Рет қаралды 60
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1:57 Tarrence's journey before to founding Cartridge, including building Bitcoin wallets in 2013.
3:15 Three years ago, he started developing fully onchain resource game Dope Wars.
7:46 The best way of finding success is to have a lot of bets, to enable teams to try many things.
8:45 Why Cartridge is building on Starknet.
13:03 What are the advantages of fully onchain games for developers?
17:20 And for players, they will have more power over the games they play.
19:50 But aren't fully onchain games currently too niche and complex?
22:40 Explaining Cartridge's development tools - Dojo, Katana, Slot, Controller etc.
27:28 Cartridge is running a two-month-long NYC residency for developers.
30:03 How do fully onchain games move from niche to mass market?