I can imagine this conversation in 1981... Mom: Honey, what are you playing? Me: Man Goes Down. Mom: WHAT!??
@burgerthief53333 жыл бұрын
Man goes _downtown_
@JustWasted3HoursHere3 жыл бұрын
Programming for the 2600 is certainly a mental challenge considering the extremely meager specs of the system, such as only 128 bytes, yes BYTES, of RAM and 8k of addressable storage ROM (though this can be circumvented using various bank switching techniques). Add to this the fact that there is no actual video processor (the programmer is responsible for directing the video display, which is both a huge limitation AND a huge advantage). One big difference between programming for that system now and doing so back in the late seventies and early eighties is that back then they had VERY limited development tools. They were literally using graph paper and calculators to design the graphics and figure out the EXACT number of commands they could use for a given feature. David Crane, who wrote Pitfall and Pitfall2 for the system described spending a week or two just figuring out how to add a simple "number of remining players" counter because he had already used up all the resources. [note: He originally was only going to give the player one guy and that was it, but was talked out of it and had to add that change late in the game. His solution for how he was going to squeeze over 200 screens and all the graphics and code into only 4k of storage is genius: A reversible binomial counter, with the layout of each screen represented by the bit pattern of each pseudo-randomly generated byte.]
@CaptainJack13 жыл бұрын
Thanks for the info! I remember watching some type of TED Talk-style presentation by David Crane about what you just described. Can't remember where I watched it though.
@JustWasted3HoursHere3 жыл бұрын
@@CaptainJack1 There's also an excellent series you can find here on KZbin called "Stella at 20" where many of the original hardware and software guys (including David Crane) that worked at Atari back then get together and talk about it.
@berealsupportive2744 Жыл бұрын
@@JustWasted3HoursHere That's cool to know. Do you make games? I would love to be apart of some myself if I found someone who enjoys doing them. I don't mean that I can do them, or have all the supplies and etc. My help would be the ideas, inputs and things like that. :)
@anthonyspecf3 жыл бұрын
@5:04... Believe it or not, Atari 2600 is not only an 8bit system, but it shares the same basic CPU as the NES. Both the NES and Atari 2600 used a version of the MOS Technologies 6502 CPU. (NES was the Ricoh 2A03 with a MOS 6502 core and the 2600 was a MOS 6507 ). The huge difference is from all of the other support hardware and memory the NES has that the Atari does not.
@CaptainJack13 жыл бұрын
Thanks for the explanation! I remember something now that Atari was 8bit, its interesting how the same basic CPU can be utilized with more potential when given better resources.
@StephenGutknecht3 жыл бұрын
A CPU alone is pretty much not a gaming machine. Sound and graphics make a huge difference. The TIA chip in the Atari is incredibly limited, quirky. 1977 vs. 1983 GPU design makes all the difference. PPU feature 2 kB of video RAM, 256 bytes of on-die "object attribute memory" (OAM) to store the positions, colors, and tile indices of up to 64 sprites on the screen, and 28 bytes of on-die palette RAM to allow selection of background and sprite colors.
@customsongmaker3 жыл бұрын
Yes but Nintendo later paid to put an extra processor in every cartridge, because the NES by itself wasn't able to run even Super Mario Bros.
@wayland71502 жыл бұрын
The 6502 is a very simple CPU, it's all the other chips on the board that made it shine. It was also the inspiration behind the ARM processors. Acorn in Cambridge who used the 6502 decided to build the Acorn Risk Machine, ARM.
@Freshbrood2 жыл бұрын
At least the 2600 is 60fps. That helps!
@buffalodebill19763 жыл бұрын
I am amazed at the creativity and skill level of all these folks who put these (mostly) amazing pieces of software for such an underpowered system together. Very nice games, indeed.
@kramerdesign94433 жыл бұрын
I really like the semi-off the cuff narration style! A surprisingly engaging and enjoyable watch for a person who isn't even *that* into the 2600!
@CaptainJack13 жыл бұрын
Thanks! Glad I could bring this often forgotten era of gaming to new people!
@tonipepperoni34242 жыл бұрын
I'm a zoomer gen guy and so I dont know a whole lot about retro games but recently I've been getting into it and playing on online emulator sites and for some reason I wonder if others feel similarly but for some reason, the extremely simple, pixelated and solid color graphics of the atari 2600 just kind of stands out and gives the games a pop art/ cartoonish quality that makes the 2600 give the strongest sense of nostalgia and I just kind of love the look of it, it's so basic yet so colorful and fun looking and really inspires your imagination to fill in the blanks of the simple grafix
@JeffMcDuffie72MeridianGate2 жыл бұрын
Lol you are the pooper generation.
@GORF_EMPIRE Жыл бұрын
Yes sir! The one thing today's realism lacks is imagination. It all looks and sound too real for you to need to imagine. I love having to imagine a bunch of pixels is actually a space ship.
@popretro12 жыл бұрын
Great vid! A nice overview of a lot of homebrews I don't own. Thanks!
@sdamon3 жыл бұрын
So happy to see the love for Toyshop Trouble! I’m right there with you... it really may be the best game for the system.
@CaptainJack13 жыл бұрын
Truly a masterpiece.
@PeBoVision2 жыл бұрын
It never ceases to amaze me how, in 2022, early consoles and home computers continue to attract the interest of young programmers (thank you all!!!!), and how they strive to continually push the limits of what we ever dreamed the hardware capable of. Add to that a constant flow of hardware enhancements, that allow the use of modern displays, disc drives and networking, that challenge the very concept of "retro" gaming. As a hobbyist, it is far more compelling to own 40 year old tech today, than it has ever been.
@atarikid2823 жыл бұрын
Thanks for the great video, I hope you make a part 2.
@karakenio2 жыл бұрын
kzbin.info/www/bejne/oardeImHfLGsqKs
@ric82483 жыл бұрын
the Atari 2600 could only address 4KB of ROM, but with bank switching, a lot of bigger official games were made
@CaptainJack13 жыл бұрын
Yes! I know a bit more about the system now. Apparently early games like Combat were just a mere 2KB.
@kneel12 жыл бұрын
love this video! kind of want to make a 2600 game now lol. Closest I ever came was programming in TI BASIC on the TI 99 4/a in the early 80s
@d.vaughn89903 жыл бұрын
- “Duck Attack” could’ve been great. Unfortunately, it resides in the irritating category! - “Pac-Man 4K” is fantastic - but only those, who lived through the release of the original, 2600 version, will fully appreciate it! - “Toyshop Trouble” is phenomenal!! - “Fall Down” is really good! - “StarFire” would’ve been well-received bitd. It’s fun to play once-in-a-while.
@Alianger2 жыл бұрын
Crazy Balloon reminds me of Kuru Kuru Kururin for the GBA. Stay Frosty 2 looks great. 13:30 Maybe they used a custom sound chip like Pitfall 2 did?
@paisefilhosretrogames27953 жыл бұрын
Great homebrews!!!
@perfectionbox3 жыл бұрын
It's definitely interesting what might have been if more people had been developing at a pro level for the 2600 when it was still fresh.
@wayland71502 жыл бұрын
Perhaps they should have produced a developer cartridge which interfaced to an Atari home computer. They actually did not want competing developers. It was the home computer which really launched the computer Gaming industry because they had keyboards and storage.
@wayland71502 жыл бұрын
There is a particular art to getting the most out of these very limited systems that is interesting in itself. Yeah you could get a better result from a Raspberry PI but that would not be the same at all.
@chinabluewho Жыл бұрын
This is what draws me to the Atari 2600 , there are many Flappy bird games out there that use little power to get an effect and it fascinates me to no end what constraining someone with imagination can bring forth.
@nfglegos3 жыл бұрын
0:43 the amiba jump character is one object because objects can have one color in each horizontal row
@enfieldjohn1013 жыл бұрын
Stay Frosty looks really cool! I'll have to try that one. Have you seen DrVsDaleks? It has a fantastic opening screen with K-9 driving along the bottom and a pretty good chip tune version of the Doctor Who theme. Also, when you get ready to start a level, Davros says 'You will not succeed' and it sounds just like him. It's a little weird that the Doctor is shooting Daleks, but I think it's a mod or hack of Atari's version of Robotron which is a fun game too. The Daleks look a lot like Daleks and you can kinda imagine that the Doctor looks like he does when he wears a hat like the 4th, 5th and 6th Doctors sometimes did.
@Wasabialt2 жыл бұрын
Amazing content!
@tacoman66973 жыл бұрын
To be fair to Frosty 2, it's not even bigger than the biggest official 2600 game.
@Retrogamingmaverick3 ай бұрын
Fatal Run is a good game but the game itself looks basic but has a ton of mechanics.
@mikecronis3 жыл бұрын
StarFire was an accurate arcade port by Exidy.
@maddumass Жыл бұрын
They could've used the super charger add on to improve Star fire and other games.
@PONTOCRITICO2 жыл бұрын
Great list!
@kevin125673 жыл бұрын
Doodle Jump also doesn't let you fall back down, so Amoeba Jump is accurate to that game. In Oystron, for each row you fill with pearls (blue blocks), you get a bomb; your ship can hold up to six. When the bar fills up, a warp phase begins and Oystron will show up, which you use the bombs to blow up for bonus points.
@BrainSlugs833 жыл бұрын
RE: "Is the Atari 4-bit?" The Atari 2600 (VCS) is an 8-bit 6502 based system (the same CPU that's in the NES). Graphics and sound are not a useful indicator of the "bitness" of the system. RE: "Normal games were about 8k in size." Most Atari games were not even close to 8k. 4k was considered huge and expensive. It wasn't until much later in the Atari's life cycle (or death cycle) that we started to see the larger 8k ROMs. The common ROM size was about 2k at launch. (Note: were taking about kibi-bytes here [kiB]; if you see kibi-bits, or kilo-bits, [kiB or kB], you need to divide those sizes by 8.)
@cootmaster3 жыл бұрын
the gunslinger is like a better outlaw, land spaceship reminds me of skydiver
@curlyflipper20203 жыл бұрын
This is awesome
@planetsynth47993 жыл бұрын
Starfire is an arcade conversion. It didnt have Tie Fighter sounds.
@greybush383 жыл бұрын
Some folk are just to young to understand!
@planetsynth47993 жыл бұрын
@@greybush38 I'm pretty sure Exidy was cashing in on Star Wars though. I remember playing the sit-down version at a mall arcade back in the late 70s.
@CaptainJack13 жыл бұрын
Lol it all comes full circle then, and yeah I didn't realize the history of Star Fire when I made this video.
@mikebell21123 жыл бұрын
Stay Frosty 2 music sounds like some sort of sample playback is going on.
@CaptainJack13 жыл бұрын
Just learned that the advanced audio was made possible by extra hardware within the cart!
@lostfan50542 жыл бұрын
This is so cool!!
@Asterra23 жыл бұрын
I didn't know about the Star Fire homebrew. That was actually an arcade game, so the homebrew would be a port of said. I saw it many times in skating rinks, but was so young back then that the only reason I even remember it is because of the fact that it blatantly took inspiration from Star Wars (enough that they probably risked getting sued). I don't think it was all that successful even as an arcade game. Crazy Balloon was also an arcade game. One of those games that was probably super simplistic even when it was released, and I've wondered how it managed to be an apparent success despite its low-tech presentation. Pac-Man 4K is not the best version of Pac-Man on Atari. (It actually seems like a hack of Ms. Pac-Man.) That would be Pac-Man 8K, which, somewhat amazingly, manages to sound just like the arcade machine when you eat a power pellet. L.E.M. is clearly a homebrew of Atari's own arcade game Lunar Lander. The most technically impressive homebrew games I've seen on the 2600 are: Aardvark (homebrew of Anteater), Draconian (homebrew of Bosconian), Ladybug, and Mappy. All four of these manage to be genuinely respectable ports of their arcade counterparts. They all have perfect gameplay. Draconian has the digital voices. Ladybug even sounds extremely close to the arcade original. And Mappy? Well, it's nothing less than the most technically impressive game ever created for the 2600.
@sprybug Жыл бұрын
Thanks for putting my 2 homebrews in there (Zippy and Princess Rescue), and I do pretty much agree with your assessment. Princess Rescue was a passion project of mine. After that was finished I took on Zippy and advanced the engine that I had made for Princess Rescue, which also allowed for bigger and longer levels. It was a big challenge and I did the best that I could do with it. You're not going to get a true Sonic game on the 2600 and for me it was more of an experiment. After these two, I decided to make my own homebrew, which went through many changes over the years I worked on it. Even started over from scratch 3 or 4 times, trying many different methods. I'm satisfied with what's come from it, however it wasn't everything I really wanted it to be. It's called Robot Zed and is coming out this year at AtariAge. :)
@CaptainJack1 Жыл бұрын
Wow! Princess Rescue and Zippy were both very technically impressive. I'm definitely gotta take a look at Robot Zed.
@AngelusDlion3 жыл бұрын
I actually grew up with the guy who programmed Princess REscue...
@sprybug3 жыл бұрын
Oh yeah? I'd ask who you are, but this being the Internet and all. Uh, maybe a hint?
@black-galaxy3 жыл бұрын
I dated his sister for a few months.
@roadkill_523 жыл бұрын
5:05 atari 2600 is also 8-bit, it's weird but it is what it is
@Hawkeye263 жыл бұрын
2:10 Star Fire might be an homage to the game shown in the arcade from the Disney film "Midnight Madness" starring Stephen Furst and featuring Michael J. Fox in his debut role (and Paul Reubens in a rare cameo).
@d.vaughn89903 жыл бұрын
I never saw “Midnight Madness”. Just in case you weren’t aware (no insult intended), Starfire is an actual arcade game, made by Exidy bitd.
@Hawkeye263 жыл бұрын
@@d.vaughn8990 Good to know, ty.
@PianoMan-hx3ev3 күн бұрын
The developers grossly underestimated the Atari 2600’s power. How could they not know that?
@generalzod7959 Жыл бұрын
Star fire was an arcade game I believe by exidy and the 2600 homebrew version does about as good a job as it can with the substantial limitations of the system.
@kismetsfursec3 жыл бұрын
The bunny jumping on bells game is almost exactly like an old Flash game! It was called "Winterbells" and you can find it in the Orisinal compilation! It's probably ported to mobile too, but it's really awesome to see someone port it to such a limited system! The lunar probw lander also seems familiar but to me, the game is lost to time...
@TheBlindDyslexic Жыл бұрын
A lot of companies in order to Skirt the 3 Titles only limitation, would relabel their company as something else.
@alkohallick29013 жыл бұрын
Star Fire is an arcade game.
@notyetskeletal48092 жыл бұрын
These games look really good. Too good. I just went back to realise my Atari, Starwars and other cool toys got thrown away when my mother and I snuck out of her boyfriends place. He died a year later.
@algrundau9441 Жыл бұрын
BEST Atari 2600 3-d game EVER....."Escape From The Mind Master"...it requires the Arcadia SuperCharger, But it is amazing. Communist Mutants From Space Is another awesome game from them.....That name alone is worth the price......haha.
@randalfox77733 жыл бұрын
I would add. Colony 7. Doggone it! Ms Galactapus. Dragon Decent.
@burgerthief53333 жыл бұрын
Is there any bubble bobble homebrews on the 2600, also I'd like to see a newer take on missile command
@Arcad3n3 жыл бұрын
Where does the music in this video come from??
@CaptainJack13 жыл бұрын
Pokemon Gold and SIlver - Game Corner
@cootmaster2 жыл бұрын
that plane thing like canyon bomber
@johnp8933 жыл бұрын
Crazy Balloon is a remake of an original arcade game.
@biffschlaffley78473 жыл бұрын
Yes,produced by Taito in 1981
@random_precision_software2 жыл бұрын
What hardware did they use to develop the games?
@nicograciano797 Жыл бұрын
El famicom/nes es POR LEJOS la consola con mas juegos pirata o homebrew
@PaulBarraclough3 жыл бұрын
Crazy Balloon is an old arcade game. Great video though.
@daviddavies36372 жыл бұрын
Oh dear. You never played Exidy's Starfire in the arcades? That's what the homebrew's based on. A very simple game but it's one I remember putting plenty of money into.
@CaptainJack12 жыл бұрын
Didn't know at the time but it sure is based on that. Never had the chance to play it in the arcades as they basically didn't exist by the time I rolled around ː)
@fardouxthierry91733 жыл бұрын
Very good 👍
@cootmaster2 жыл бұрын
gunfight like outlaw
@marcospadis2 жыл бұрын
Warlords is one of the best Atari games.
@markbalaam95423 жыл бұрын
You ought to look at the 8-bit home computer homebre scene. There are hundreds of them (games, that is).
@CaptainJack13 жыл бұрын
Interesting. Like C64? Which would you start with?
@Tedris42 жыл бұрын
@@CaptainJack1 8 months late but I'd recommend the Sinclair ZX Spectrum - legendary for creating most of the bedroom programmers in the UK and Europe, with people making hundreds of games to this day. Even the unofficial mascot of the system Dizzy The Egg got a new 8th mainline game in 2020! Part of that is the low price - you could get 2 48k Spectrums for the price of a C64, with £50 to spare. 3 and change if you went with the 16k version. Another was that the bedroom coder scene was so low-budget that some games were published in local shops as the source code that you'd punch in manually, which led to a lot of people learning to code from that. Of course the games were a lot smaller and less intimidating, and channels like the BBC would air educational material that taught coding to youths back in that era. I'd watch a few Kim Justice videos on it to gain bearings, she actually grew up with the thing and has plenty of vids detailing the best and worst games, as well as some of the homebrew scene.
@CaptainJack12 жыл бұрын
@@Tedris4 Thanks! I'll look into it, I'll definitely have to start from the basics as in the US the NES basically dominated the 80's with no competition so I have very little experience with computers like the ZX Spectrum or the Amstrad.
@annwatts70022 жыл бұрын
SuperMan for the Atari 2600 is the BEST. I'd like to try to make different SuperMan games that work like SuperMan. when you go up or down out of the screen you go to different places in the 21 screen city's go back & forth you go though the city's in order. go into a phone both you go to the Subway. press the button then move the joystick to see the next screen in all 4 sides its called Xray vision. today is 3-26-22
@pcjohn03083 жыл бұрын
You've obviously never seen the real Star Fire game. The 2600 port is actually quite good and Star Fire came out several years before the Star Wars 3D game.
@kurtmager16263 жыл бұрын
Star Fire wasn't a Star Wars game. Rather it was an adaptation of the Exidy arcade game of the same name.
@Cybercabra Жыл бұрын
SOMEBODY GET THIS FREAKIN DUCK AWAY FROM ME 3:59
@McLovin_2007 Жыл бұрын
Atari 2600 is an 8 bit console. Same for the 5200 and 7800.
@chzzyg26983 жыл бұрын
Anyone know how to get an Atari emulator to work on a Gameboy 3ds?
@CaptainJack13 жыл бұрын
You may have to jailbreak it first
@LunaticEdit3 жыл бұрын
Atari 2600 had almost the exactly same CPU has the NES, the 8-bit 6502 CPU. Same CPU that powered the Apple][ and half of the early 80s computers.
@CaptainJack13 жыл бұрын
Thanks for the feedback! A few weeks ago I looked into it and understand now that the 6507 used in the Atari wasn't that different that the NES's CPU, the difference in graphical quality came down to the NES having a dedicated graphic chip (PPU) and the fact that the NES actually had Video RAM (2k) and had 16 times the RAM of the 2600.
@LunaticEdit3 жыл бұрын
@@CaptainJack1 Yeah the biggest issue with the Atari is that you literally had to 'race the beam'. You could theoretically damage your TV set if your code was wrong enough!
@CaptainJack13 жыл бұрын
That's interesting.... And yeah it appears you read that same book lol.
@missteachbytouch86233 жыл бұрын
Space Rocks
@CaptainJack13 жыл бұрын
I suppose It does
@anthonycaban7383 жыл бұрын
What's the name of the Amoeba Jump style game with the Bunny?
@CaptainJack13 жыл бұрын
I said "Doodle Jump clone" because Doodle Jump is the most popular game in that microgenre.
@CaptainJack13 жыл бұрын
Misunderstood the question, its Bell Hopper.
@anthonycaban7383 жыл бұрын
Thank you!
@PatRollins3 жыл бұрын
where can I download those games from
@CaptainJack13 жыл бұрын
Various romsets have these (Cylum's set has them) a list of homebrew for the Atari can be found at atariage.com
@joshuaharper44393 жыл бұрын
Where can I find these games for the Atari 2600 thanks for any info
@CaptainJack13 жыл бұрын
If you just want the .bin files you could search at atariage.com Also Cylum's romsets usually have older homebrew in them (most the homebrew here in this video is older).
@logipilot3 жыл бұрын
How do i get these games?
@avabethmcghee30483 жыл бұрын
Didn't have a computer growing up, huh? MS-DOS was lousy with Rush Hour clones.
@CaptainJack13 жыл бұрын
I did, but played mostly Zoo Tycoon 2, Star Wars Battlefront... I may be younger than you realize.
@avabethmcghee30483 жыл бұрын
@@CaptainJack1 My first console was the Coleco Gemini.. basically an Atari 2600 clone sold by Sears-Roebuck. Got it in 1985. I was six. I tend to assume that anyone who loves Atari is from my age group.
@CaptainJack13 жыл бұрын
@@avabethmcghee3048 Nice! Yeah, I may be a bit of an outlier.
@theironfox27562 жыл бұрын
Computers, including consoles, start at 8 bit.
@tenminutetokyo2643 Жыл бұрын
That crap is really hard to program. You have to call and redraw every line one by one.
@fastfams3 жыл бұрын
Oystron is kind of a Fortnite for Atari 2600!
@Boswd2 жыл бұрын
Interesting. No pac man. 4K or 8k on the list.
@CaptainJack12 жыл бұрын
lol kzbin.info/www/bejne/l4anZ6l6iL6ai7s
@Boswd2 жыл бұрын
@@CaptainJack1 that's funny the irony is the one you just linked was getting ready to auto play . Should have been a bit more patient.
@GORF_EMPIRE Жыл бұрын
The 2600 is and always will be the greatest video game machine of all time.... NVIDIA GPU's? meh
@plisskensghost29513 жыл бұрын
I'm an Amstrad man and even i know the C64 homebrew scene beats this hands down.
@CaptainJack12 жыл бұрын
I'll have to look into it, most of these systems are much older than me so I am retroactively discovering them lol.
@davidmacphee83483 жыл бұрын
THe Original controllers were SO FUN! What's up with all this Homebrew Atari stuff? I wrote hundreds of great Atari games. The only way to share them back then was buying cases of beer or letting my kids check them out. A lot of my best stuff, nobody saw. The whole shebang got left behind in a move. There was no damn internet and the computer stuff cost a fortune/ You mean I could be rich now, if we kept it all? Damn!
@michaelmclaughlin48893 жыл бұрын
Atari is 8-bit it’s just very low powered 8-bit
@po1sonseede90013 жыл бұрын
1984
@greybush383 жыл бұрын
If you posted this 1 month ago, your slow bro. There are so many better homebrew games then the ones on your video! Two words bro, Atari age.
@CaptainJack13 жыл бұрын
I have a sequel to this video in the works and most if not all the games in that one are less than 3 years old.
@po1sonseede90013 жыл бұрын
WHY CANT I COMMENT ON ANYTHING WHAT
@hanselmanryanjames3 жыл бұрын
I would estimate there is about 1000 clones of that car sliding around game on the Google play store. Idk if you just don't play mobile games or what? But that game has been copied so many times its disgusting.
@CaptainJack13 жыл бұрын
Lol, I guess I don't keep up on mobile games. It does seem like the type of game to be fodder for cheap mobile crap.