12 & 13 - No Respite/Terms of Agreement | Purgatory | Arma 3 SP Campaign

  Рет қаралды 103

honger

honger

Күн бұрын

Пікірлер: 4
@6komodo6
@6komodo6 14 күн бұрын
Gotta try this one, looks dope Ty❤
@philipwood6597
@philipwood6597 19 күн бұрын
It annoyed me that I ran one of the scripts twice, hence why you see the dialogues and the game saves repeat themselves. But, thanks again for uploading this, it was really fun to follow as you played through this with a really immersive playthrough. Would love to get some more feedback from you if you ever have the time.
@honger_
@honger_ 19 күн бұрын
I recorded this before I made a report on the repeated code and did not want to wait until you drop a fix. Regarding feedback I don't think there's much to add, you made a well designed campaign and having over 12k hours in this game I know what is possible and what to expect lol. If there's anything I could recommend is executing those black screen intros in the init file rather than - I assume this is the case - in triggers so there would be no delay between the scenario starting and the screen showing up. Right now it is a bit delayed, so you can see the "player view" for a half a second before the screen goes black. Maybe forcing player to have the weapon lowered when the cinematic bars are shown would be a good addition too, so they don't have to wave the weapon around while they can't move anywhere. And in the 12th mission I think the reinforcements did not show up? Or at least I could not see them on the map so I just gave them orders blind but did not notice if they actually came to the city. Their group markers were black rather than green, not sure what's that about. Everything else is on point, don't remember having any game breaking bugs or anything that would pull me out of immersion (except missing head shadows on these uniforms but it's just the mod issue and the author doesn't want to fix it)
@philipwood6597
@philipwood6597 18 күн бұрын
@ thank you for that, I’ll use this while improving Purgatory as well as when moving forward! The reinforcements not showing up might be because the script fired twice at start, so they might have spawned on eachother and blown up. It works now
7 - Through The Mud | Purgatory | Arma 3 SP Campaign
24:29
Shafting Customers in Suffering mode -- Potion Craft 2.0
14:37
小丑教训坏蛋 #小丑 #天使 #shorts
00:49
好人小丑
Рет қаралды 52 МЛН
IL'HAN - Qalqam | Official Music Video
03:17
Ilhan Ihsanov
Рет қаралды 651 М.
The Best Band 😅 #toshleh #viralshort
00:11
Toshleh
Рет қаралды 22 МЛН
The evil clown plays a prank on the angel
00:39
超人夫妇
Рет қаралды 52 МЛН
Multiplayer Papers Please but the Civilians are Deranged.
24:31
Richard JANFU
Рет қаралды 30 М.
10 - Field Exercise | Purgatory | Arma 3 SP Campaign
27:40
Hell Let Loose - Skrimish full gameplay
29:13
Slayericer
Рет қаралды 60
Arma Reforger first game
9:48
gman1004
Рет қаралды 11
Chillin
1:13:55
ReaperZDice
Рет қаралды 1
11 - Brothers | Purgatory | Arma 3 SP Campaign
45:12
9 - The Raid | Purgatory | Arma 3 SP Campaign
15:23
honger
Рет қаралды 66
DayZ_20241210015442
5:00
Anthony Lewis
Рет қаралды 4
6 - Hunters | Purgatory | Arma 3 SP Campaign
29:45
honger
Рет қаралды 46
小丑教训坏蛋 #小丑 #天使 #shorts
00:49
好人小丑
Рет қаралды 52 МЛН