10 Features I want in F1 Manager

  Рет қаралды 1,391

Brutal Oriie

Brutal Oriie

Күн бұрын

🏁 In this video, we're diving deep into the world of virtual motorsports as we discuss the top 10 features I'd love to see in the highly anticipated F1 Manager 24. From gameplay improvements to exciting new additions, join us as we explore the possibilities and share our wishlist for the upcoming game.
🚦 What features are you hoping to see in F1 Manager 24? Do any of your favorites match our list, or do you have other ideas in mind? Share your thoughts and join the conversation in the comments below!
Don't forget to hit that like button if you enjoyed the video and subscribe to the channel for more F1 Manager content and future updates on F1 Manager 24. Stay tuned for all the latest news and developments, and let's countdown the days until we hit the virtual track once again!
00:00 Intro
01:17 Feature Number 1
01:44 Feature Number 2
02:33 Feature Number 3
03:19 Feature Number 4
04:45 Feature Number 5
05:26 Feature Number 6
06:33 Feature Number 7
07:14 Feature Number 8
09:34 Feature Number 9
10:33 Feature Number 10
11:24 Outro
#F1Manager24

Пікірлер: 16
@GOLDENCONTENT42
@GOLDENCONTENT42 9 күн бұрын
OK, so hear me out here. Make the AI change the reschedule season to season with the voting dynamics that is currently in the game to vote for two separate Lineups
@BrutalOriie
@BrutalOriie 4 күн бұрын
Interesting!
@asphalt_480
@asphalt_480 Күн бұрын
F2 added will be sick
@chacegonsalves4336
@chacegonsalves4336 12 күн бұрын
1000 percent agree with number 10
@indianajons5847
@indianajons5847 3 күн бұрын
I saw they added new team generating, whichis a very nice thing. We also have the AI competition for the transfer market (finally) and other features. Now what i really hope is that they can add a couple of stuff to make it final. 1) New generated drivers... suck. So much. They are really horrible. There is no new Hamiltons, Verstappens, Leclercs... All of them at age 19 or 20 have a score of 60-65. I am very sorry to say that this makes the game very unrealistic... Not to say that to actually level up the field you need to go at least 15 or 20 yeas into the future. This has to be fixed. I understand not everyone is a great driver, but the scores need to be more realistic. Maybe some drivers develop quicker than others, others are good but not so much evolving, ... 2) Add driver scouting. But proper scouting. Such as, a 17 year old driver who has an average of 55, has the potential to reach a level of 85 by age 25 for example. This is the information the player needs to have to decide if I hire this guy and invest in him/her or not. Otherwise, I only ned to have 1 scout max in my staff, because I barely use it... Right now as it is, it is a kind of useless feature. 3) Add new generated driver nationalities. Why is it so hard to add it? I'd like to know the nationality of the dirver. I'd like to have drivers from rare countries in my team. Not just brits and germans... If there is a Korean driver, I'd like to have him in my team for example. Or a south African. Or whatever. But I like to know where they are from. Adds some depth to the game 4) Sponsorship of drivers. In the 23 game, one could sponsor new drivers, but one cannot choose which one. If I scout a 17 old talent, I'd like to have the option to sponsor him/her, and choose where this driver is racing in order to increase their growth potential. Investing means paying the F3 or F2 fee (for example racing in Prema would cost 1 million in F2). Also, it would be nice if one could have more than 1 sponsored driver. Maybe 3 or 4 would be amazing, so you can actually play with future talent into the team. 5) Team sponsors. It would be nice if one could actually try to get new sponsors to get more money. Like bringing Coca cola, or Monster (or fake brands), sign lucrative contracts with high season expectations, ... Having a say in the team economics would add more depth into the game. After all, it's a management game. Not just race management. But team management. That should include the economic aspect too. 6) Merchandising. It would be good to have a hand on the team's sales too. Caps, tshirts, ... have some items, put the price, ... For example, if you are Haas and are stone dead last, your sales would drop, and you'd have to play with the price of things to try to earn some money. If you are Red Bull, you can sell a cap for 20usd instead of the 5usd if you are Haas. Just to put an example. 7) Tyre selection for the GP. For some reason, you could be saving tyres the whole weekend for the race, but then the game takes that perfect tyre away and leaves you with a very used tyre, compromising your whole strategy for the GP. Why!?!? One should be able to choose which tyre are saved for the GP. That is a very basic thing. Or let me know which tyre the game will take away, so I can be sure to destroy it during the weekend...
@ShinjiRebe
@ShinjiRebe 12 күн бұрын
Good vid 👍👍
@BrutalOriie
@BrutalOriie 10 күн бұрын
Thanks!
@Noops_AU
@Noops_AU 12 күн бұрын
The amount of time it takes to simulate a race is the big thing that stops me playing more. Racing is awesome but in a manager game I'm interested in the behind the scenes minutiae not the race at the end, especially in a dead rubber.
@BrutalOriie
@BrutalOriie 10 күн бұрын
Exactly, that's why I think the option to have the instant result of a race (as for free practice and qualy) is a necessary addition
@ellis8983
@ellis8983 9 күн бұрын
I want to be able to have a option to watch f2 races so i can scout young drivers better
@BrutalOriie
@BrutalOriie 4 күн бұрын
Could be interesting, the only problem may be the time required to do so, and the game already takes much time to finish a season
@zacharygervereau7011
@zacharygervereau7011 13 күн бұрын
I love it
@user-sh3pf3so4x
@user-sh3pf3so4x 9 күн бұрын
Most of your proposals would make this not a F1 manager game
@BrutalOriie
@BrutalOriie 6 күн бұрын
Why do you think so?
@dschoene57
@dschoene57 7 күн бұрын
F1 Manager is little more than a turd, that you can polish, but it'll remain a turd. And it's not even it's own fault. With F1 being overly restricted these days, you'd have to go back in time to simulate a late 90s season if you want to make a game that feels like you actually have something to manage in the first place. That's why Openwheel Manager 2 looks much more promising than Race Engineer simulator 23.
@BrutalOriie
@BrutalOriie 4 күн бұрын
I agree with the fact that F1 (and thus the game) is too restricted, but I still think that there is the potential to make a good game.
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