The reason the coin counter flashes 64 before returning to 0 is due to the fact that 100 is 64 in hex and for that single frame. The conversion system isn't programmed to cover. As the system reads the value and sends a return to 0 command instead of the hex conversion subroutine
@PaulRezaei Жыл бұрын
No, it’s an Easter egg for the N64. 😜
@Quarks123 Жыл бұрын
@@PaulRezaei 64 thumbs up :)
@richard7743 Жыл бұрын
Oh.
@Absolutely_puck_fakestine Жыл бұрын
I have no idea what you're talking about but i trust you.
@RippyClippy Жыл бұрын
DUHHH
@leesherman51922 жыл бұрын
1:48 For the longest time I thought the "3" of coins was a clue to something I was missing. Like maybe I was supposed to find hidden rooms numbered "1" and "2," or I was supposed to do something three times to unlock something. It was only when I read trivia on the Internet years later that I realized it was just a "3" for "Super Mario Bros. 3"
@superlomaniac2 жыл бұрын
Bruh moment
@quill_x2 жыл бұрын
@@superlomaniac Mario Mario Mario Mario
@tammid84232 жыл бұрын
@@quill_x Mario Mario Mario Mario Mario
@andreshead252 жыл бұрын
damn 😓
@illusioncity2 жыл бұрын
Same! I was confused too when I came across it thinking I missed something
@MikeCrain2 жыл бұрын
I didn't know the powerup outlines in the sky were randomly generated. It's a really cool detail and I guess it might actually have a practical use of making that area look interesting without having to save mapping data for it to save space on the cartridge for other stuff.
@JB-mm5ff2 жыл бұрын
or the devs used it for testing something in the alphas
@nousukas2 жыл бұрын
I think I knew it before from using some level editor or even reading it somewhere, but i'm not really sure.
@CeeJayThe13th2 жыл бұрын
I kinda thought it was but never tested it. I wonder if it's actually random on emulator?
@bodie123332 жыл бұрын
@@CeeJayThe13th good question, I'm curious 🧐 about that too now.
@jonathanmarois90092 жыл бұрын
RNG manipulation
@GatoSlashFish2 жыл бұрын
I actually knew about the random mush/flower/star generation in the sky because I tried hacking smb3 a long time ago. It's an object that gets placed in the top-left corner of a level that generates the decoration.
@thomasmathew132 жыл бұрын
Interesting. I knew that object was there, but I had no idea that's what it did.
@MeesterTweester2 жыл бұрын
It sounds familiar to me
@maxmeepmeep9912 жыл бұрын
if only someone put 1 generation of it into mario paint composer
@Jed3602 жыл бұрын
0:15 Mario thinks he’s in a Sonic game.
@Yonah_1442 жыл бұрын
Whenever playing this game as an adult, I still feel a "tad" scared when entering stages that show nothing but sky or a blank screen. There's some sort of creepy vibe in old retro games, and it's likely due to the graphics being outdated.
@runnersdialzero12442 жыл бұрын
"outdated"
@zicklane2 жыл бұрын
@@runnersdialzero1244 yes, outdated. Do you have a problem?
@drbuni2 жыл бұрын
@@zicklane They look pretty good to me.
@beanburritolol2 жыл бұрын
finally someone who feels the same way
@michaelh4042 жыл бұрын
Am I the only person that think SNES graphics never look outdated, at least in first-party Nintendo games?
@Sixfortyfive2 жыл бұрын
There's only one trick in this game I know that I don't think I've seen other people talk about, ever: In a two-player game, *either* player can initiate the battle game from the map, *regardless* of whose turn it is. If it's Luigi's turn on the map, but he passes over Mario's current location and stays there for a bit, Mario can press A to initiate the battle while Luigi is stopped on that space. It's kind of like the World 8 hands snagging you as you try to pass by. You can be a real jerk and just keep "stealing turns" by forcing a battle game and winning it, unless the other player has an alternate route on the map to skip you. Also I'm pretty sure this is one of those games where the pause function only works with the player 1 controller, which isn't *that* rare on NES, since the original model Famicom only had a Start button on its P1 controller.
@UNHchabo2 жыл бұрын
The 2-player game is mentioned in the manual, so my brother and I played it a whole bunch when we were kids.
@garuelx86272 жыл бұрын
My older cousin would abuse p1 and pause at times to fuck up my momentum and kill me. And yes, he definitely stole turns this way when he forced battle. I stopped playing with him after that.
@ThouzandWattz2 жыл бұрын
I use to do that when my cousins would come over and want to play but they weren't good enough to beat levels. Just steal their turn and keep it moving. 🤣😂🤷🏾♂️
@ramencatbattlecats2 жыл бұрын
ur pro
@gochadc2 жыл бұрын
It took me a few years to discover this one, but I did force some battles with my friends and brothers later, most people around me don't like it since if a player is good can make it almost imposible for the other to play the game.
@CoffeePubGomer2 жыл бұрын
Fun fact: That flying under the level one applies to every other level like 1-2, where you have the dark green underside and at least one pit. I think I learned about that from the old SMB3 Nintendo Power guide, but they brought it up in... 6-8, I think? Whichever one's the only grass level in World 6.
@tyo68962 жыл бұрын
Isn't there a white instead of green in world 8. Think it's all quick sand tho...
@CoffeePubGomer2 жыл бұрын
@@tyo6896 There is, but if it's got the darker shade on the bottom, you should be able to go under, I'd think.
@Pepperly2 жыл бұрын
The guide brought up the behind-the-water trick, too.
@RaulDukeKnife Жыл бұрын
I think it’s because they programmed that part of the graphic to be true to its visual. (The darker green is deeper/farther in and thus is essentially a tunnel)
@mikeytappe2 жыл бұрын
I remember watching a tv show about some of the secrets in Mario 3. It’s where I learned about the warp whistles. Every kid was talking about it on the playground the next day.
@supersonicjc2 жыл бұрын
i vaguly remember that same show, thought it was some kind of like 20/20 news story cause it was how i learned how to beat bowser by flying up over the wall in the game
@Thornbloom2 жыл бұрын
The Wizard
@Dargonhuman2 жыл бұрын
@Boco Corwin The information I could find is scant, but from what I can tell, Prima never made a SMB3 guide - the game was released in Japan in 1988 and the US in 1990, while Prima was still being operated by one person out of a California home in that year and was focused on general anthology style guides like "Secrets of the Games" and "Nintendo Game Secrets" so they didn't have enough clout to land a license to do a full strategy guide from someone as big as Nintendo at the time. Most likely the official guide your uncle had was published by Nintendo Power, as they were responsible for most of the in-house Nintendo game guides until third party printers like Prima or BradyGames became successful.
@boriszakharin31892 жыл бұрын
@Boco Corwin It wasn't prima. It was Nintendo Power - Straight from the Pros! I remember buying that. It notably didn't tell you how to beat Bowser. It did tell you about the behind the scenes thing, which is how it's the only one of these I actually know. They also printed level maps and tips on the insides of specially-marked boxes of cereals (I don't remember what brand).
@buivars2 жыл бұрын
What you also didn't know: This NES footage is so clear that I couldn't tell it was real hardware until I saw brightness artifacts around the lines Mario is drawn on when he flew in 1-1.
@sergiomejia77202 жыл бұрын
The sprite overflow or the overscan didn't give it away?
@stephenmanuel98602 жыл бұрын
@@sergiomejia7720 Apparently not, but no need to judge, chief.
@Dargonhuman2 жыл бұрын
@@sergiomejia7720 Considering those artifacts can be emulated fairly easily with most modern emulators (some of which even include it as an option that can be toggled on or off), not really, no.
@josephmiller70752 жыл бұрын
I noticed the mono audio
@aroohwahoou2 жыл бұрын
@@josephmiller7075 bruh
@Captain_Timezone2 жыл бұрын
2:58 someone should beat the game like this
@mikethompson16532 жыл бұрын
0:27, I feel like Speed Runners figured this out
@niagargoyle2 жыл бұрын
Did you know that you can use the warp flute on World 6 to go back to world 5 and get additional tanuki and hammer brother suits?
@Hello-hz7gj2 жыл бұрын
I was like: "I bet I already know all of it by now". But these things were really new to me.
@ozma69182 жыл бұрын
For the longest time I had an inkling something like the 1-2 under-the-stage trick was possible. I remember as a kid, dying in a hole in that level, in a way that I kinda clipped into the darker green bit, and for a few frames I was in a swimming state before I fell off very fast. I always found it strange, but knew something was up with that.
@TonyHdzV27 күн бұрын
I love how you mention you're 100% sure we didn't know about the random generation on the sky, and I think it's the only one I actually knew lol
@TompaA2 жыл бұрын
4:09 Actually, I assume you used NESMaps for these: It's missing a Flower in 3-7. There is one hidden in a bumpable block downleft from the vine. Funnily, if one would use the map at VGMaps, it's even missing two of these flowers. So a total of 55! =D Then if you count the ones you can get in HB fights, there are additional 8 leaves and 1 flower =)
@jayjasespud2 жыл бұрын
Are you certain they weren't included?
@TompaA2 жыл бұрын
@@jayjasespud I re-counted everything, yes, I am certain.
@cloud09gaming2 жыл бұрын
I slightly surprised the anchor item didn't make one of the lists. I'm sure a number of people may know it, but as a kid I only found out well after the SNES days started.
@andrewgenz9062 жыл бұрын
I knew the anchor existed, but I never knew how to get it until the GBA version
@idek65852 жыл бұрын
It did
@WingedEspeon Жыл бұрын
I have to wonder if the spade card glitch could be used for a faster Speedrun.
@theusher2893 Жыл бұрын
I remember doing the Boom Boom kill on accident. I was like "Oh...huh. So much for that."
@Solesteam2 жыл бұрын
I literally know nothing besides a handful of features that are just part of the intended game experience, I don't even know how to use the flight.
@Wesley-762 жыл бұрын
I only knew about the behind-the-scene one. Everything else was really cool to learn!
@SolitaireZeta2 жыл бұрын
That's the thing that bugs me about the hammer brothers suit. Such a cool idea in theory, but it's so rare and so easy to lose, that it might as well not exist.
@supermariofan2 жыл бұрын
1:58 The mushroom, flower, and star objects in the sky are randomized in every level that has those objects, in every playthrough of the game.
@hsjoberg2 жыл бұрын
5:01 It isn't actually that strange from a programming standpoint. Both the levels and the mini-games probably use some flag to indicate to the world map that something should be marked as completed. When entering the world map, a procedure is executed that would then mark both the card game and the level as cleared because Mario is standing on both.
@SteveNeubauer2 жыл бұрын
After seeing the spade card glitch, it took me back to when I was a kid! The spade appeared in world 5 and cleared the level with kuribos shoe in it - I was so mad
@Pinkio2 жыл бұрын
not even 10 seconds on the video and it already surprised me
@JustinEvitable802 жыл бұрын
Getting behind the water in 3-9 and flying under levels are the only ones I knew of.
@_polpon2 жыл бұрын
It's interesting that there is still a lot to learn from these old classics :)
@paystation164 Жыл бұрын
My favorite secret to an unrelated game is *black ops 3 zombies jet gun.* People hate it because it explodes really fast and you have to go around the entire tranzit map to collect parts and build it again. However what people never figured out was that gun is a TEAM weapon. That gun needs TWO people to operate it. When you do, it becomes UNBREAKABLE.
@merluzacongelada53612 жыл бұрын
I knew pretty much all of the random stuff involving rare power ups because the version I had as a kid was a chinese bootleg that let you equip them at any point in the game, so I got to experiment a lot. But man, has been decades since I last saw some of those, nostalgia is one hell of a drug.
@uberfreak22 жыл бұрын
The flying inder the level reminds me that in Super Mario World, there is a gap between the lowest point for blocks and the death plane. You can just swim under large portions of the levels
@davincentcode3662 Жыл бұрын
I know that there are levels where you collect an exact number of coins and get an item after that. It was once in nintendo power or something like that, my neighbour kept a booklet with all the coin requirements.
@h00.4532 жыл бұрын
Brain.exe has stopped working
@M_Alexander24 күн бұрын
Something I've never seen talked about and only found one video on is the P Tanooki Suit. The clip I found showed that if you pick up the suit while a P Wing is active, you keep the P effect. What I learned on my own as a kid is that you can use the wing followed by the suit on the map for the same effect
@pentelegomenon11752 жыл бұрын
The random pictures at the top of the level could be part of the whole "stage play" theme, people just draw weird things up there above the scene. However the theme would be much more overt if they had stage lights up there.
@kaldo_kaldo2 жыл бұрын
I appreciate your "you don't know" videos because they have information that's not super obvious, too many of these things are like "did you know you can RIDE IN A BOOT?"
@LuckyBacon2 жыл бұрын
I thought i knew about the boom boom thing, until i saw it just entirely skip everything. If you hit it with two fireballs in one frame, when he is on his last HP, he wont die. Shoot him a few more time, and he just suddenly explodes, except the orb spawns upside down immediately. Same as star-kill. Strange things happen if you do that to the Koopa kids. I knew more things here than i did in the other video. Including randomized sky.
@renakunisaki2 жыл бұрын
What kind of strange things?
@LuckyBacon2 жыл бұрын
@@renakunisaki The Koopa kid graphics glitch up, they fall through the floor, and then its a softlock.
@jercron2 жыл бұрын
0:08 this is really cool lol
@BlueFinch2 жыл бұрын
It’s so weird that they didn’t do a check to prevent n-spade from spawning on an non-completed level.
@BlueFinch2 жыл бұрын
I know the hammer bros is checked for. There are certain tiles it can’t walk (rest?) on.
@TRJ22419872 жыл бұрын
I think a lot of people don't realize that if you don't collect the spades, and let them keep generating throughout your playthrough, you can let them multiply up as much as you want, so once you lose once it just brings you back into the game for another try, so you don't have to memorize where things were because you'll keep playing it back-to-back-to-back. You can rack up like 8 of them
@Oneiroclast2 жыл бұрын
There is a check. You have to do some really specific things to trick the check into thinking it's placing the card in a valid spot. It's complicated and I don't know the details, but essentially it decides on what coordinates to spawn the card before it actually does, and there are specific cases where you can store those coordinates without the game updating them when you transition to the next world, so it puts it on what would be a valid spot in the previous world, but is actually on top of an uncompleted level in the current world.
@bradenadams75112 жыл бұрын
@@TRJ2241987 Get outta here!! I'm going to test this out!
@AmyraCarter Жыл бұрын
I'm pretty sure that the Memory Match mini-game glitch is fixed in later ports of the game. I think it won't spawn on top of any incomplete level tile in Mario Advance 4.
@the_kombinator2 жыл бұрын
3:21 - I actually did know that, as a kid I decided to try it as falling in a hole at speed I kept going into the dark green "wall"
@xenxander2 жыл бұрын
3:30. That's called "mole Mario " and was mentioned in strategy guides, in the 90's. Any level with that darker bottom boarder
@insectduel2 жыл бұрын
3:12 In Super Mario All-Stars, you can no longer fly under as the programmers put an object to block entry.
@johnsapp88102 жыл бұрын
The only ones I knew, where the spade card thing, and the one with going into the pipe after going behind the scenes. Because I've had both of them happen, and was legit confused both times.
@mccall7122 Жыл бұрын
I'm so happy I found this channel. Most Mario channels focus either on SMB1, or Mario 64 or Super Mario Maker. But my favorite was ALWAYS SMB3. The best game ever made (after Final Fantasy VII)
@threehead992 жыл бұрын
Mitch, bring back the "Spin jumping started in SMB3" bit of knowledge.
@Olinser2 жыл бұрын
Mitch stepping up his game, I only knew 3 - the hammer suit vine spin, the disappearing UW Mario, and the Spade card game (because Mitch has talked about it before).
@The_Future_isnt_so_Bright2 жыл бұрын
3-9 , do you think the developer noticed this and placed the white block so people could see it for themselves?
@timpetrillo28022 жыл бұрын
I literally can not hear the smb3 underwater music without hearing Mitch sing "Sea Creatures". It's forever attached in my brain.
@Mikeystar452 жыл бұрын
The N-Spade Card clearing a level once you clear the minigame reminds me a glitch from my Mario 3 fangame... Also I've seen the Boom Boom insta-clear level glitch in a couple TAS runs of Mario 3.
@sues727725 күн бұрын
The ramdom baclgrpund on 1-1 just blew my mind dude, i ve been playong this game for over 34 years
@temasongu2 жыл бұрын
Computer programmer here. It would have saved space on the ROM and time for the developers to have the star/mushroom/flower sprites in the sky randomly generated by algorithm as opposed to pre-mapping where each sprite is supposed to be each time and hard-coding it to the game. Had I developed this game, I would have done the same thing.
@Kuli2400028 күн бұрын
WOAH flying under the level in 1-2 is insane. I'm going to show my friends.
@urzishra142 жыл бұрын
I know them now. But seriously the pattern thing was something I never thought about.
@lemonadesnake2 жыл бұрын
1:27 i think this is because below the water area is air, and its flying you upwards
@AndrewMooreMar2 жыл бұрын
I sure didn't know all 10 of them, but I definitely knew about ZERO of them. This was a really interesting video! I have a couple questions, though. 1- I didn't really understand how the Boom-boom glitch 2- Can a Card game spawn in any tile of the map, then? Even Hammer Bros, castles, or floating Koopa ships?
@Dargonhuman2 жыл бұрын
I don't know exactly how the boom boom glitch works, but drawing on my knowledge of similar types of glitches from other games, it likely has something to do with boomboom's HP going into a negative number that causes some weird stack overflow or something that affects how the orb spawns. It could be that the orb also has a hidden lifebar for some reason that's tied to boomboom's that falls immediately to zero due to the excessive negative HP on boomboom's lifebar which causes the game to incorrectly register that Mario touched the orb. There's a check in the code that prevents the card game from spawning on hammer bros, which I would imagine extends to other independently moving map entities like the airships. Castle tiles most likely have a toggle that just straight blocks the tile game from spawning on them. Why there isn't a check to prevent the card game from spawning on an uncleared level is ... well, unclear but it might be something the devs didn't think about at all or, if they did, thought it to be such an unlikely occurrence that they didn't bother to put a check in the game to prevent it.
@lucyloo2228 Жыл бұрын
1:32 I think if you fly back up the tunnel it will “hit” you because there are upside down pirana plants that are covering the pipe.
@edwardswinton15432 жыл бұрын
As a kid me and my brother pooled our money together and brought it, didn't know all of them, but hey armed with Nintendo Power, I believe the wizard was just released, every white block was stood on to see was there anything else, or how many times we'd go back to the beginning of a level to look for clouds in the sky, or pipes. We had time back in the day, thanks for showing this video, bright back memories.
@veggiet20092 жыл бұрын
I think the one at 4:00, I did do as a kid, and was really confused. I'm pretty sure I thought it was a random glitch and just shrugged it off
@Motolmang Жыл бұрын
0:07 so that's where McPig got the idea for Peppino's ball transformation in pizza tower
@shroomfruit345 Жыл бұрын
Weirdly the random power-up things is the only thing in the video I DID know. I don’t remember exactly where, but I learned it in a Mario trivia video.
@johnrodriguez50922 жыл бұрын
I don't know why but this video gives me 2008-2012 KZbin vibes. It's kinda beautiful.
@Peter_19868 ай бұрын
I have played this game for more than 30 years, and I only knew about the P-Wing trick on stage 2 in Grass Land.
@veryblocky Жыл бұрын
I surprised myself, I knew exactly one of these things, which I wasn’t expecting going in. I remember hearing about the random star and flower positions in the sky before.
@Ixapter2 жыл бұрын
Thanks. It's always cool to learn unorthodox things about games you have and love.
@treperry9393 Жыл бұрын
The random objects in the sky was the one thing I did notice. I’d heard about the flying under the level thing but never seen it done.
@Rainbowmon Жыл бұрын
So basically, combining a star, vine, and hammer suit turns Mario into a human wrecking ball. Neat!
@azinyefantasy44452 жыл бұрын
The funny part is thinking that I actually knew that the hammer Brothers was a suit when I'm too busy flying through the level as leaf Mario
@chuckchizzle2 жыл бұрын
The white block and P wing tricks I discovered when I was a child just messing around. I thought all the white blocks did that drop down when you duck.
@mr.mediocregamer9653 Жыл бұрын
One thing that didn't really dawn on me until I was an adult was that Koopa doesn't kidnap Peach until you beat world 7. You only beat world 8 to free her. And if I remember correctly, none of the first 7 worlds are called "Mushroom kingdom" So, what was Mario even doing there? Why'd he leave Brooklyn?
@flappybunz2 жыл бұрын
I don't recall EVER seeing the spade card spawn on top of an incomplete level. This has never happened to me on N.E.S. or All Stars.
@Artoooth Жыл бұрын
It really only happens if you completed the level, have a spade card spawn on that level, then get a game over and continue the game. When you continue, the game reverts to undone all the regular stages level in the current world.
@BRGKasumi77Main2 жыл бұрын
There are sooooooo many secrets and glitches from this game. Good job Mitchflowerpower!
@samplerInfo Жыл бұрын
For once, a "you didn't know" video where I didn't know the majority of the stuff. Super happy, thanks! 🎉
@StevenEvans2 жыл бұрын
What about being able to make Bowser "breathless" in the final fight. Makes the fight a lot easier when you don't have to dodge the flame breath.
@Alexs23743 Жыл бұрын
1. SANIC 3. The hexadecimal number 64 equals 100 in decimal. 4. "Yeah, keep swimming down there, buddy...I'm reloading!" -Lakitu 9. This is why, by the time of "Super Mario Sunshine", the Mushroom Kingdom had come down hard on gambling...
@cqis7820 Жыл бұрын
The power up outlines I did actually know, as well as flying under the stage, the hammer bros star vine thing I did once, thought it was a one time glitch
@IndirectHydrox5 ай бұрын
The behind the water and flying under the level things are mentioned in the Nintendo Power SMB3 strategy guide.
@michaelsegal35582 жыл бұрын
Did you know that when you have defeated Bowser and you don’t make it to the door at the end of the game in time the game will go into a state of infinite pause?
@ThatOneStuff2 жыл бұрын
The pipes are animated with the same four frames, thats something I figured out while poking around in the rom.
@jacobballenger51812 жыл бұрын
The random sprites in the sky was actually the only one I knew!!
@requiem2242 жыл бұрын
Love these videos! Is it possible to do something along the lines of a 125% run with all levels/items/secrets in the future?
@hysterheister09472 жыл бұрын
He started a series like this at one point. It was great.
@ELJimO19852 жыл бұрын
You are correct sir there’s some things I did not know about this game, and it’s great to know a game I’ve been playing for 30 years there’s new things to it
@TommyVinMI2 жыл бұрын
The flying under the level in 1-2 I knew.
@juanorta21242 жыл бұрын
You can make up any random fact about smb3 or other classic game and there will always someone saying "oh yeah, I knew that. Used to do that every time i was bored. Just don't think much of it"
@BladeCrossEXE2 жыл бұрын
I will say, the only one I actually knew. It was the behind water trick. Nicely done!
@laylover76212 жыл бұрын
Something in retro games that can't be matched by modern games is the amount of obscure secrets and glitches and shit, intentional or not, that you can find.
@AlligatorArms Жыл бұрын
I think there are only four white blocks in the entire game: 1-1, 1-3, 3-9, and in the secret area of 5-7. I found the 3-9 behind the water trick pre-internet through experimentation; knowing the 1-3 secret, it’s so odd that none of the other areas had their white blocks actually lead to other secrets. I got so many time-ups spanning every inch of that 3-9 water trying to find the spot that sends you to the secret toad house that was never there to begin with.
@guitarunt Жыл бұрын
i think i only knew about being behind the water. Everything else was new to me. Well done!
@quanghuy6912 жыл бұрын
amazing, rolling when climb on beanstalk is never a bad idea
@billepperson26622 жыл бұрын
Holy crap! The biggest thing I learned was @ the end, I had literally NO idea whatsoever . . . Mitch!! Dude!!! You're a Volta fan (I got the same shirt from their merch stand around '05)?!? That's awesome! How many times (& when) have you seen them live? Fav album? Fav drummer?
@Senshidayo Жыл бұрын
I’ve done the spade level clear, and noticed the sky was random, but didn’t know you could collect vines. Like, how? I did know 2 hammer brother suits were collectible though.
@DoCKathos2 жыл бұрын
I feel like I knew the 1-1 objects in the sky were random but never gave it much thought, and I'm pretty sure I've done the card game over top of a level before.
@AnimalClansАй бұрын
I have known about the trick at 3:13. I used to do it on my original NES copy in 1990. I've never pulled off any of the other tricks though.
@paxhumana20152 жыл бұрын
I just thought of something, @Mitchflowerpower, what if the randomly generating Mushroom, Fire Flower, and Star outlines that are in the clouds of World 1-1 also apply to other levels that have the Mushroom, Fire Flower, and Star outlines that are in the clouds of those levels as well?
@NightshadeDt2 жыл бұрын
I only knew about the boom boom kill because someone- I assumed until the way he talked about it here that it was probably Mitch- had mentioned it in passing when talking about the graphical glitch with boom boom kills. I feel like the sky generation is the kind of thing you could make an observation on in the moment and not have it registered in your brain the moment you aren't looking at it anymore. I don't think I knew about that one, but it's 1000% in the ballpark of the random trivia I tend to throw at people when I'm introducing them to older games that they missed out on.
@yunakitty22 жыл бұрын
I noticed the images in the sky of 1-1 as a kid, but I’m autistic! You got me on the other 9 things though! I love your content, Mitch! SMB3 was my favorite game as a kid and I love seeing you find every secret!
@mattb65222 жыл бұрын
I've played this game for like 30 years and didn't know any of these! That N-Card level clear trick is especially interesting. I don't think I was ever able to spawn that mini-game over a level, so I had never encountered it.
@rndmpinkiepie64 Жыл бұрын
I have my doubts for one reason: I've played Mario 3 since 1990. I've had the card game appear over a level. I've completed the minigame, the level has never auto-cleared once
@dachreport2 жыл бұрын
I remember my first time ever playing M3. It was back in 92. Spent many many our with this game