Absolutly amazing race for Alex. I'm using the Jorge Alonso spreadsheet too, but I'm not suffering (human player) mechanical failures. How I can increase the probability to have more engine failures and brake issues?
@jose21crisisMS5 ай бұрын
Thank you. First, mechanical failures should be set to Time Scaled, so that regardless of how long the race is, mechanical failure chance scales properly. Now, engine and brake failure chances can be adjusted by using less cooling and more engine RPM, so you could do that. For the engine, it is fine as long as you don't get an engine overheating warning. Another way to increase the chance of enging failures is to go to the engine.ini on SeasonData/Vehicles and going to the team and car you are using and slightly reducing the LifetimeAverage value. However, that will also affect your teammate.
@JordiGambinSerrano5 ай бұрын
@@jose21crisisMS Thanks! And what AI strenght and damage percentage are you using for Monaco? Im using the same DM monaco version and I notice that they are very slow even at 103-105%, but if I increase difficult AI cars can crash a lot, specially at the Rascasse corner.
@jose21crisisMS5 ай бұрын
@@JordiGambinSerrano I had to cheat a little bit to get the AI to work. What I did was increase the grip the AIs have (increasing the AIGripMult line in the tire file, the tbc in the SeasonData/Vehicles folder, I used about 1.35), lowering the AI Corner Grip Usage line in the PLR (to about 0.85) and then tweaked the difficulty. Monaco is ALWAYS annoying in F1 Challenge, no matter the version. It requires quite a bit of tweaking to get it to work.
@JordiGambinSerrano3 ай бұрын
@@jose21crisisMSI put the AIGripMult to 1.35 in the tyre TBC file but in Massenet corner sometimes some cars they spin easily, and on the high Mirabeau the same issue, this happen only if an AI driver tries to overtake another car. Also, in the new DM Monaco version launched this July the AI cars they flip easily on Low Mirabeau when they touch the piano, always when they are trying to overtake another car too. With the Monaco AIW of previous version this dont happen the flip issue, but theres the issue on Massenet. With the tbc to the default values this dont happen. How I can solve it? Its very frustrant. Thanks Jose
@JordiGambinSerrano5 ай бұрын
Jose I have you F1C Wet Line FIxer and was working great last weeks. However since today when I try to open this .exe, it doesn't open. In my career, the next race will be in wet conditions turning to dry; last race with that situation, AI cars were flying and human player (me) was very slow (if you are off of the dry line there's no grip), so much that my fastest lap of the race was the worse of the 22 drivers, It's very frustrating. There's an alternative way to fix when the track is drying? Thanks!
@jose21crisisMS5 ай бұрын
That's a bit weird. Did you change anything, like the F1 Challenge exe name? If memory serves, that Fixer only works when the F1 Challenge exe is "F1 Challenge Online.exe". Other than that, double check you are putting the inputs it asks. I do need to update and reupload it at some point, that one was an old version that I made for other people to test, not a true final version. There's some stuff I do need to check out as well regarding the fixer.
@JordiGambinSerrano4 ай бұрын
@@jose21crisisMS Yes. I have F1 Challenge Online.exe as name. Game runs at 32 bits and the Fixer is running too as admin. It's strange because a week ago was working great, and even now, if I download the file, stills not opening. Increasing the RainAbility for AI drivers to high values can help as alternative?
@mighty5895 ай бұрын
Monaco… el acento va en la primera O.
@LowryYT5 ай бұрын
the sound is completely fucked, what did you do xD
@jose21crisisMS5 ай бұрын
It was an experiment that was supposed to make it sound better. Clearly, it backfired