting Sebastian, a companion who is not supposed to die, to die in combat during one of his quests. It's an item that can't be used or equipped and only has a warning triangle as its symbol, but it's really just a placeholder for an unlootable person who became lootable.
@AmodeusR
@AmodeusR 28 күн бұрын
They explained about the dog. Something about an homage for one of the dev dogs or someone else, because he died. I don't quite remember, but there's a reason for that.
@renamoda5450
@renamoda5450 28 күн бұрын
Kingdoms of Amalur is a pretty fun game with cool combat mechanics. I would love to see a sequel!
@FunbobbyJ
@FunbobbyJ 28 күн бұрын
I’ve been learning game development for about a year, and now I know how surprisingly easy it is to make mistakes like this 😅
@niceguy169
@niceguy169 28 күн бұрын
Number 9: Reminds me of my favourite bug I found as a game tester - partially my favourite because they left it in when they released it, so people can see for themselves. Nice and early, too. Star Wars: The Force Unleashed. First level you play as Darth Vader, stomping menacingly around Kashyyyk, the Wookie home world, hunting a Jedi hiding there. JUST before you get to his house, OVER his house were 3 TIEs: a TIE Fighter, a TIE Interceptor, and a TIE Bomber. Reminds me because almost similarly to this, floating almost on top of eachother, similarly none are the same. So I wrote up the bug report. They didn't remove them, they invisible-d them, they're still there! Approaching the cabin you have Wookiees running from there over a bridge towards you, if you Force Grip one and toss him ROUGHLY in that direction the game will auto-aim the toss so you blow them up. Two are so close they almost always blow together, rarely you can get all 3 with one Wookiee. (It's harder to tell now that they're invisible, but you see the explosion and ship parts). I have two theories, based on them still being there: 1) Throughout the level there's TIEs flying by off in the distance, maybe they're Copy/Pasted from these 3. 2) In the upcoming boss fight, the Jedi opponent Force Pulls TIEs down on your head like twice, and that these are them. This second makes more sense, except there's 3 of them, I think he only does it twice, also it's hard to tell but I think he only grabs TIE Fighters, and if you blow them up - I pretty much ALWAYS do, a proprietary pride thing - that doesn't interfere with this happening in the fight. Number 1: Why? Because the temptation is just TOO HIGH to resist putting something funny, the idea behind this is dark humour, making it super weird, making it as messed up as they can conceive. Placeholder stuff is supposed to be replaced, you can put whatever, it's only supposed to be seen by your teammates who are working on this game, possibly only people who know exactly who put that there and know the guy personally. People who would know the author isn't actually like that - funnier if the guy is the biggest nothing wuss around. It SHOULD get replaced by something real before any strangers see it. In the meantime, makes a warped inside joke amongst the developer team.
@JFDSmit-rm6tw
@JFDSmit-rm6tw 28 күн бұрын
ME:A had a lot of bugs, but after the updates it became a nice little time waster. Not on the same level as its three-parts, older sibling, though. But the player's ability to jump beats having to look for on-ramps and off-ramps and the Nomad beats the Mako.
@celestialstar5563
@celestialstar5563 28 күн бұрын
That whole marvel game was a mistake
@Herowebcomics
@Herowebcomics 28 күн бұрын
And Rock steady copied that mistake and made it worse!🫤
@xSymmetry
@xSymmetry 28 күн бұрын
Agreeable grunt.
@cassiebarber4669
@cassiebarber4669 28 күн бұрын
Getting platnum trophy was a mistake
@NadeemShekh-uy9zn
@NadeemShekh-uy9zn 28 күн бұрын
Suicide squad makes Avengers look good
@ginaran8921
@ginaran8921 26 күн бұрын
@@NadeemShekh-uy9zn i'm never playing either game, so i'll take your word for it xD
@thesephisloth1886
@thesephisloth1886 28 күн бұрын
Top 10 Top 10 lists of all time
@KyleRittenhouseIsGuilty.
@KyleRittenhouseIsGuilty. 28 күн бұрын
That’s not clever do better
@thesephisloth1886
@thesephisloth1886 28 күн бұрын
@@KyleRittenhouseIsGuilty. ok? it wasnt supposed to be clever. I would enjoy seeing falcons Top 10 of the Top 10 lists he has made. Weird responce
@TySama0
@TySama0 28 күн бұрын
The biggest mistake is the friends we made along the way. Find new friends, especially if your current ones are toxic.
@Farmehsutehcals
@Farmehsutehcals 28 күн бұрын
"One is silver one is gold make new friends but keep the old" " i have destroyed my enemies by making them my friends"
@devilzgaming8006
@devilzgaming8006 28 күн бұрын
*All my friends are toxic*
@JScotty4Reel
@JScotty4Reel 28 күн бұрын
The distracting physics on Aloy’s hair in Forbidden West. More well intentioned than dumb, but a mistake nonetheless.
@zackari
@zackari 28 күн бұрын
The forbidden franchise was un playable because the clipping hair issue kept taking me out of the game every time I moved
@WesMordine
@WesMordine 28 күн бұрын
Not the only thing they messed up in the second one. A shame, too. I really enjoyed the main game.
@ChrisFroemming
@ChrisFroemming 28 күн бұрын
The biggest mistake is not subscribing to Gameranx!
@BoyProfligate
@BoyProfligate 28 күн бұрын
You have a dash of feces on your nose
@korhol2065
@korhol2065 28 күн бұрын
Biggest mistake is subscribing
@KyleRittenhouseIsGuilty.
@KyleRittenhouseIsGuilty. 28 күн бұрын
Are you getting any incentives commenting this? Are you a employee or a eager fan?
@colletti914
@colletti914 28 күн бұрын
How do you have so many subscribers?
@ChrisFroemming
@ChrisFroemming 28 күн бұрын
@@colletti914 15 million views on KZbin shorts
@ledgicyt2929
@ledgicyt2929 28 күн бұрын
Im surprised that this isn't a top 100 because gamers will always find some mistake in a game no matter if it's a small thing or big thing.
@Jason_Bryant
@Jason_Bryant 28 күн бұрын
For the first one, having two characters interact precisely is actually pretty hard. Characters generally didn't touch each other much. Having two characters *both* interact with an object is really hard, or at least it was in the PS2 days of Vice City. The object has to be bound to the animation of one character, then switch to being tied to the other character. I'm sure they could have done better, but Vice City was a very big game for it's time, so it's not surprising this slipped through. I'm sure people noticed it at the time, but it wasn't that much weirder than other animation weirdness that popped up in games of the era.
@OhNoTheFace
@OhNoTheFace 28 күн бұрын
So, especially back then, have it happen off screen, Zoom in a bit more
@Jason_Bryant
@Jason_Bryant 28 күн бұрын
@@OhNoTheFace Mostly, games did that. However, it also looks weird it you see scene after scene in game after game where two characters "hand" something to someone, but you don't actually see them hand over anything. So after awhile, that doesn't seem like a great idea either. It's not that this is fine, just that it isn't much worse than everything else at the time. I remember a guy I worked with showing a scene from this game to an animator just so they could talk about how bad the walking animation was for a character. The animation in Vice City wasn't that bad, especially for the time, but a lot of things were clunkier than we're used to now. So things that were a little extra clunky back then are very noticeable now.
@editorrbr2107
@editorrbr2107 28 күн бұрын
The KOA kerchief bug is fixed with Re-Reckoning. I just finished that quest a few days ago, and then sold the item. (It’s a mauve handkerchief BTW.)
@KaladinStormBlessed190
@KaladinStormBlessed190 28 күн бұрын
man it would be so good if you add a link to the other related videos you said in the start of the video or add a tag to go to that videos, because is pretty difficult to find them, you have so much videos, this also aplies when you make a video which is like a part 2, would be so useful to have those tags so we can watch the other videos right after the one we are watching. thanks you very much, love your videos
@LegendaryDorkKnight
@LegendaryDorkKnight 3 күн бұрын
I know this is common knowledge for most, but I can tell you exactly how the first one happened. In a lot of games (especially older games), objects like guns or even food items are bound to the character holding them at the start of a scene or sequence. So passing on an object between characters was literally impossible to do in a cutscene. If you looked into the game's code, I can bet you that that gun is still bound to Phil's hand. They just stretched and moved the bind so that it's near Tommy's hand. This is also the reason why characters in games usually pass items just offscreen. Item in A's hand > A passes to B in a cut just out of frame > item bound to B's hand now.
@zachtwilightwindwaker596
@zachtwilightwindwaker596 28 күн бұрын
There's also a mistake in the European version of Minish Cap. In one of the figurines it mentions using a Fire Rod against an Ice Wizzrobe and there is no fire rod in the game. There is an image of the item hidden in the game and if you hack it in it just messes up the tiles and does not shoot fire.
@kalin6149
@kalin6149 25 күн бұрын
The sepheroth issue is way more than the gloves. Between the video and the in game sprites. There's the gloves, there's the floor checkering, the walls, and they're relative positioning in relation to the opening being behind them, then magically turned around.
@cellshade87
@cellshade87 28 күн бұрын
For number 5 FF7 continuity error with Sephiroth's gloves. I don't get how that could have happened? It would be understandable if it was a 2D animated cutscene. One animator accidently drawing without gloves while another animator draws with gloves but it's in 3D. Everyone involved with animating that scene should have been given the same copies of the 3D character model.
@landonewts
@landonewts 27 күн бұрын
Early in my first Starfield playthrough, I noticed a small space rock following my ship. I thought it was probably just a weird bug, but the rock stayed with me through almost the entire game, with all my ships, and through multiple game updates. Sometimes it was even floating above my ship when my ship was parked on a planet. I tried to shoot it, to no effect. I actually grew to love it, and named it Bob. I was sad when my pet space rock finally disappeared in NG+.
@ArcaneSorceror
@ArcaneSorceror 28 күн бұрын
For #3, EA is on the record for being okay with DELAYING that game by six months to 'let it cook more in the oven'.
@INikeAir
@INikeAir 27 күн бұрын
2:20 Bloodborne mention 2:21 Darksouls mention 3:33 Darksouls mention
@Dustemikkel_Rev
@Dustemikkel_Rev 28 күн бұрын
There's a funny one in Mafia 3. Your silenced DLC handgun has the silencer attached the wrong way. It really sticks out. The silencer kinda hangs in loose air, and it's pretty hilarious. Mafia 3 got patched to hell and back, but the magic silencer (and the borked weed minigame) was never fixed. Which makes me happy. I like my gravity defying magic silencer.
@maccarochelle5475
@maccarochelle5475 28 күн бұрын
I have to go back and check this out now haha
@GameOfDepth
@GameOfDepth 28 күн бұрын
I wrote on a pink handkerchief “I NEED A REAL ICON”.
@TuoDev
@TuoDev 28 күн бұрын
One I think of is Age of Empires II. It's such an old game at this point, but they still haven't fixed the moonwalking bug, and I love it :D
@TheBorf
@TheBorf 28 күн бұрын
Just saying, I enjoy Gameranx uploads no matter what. I watch these usually before I go to bed and they give my hope for a brighter future and a better tomorrow. So who cares if you've done similar topics before. I like and watch them all
@jacobdrolet4262
@jacobdrolet4262 28 күн бұрын
Amazing video gameranx of mistakes in video games,fantastic job.
@wattzupdawg6298
@wattzupdawg6298 28 күн бұрын
Falcon as always another banger I am sure I speak on most of the community when I say thank you for all your time and effort over the years.
@RC-ob8xb
@RC-ob8xb 28 күн бұрын
First one though, remember it couldn't be fixed on the PS2. There was no updating, it was just that complete at launch.
@blatherskite3009
@blatherskite3009 28 күн бұрын
There _was_ updating back then, pre-internet ... just not of the copy that you already bought! Bugs would get fixed and a revised master sent to the duplicators, so later duplication runs of the game would be a patched version. If a bug was particularly game-breakingly bad, then publishers would sometimes do a recall; telling people to return their bugged copy - physically, by taking it to a shop or mailing it back to the publisher - to get it exchanged for a fixed version. That only happened to me twice ("Harvest Moon: Back to Nature" on PS1, and "Project Gotham Racing" on Dreamcast) so it really wasn't common. The fact that I remember both of them (and what the bugs were!) is because it was such a rare thing.
@johnwright5179
@johnwright5179 27 күн бұрын
another one is when in either champions return to arms one or two when you defeat the last boss on the sea area cant remember which it is but you open a bunch of chest automatically and get a quest item in which sometimes a chest next to it will sometimes spwan a exploosive and destroy said quest item barring your progress
@Trekmaster47
@Trekmaster47 28 күн бұрын
It's actually extremely hard to program a character handing something to another character if you pay attention. It's usually done just barely offscreen. This GTA gun handover mentioned is actually one of the few handovers I've ever seen.
@tanujdhillon9949
@tanujdhillon9949 28 күн бұрын
Make a video on 10 old gem games
@proffessorX
@proffessorX 28 күн бұрын
Kerchief is the latter part of handkerchief so your pronunciation was spot on, Falcon.
@w_ghost5756
@w_ghost5756 28 күн бұрын
You could say that skull and bones was a mistake that was missed in this list. In the mass effect 2 and 3 weapons did get swapped in even if your character isn't allowed to use that weapon in cutscenes and putting a M8 avenger in shepherd hands instead of what ever weapon he/she has or was using before the cutscenes
@raisgamesnz325
@raisgamesnz325 28 күн бұрын
I wish you mentioned the mistake in Titanfall 2, where commander Briggs doesn't get in her Titan in Trial by Fire. It happens 1 in 3. It is hilarious, her Titan walking around with an open cockpit without her xD
@Dusk.EighthLegion
@Dusk.EighthLegion 28 күн бұрын
Funnily enough, the thumbnail reminds me of the greatest gaming mistake I ever made, when I first got an Xbox 360, I bought Skate, The Orange Box and the 2008 Hulk game. After playing Hulk: Ultimate Destruction, I was expecting good things from the Hulk game. I was genuinely angry that such a fantastic game could be followed by such utter drivel.
@Elwaves2925
@Elwaves2925 28 күн бұрын
Everyone knows they shouldn't make you angry, they won't like you when you're angry.
@NadeemShekh-uy9zn
@NadeemShekh-uy9zn 28 күн бұрын
We need a new Hulk game like the incredible hulk ultimate destruction game
@Dusk.EighthLegion
@Dusk.EighthLegion 28 күн бұрын
@@NadeemShekh-uy9zn The company who did Ultimate Destruction also made the first Prototype game, which is essentially Ultimate Destruction but with a lot less green and a lot more claret.
@12uniflew
@12uniflew 28 күн бұрын
Speaking of Dumb Mistakes @13:19 lmao..
@charleswillis7004
@charleswillis7004 27 күн бұрын
I'm not sure if this was ever covered but, in gta4 driving using the sat nav. Sometimes instead of making the 'bing bong' noise telling you to make a turn,it actually says the words "bing bong" I found that funny
@blindfire3167
@blindfire3167 27 күн бұрын
I never played 7 for longer than like an hour but have always seen the cutscene (don't remember if it's in the opening or not, I just remember it vividly as a kid before KZbin was a thing), but I was always told by my friends that Aerith was "Cloud's sister" or something, and color me surprised when I played 7 and it felt like they were being somewhat romantic in a playful way thinking they just went full on Sweet Home Alabama, and having how many damn people cheer their relationship on..... Definitely my weirdest video game experience.
@smashdriven1640
@smashdriven1640 28 күн бұрын
You should do a video on the top ten gameranx video mistakes.
@MrDarcyProductions
@MrDarcyProductions 28 күн бұрын
In Cyberpunk 2077 if you enter the abandoned apartment looking for the nearby tarot card before you're supposed to meet Takemura there, you get trapped and there's no way out except to glitch the game or reload a previous save. Also it's basically pitch black so it seems like you're just not seeing the exit but there isn't one
@wilbo_baggins
@wilbo_baggins 28 күн бұрын
Ctr has another mistake. On the eu version hit back on language select when you start up and enjoy the mess it cause. (Swapped boss heads in adventure mode, and no language aside from some dots and numbers)
@NadeemShekh-uy9zn
@NadeemShekh-uy9zn 28 күн бұрын
Avengers is a better game than suicide squad
@DrVenture45
@DrVenture45 28 күн бұрын
I thought for sure Starfield would get an honorable mention...and no, I'm not saying that as some hardened, Bethesda-hating critic. The mistakes that still remain in the game (despite the patches) have forced me into taking a hiatus. I commend anyone who's not only played the game multiple times, but isn't bothered in the slightest by some of those it's immersion-stifling flaws.
@rileywatts3067
@rileywatts3067 28 күн бұрын
I found a couple floating utility lamps at the top of some skyscraper in midtown in Spiderman 2. Real needle in the haystack moment for me lol
@SorcererLance
@SorcererLance 28 күн бұрын
[agreeable grunt]
@shoked99
@shoked99 28 күн бұрын
That was interesting thanks. I wish i could recall any others I've encountered.
@silencedchylde
@silencedchylde 28 күн бұрын
In Fallout 76, there's a random floating island with a truck near Uncanny Caverns... WAY up there. You can build on it, as far as I know.
@BigMobe
@BigMobe 28 күн бұрын
I could probably write a book on how many issues I've found in GTA Online, especially since it is a 10-year-old game but, it's like pulling teeth to get Rockstar Support to even acknowledge there is a problem when providing video evidence demonstrating it using multiple consoles within the same instanced game session and being as detailed as possible. For example not being able to put custom license plates on vehicles that normally would have that option, I eventually ask them to post an image showing that they aren't having a problem.
@nathninetyone
@nathninetyone 28 күн бұрын
I remember reading the AC7 dog was one of the programmers and they put it in to immortalise him.
@blatherskite3009
@blatherskite3009 28 күн бұрын
The dog was one of the programmers... Man, punctuation is _so_ important 🤣
@kenshinhimura6280
@kenshinhimura6280 27 күн бұрын
@@blatherskite3009 lol
@nathninetyone
@nathninetyone 25 күн бұрын
@@blatherskite3009 hahaha, ooops! That’s a very smart dog!!
@JudgeDredd-ew2xu
@JudgeDredd-ew2xu 28 күн бұрын
kingdoms of amalur is super bad a$$, I honestly didn't run into "many issues"
@danmorr9769
@danmorr9769 28 күн бұрын
some of these are probably because it caused some sort of bug or crash that they never figured out how to fix, just that if they left certain things in the game that it would work right, no choice but to shrug your shoulders and say "we tried, but its outside of our skill/budget to fix properly" lots of instances of these, most of the time they work out some sort of bypass or fix, but sometimes they're left with nothing but leaving partial or broken bits in the game because as a whole it works better
@mathewpoole3589
@mathewpoole3589 28 күн бұрын
Pal World, the collectables that were meant to increase your capture chance, actually lowered your capture chance.
@PrototypeSpaceMonkey
@PrototypeSpaceMonkey 28 күн бұрын
Well, it's still in early access so you're gonna get stuff like that. At one point I found an entire floating village of unused assets in the ocean at the edge of the map south of the fishing village. At first I thought it might be an easter egg, but they fixed it in the next patch.
@kacyboyd5844
@kacyboyd5844 12 күн бұрын
Ik in battlefield 4 on the giant satellite map there is a random button floating by one of the spawn points it says use if u get close enough but it doesn't do anything
@joels5150
@joels5150 28 күн бұрын
Bloodborne is pretty universally acknowledged as a masterpiece in gaming; and yet there are a ton of visual glitches, methods for getting to unintended locations, and ways to trick the AI into doing weird things (like manipulating the fog to prevent bosses from reacting at all while you carve them up). 🤷‍♀️ On an unrelated note, I’m gonna start saying “Penguin Yay One” in my daily life when good things happen 😏
@DH-Champy
@DH-Champy 28 күн бұрын
In defence of Sephiroth (Spoiler alert to you Remake kids) Most of the game he's a manifestation/spirit, the real Sephiroth died years ago, and when you run into him he's usually projecting himself through a Reunion Member, you could write it off and say he was mid corporealization when he came down and gave Aerith her new hole.
@Angivel
@Angivel 28 күн бұрын
I think Cloud's shoulder armour switches sides towards the end, just before or after fighting Sephiroth, on the Highwind(I Think it was, its been a few years😅)
@louiemarks8501
@louiemarks8501 28 күн бұрын
Play through the first courthouse fight in Arkham City. The scene where Batman grapples Harvey Dent from the same post where he had been hanging Catwoman from, and then Dent's hands just miraculously tie themselves? What's up with that? Great game, phenomenal, really, but that was weird.
@tobiastheblueman
@tobiastheblueman 28 күн бұрын
California Speed is still in my mind, too, Falcon 😂 I think about it randomly semi-frequently tbh
@Boss_Fight_Wiki_muki_twitch
@Boss_Fight_Wiki_muki_twitch 28 күн бұрын
In Ace Combat 7 #2, non of the characters had hand articulation in the cutscenes. They all had those Unreal asset market hand models where it looks like they're always holding a cup.
@user-vb2ll8nl6g
@user-vb2ll8nl6g 28 күн бұрын
Videogame enemies of the same type tend to be pretty copy-paste. I wouldn't expect the "friendly crow" to be unintentional unless something really weird was going on with visibility.
@PrototypeSpaceMonkey
@PrototypeSpaceMonkey 28 күн бұрын
I remember something similar in Elden Ring. There's a friendly dog in Leyndell that won't attack you. From what I heard about that, the AI behavior for enemies are coded in a big list for each area and the dog's aggro trigger skipped a line because of a typo... or got assigned to a removed enemy or something like that? I forget. Probably same thing with the crow as it uses the same engine.
@matts1978
@matts1978 27 күн бұрын
Ok, this is not your fault and I am not complaining about you. Just wanted to say that first. I am playing FF7 for the first time ever. I'm playing the Twin Pack 7/8 on the Switch. Played through Remake. I just met Cid and took off with the plane in the OG game. I'm 45 and have somehow completely avoided all spoilers and story elements of this game....until #5 on this list......
@gjg5789
@gjg5789 27 күн бұрын
I don't believe the floating statue is an issue in the original version of the game. It got some updates to load quicker and I think it may have happened then. Also Crow Bro is not a glitch he is just a bro.
@awsmeanthony
@awsmeanthony 28 күн бұрын
13:00 as a game hobbyist I also use random dark or funny placeholders/filenames.
@Mr.Brownstain-xf2ne
@Mr.Brownstain-xf2ne 28 күн бұрын
I miss old school gaming magazines with free demo disks and stuff
@gameranxTV
@gameranxTV 26 күн бұрын
👍
@PunksterNL
@PunksterNL 24 күн бұрын
Still haven't seen an item about Falcon saying "right here on Gameranx" twice in a row at the end of some videos.
@sozkev9762
@sozkev9762 28 күн бұрын
VICECITY released in 2002. In that time every game got "buggy animation". Graphics tech at that time cant even handle a low poly character. Pointning this animation accuracy only for one game makes no sense.
@jeremyfusenliu3859
@jeremyfusenliu3859 28 күн бұрын
another weird mistake or bug in the OG FFVII is that if you take Vincent to that moment, when he comes out he will be in a weird high kick pose.
@tatevoight8259
@tatevoight8259 28 күн бұрын
The biggest mistake I've ever come across was the infinite arrows while in your boat in assassin's Creed Valhalla honestly I don't know if I was or wasn't the first person to report it on day two of release but I do know that the exploit was patched shortly after I said something on a large KZbinrs stream and got them to comment on it to bring it to the attention of the dev's I did a little digging I said it on ESO stream November 13 2020 during the live stream it was around 8:04 am Chicago time
@darkmetalscorpian
@darkmetalscorpian 26 күн бұрын
To answer your Andromeda question. EA was meddling behind the scene because they wanted the game to fail. That way they could justify the pivot to live service games when it bombed and Anthem succeeded.
@DETHdressedInRED
@DETHdressedInRED 28 күн бұрын
11:20 bro I have hundreds upon hundreds of hours in AC7 and you know what? Despite this being probably the mission I've played most, I never even noticed the dog.....
@jethiliusavalar6449
@jethiliusavalar6449 28 күн бұрын
Penguin yay one and the jpeg dog are amazing tbh
@AndrewTuttle-vx4ph
@AndrewTuttle-vx4ph 20 күн бұрын
Snuggly is actually factually a hawk instead of a crow. But I enjoy it being a crow.
@OfUnreasonable
@OfUnreasonable 28 күн бұрын
I STILL HAVE CTR! I didn't understand why Pingu made that sound, until now! :) Thank you.
@CaptainMarvelsSon
@CaptainMarvelsSon 28 күн бұрын
Falcon describes this at the beginning like they are desperate for topic ideas, but they don't want to admit it.
@kurtislawler
@kurtislawler 28 күн бұрын
Not once have I ever noticed the glove change with Sephiroth, Until Now!
@ardent9422
@ardent9422 28 күн бұрын
Penguin yay one and agreeable grunt had me rolling LOL, I played the demo for Avengers and dosed off while playing as the Hulk, that's how boring and repetitive that game was.
@flatstheflounder338
@flatstheflounder338 13 күн бұрын
I wouldn’t consider the Vice City one an error, they had GLOVE hands back then! How were they gonna make that any more realistic than what they pulled off?
@jirizarr_21
@jirizarr_21 25 күн бұрын
The most recent mistake I remember hearing about was the Wrong colors on the Puerto Rico flags in Spider-Man 2.
@maxisenberg9093
@maxisenberg9093 28 күн бұрын
Always weird sephiroth had sword straight down when he's jumping but then it cuts to the close up of aeroth and the sword is sideways
@joaovithorborges
@joaovithorborges 14 күн бұрын
Played a lot o AC 7 campaign and never noticed the dog issue😅
@angrymikko
@angrymikko 28 күн бұрын
It’s a better cutscene because of the good boy.
@bretth342
@bretth342 28 күн бұрын
Sephiroth killing Aerith is actually shown in 2 different timelines: one with gloves one without
@jasonmatingly1182
@jasonmatingly1182 27 күн бұрын
I think they fixed the Amalur mistake, that or I just didn’t pick the item up when I played it, only played through once so far though.
@marcfuchs6938
@marcfuchs6938 28 күн бұрын
11:00 As a 3D artist myself, yeah I wouldn't want to work on a damn dog myself just for some cutscene cameo. Too much work. Still, what should have been done, is at least put the graphic on a rough polygon model, to add some slight animation to it, you know..... A bit of warping and whatnot. Just to give any sense of life there......
@parsarezapoor2577
@parsarezapoor2577 28 күн бұрын
Dude... the last one💀
@SilverSpectre266
@SilverSpectre266 28 күн бұрын
I really loved the design of the Hulk and the cinematics but man the game was destroyed by corporate greed. If only we coyld get a hulk game that looked like that
@chacalacalacaxd6538
@chacalacalacaxd6538 28 күн бұрын
There is a cutscene in Xenoblade 3 where devs forgot to hide their cursor. Idk if they already patch it tho.
@CrimsoniteSP
@CrimsoniteSP 28 күн бұрын
I think it's funny people will justify the floating statues. More than likely, especially since it was 4 stacked on top of one another, that was just their default load area. Someone wanted to put down a few statues, probably got distracted and no one found them during play testing. Probably.
@HiddenOne76
@HiddenOne76 28 күн бұрын
Why dont they patch it in a update?
@AFishNamedBob
@AFishNamedBob 28 күн бұрын
I remember that Kingdoms of Amalur pink box!!! hahahaha Wow. Blast from the past. I loved that game.
@PrototypeSpaceMonkey
@PrototypeSpaceMonkey 28 күн бұрын
When Dragon Age: Origins first came out I found some bright yellow armor with "NO TEXTURE" written across the chest piece. It got fixed in the next patch tho 😔
@seynpurrp
@seynpurrp 9 күн бұрын
another day another banger from gameranx
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