10 Game Mistakes That WERE TOO GOOD TO CUT

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gameranx

gameranx

Күн бұрын

Пікірлер: 643
@iPxL4RRY
@iPxL4RRY 8 күн бұрын
Getting skyrocketed by a giant in Skyrim was actually one of the most amazing things I’ve ever experienced in gaming
@starvinmarvin2130
@starvinmarvin2130 8 күн бұрын
That and getting chomped by a dragon😂
@jbzhummerh2gamer
@jbzhummerh2gamer 8 күн бұрын
It's the best game over screen ever.
@shannoncoach7234
@shannoncoach7234 8 күн бұрын
I was dying of laughter the first time that happened to my character lol
@mdgeisto8953
@mdgeisto8953 8 күн бұрын
I once got stuck in a deathloop where the game would boot me back to 0.1 s before I got launched into orbit by that stupid giant ... ^^ Had to load an older save -.-
@tubensalat1453
@tubensalat1453 8 күн бұрын
I was never an astronaut in Skyrim. Might be due to my "no touching!" approach with giants.
@asksearchknock
@asksearchknock 8 күн бұрын
Throwing the briefcase at the jet ski is the best part of hitman 😂
@Lnwf-ts9tb
@Lnwf-ts9tb 7 күн бұрын
A little honorable mention: Tiny Tina’s lazy eye in Borderlands 2. When you meet Tiny Tina in her little cave, her eyes will go all over the place when you stand near her, this was originally a glitch but developers from Gearbox decided to keep it because it matched her insanity
@SiverFangBlackWing
@SiverFangBlackWing 8 күн бұрын
If true, the Abosulte BALLS on that Final Fantasy developer to basically go "YOU CAN FIRE ME, BUT YOU WILL NEVER CHANGE THE SPELL!"
@favoritemustard3542
@favoritemustard3542 8 күн бұрын
A 🤖 copypasta'd your comment & then YT grouped you 2 together lol (Don't worry, I gave it a 🚩)
@MaydaTiger
@MaydaTiger 7 күн бұрын
I am willing to place money that Sakaguchi was the crazy dev himself
@Jefferey04
@Jefferey04 7 күн бұрын
Yeah it's not true
@dearthditch
@dearthditch 6 күн бұрын
If true I’d ship the game and then fire him, bar him from the premises and have chats with my friends in other game companies
@SalKhayer
@SalKhayer 5 күн бұрын
@@MaydaTiger tbh, ye olden days of game development was just a bunch of crazy mfs who didn't know if it would be profitable or not. Seems legit that Sakaguchi would've done it
@zacharythompson7911
@zacharythompson7911 8 күн бұрын
Red eyed Falcon yelling about hating hippies is the funniest thing i've seen this morning. thanks man.
@FizzySplash217
@FizzySplash217 8 күн бұрын
7:56 "See that?! He's a pro!"
@seagrey75
@seagrey75 8 күн бұрын
😂
@RedAugust08
@RedAugust08 8 күн бұрын
I about died laughing when I heard that.
@derickmcmillian
@derickmcmillian 7 күн бұрын
Yeah that killed me 😂
@ForceExotic
@ForceExotic 7 күн бұрын
Same!
@coryhamilton936
@coryhamilton936 16 сағат бұрын
I was driving and proceeded to almost crashed my car from laughing so hard 😂
@PastaMaster115
@PastaMaster115 5 күн бұрын
Average developers: "If it ain't broke, don't fix it." Cool developers: "If it's broke and the fans like it, don't fix it."
@bloodrunsclear
@bloodrunsclear 8 күн бұрын
Nuclear Gandhi is a classic Civilization 'bug' that the dev team has kept in every other version. Gandhi begins at zero aggression, but if anything ever makes him go below zero he will instantly go to 100%. So in essence Gandhi is a ticking time bomb who will almost always take over the planet with nuclear weapons.
@NapoleonBorn2Party
@NapoleonBorn2Party 8 күн бұрын
Ghandi irl was the same
@Miuweli
@Miuweli 8 күн бұрын
This is urban legend. Sid Meier has confirmed that no bug existed and game logic works exactly as intended. This has been debunked way too many times across the years.
@winnerwood
@winnerwood 8 күн бұрын
@@Miuweli Correct. The first actual appearance in the games was Civ V in 2010, where it was included as a reference to the urban legend.
@debroopsarkar4613
@debroopsarkar4613 8 күн бұрын
Sounds pretty Gandhi to me.
@ledumpsterfire6474
@ledumpsterfire6474 8 күн бұрын
​@@debroopsarkar4613 Nah, his flaw was being a pedo, not a war criminal.
@FeartheKlown
@FeartheKlown 8 күн бұрын
Honorable Mention: World of Warcraft Recently in a PTR patch server there was a bug where when choosing quest rewards the game would give you the cosmetic transmog for ALL of the quest rewards, regardless of which option you chose. This was widely celebrated by players and they begged Blizzard to leave it. To everyone's surprise, Blizzard did in fact leave it in the game. Considering Blizzard's reputation, coupled with the fact that this change would require players to complete a quest only once instead of multiple times, is surprising and welcome.
@DanteMasaru
@DanteMasaru 8 күн бұрын
An oldie but goodie: combos which are now a staple in fighting games were initially never intended to be a thing. It was a bug in Street Fighter II that allowed the player to hit the opponent more than once. It's pretty wild considering how different fighting games would be without what's nowadays considered a fundamental aspect.
@imnotmike
@imnotmike 8 сағат бұрын
Not just fighting games. Think about the games that just wouldn't exist without the fundamental idea of combos. Arkham anyone?
@ross-carlson
@ross-carlson 8 күн бұрын
My favorite is in Elite Dangerous - there is a moon, Midderand Hollow, that orbits it's parent planet once every _90_ _seconds_. Yup, every minute and a half. Obviously not at all possible but it's so cool and everyone loved it so Frontier actually listened and left it for us.
@reaper31bdwamfw49
@reaper31bdwamfw49 8 күн бұрын
I was about to mention that! Had a lot of fun trying to catch that moon
@josephcote6120
@josephcote6120 8 күн бұрын
In Fallout 4 the getting-killed-launches-you-in-the-air bug happens once in a while to NPCs. You shoot and they go 100 meters up and splat down somewhere nearby. My favorite time this happened was at the BADFFL office. I shot one of the raiders and it launched him completely outside the cell. It broke collision too, and he just dropped through the ceiling, fell through the floor, and the game reset him above the cell again. Never ending loop.
@davidhughes2100
@davidhughes2100 8 күн бұрын
It’s always great to see especially if you can get a super mutant to cartwheel thru the air 😂 😂
@sean.chiarot
@sean.chiarot 8 күн бұрын
"Not my faourite. NOT MY FAVOURITE." I laughed out loud at that. You never disappoint, Falcon!
@wutthabuck8772
@wutthabuck8772 8 күн бұрын
A falcon sighting on a Sunday morning ?! Yea this gonna be a good day 🫡
@gameranxTV
@gameranxTV 8 күн бұрын
Morning!
@wutthabuck8772
@wutthabuck8772 8 күн бұрын
@@gameranxTV good morning to the team ! Have a great day & thank u for all the videos 😊
@Naughtycow-v8
@Naughtycow-v8 8 күн бұрын
Sounday afternoon here in south africa ❤ 17:14
@thatguyRoy3304
@thatguyRoy3304 6 күн бұрын
​@@gameranxTV Nice day for fishin' ain't it?
@tovoklore6356
@tovoklore6356 8 күн бұрын
I had a funny experience with Skyrim's "Giant Space Program". So I was traveling through the wilderness on my way to a quest objective when I saw a random bandit 'volunteer' for the GSP. I pointed and laughed as I watched the bandit rocket into the sky from all that excess momentum and then I left the general area as I continued on my way. After I completed my work, I ended up traveling back through the same general area that the bandit got launched from when said bandit suddenly dropped from the sky, slamming into the ground only a few paces away. I won't lie, it scared the bejeezus out of me right at first, lol.
@Atmaspeaks
@Atmaspeaks 6 күн бұрын
So did you launch him again? 😂
@zydeco2024
@zydeco2024 2 күн бұрын
They don't spawn like that again, nice lie though
@tovoklore6356
@tovoklore6356 2 күн бұрын
@@zydeco2024 Just because you haven't seen it happen, doesn't mean it didn't happen for me. Corpses have been known to show up in weddings in this game for crying out loud. The way I think it happened is that the game world is divided up into cells which are loaded and unloaded, along with any entities in them, as needed as the player moves through the world. I just happened to move out of the cell while the bandit's corpse was still way up high in the air. When I moved out of the cell the game saved the corpse's position to be recalled later. When I moved back into that cell, the game recalled the data for the bandit corpse and spawned it at its last location, which happened to be way up in the air. The corpse then started falling back down and I just happened to walk through the same spot the corpse landed at. The probability of that happening was probably very low. It was the only time I ever saw that specific thing happen.
@katrinascarlet5637
@katrinascarlet5637 2 күн бұрын
​@@tovoklore6356corpses do be showing up randomly. I was minding my business looking for dragons because their bones go for a pretty penny when suddenly a dead horse is just floating in a river in front of me. I wonder if the dragon I was after killed it but it had no scorch marks so who knows?
@sk8rdman
@sk8rdman 8 күн бұрын
I mean, Skyrim also basically had a melee boost. Weight limits don't mean much when you can just equip a couple daggers, eat a beef stew, and power attack to your heart's content. And if you're worried about hitting npc's by accident, there was another oversight because although being encumbered slowed you down, stealthing also slowed you down, and moving with a bow drawn slowed you down too but these slowing effects didn't stack, and would instead replace each other. So even while encumbered, you could crouch and draw a bow, and you would move much faster than you could while encumbered. Just be careful where you point the bow while doing this. I spent a large part of my playthrough with over 50k weight on my character, and it didn't matter much.
@lololollololol629
@lololollololol629 7 күн бұрын
Wow, didn't know that.. I was always bad for picking up everything in sight while playing skyrim and I would either walk slow as hell to a place I could get rid of it or use the console commands for god mode and fast travel to whiterun lol.. Though I did sometimes forget I had it on...
@sk8rdman
@sk8rdman 7 күн бұрын
@@lololollololol629 I only ever had to enable god mode once because I was stuck in a dungeon where I couldn't get out because there was a narrow passage with an incline too steep to get get up while encumbered.
@SaiyanBroly
@SaiyanBroly 2 күн бұрын
That's an neat little trick that i wish i had known about 13 years ago, thanks for sharing it!
@woofspider330
@woofspider330 8 күн бұрын
Still love the time a Hot Shot Draugr "Fus Roh Da'd" me through a hole in the rock and I couldn't get out. Skyrim's occasional janky physics are always a treat
@CyberiusT
@CyberiusT 8 күн бұрын
That kind of bug usually makes me laugh out loud - *and* swear proffusely at the same time, because (naturally) my last quicksave is an hour and something difficult ago. 🤣
@gameranxTV
@gameranxTV 7 күн бұрын
lol never knew what to expect :)
@Cyrus_Milani
@Cyrus_Milani 8 күн бұрын
0:16 Number 10 Puppet Madness Glitch 2:20 Number 9 Fallout 4's Gatling Laser Glitch 4:30 Number 8 No Man's Sky Melee Boost 5:44 Number 7 Ultra Kill's Projectile Boost 7:22 Number 6 Hitman 2 briefcase 9:12 Number 5 Skyrim's NPC Flying after single attack bug 10:52 Number 4 Madden NFL 15's Tiny Titan 11:49 Number 3 Sonic Frontiers' Homing Dash 13:00 Number 2 Crusader Kings 2's Glitterhoof 14:33 Number 1 Final Fantasy 2's Ultima Spell
@Lenariet
@Lenariet 8 күн бұрын
Legend
@MrEmueyes
@MrEmueyes 8 күн бұрын
​@@Lenariet for copy pasting the time stamps ?
@jsullivan2112
@jsullivan2112 8 күн бұрын
@@Lenariet Video has indexes.
@Cyrus_Milani
@Cyrus_Milani 8 күн бұрын
@@Lenariet gamers are all legends ❤
@Cyrus_Milani
@Cyrus_Milani 8 күн бұрын
@@MrEmueyes with no name on it , and I'm not a legend :))
@chrisball3778
@chrisball3778 8 күн бұрын
The whole technique of 'rocket jumping' started out as an unintentional thing in the original Doom that they noticed could be used to skip parts of levels whilst speedrunning. It was turned into a deliberate gameplay feature in some of the first generation of Doom clones and became an important mechanic by the time Quake came along.
@ihavegymnastics
@ihavegymnastics 8 күн бұрын
I used it to great effect in, Marathon........
@AlyxxTheRat
@AlyxxTheRat 8 күн бұрын
Quake, not Doom. There was never any jumping in Doom unless you count modern source ports.
@sheeshulex
@sheeshulex 7 күн бұрын
@@AlyxxTheRat There was no "jumping' in Doom, but there was Rocket Boosting, as in shooting a rocket at a wall applied a force to your character that people used for speedrunning and for going over certain holes.
@chrisball3778
@chrisball3778 4 күн бұрын
@@AlyxxTheRat But you could use rocket blasts to propel you across gaps you couldn't run across in Doom. There was a Doom level that had a secret exit you could only access using rocket 'jumping'. I was an OG Marathon player, and used to claim that Marathon invented rocket jumping until I learned a bit more about the history. It's complicated, but the Doom devs realised it was an idea even before the devs working on rival games improved on it.
@theAshesofDecember1
@theAshesofDecember1 8 күн бұрын
Okay, list was great, but the “stoned” falcon with the hippie background killed me
@SuperKale2000
@SuperKale2000 8 күн бұрын
2:18 They took that L to the face😂
@parvidnil1641
@parvidnil1641 8 күн бұрын
You forgot to mention the Nuclear Gandhi bug from the Civilization series. It became a running joke so developers gave Gandhi a 70% chance to have an agenda called "Nuke Happy" in Civ VI.
@sheeshulex
@sheeshulex 7 күн бұрын
The best thing about this is that this glitch supposedly didn't even exist at all and people got gaslighted by memes that it did. However in Civ 5 and 6 Firaxis added Nuclear Gandhi intentionally.
@Greenleaf_
@Greenleaf_ 2 күн бұрын
@@sheeshulex Yeah I think it started because people were surprised with gandhi having nukes at all and then spiraled into him being nuke happy.
@AQDuck
@AQDuck 8 күн бұрын
Hitman 2 briefcase is probably my favorite unintended feature of modern games and I'm so glad they brought it back (believe it was the same update that they fixed it on) Still doesn't excuse them for making a SINGLEPLAYER game require a constant server connection.
@starvinmarvin2130
@starvinmarvin2130 8 күн бұрын
And then making more than half the content dlc
@AQDuck
@AQDuck 8 күн бұрын
@@starvinmarvin2130 Right... Hitman 2016 had every level (except for Paris and tutorial) be available as DLC if you didn't want to pony up the full 60€ for the game... What exactly is the problem with that?
@S_Black
@S_Black 8 күн бұрын
Tribes 2 is a whole game build around the skiing bug in part 1, similar to what is described in No Man's Sky here. People were able to build up speed going down slopes due to a quirk in the physics. But it turned out be fun.
@rosskwolfe
@rosskwolfe 7 күн бұрын
"Hippies. Not my favorite, NOT MY FAVORITE!" Greatest Falcon quote ever.
@godofspacetime333
@godofspacetime333 6 күн бұрын
He’s a wise bird. You can’t trust hippies.
@MaRaMa-ARTZ
@MaRaMa-ARTZ 8 күн бұрын
The poltergeists (floating objects) in Alan Wake that propel your way to hit you were originally a bug during development that scared them enough they thought it would fit the game and make it be a core mechanic of the Dark Presence possessing objects to attack you. Then it's just became the Launch in Control and a main part of the whole story.
@majinvegeta9280
@majinvegeta9280 8 күн бұрын
7:58 lmao. "You see that, he's a pro"
@DOA220
@DOA220 8 күн бұрын
I'm disappointed the swing from GTA IV is not in this list!
@Raviouliformiouli
@Raviouliformiouli 8 күн бұрын
That’s what I was thinking.
@soulreapermagnum
@soulreapermagnum 8 күн бұрын
it'd be cool if they brought the glitch back in gta vi.
@moseswarshana9588
@moseswarshana9588 8 күн бұрын
They made a video a long time ago with that in it
@Ruddz01
@Ruddz01 7 күн бұрын
Its been known since 2008 and its the most covered bug in gaming history pretty much so im glad they didnt just go the easy route on the list
@nathancriswell9289
@nathancriswell9289 7 күн бұрын
Id say the quick clip at the beginning kinda counts as a honorable mention.
@jabron4529
@jabron4529 4 күн бұрын
In Grand Theft Auto 4, there was a swingset somewhere on the map where if you tried driving a car onto it, it would launch you into the sky. It was hilarious and that was never fixed as far as I know.
@joeldfisher
@joeldfisher 8 күн бұрын
I found a glitch once in Horizon Forbidden West where Aloy wouldn't fire her weapon unless she rolled twice. I didn't mind the glitch as much because it made the combat a little more challenging and I found it fun.
@RazulLD
@RazulLD 7 күн бұрын
I'll give you another one - In Warframe there was an exploit called Coptering. That exploit allowed you to skip big chunks of the mission map giving you big and long jumps. Digital Extremes embraced it instead of removing it, so they created the artistic next version of it - Bulletjumping.
@CARBman95
@CARBman95 6 күн бұрын
I haven't played this game for a few years, but this list reminded me of it. This example I am about to give does not necessarily fit the list since it is not technically a bug that got left in,, but a bug that inspired the entire movement system in a game which made the game stand out. Warframe has its signature 'bullet jump' thanks to a bug players discovered by jumping and using a melee weapon, this was called 'coptering' if I recall correctly, which eventually evolved to 'bullet jumping'. Devs saw the players enjoyed the additional movement possibilities the players experienced so they decided to make a movement system out of it which dictated the direction in which the game was going in my opinion. You simply do not play warframe without bullet jumping.
@nathanmorgan9648
@nathanmorgan9648 8 күн бұрын
"Did you see that! He's a pro!" that line delivery... that damn line delivery
@ivandesiigner
@ivandesiigner 8 күн бұрын
Another one is Warframe movement, the whole identity of the game is a bug, at first the game had a more slow movement like any generic third person shooter, but some players found out a glitch where you can launch yourself and gain speed while moving, Digital Extremes instead of patching the bug they reworked the game with the bullet jump bug and even made the gameplay more faster.
@sheeshulex
@sheeshulex 7 күн бұрын
I played Warframe way before they reworked the movement and added Bullet Jumping. What happened was the game originally had super slow walking/running speed, stamina meter for the sprint which wasn't of much help at all. You could also do a slide during which if you jumped you would to a flip jump forward and it was basically the only tech for faster movement without a weapon. Melee weapons apart from the normal swinging could do a Slide Attack, Slam Attack (while jumping you stop mid-air to plunge straight down and make a shockwave), Air Slide Attack and a Wall Attack (during wall run, which was almost useless in itself already). Slide Attacks had much bigger damage than normal attacks at the cost of longer animation after the swing, this animation either accelerated you forward a bit before slowing you down, had no extra momentum or accelerated you but didn't slow you down. What people realized that the last category of weapons, stuff like twin swords/hatchets, staves and few others not only propelled you forward (also mid jump), but they also scaled with attack speed very well. This glitch movement became known as ZorenCopter due to most commonly used weapon with this glitch, Dual Zoren hatchets and your character spun for the attack while being launched at inhuman speeds. Later due to flying enemies being an absolute pain to deal with without using guns the devs have added an Air Attack, which let your character swing a weapon mid air without needing to slide or plunging into the ground. What happened instead was another Copter movement tech was added, but one you could perform upwards as well, not all weapons good for coptering were good for air attack boost and vice versa. For that the best weapon has been the Tipedo staff that was released around the same time. Very shortly after that, I don't think it has even been half year but devs finally caved in after seeing what the players were doing and completely reworked the movement. They removed the "acceleration but no slowdown" slide attacks and either made them neutral or slow down you on use. Air attack no longer pushed you around, but instead you were able to move much better and faster without using any melee weapons. Not as fast but with infinitely more control. They also reworked slam attacks to no longer suck, letting you aim them at different locations to plunge at an angle and much faster instead of straight down.
@jeremygregorio7472
@jeremygregorio7472 8 күн бұрын
The greatest bug of all time is in the first no one lives forever game where there is a map hole and it's got a sign pointing out there's a map hole there and sure enough it's a real map hole and if you walk over it you'll fall through the map and have to restart the game It's not a joke it's a real map hole the developers couldn't fix so they just put a sign there
@LLO343
@LLO343 7 күн бұрын
I want more awkward weed comparisons, preferably in every video.
@bravalloy
@bravalloy 8 күн бұрын
That is why Tolkien lore is fun. Some magic and itens were forgot or lost or, simply, humans cannot replicate. So they are more powerful even being ancient.
@JustaMuteCat
@JustaMuteCat 2 күн бұрын
9:11 that double takedown. 47 is going coop with his best partner, the physics defying briefcase.
@Vollce
@Vollce 8 күн бұрын
Giant space program never gets old. The skyrim stiff ragdoll makes it even funnier.
@SaikouENT
@SaikouENT 8 күн бұрын
Stealth punching a Yaoguai with the power fist in fallout 3. *chef’s kiss*
@CommanderWolf104th
@CommanderWolf104th 8 күн бұрын
one time with the skyrim giant when he flung me so high into the sky i straight up broke through the skybox and saw the maps grid thats underneath it all
@SorenPenrose
@SorenPenrose 2 күн бұрын
Fighting a tribe of giants and randomly seeing Lydia re-enter the atmosphere is my favorite part of Skyrim.
@RazielKainus
@RazielKainus 8 күн бұрын
my fav bug from Skyrim isnt the giant space program, but rather the MVP of the game exploration movement, the humble horse that can climb ANYTHING... I mean, if you havent climbed the Throat of the world with a horse, it is as if you have never played the game properly lol :D
@brodriguez11000
@brodriguez11000 7 күн бұрын
Didn't Red Dead Redemption have a woman one could ride?
@AlexLupoz
@AlexLupoz 7 күн бұрын
I'm not english fluent, but I love your channel and your humor! Making a maraton for a while! Greetings from Brazil! A lot of inspirations for my future gamedev project!
@kitsvn
@kitsvn 8 күн бұрын
Thanks Falcon! I feel like “Bethesda jank” is too endearing to fix 😂
@edluke3415
@edluke3415 Күн бұрын
There's two bugs the left in WoW TBC for a while back in 2007. The first was in season two of the arena they swapped the scaling for shoulder armor for the orca and undead. Orcs went from having massive pauldrons to tiny little things that actually showed your skin, and the undead had pauldrons that looked like castles on the shoulders. They fixed it towards the end of season two, which lasted like six months. The second bug was when they released Hyjal and Blacl Temple that any enrage effect would make the horde bloodlust sound effect. It's a very loud sound effect, and in a raid you wouls have like 3 or 4 warriors and maybe two feral druids, so the whole fight would be a neverending sound effect of "WARRBAALLAWAAARRRR" also coupled with the hunter bird pet that was 10 times louder with its "Scraw" noise. It was an assault on your ears for a solid four months.
@Kazeromaru
@Kazeromaru 7 күн бұрын
The Naruto Storm games basically have a feature the devs never knew about, combo cancels. They're in the game, but the devs didn't intend them, players just figured it out and devs were like "oh that's a thing?!" about halfway through the series life cycle.
@shannoncoach7234
@shannoncoach7234 8 күн бұрын
Imagine going to work and and you turn to see a brief case spinning like a ninja star floating through the air and knocking out your coworker just before being incapacitated 😂😂😂
@PatGunn
@PatGunn 8 күн бұрын
"nobody's perfect" --> immediately thinking about how many words falcon will mispronounce in this video
@wesc98034
@wesc98034 8 күн бұрын
Re the NMS melee boost, Hello Games *did* remove it in their first (or close to it) *PC* patch, but added it back in very shortly after. I've noticed the people claiming it was never removed seem to mostly be on console, where the patch schedule was different.
@BrainsAndBeats_
@BrainsAndBeats_ 8 күн бұрын
Stoned falcon is hilarious 😂
@James-gj8rn
@James-gj8rn 8 күн бұрын
The cops in Race N Chase were so fun that it led to the creation of GTA as we know it today, they weren't meant to ram your car
@theshizl4400
@theshizl4400 8 күн бұрын
How do I know I play Skyrim too much? I knew every location from all of those clips
@gameranxTV
@gameranxTV 7 күн бұрын
No such thing as playing too much Skyrim :)
@tomkarho
@tomkarho 8 күн бұрын
I wonder if the Ultimate spell thing inspired the Buffy episode where the bad guy says "no weapon can harm me" (or some such) and Buffy picks up a rocket launcher and lo and behold it works like a charm (better actually).
@isaac_marcus
@isaac_marcus 2 күн бұрын
I was thinking about it for the anime Frieren. It's been 80 years and so this incredibly powerful demon sorcerer is about to break free from his seals. Frieren explains to her apprentice how this demon created the most powerful offensive spell of the age. He breaks free and the two of them fight him, and her apprentice notes he's just using "basic attack magic" that everyone learns. Frieren spins it into a lesson about how spells are constantly changing, especially now that humans are becoming proficient in it. What is an amazing spell now may someday become completely commonplace.
@bjones243
@bjones243 Күн бұрын
My favorite bug in No Mans Sky is the duplicating glitch you can do with large refiners. All you have to do is build a large refiner, fill it with whatever you want to duplicate, and then build another refiner directly on top of the first one. After you placed it, simply recycle it and youll get double of whatever you wanted to dupe. The great thing about it is it always doubles the amount you put. Makes getting credits for a new ship early game much easier
@drg9812
@drg9812 8 күн бұрын
Didn't Starfield have that exact same "bug?" (the No Man's Sky one) How did that happen?!
@chadwilson618
@chadwilson618 8 күн бұрын
Elder scrolls oblivion, enchant all your equipment with the chameleon spell, once you got a bit over 100% chameleon it made you completely invisible and still allowed you to attack and steal stuff without NPCs ever being able to see you or attack you
@DtSpringleaf
@DtSpringleaf 8 күн бұрын
Falcon, I cannot thank you enough! I JUST started playing no man's sky after it being out all these years and the melee jetpack boost trick is huge! Literally was playing, AS this list entry came up, tried as you said it, and nearly wept at its beauty, you legend.
@illyahrthebard3303
@illyahrthebard3303 Күн бұрын
That thought process behind Ultima actually shows up in the Frieren anime. An ancient, powerful monster wakes up and uses his ultimate spell, only to be defeated rather quickly. Frieren explains that it was an unstoppable spell...centuries earlier before more advanced defensive magics were developed.
@Boomken76
@Boomken76 8 күн бұрын
12:00 I was stuned after yrs later seeing Sonic Adventure run on a non Dreamcast console, I could not believe how broken it was compared to the OG
@ARIXANDRE
@ARIXANDRE 8 күн бұрын
The Hitman Briefcase and Giant Space Program had me laughing hard. 😂😂
@brodriguez11000
@brodriguez11000 7 күн бұрын
Every suit and tie army should have one.
@ktcd1172
@ktcd1172 2 күн бұрын
One of the Skyrim "Glitches" that showed up in their original sets of play testing with actual players and not staff was the Bucket on Head and Rob the Merchant Blind glitch. After much staff discussion it was decided to not fix the bug. This came out during a post launch early developer "How We Made It" video about 30 to 90 days post launch.
@ronnycook3569
@ronnycook3569 7 күн бұрын
With regard to Ultima: In the anime Frieren, there's an early episode where they attack a demon who had invented the ultimate attack magic which could go through any defence - and they defend against it easily, since after the ultimate attack spell was revealed everybody pulled apart and analysed the spell and now the "standard" defence spells handle what was once an ultimate attack spell easily. So the logic of a spell becoming outmoded makes sense - just as an iPhone has more CPU grunt than an 80s supercomputer.
@isaac_marcus
@isaac_marcus 2 күн бұрын
Glad someone else thought of this too! I wonder if that Frieren bit was inspired by this legend from the game
@puckwithahalo14
@puckwithahalo14 7 күн бұрын
"Skiing" in Tribes has to be one of the greatest unintentional quirks of a game. Has any other become such a mainstay in gameplay?
@caseyb1353
@caseyb1353 7 күн бұрын
Regarding No Man’s Sky, it’s pretty easy to get a rocket jump modifier for your jet pack now that basically works like the melee boost, but without having to melee every time you land. It’s my favorite way to travel, even beyond any of the fancy exocraft.
@TheDriftinEagle
@TheDriftinEagle 2 күн бұрын
If I remember my Skyrim history correctly, they actually patched out the Giant launching a little while after it was discovered. But modders went in and made a mod that introduced it back in. Bethesda, after seeing this mod and community desire for it, put it back into the game.
@iminthefnzone1515
@iminthefnzone1515 5 күн бұрын
Falcon saying hippies aren’t his favorite immediately made me a fan of his. 😂
@novaca9826
@novaca9826 8 күн бұрын
Bethesda: even our bugs... Have bugs
@ThisOldSkater
@ThisOldSkater 8 күн бұрын
2:24 An infinite ammo (sometimes) GL is fine, but the explosive ammo mini gun broke my game. It's too OP. Had to give it a Enclave paint job and named it "AmericaF*YEAH!"
@GamerSirus
@GamerSirus 7 күн бұрын
The FF thing. Someone being told to do something by their boss and refusing..... IN JAPAN?!? Dude would have fired, assassinated, and buried upside-down in an unmarked grave.
@JollyJa5on
@JollyJa5on 6 күн бұрын
The game had a single programmer, who was Iranian-American, in Japan on a work visa, didn't speak Japanese and required a translator. Plus he was the sole programmer on a few previous successful titles including the first Final Fantasy. The guy had a good mix of being raised in a different culture, and also being irreplaceable. Heck, when his visa expired while working on Final Fantasy 3, Square moved the development team to the US with him to finish it there.
@GamerSirus
@GamerSirus 5 күн бұрын
@@JollyJa5on Huh... that's pretty wild honestly.I wish to be so good at something that I can do stupid shit and and no one can do anything about. Fr.
@dingo.girl99
@dingo.girl99 7 күн бұрын
Whoever was playing that run of Ultrakill bro☠️💀 got me damn furious 4r4r lmaoo
@RedAugust08
@RedAugust08 8 күн бұрын
Thats wild that Bethesda couldnt even do a bug right. 😂
@desmobaker4047
@desmobaker4047 8 күн бұрын
Life is better with gameranx
@st.anselmsfire3547
@st.anselmsfire3547 16 сағат бұрын
The thing with Ultima in FFII is that its level depends on the level of all your other spells. So you can make it obscenely OP if you're insane about grinding.
@madserialkiller3394
@madserialkiller3394 6 күн бұрын
The punch-your-own-bullets mechanic from ULTRAKILL is also very cool and afaik it was initially unintended
@glenortiz8419
@glenortiz8419 7 күн бұрын
Warframe’s iconic bullet jump mechanic was born from a glitch. That’s a good story to add to this list
@bojanbogdanovic5337
@bojanbogdanovic5337 8 күн бұрын
Warframes bullet jump glitch needed a mention
@kuukoyo
@kuukoyo 8 күн бұрын
Apparently warframe doesn’t get recognized anywhere these days that’s kinda sad and disappointing considering how good of a game it is
@Kuryux
@Kuryux 8 күн бұрын
and the big ass sword and sooooo many others... warframe deff deserved at least a honorable mention
@goldengamer4290
@goldengamer4290 2 күн бұрын
yhe its criminal that they didnt mention it, warframes ENTIRE MOVEMENT SYSTEM was born from a god damn bug, i would say its a lot more impressive then the bugs that were mentioned in the video.
@Quadrenaro
@Quadrenaro Күн бұрын
A lesser known skyrim bug that is largely forgotten as it was patched out in the first update: Dragon Rend on a dragon skeleton would send the skeleton flying off in the direction you shouted. This was relase 1.0 iirc
@CesarACastillo
@CesarACastillo 19 сағат бұрын
Yeah, personally I think Skyrim’s Giant Space program should be an actual feature of the game. When you really think about it depending on how they smack you, you can in fact be thrown into the air.
@baldrian22
@baldrian22 2 күн бұрын
"game mistakes that were too good to cut" every skyrim player: Giant space program!
@TheRedrocketrover
@TheRedrocketrover 8 күн бұрын
We are one step closer to figuring out Falcons age, 😅 15:30
@saladinbob
@saladinbob 6 күн бұрын
No.5 is not a bug per se, it's a consequence of how poor Skyrim's physics engine is. The same physics engine that allows you to climb vertical cliffs on horseback. Why I say it's not a bug is because it's not something they can just patch out, they'd have to fix the entire engine and clearly that's not something a dev's going to do post-launch.
@sarthaksan
@sarthaksan 3 күн бұрын
7:55 Guard: *Sees a physics defying suitcase bash a guy's head in in slow motion* "Y'see that! He's a pro!" Me: "Obviously!"
@Bestontiyo
@Bestontiyo 8 күн бұрын
I'm so mad that creeper isn't in this list...
@kevinkiggs
@kevinkiggs 18 сағат бұрын
These lists always forget that bullet jumping in Warframe was originally a bug
@Amins88
@Amins88 7 күн бұрын
Most Developers: "This is kind of cool. Let's rework bug into a feature" Bethesdsa: "This sounds like effort to fix. Let's gaslight the players into thinking it's a feature"
@JB2FROSTY
@JB2FROSTY 8 күн бұрын
The zombies in call of duty still running with their heads shot off was unintentional.
@gameranxTV
@gameranxTV 7 күн бұрын
Thanks for pointing that out :)
@tims7250
@tims7250 8 күн бұрын
The good old times when people had a sense of humour 🏈🫦
@karljohedegaard7488
@karljohedegaard7488 6 күн бұрын
Money glitches - Mohgwyn Palace -Elden Ring No way the devs don’t know about those.
@marcusmiller5443
@marcusmiller5443 Күн бұрын
Giants are the best way to level up shield skill, in Skyrim. Block witha shield, when giant attacks, and you aren't sent flying, you get get massive exp toward the shield skill, instead.
@pozziemozzie5642
@pozziemozzie5642 6 күн бұрын
There is a good one in Sea of Thieves game.... there is a sword dash that is a powerful move but restricts movement while charging (which takes a few seconds) it was found out that if you block before starting the charge then you dont get movement restricted and if you jumped straight after the dash you actually flew forward a long way or if you landed in water you surfed a long way.... It was a bug as it wasnt intentional but Rare left it in after the SoT community asked them to.....Now the sword dash is an essential part of the game.
@AnalystPrime
@AnalystPrime Күн бұрын
I wonder if the writer of Frieren After the Funeral put it in as a reference to the Ultima spell or did it independently because it is that kind of story, but one subplot is about a legendary demon escaping the seal that kept it imprisoned for decades and the only one standing against it is a teenage mage apprentice...who blocks the demon's legendary super deadly killer spell with a basic shield and shoots the same spell back at the demon, killing it easily. While the demon was sealed humanity studied the spell it had used and turned it into what is now known as "basic attack spell", and of course developed a defense given every nondemon mage uses it.
@BewareTheLilyOfTheValley
@BewareTheLilyOfTheValley Күн бұрын
The slow creep of the briefcase will never not be hilarious to me 😂. I'm always happy when I see it on a list to be reminded that devs also have a good sense of humor 😊. Especially good when they've probably been under intense pressure all for a bug to not create more work but make your game more loved, lol.
@amirranjbar1995
@amirranjbar1995 5 күн бұрын
there's one from battlefield 4 that was discovered during the beta and was kept in the game. in the map with the destructible skyscraper after you destroy it there's a floating elevator button which once you press will teleport you into the sky.
@TheGuzdar
@TheGuzdar 2 күн бұрын
in ultima online there a spell u can cast called energy vortex where it summons a purple vortex that attacks ur enemies. Theres a glitch that happens occasionally where instead of getting a purple vortex u get a purple llama. The purple llama works the same way the vortex does its just a visual glitch. The player based loves it so much that the developers just left it in since it doesnt affect gameplay at all. It feels great when u get the purple llama to pop up specially in a hectic situation.
@tstaten993
@tstaten993 6 күн бұрын
A good one that was missed was Gunz. A eastern game where you do matrix-style stuff with guns and swords in a deathmatch format. All the complex moves to quickly swap/shoot weapons, slashing and blocking at the same time, etc.. were all bugs. The developer kept them in as they were difficult to pull off and the players enjoyed the high skill ceiling. Hell of a good game while it lasted back in 2005-2009 before hackers/the-like make it not as enjoyable.
@epicmetalwarrior5476
@epicmetalwarrior5476 8 күн бұрын
Our lovely AI Bird is back❤
@justin3346
@justin3346 6 күн бұрын
I will never forget the hours of laughter from the GTA 4 swing set glitch. 🤣🤣
@HappyJacKitty
@HappyJacKitty 19 сағат бұрын
One time the cops got to me just as the swing set launched me and they arrested me while we were flying through the air! It was the most hilarious moment I'd ever seen!
@therealreyfamily
@therealreyfamily 7 күн бұрын
Damnit. Now I have to play Skyrim again.
@krissmith9814
@krissmith9814 8 күн бұрын
Lmao the slow moving briefcase in Hitman is hilarious
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