1993 [60fps] Ninja Baseball Bat Man (World) Roger Hardest NoRecovery NoMegacrash ALL

  Рет қаралды 3,319

Replay Burners

Replay Burners

2 жыл бұрын

野球格闘リーグマン / Ninja Baseball Bat Man (World) Irem 1993 Roger(Yellow League Man)No Recovery No Megacrash ALL Clear / Difficulty: Hardest AutoFire: OFF Player Babyhead 収録Ver Wolfmame0.183 Heh, I can't even compete.
KZbin Channel: / @babyhead293
mame replay site replayburners.web.fc2.com/
野球格闘リーグマン
発売年:1993.10
開発/発売元:アイレム
ジャンル:格闘アクション
コントローラ:8方向レバー+2ボタン
システムボード:アイレム M92システム
CPU構成[V33, V30] 音源チップ[YM2151, GA20]
独創的な世界観を持つコミカル格闘アクション作品。個性的な4人のキャラクターからプレイヤーを選び、8方向レバーと攻撃とジャンプの2つのボタンで操作する。通常技の他に、ホームラン技や、カーニバル技、ダイナマイツ技などの必殺技が使用可能。全7ステージ。ちなみにキャッチコピーは「俺のバットが火を吹くぜ!!」である。
ストーリー:
ある日、野球を愛する者たちのシンボル「黄金の野球像」が盗まれた!「これはいかん!」とコミッショナー。正義の野球戦士、リーグマンに像の奪還を命じたのだ。「たのんだぞ、リーグマン!」
Ninja Baseball BatMan (c) 1993 Irem America Corp.
An abstract and colorful scrolling beat-em-up, in which one to four players control a team of robotic ninjas who must fight their way through a variety of levels, defeating the game's many enemies. The enemies themselves are based entirely around the sport of Baseball; taking the form of Baseballs, Catcher's mitts, bats etc.
- TECHNICAL -
Irem M-92 system hardware
Main CPU : V33 (@ 9 Mhz), V30 (@ 7.15909 Mhz)
Sound Chips : YM2151 (@ 3.579545 Mhz), GA20 (@ 3.579545 Mhz)
Players : 4
Control : 8-way joystick
Buttons : 2
- TRIVIA -
Released in September 1993. Only 43 units were sold in the USA.
This game is known in Japan as "Yakyuu Kakutou League-Man".
Irem America opened its U.S. office in 1988 in Redmond, Washington, headed up by Frank Ballouz (founder of FABTEK, a thriving video kit company and former North American publisher of several arcades by Seibu Kaihatsu and TAD Corp.) and National Sales Manager Drew Maniscalco. During this time, Drew created the Ninja Baseball Bat Man video game concept (including the English title, plot and characters) and licensed it to Irem America in 1991. To illustrate the characters' sketches, Drew hired Gottlieb's well-known pinball artist, Gordon Morison.
Drew's concept came up after he read the top grossing films during its time in a USA Today newspaper. One was Teenage Mutant Ninja Turtles, the other was one of the Batman films (possibly Batman Returns). After that, he started creating his own superhero influenced by what he saw in the USA Today newspaper. During the development of his concept, he liked the word NINJA, because of it sounding mysterious to him. He gave the protagonists baseball bats and baseballs as their main weapons, as well as dressing them in baseball uniforms, because both the sport baseball was quite popular nationally in Japan, and Drew is also a baseball fan. Drew thought the baseball bat idea was also probably an influence from the 1973 film Walking Tall. The word MAN in the title comes from Joe Don Baker who starred in the film, while he was a man. He later created the concept for the other characters such as enemies. To illustrate the characters' sketches, Drew hired Gottlieb's well-known pinball artist, Gordon Morison.
Drew's original gameplay ideas for the video game was for a 1-player, adventure-based, platform game similar to Nintendo's "Super Mario Bros.". However, due to the very successful game sales of several 4-player games (most of them being beat 'em ups), Drew added 3-players in an effort to compete with the 4-player games. While the title and characters were Drew's concept, Irem Japan programmed the arcade game, and modified the look of its prototype. Drew did not mind it being different, as he was thrilled about it being programmed by them.
During the development of the 2-player platform version, the two main characters were named Willie and Mickey, named after Drew's two favorite baseball players of his childhood, Willie Mays and Mickey Mantle.
During the development of the 4-player beat 'em up version, the prototype names of the four main characters were Captain Jeff (red), Nunchaks Sugar (green), Hammer' Eddy (yellow) and Naginata Jimmy (blue). Drew later came up with the final names of the four protagonists that are currently used in the finished version today, which the names are references to the four baseball stars during the arcade game's release: Jose Canseco (red), Ryne Sandberg (green), Roger Clemens (yellow) and Darryl Strawberry (blue). In Japan, they were named after their colors.
- STAFF -
Planner: Chinta
Graphic designers: Kon. Kitakichine, Nob, Sefuhaso, Unyanya, Dama
Programmers: Andrew Whiskey, Mc.Hama Amuse_Light, Hiro
Sound effects: Aiai
Sound programmers: Hayashi Sho, Jitta
Game title, characters and concept: Drew Maniscalco
- SOURCES -
Game's rom.

Пікірлер: 11
@ominojaku1069
@ominojaku1069 2 жыл бұрын
I’ve got this on my Pandora 5.....insane...but awesome
@davianjanvierto4679
@davianjanvierto4679 2 жыл бұрын
26:42 HEY meme sfx
@user-nm2vc1iz2k
@user-nm2vc1iz2k 2 жыл бұрын
うぽつです❗(>_
@yoi-yami-ryu
@yoi-yami-ryu 2 жыл бұрын
売れなかったのが不思議なくらい キャラ性能の区別が(見た目含めて) ハッキリしている上に 結構な難易度と良作ですよ 私はグリーンでしかノーコンクリアした事 ありませんが
@davianjanvierto4679
@davianjanvierto4679 2 жыл бұрын
I heard some HIYA also sampled some SFX in this game for Metal Slug.
@EightOne01
@EightOne01 2 жыл бұрын
Babyhead, if you see this.... What kind of joystick are you using? Your Foil Buster execution is impressive.
@babyhead293
@babyhead293 2 жыл бұрын
I don't use a joystick, I tend to use a keyboard.
@mavzzvam8570
@mavzzvam8570 2 жыл бұрын
how to do that super move?
@EightOne01
@EightOne01 2 жыл бұрын
Grab the enemy, then ⬅️↖️⬆️↗️➡️➕B
@cebollafantasticaarcades2220
@cebollafantasticaarcades2220 2 жыл бұрын
How i send you a replay ?? =) im Real Bout special player
@ReplayBurners
@ReplayBurners 2 жыл бұрын
Uploader for replay posts ux.getuploader.com/mamereplay/ Or please email me.
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