In a world where "Flee, Mortals!" Is a monster book title, "WOO! I hit the bad guy!" is a GREAT NAME!
@angelalewis36452 ай бұрын
YES!
@garion0462 ай бұрын
Well Matt, you have the title of your player tactics book.
@BobWorldBuilder2 ай бұрын
Someone already mentioned it, but DC20 has pushed the damage roll into the d20 roll, with tiers of damage based on how high the d20 result is. And on the comment of 'dropping HP altogether' you have games like Crown & Skull with no HP (which I'm no expert in but here's my understanding:) where hits result in losing skills or equipment, with losing equipment being very similar to Cairn and all the games Ben Milton loves to talk about!
@Veggie132 ай бұрын
Check out the recent video by Bob World Builder for a balanced take on DC20! 😉
@MagiofAsura2 ай бұрын
DC20's no damage roll makes way more sense than MCDM's rendition of it. It's insane to just say no one ever misses and how ridiculous that is. The fact hp is so low also makes it feel better to roll higher to hit.
@schemage22102 ай бұрын
@@MagiofAsura So it's a choice between "always hit but variable damage/effect" or "variable to hit/miss with fairly static damage" (as in if the DC is 16, there isn't a great deal of range of difference between 16 through 20, even if you then multiply that number by a tier rank). DC20 still results in dead turns where you miss and nothing happens, and even if you do hit having to do the d20 roll multiplied by tier level etc etc, is more maths than anyone should be doing. Which also has the effect of bloating out monster HP to accommodate the huge damage amounts. Which would be meaningful if the monsters actually survived longer then a 5e/MCDM counterpart, but they won't. It is very clear that one of these two projects (MCDM RPG and DC20) is being made by professional, seasoned game developers. And the other can barely homebrew 5e without running into game breaking problems.
@lanthorn99102 ай бұрын
@schemage2210 Hey, go easy on MCDM...
@schemage22102 ай бұрын
@@lanthorn9910 apologies for the confusion, I am totally being critical of DC20 and am entirely eager to see the final product of the MCDM game.
@joelwest65072 ай бұрын
I would buy a "Wahoo, I hit the bad guy" shirt.
@Veggie132 ай бұрын
Adam moves to Fantasy Grounds, next day Demiplane is acquired by Roll20. Hmmm....
@basselstineart2 ай бұрын
Add that to the Conspiracy Cube!
@schemage22102 ай бұрын
@@basselstineart No I completely agree with @Veggie13 comments made in the Character Sheet youtube interview, suggested that "there was a way forward.... But Adam decided to leave..." And that is pretty much a direct quote. Obviously the merger has been in the works for some time before the announcement which probably allowed Bradford to line up this new job.
@velvetimpulse2 ай бұрын
Shawn's take on the AI "non-news" is the most based. I work in corporate, and I see this crap happening all the time. Investors don't even know what AI really is, they just need to have the keyword dangled in front of them to calm down, not so different from babies and shiny toys.
@matthewsnow-zj1cu2 ай бұрын
Ok, Lorecast. Bring on the “Conspiracy Cubes” and “Triple S Coin” merch. “It’s all hitpoints.” “Mouth-feel and Math-feel.” “Less Teamwork, more Shawnwork.” “Dale-out” “Beep-boop-bop!” This episode is eminently quotable and is the stuff that fandoms are made on.
@tslfrontman2 ай бұрын
"I'm not a villain, I'm your wife!"
@matthewsnow-zj1cu2 ай бұрын
Nice PB reference!
@jeffcallahan54672 ай бұрын
I created a filthy human archeology and earth based wizard quest giver named "Delvrand the Deep" who only referred to his apprentices by number because he had had so many abandon his apathetic tutelage. (One player joined the game as Apprentice 47) He had a bunch of bounties out on him for various things: Defiling a grave, exposing a political conspiracy, trespassing in a holy site...you know typical things Heroes would do, but immediately took a huge disliking of him. Lol, it was fascinating. (I also loved the wizard/hard hat I came up with that he wore.)
@flanbeau2 ай бұрын
Did he have a whip ?
@halanhart2 ай бұрын
I very much miss the 3e and 3.5 covers! They made me feel like a wizard.
@jeffcallahan54672 ай бұрын
They still make me feel that way! 😄
@helixxharpell2 ай бұрын
Me too. We may be developing an alternate crunchy style system to match up to my Khor The World of Many Portals Kickstarter next yr. 😉 Despite the current trend of "oversimplification" of TTRPGs these days. 😊
@SeattleFira2 ай бұрын
i freakin love this podcast.
@kurtoogle45762 ай бұрын
Nice intro! Also fun & interesting discussions!
@danrimo8262 ай бұрын
It's so wild that not long ago the very idea of combining "to hit" and "damage" rolls into a single roll was seen as absolutely insane crazy talk and now... the fact that they are two separate rolls feels like a bizarre throwback. Things are changing fast. I'm loving the innovation in the RPG space.
@Veggie132 ай бұрын
Funny how you mention the to-hit versus damage rolls the day after the DC20 Kickstarter dropped. It keeps to-hit and loses damage rolls.
@Veggie132 ай бұрын
I swear, TTRPG news waits to drop the day after you record.
@chrisg89892 ай бұрын
Forsure! And DC20 looks alot more interesting than either Dagger Heart or MCDM. Where is the coverage? Thought this was an RPG News Podcast? Guess they only cover the big corporations like Wizards and Critical Roll.
@johnqglass2 ай бұрын
Crown and Skull dropped the to-hit and kept the damage roll, and opponents defense lowers this roll.
@minimoose78902 ай бұрын
Not really dropping the damage roll, but combining it with the hit roll into one single roll for both
@shamuswilliams2 ай бұрын
I'd also like to see a conspiracy cube.
@alexchaston43672 ай бұрын
DC20 rpg actually does do the To Hit Roll and drops the damage roll, increasing the damage for every 5 over the target number
@chrisg89892 ай бұрын
Yup! And DC20 looks alot more interesting than either Dagger Heart or MCDM. And it went into Kickstarter yesterday! Where is the coverage? Thought this was an RPG News Podcast?
@jerichojeudy2 ай бұрын
I agree. Feels more fun than both MCDM and Daggerheart, to me.
@ross80932 ай бұрын
These are recorded in advance pf the day they come out afaik byt a couple days maybe. Its literally a runninga joke that they always miss news because of their recording/release schedule. Tbh I always thought that meant they should change it haha@@chrisg8989
@kahlinwhatley86402 ай бұрын
I was just about to comment exactly this!
@spooderous2 ай бұрын
@@chrisg8989It literally just dropped. Learn to excerise some patience.
@EbonxGaming2 ай бұрын
Dael's breakdown of ML and usage was perfect.
@JoeSlucherArt2 ай бұрын
I am unbelievably excited about the Adam Bradford news. I've been using Fantasy Grounds since 2010 and it is an absolute nightmare to learn and onboard new players (even heavier lift for new DMs). Amongst our group it's even a joke to share a video clip of the founder saying "some things are intuitive and others are not". There's so much that someone like Adam could improve and he's shown how much user experience means to him.
@samuelteare81602 ай бұрын
I totally relate to Ben rocking back and forth in his chair during the discussion (47:33).
@graynanuuq2 ай бұрын
James described a system where you're playing a team and each hit kills a person. Isn't that exactly how hit points started in the war games GG et al played that evolved into D&D? Each unit had X number of individuals and when a hit did Y amount of damage it killed that many members of unit. When they started adding individual heroes into the mix, they just started giving them the same kind of hit points to keep the system unified. I'm sure I remember reading or hearing that somewhere.
@AndyReichert02 ай бұрын
45:49 "help me out here! help me out here!" is the first "The Thing's Thing Of Everything" style expansion for MCDM's "wahoo! I hit the bad guy!" game.
@angelalewis36452 ай бұрын
😂 Yes!
@angelalewis36452 ай бұрын
This is my favorite episode so far! So funny, so smart, such great discussions, so much interplay, great comments highlighted from the chat, just AWESOME! 🌟
@GhostfirePodcasts2 ай бұрын
Yay, thank you! 🙏 Thanks for tuning in each week.
@WeirdMole2 ай бұрын
Make all the t-shirts!
@R2D_YT2 ай бұрын
Good episode!
@joeb36882 ай бұрын
Shadow hood with a reflective surface so the holder of the book is the villain or DM.
@angelalewis36452 ай бұрын
YES. THIS!
@paulbenfield78402 ай бұрын
Learning Fantasy Grounds is one thing. But if you're playing published adventures there's less prep time - everything is digitized for you and hyperlinked for accessibility to the referee. You have to buy the content of course, but I buy mostly Paizo stuff on FG and get the digital copy from Paizo for free so it's not double-dipping. Plus the rules automation is great for players who aren't so into learning new systems. It's a great system for slick play, but not the best way to learn rules.
@BelleMuerte2 ай бұрын
Excited to see what Adam Bradford brings to Fantasy Grounds.
@ChuckSeville2 ай бұрын
Is the hit=kill combat system not just how battles work in the Risk boardgame? Also, for sure one of the most clippable episodes in a while. Put me down for 1 conspiracy cube and a Wahoo shirt!
@RecklessFables2 ай бұрын
You guys were on fire today!
@fortunatus12 ай бұрын
The new DC20 game (currently on kickstarter) does in fact have the "keep the to hit roll and lose the damage roll" structure. I prefer that structure over MCDM's "no to hit roll and roll for damage". There are other rules in the game which make me hesitant about the RPG but that's not one of them.
@chrisg89892 ай бұрын
Right! DC20 looks way more interesting than either Dagger Heart or MCDM. Where is the coverage? Thought this was an RPG News Podcast? Guess they only cover the RPG Whales like Wizards and Critical Roll. Sad.
@facelessone862 ай бұрын
@@chrisg8989 We get it dude, you like DC20.
@chaoticgoodra2 ай бұрын
really good episode this time!
@Veggie132 ай бұрын
Conspiracy Cubes sound like a breakfast cereal.
@DustyLensCap422 ай бұрын
As a DM who has fallen in love with a workflow that involves FGU for my homebrew campaigns, thanks so much Dael for backing them up. I fully understand why someone meets FGU and recoils, but they get shat on way too much. Let me just say for me, the effort of learning it has more than paid off for me. It's incredibly powerful in getting my ADD brain to focus on what will actually matter at the table. Once you understand it, it enables you to easily pull up things quickly at the table. For instance, I've organized it to live create amazingly detailed maps in FGU while we play. My players love it. Its organizational system has made me a better DM both in prep and improv.
@AndyReichert02 ай бұрын
pathfinder Adventure Card Game had the most elegant mix of to-hit/threshold/damage roll. it's an incredible, phenomenal system, but its fatal flaw is that you play a character from the lore of the world instead of a custom pc of your own. if they'd change that, it would be the world's best simplified D&D.
@shallendor2 ай бұрын
Palladium fantasy has 3 things that happen when attacking, 1-4 is a miss, 5 to the AR of your armor damages the armor, above the AR damages you!
@michaeljpastor2 ай бұрын
The pro to rolling separate hit/dam is the only one that you need - rolling all of the different kinds of dice and lots of them. Every other reason is superfluous!
@tonysladky89252 ай бұрын
Oh man, I don't have an iconic, recurring villain from any time I've *DM-ed*, but my Curse of Strahd PC has become a recurring villain in our campaigns. Turns out feeding Strahd von Zarovitch to the bloated, tentacled alien Parasite that replaced your internal organs and thus becoming the new Dreadlord of Barovia is a good way to both end a campaign and become an iconic villain. Who knew? Also, holy crap, I didn't realize the new DMG art was modeled on Kate Welch. I'm gonna have to take a closer look to try and recognize her. Props to Dael for the conspiracy theory deep cut on Avril Lavigne being replaced. I, too, want a conspiracy cube, whatever they are. Put some conspiracy cubes in the merch store! Keep the to-hit roll but lose the damage roll would certainly be an interesting take. I have a hard time imagining such a system. Ben's comment about rolling armor saves in wargames brings up another angle here. A lot of games I've looked at and been interested in (but tragically not yet run or played) have the PCs make all the rolls. On your turn, you're rolling your attack. On the monster's turn, you're rolling your defense. I definitely wonder how that plays into the frustration over null results in present-day D&D and similar games.
@KaleDavid2 ай бұрын
We should get the Dungeon Coach on the podcast while his Kickstarter for DC20 is still live!
@sylvansmithy52622 ай бұрын
Cypher does get rid of the damage roll and keeps the to hit roll, with different systems in place to mitigate the circumstance of their damage reduction being higher than your damage
@akashambatwamiller69242 ай бұрын
Star Trek Adventures RPG 2nd Edition is maintaining the "Too Hit Role" but dropping the challenge dice (Damage Role). In my opinion I thin the answer depends on your setting and the style of narrative you are trying to achieve. Star Trek weapons are what they are a phase does an specific amount of damage. any changes to that would be based on choices made, not random occurrences. so for some games I think this works well, but for others I can see the need for rolling for damage as a viable options.
@423RedWolf2 ай бұрын
Over a decade ago I bought a TTRPG called Within the Ring of Fire - never ended up playing any sessions of it though, for a variety of reasons. The game was pretty similar to D&D, but replaced the d20 roll with a 2d8 roll, with an exploding dice mechanic if you rolled eights. In that game, there was no damage roll, but weapons had a set amount of damage it would deal. Exceeding the AC of the target by a certain threshold incresed the damage. The book had a bunch of nudity in the art, which I didn't expect, and was one of the factors in me never putting together a game for it.
@kataro1002 ай бұрын
Ai thing is still limited, the only reason all this Image generator work is because of the large data base. Even if WotC has a huge collection of art it's Image Generator will still be extremely limited. It will still make 1 to 1 or hallucinations cause there is not enough variation. Ai Training can not be done in a fair way for creator.
@RodrigoKuerten2 ай бұрын
Funny how WOTC is using the characters of the Dungeons & Dragons cartoon in the books, but cut off the support for Brazilian translations, a place where the cartoon is really big.
@lazerbeams25362 ай бұрын
There are actually games where getting hit just kills you. 2400 has consequences based on how much you want to accomplish. If you roll to kill something outright, then failing the roll could outright kill you, but if you go for less there's less risk. In Viking Death Squad taking damage kills you, but you can use armor to tank hits for you. If you have no armor, getting shot just kills you
@donaldcrankshaw16272 ай бұрын
Mutants and Masterminds has to hit with no damage roll, but the character hit makes a Toughness roll (save) againt the Damage rank of the attack to determine what status applies. There's no hit points--it's all statuses, though with M&M the degree you fail determines the status that affects you, and each time you fail a Toughness roll, you get a stacking -1 to future Toughness rolls.
@Cassapphic2 ай бұрын
One of my friends in her first game was streaming her dnd beyond character creation to us so we could help, the randomly generated name suggestions offered, I kid you not, "Jesus Wolfbasher". This was such an incredible name that I had to put him into my campaign as an npc, I was originally planning for him to just be the head of a group of bandits, but one of my other players dmed me suggesting jesus would be his character's runaway son who resented the gold dragon curse his family had, which eventually overan jesus, elading to a tragic battle against the wolfbasher, he wasn't really a "villain" per se, but he has been mythologised to the point during a game if any of us accidentaly say "jesus!" as an expression, we'll quickly add "...wolfbasher".
@MonarchsFactory2 ай бұрын
🔥🤘 Jesus Wolfbasher 🤘🔥
@sixoffcenter802 ай бұрын
I suppose you could apply a similar thought to other sorts of spells, but I've always seen the primary function of summoning to be to provide temporary hit points to the party.
@TonyRobetson2 ай бұрын
another great episode! i appreciate that you guys dont feed into the internet rage machine!
@DraculDraconis2 ай бұрын
regarding AI in PC-games: If you want to have a single-player strategy game you want to have a AI that "plays" non-player entities.
@stewi0092 ай бұрын
Have they said they're using AI for ART in the video games? Because "AI Engineers" can be used on the programming side to great effect. Not only in the traditional areas of making enemies that behave intelligently or to procedurally generate environments that make some kind of sense (expanding your ability as a player to explore the world on your own terms), but it an also be used just for raw programming to generate code quickly. That code still needs to be reviewed and altered by human programmers before it can be considered good to go, so it's not stealing anyone's job the way generative AI does to artists in the art domain.
@fortunatus12 ай бұрын
No, they have not said its for AI art. People immediately jump to the worst possible conclusion when it involves WotC. This is getting old.
@randomyoutubecommenterr2 ай бұрын
The red flags are that it says multiple times things like art assets, 2d, 3d, and audio creation/generation.
@davinci4512 ай бұрын
38:00 but can we all agree that missing three turns in a row then rolling a 19 (no crit) and then rolling a 1 on the damage die is one of the all-time buzzkills in TTRPGs? Anything that makes that less likely (or impossible) has some merit, in my book.
@gwavana79962 ай бұрын
People need to see the AI controversy the other way around : what business in any industry right now can really ignore AI? It would be crazy to not have at least a few employees working on it.
@lanthorn99102 ай бұрын
I understand that Bradford approached Roll 20 to sell Demiplane. So, did Bradford approach FG or was it FG's approaching Bradford that triggered the move(s)? What amount of Bradford will continue at Roll 20/Demiplane? Is my memory serving me on these points? Would working on Roll 20/D and FG at the same time be a conflict of interest?
@DorsonKieffer2 ай бұрын
Everyone is trying to design a game that cuts down on die rolls. The problem with that thinking is that people like to roll dice. Joseph Goodman figured it out. DCC actually increases the amount of dice rolls and everyone loves it.
@kencutpro2 ай бұрын
The concept of mouth-feel was introduced by Brooklyn 99, in which the character of Boyle used it as a metric for tabulating his score of Brooklyn’s finest Pizza’s: True or False? 44:15
@cernunnos_lives2 ай бұрын
The greatest villain used by everyone is still WOTC. Half the company is laid off (just before Christmas) how much more damage can they do?
@Lycaon17652 ай бұрын
There IS a system out there that's just "you're hit, you're dead", I've forgotten the name but it's about mexican drug dealers and trying to talk your way through your career. It's a oneshot rpg i believe?
@MonarchsFactory2 ай бұрын
Nice!
@andrewshandle2 ай бұрын
I'm sorry, if a gaming company creates their own "AI" engine that doesn't steal from outside sources to create realistic NPCs in a video game, that's a good thing. The idea that the talented engineers who accomplish that aren't "artists" and therefore somehow evil is just ignorant. A game like BG3 doesn't exist without a crapload of talented, software developers who are just as creative as any other member of the studio. Without them none of the vision of BG3 is realized. The discourse around AI and WotC is beyond ridiculous at this point and just seems to be about rage baiting now.
@donwebster92922 ай бұрын
Dragon Magazine had some rules about any hit having a chance to crit. I think you had a 1% chance for every number over your to hit. Adds extra time though
@galaxyfoxnightsky20422 ай бұрын
Love the DC20 its soo much fun too play go too the kickstarter if anything just too get the free rules pdf
@CCalDM2 ай бұрын
My Warduke grew an immunity to chairs by micro dosing chairs after facing one of my player's characters who fought with chairs. You know that now. Enjoy.
@luckwhisker2 ай бұрын
Many Forge in the Dark games follow Blades in the Dark's example and have a more or less "mandatory" downtime scene every session. It's not seen as bothersome in any way and is just a normal part of the game.
@toddpickens2 ай бұрын
Dramatic shocked face 😲
@danddjacko2 ай бұрын
I don't think the AI is for Art, it's for the writing of Adventures. Not that that is any better
@Flaraen2 ай бұрын
Isn't a to hit roll but no damage roll equivalent to a damage roll with a damage threshold?
@miscprojects96622 ай бұрын
When a company is no longer relevant there are no controversies.
@alanleckert12 ай бұрын
Don’t objects in 5e already have a To Hit and Damage Threshold system in place?
@hodgepodgesyntaxia21122 ай бұрын
Inanimate materials technically do, like metal or stone, but very few GMs actually use those rules as written.
@armorclasshero21032 ай бұрын
The only people who deserve to be replaced by AI are CEOs. They do jack-all anyway.
@shadowmancer99Ай бұрын
Their is NO reason to lose the hit roll and damage roll (and DC20 is losing the damage roll BTW) but this modern notion that you should always succeed that you never have a chance to fail is a good one. What is the fun there? I am not saying that you need to played flaw characters, or weaknesses are good characters, or that jazz, but that the element of chance to succeed or fail IS good. the possibility of dying is good. This world believes everything should be a little safe space where any sort of obstacle is removed. pathetic in my mind.
@mkklassicmk38952 ай бұрын
What do you mean you don't want AI in your video games? You all need to get over your fear of AI its entirely unwarranted.
@GateKeeperPat2 ай бұрын
EZd6, 3 strikes... YOU'RE OUT
@agilemonk63052 ай бұрын
DC20 is and will demonstrate absolutely what you are calling out and talking about and you will love it. Check it out. ❤
@NyctophileXIII2 ай бұрын
I absolutely support AI art for DM's to use to create imagery for their game. For many years I've used copyrighted images from movies and whatnot for these purposes, and it's honestly a huge relief to no longer be reliant on that to give my games the visual cues that are so helpful to visualization.
@imayb12 ай бұрын
I think Adam Bradford's move has more to do with the Demiplane/ Roll 20 merger. The spokespeople for the merger said they laid out the new path for the merge and it wasn't Adam's path; they wished him the best and had all good things to say about him.
@lanthorn99102 ай бұрын
Unless "AI" is defined in the context of conversations about it, those conversations are not useful. For example, AI has been used in movie vista views for 20 years. Do you have a problem with that use of AI? Were there human jobs lost? Would those movies have had to have been "less epic" without it? The way forward is how will AI be used, not whether it will be used. I come from 30 years in the print publishing world and to say desktop publishing or even the internet shouldn't exsist because it threatened staff was a fools errand.
@randomyoutubecommenterr2 ай бұрын
The issue is it specifically states generative Ai, including art asset generation, 2d and 3d content, even audio. All plagued with ethical issues (and lawsuits galore currently being litigated)
@johncox88352 ай бұрын
Play a video game without AI.... That would be aweful.
@badmojo07772 ай бұрын
WOTC controversies are here to stay as long as long as the bad content creators can find suckers to click on their CLICKBAIT. Salves to the Algorithm
@spark-dunor2 ай бұрын
Don't get me wrong, I love listening to you, you are very interesting and relevant. BUT, it's amazing how you always avoid talking about DC20 in the big 3 new RPG actualy in dev. There's absolutely no way you haven't heard of DC20... WOW!!! that's crazy!
@Giantstomp2 ай бұрын
I could not disagree more with Shawn more. They will use AI eventually in regards to the tabletop game and for the same reason that he says they might be placating them stockholders, because its a corporation and it will be demanded, not to mention its a cost cutting tool. There is a reason they prefer to contract so much work out to freelancers and not keep a full staff of writers and artists, because it saves money. AI is a hot topic right now so of course they will steer clear of it now, or make sure they do it on the down low, but their idea of the future of AI is a digital online version of the game that is a hybrid of video game and traditional tabletop, with AI DM's and randomly generated dungeons etc. Not being a doomsayer here, just pointing out the inevitability of it all. Its not a matter of if AI will be used, just when and to what degree.
@shadowmancer99Ай бұрын
DnD is NOT historical issues. A -2 to Str for Women isnt terrible given how it started as a simulation game and generally speaking women as physically weaker in lifting than men. Its not an attack to acknowledge the obvious. Doesnt mean women cant be strong but to ignore the obvious is idtiotic. DnD today has taken out all the parts in the lore, art etc that was fun, and enticing and just made it bland. That's why I run my games with older materials, even if using 5e rules cause they are just COOLER than the PC fluffy versions that people are churning out now...
@chrisg89892 ай бұрын
@40:40 y'all are sleeping on DC20. That is exactly the system they use. And to be honest. DC20 looks alot more compelling than either Dagger heart or the MCDM game. I thought this was a news show? DC20 went into Kickstart yesterday! Common y'all! Let's cover some of the smaller Creators instead of only focusing on the Big Whale corporations like Wizards and Critical Roll.
@nonyabusiness8902 ай бұрын
Saw this pop up in my feed and decided to check it out. Saw the pronouns and decided, nope.
@DarkinQusitor2 ай бұрын
Wotc are pissing their pants. The new D&D 5.5 books are the old 2014 system with some new feats. But with 100% more woke, and more Ai artwork. Dont give Hasbro/wotc any money, they have you. Take a look at Free league, paizo or kenzer and company, Troll lord games, better games🎉
@HyperEwok12 ай бұрын
begging the D&D youtuber community to stop doing the Obligatory Reaction to WOTC Bullshit every time WOTC does bullshit
@IhaterequiredReg22 ай бұрын
You're hit-> You Die is an existing system. It's being a level 1 Wizard.