Very nice series! Maybe having some ennemy units to shoot at would be nice. I believe you can do that by taking control of a replay, ennemy units will be idle if you want to take your time and don't do a game against AI :) Looking forward to the zerg video! they're really great to go over everything again.
@pr0meth1um Жыл бұрын
Thanks!
@therealfakecaptain79786 ай бұрын
9:16 : I always wondered why my units were sometimes taking quite some time to warp, now I know why. Thanks !
@pr0meth1um2 ай бұрын
Can't let that happen anymore! Pros have lost games because of this mistakes. glhf.
@CorvusCorps11 ай бұрын
Woo waiting for zerg!
@pr0meth1um2 ай бұрын
haha still haven't made that video. I'll remake them all with the new patch coming out.
@arcangel11728 ай бұрын
I can feel the dread in your voice as you start describing cheese units
@pr0meth1um2 ай бұрын
I don't want to talk about it! You're not my therapist.
@lifegrip Жыл бұрын
Can Phoenix pick up a Sieged Siege Tank or a Thor or Ultralisk or Archon?
@glamodrama287 Жыл бұрын
They can't pick up units that are "Massive". So yes, no, no and no
@lifegrip Жыл бұрын
@@glamodrama287 great thanks! Also how do the shield upgrades work for Protoss and how do armor upgrades work for everyone? Is each armor increase a flat damage reduction for each unit and is each upgrade the same or do they get better in later tiers?
@derpyhooves7349 Жыл бұрын
@@lifegripAll good questions. So, armor works as flat damage reduction against anything but spell damage. Naturally, that makes armor very strong against rapid, low damage attacks, and very weak against slow, high damage attacks. Every armor upgrade in the game (except for Chitaneous Plating for Ultralisks, but that is a unit-specific upgrade) increases the armor of target unit type by 1. Ground armor and air armor for protoss only give +1 armor to the hull part of protoss, the one that cannot regenerate. Shield upgrades give +1 armor to the shield part of every single protoss unit and structure, which sounds very powerful, but it is situational. Usually, not only for protoss but for every race, attack upgrades are the safest bet. The reason is that, as I mentioned, armor upgrades only ever give +1 armor, while attack upgrades give about 10% bonus damage (way more with Marines, Zerglings and Reapers), which is very often more than +1 damage. Every level of an upgrade gives the exact same amount to a unit as the other two levels, but as mentioned many units benefit differently from attack upgrades. If you wanna play protoss, a very safe bet regarding upgrades is to get +1 and +2 ground weapons, then +1 armor or +1 shields depending on how many Zealots VS Archons you are making for tanking. Then usually you get +3 Ground Weapons and then you can max out on upgrades slowly if the game goes that long. And if you want to make Carriers, Air Weapons is an UNGODLY powerful upgrade. Chrono Boost it often! You can also go for double Forge or Cybernetics Core and produce two upgrades at a time, though that usually isn't neccesary because of Chrono Boost.
@pr0meth1um Жыл бұрын
Yes to the siege tank. No to Thor, Ultra, Archon.
@sal_88 ай бұрын
The another video I need!
@pr0meth1um2 ай бұрын
Another patch is coming! I'll remake this video soon.
@jtheo14503 ай бұрын
Cool. I'll try a new style when I play computer. I normally try to do half advanced ground and air. However, it seems it's too weak versus all in on one style.
@pr0meth1um2 ай бұрын
usually best to stick to one tech path and make it strong, than to develop all tech paths and they are weak. glhf.
@Titanic_Tuna4 ай бұрын
I can 100% tell that you're not at all salty about cannon rushers.
@pr0meth1um2 ай бұрын
cannon rushers see a board game and just figure out ways to cheat. they are built different; wrong, but different.
@alessandrosegat88828 ай бұрын
People will judge you.. 😂😂😂Im dead
@pr0meth1um2 ай бұрын
They will. Harshly judged. Don't be that guy.
@JanGaarni5 ай бұрын
About Dark Templars' cloak and it being permanent: yes and no. There is one instance where they can be decloaked. And I don't mean by detectors. 😉 The terran Ghost has an ability that's called EMP. Not only is it devestating to protoss shields, but it also decloaks Dark Templars for a few seconds, making them visible without having a detector around or a scan handy. 😊 I forget for how long, 5-8, or max 10 seconds, no more than that.
@pr0meth1um2 ай бұрын
Great catch! I love seeing players with no scans and no detection EMP and kill the DTs. very sneky.