2D ENEMY Melee Combat in UNITY - Setting Up Character - Part 1

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Sid Makes Games

Sid Makes Games

4 жыл бұрын

Hello fellow game developers 🙋‍♂️
We are going to learn how you can make 2D Enemy Melee Combat in Unity. This is going to be a 3-Part mini-series.
Part 2: • 2D ENEMY Melee Combat ...
Part 3: • 2D ENEMY Melee Combat ...
Part 4: • Unity 2D Enemy Melee C...
In the 1st part we are going to learn how to properly setup the Enemy character. And in 2nd part we will write the code for the Enemy to make him attack when Player gets near.
This will help you to create more exciting and better enemies for your game rather than just enemies which move on platform to-n-fro.
I hope you will find this tutorial knowledgeable and helpful in developing your game.
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Skeleton Sprites by: jesse-m.itch.io/
Player Sprites by: oco.itch.io/
Forest Background Sprites by: edermunizz.itch.io/
#indie #gamedev #unity

Пікірлер: 118
@wackydawg1082
@wackydawg1082 4 жыл бұрын
Amazing, you sir, are definitely a underrated youtuber, keep up the great work, you just earned a sub!
@SidMakesGames
@SidMakesGames 4 жыл бұрын
Thank you very much buddy 🙇 Really appreciate that I really hope to reach much more aspiring game developers with my knowledge and help them with their games this year.
@lorenzopasteris5839
@lorenzopasteris5839 4 жыл бұрын
wow man so professional! I like how you go into detail and do not over simplify things. Keep it up!
@SidMakesGames
@SidMakesGames 4 жыл бұрын
Hey Lorenzo, thank you very much buddy 😄 Really appreciate your comment and glad to hear that you loved the video
@nickcalleja9639
@nickcalleja9639 4 жыл бұрын
Thank you so much for explaining this, it's hard to find a video that explains how to do this from scratch. Your hard work is appreciated.
@SidMakesGames
@SidMakesGames 4 жыл бұрын
Hey! Your most welcome buddy 😄 It always makes me happy when someone find my work helpful. I tried my best to explain it from scratch coz I have seen in many tutorials that they setup the character in wrong method and everyone just learn that method. I have one more part in this mini-series coming in which we are going to improve the Enemy AI so stay tuned for that 😄
@nickcalleja9639
@nickcalleja9639 4 жыл бұрын
Sid Makes Games that’s awesome, I’m gonna start part three soon. I was able to get my enemy to have animations, and it was able to track the player using the Ray cast. I even implemented a way for the enemy to turn around and begin tracking the opposite direction if the player jumps over it. I really feel like I understand so much more about how animations and states should work. Really, thank you very much. I do have a few questions that I’ll ask in my most latest reply because I know I’ve left a few comments 😂
@SidMakesGames
@SidMakesGames 4 жыл бұрын
Oh wow, that is amazing buddy. Good to know that you managed to implement a way for the enemy to turn around and begin tracking in opposite direction if player jumps over it. This is one of the thing we are going to improve in the next video coz after this mini-series many members have asked the similar question so I have further improved it.
@nickcalleja9639
@nickcalleja9639 4 жыл бұрын
@@SidMakesGames That sounds cool! I look forward to it!
@SpiceLag
@SpiceLag 3 жыл бұрын
Great dude! It helped me a lot! going to check part 2 rn!
@SidMakesGames
@SidMakesGames 3 жыл бұрын
Hey buddy, thank you very much I am glad to hear that it helped you a lot. Make sure you watch all 4 parts coz there is some issue with method in Part 2 so we fix that in Part 4
@Luturol
@Luturol 4 жыл бұрын
Amazing tutorial!! Cant wait to see the next one.
@SidMakesGames
@SidMakesGames 4 жыл бұрын
Thank you very much man! 😄 More coming soon 🤘
@beri4138
@beri4138 3 жыл бұрын
This was a great video. I didn't know you could animate colliders! Awesome.
@SidMakesGames
@SidMakesGames 3 жыл бұрын
Thank you very much! :D Oh, awesome. You have learned something very very useful with this. You can control any component of gameobject with Animator and it comes in very handy and useful in many conditions.
@cdaviduik
@cdaviduik 4 жыл бұрын
Very helpful tutorial! Looking forward to Part 2 🎉
@SidMakesGames
@SidMakesGames 4 жыл бұрын
Thank you very much man 😊🤘 Happy to hear that you found it helpful, it always makes me happy when someone find my tutorial helpful 🤗 Definitely, going to upload part 2 in few days, just little busy with event.
@devkonan
@devkonan 3 жыл бұрын
You are a GOD! Wish i knew about you sooner because this tutorial was amazing.
@SidMakesGames
@SidMakesGames 3 жыл бұрын
Hey! Thank you very much buddy. Really glad that you found it helpful. Make sure you follow all the parts from 1 to 4. Coz part 4th is an easier and better method to achieve it. Plus I have other Enemy AI tutorial coming very soon so that you can implement more type of enemies in your game. So stay tuned for that 😄
@nickcalleja9639
@nickcalleja9639 4 жыл бұрын
Please continue making great tutorials! I'll share any game I make with you, so you can see what your video has helped me do! Thank you so much!
@SidMakesGames
@SidMakesGames 4 жыл бұрын
Definitely buddy 😄I will love to see it when it's ready 🤘
@nickcalleja9639
@nickcalleja9639 4 жыл бұрын
Sid Makes Games hopefully within the next two weeks, I’ll link you a web gl and show you what you’ve basically helped me with. I do appreciate how you explain it from scratch. Too often do other tutorials have you download someone else’s scripts.
@SidMakesGames
@SidMakesGames 4 жыл бұрын
I am looking forward to it, always great to see how my tutorials is helping others in their projects. One of the most important factor for showing it from scratch was that I have seen everyone learn things wrong and put all the components on one single gameobject and that method is not wrong but it could be worst way of setting up your character. That's why I just dedicated one video on showing how to setup the character only.
@nickcalleja9639
@nickcalleja9639 4 жыл бұрын
@@SidMakesGames That's one of the most important things I learned from your video. The fact that you don't have to put everything into one GameObject. It makes navigating and doing specific things in Unity so much easier if you make it all a child of the GameObject. I'm honestly surprised that most people aren't teaching it that way.
@SidMakesGames
@SidMakesGames 4 жыл бұрын
Absolutely, it is really important to keep your project easy to navigate and do specific things specially when the project goes deeper into development that's where flexibility becomes even more important. Yes, I wish more people who teach the right way get audience
@shinjikun13
@shinjikun13 4 жыл бұрын
Pretty good tutorial, congrats! Also I'll have to complement the video editing. Keep up the good work. One question. I really liked the idea of moving and resizing the hitbox, but what is your opinion on using a hitbox only in the frame with the big slash?
@SidMakesGames
@SidMakesGames 4 жыл бұрын
Thank you very much man 😄🤘 Really appreciate your comment. I understand that it is important to keep things visually appealing so I try my best to keep graphics and edit at point such that it is visually appealing. Yes, I considered doing that also and many games do tend to use that method but my idea behind doing it like this is that there could be a scenario where player jumps little early and directly lands on enemy weapon, in cases like that having hitbox on every frame is useful.
@originalbinaryhustler3876
@originalbinaryhustler3876 Жыл бұрын
You are the best KZbin game Dev by far. I mean you go into AMAZING detail. You deserve 10mil subscribers big up bro 💪🏻✊🏻❣️
@SidMakesGames
@SidMakesGames Жыл бұрын
Wow! Thank you for such a wonderful comment man. Really appreciate it. It makes me happy that my video is still helping people and this further motivates me to come back to KZbin really soon. It's just development of the game is keeping me occupied. Once again though, thank you for such kind words :)
@originalbinaryhustler3876
@originalbinaryhustler3876 Жыл бұрын
@@SidMakesGames I don't think you understand I have been watching many videos and then I watched yours and you done those extra little explanations that cleared so much to me genuinely bro appreciate you man 💪🏻👊🏻❤️
@hazzy4348
@hazzy4348 4 жыл бұрын
Thank you for this tutorial. It is amazing and helpful
@SidMakesGames
@SidMakesGames 4 жыл бұрын
Your most welcome man 😄 Happy to hear that you found it helpful, it always makes me happy when someone find my video useful 🤘 Will be sharing 2nd part very soon ❤
@arhamgt
@arhamgt 4 жыл бұрын
I watch your video ,easy to understand ,Nice work bro 😁🔥
@SidMakesGames
@SidMakesGames 4 жыл бұрын
Hey Arham, thank you very much buddy 😄 Appreciate that you took time to write the comment and glad to hear that you found them easy to understand ✌
@ikhsanulya2757
@ikhsanulya2757 2 жыл бұрын
what a great tutorial, thx man
@SidMakesGames
@SidMakesGames 2 жыл бұрын
Thank you very much Sayidul! Appreciate your comment 🤘
@MrThearnatan
@MrThearnatan 3 жыл бұрын
Thank you for this tutorial bro 🤝👏
@SidMakesGames
@SidMakesGames 3 жыл бұрын
Your most welcome bro! 😄 More Enemy AI stuff is coming soon so stay tuned for that
@rafaeleffects
@rafaeleffects 4 жыл бұрын
Awasome video, thank you very much!
@SidMakesGames
@SidMakesGames 4 жыл бұрын
Thank you very much man 😄🔥 Happy to hear that you found it useful 🤘
@somieuler-ajayi5246
@somieuler-ajayi5246 Жыл бұрын
That voice acting was stellar. Have a like sir.
@SidMakesGames
@SidMakesGames Жыл бұрын
Haha! Thank you very much dude. It's not everyday people appreciate my hidden talent 😬😆
@BAgodsmack
@BAgodsmack 2 жыл бұрын
Thanks a lot, man! Everyone seem to use Physics2D CircleOverlapAll in their tutorials and it has a hard time detecting the enemy when the Player is moving even though I hit him when his collider is within the radius. Thank you for this method advice!
@SidMakesGames
@SidMakesGames 2 жыл бұрын
Hey! Thank you very much for the kind words man. I'm glad to hear that you found it useful 😄🤘
@maulikjagani
@maulikjagani 3 жыл бұрын
I really liked your videos. Please make more so I can learn really fast.😁😁
@SidMakesGames
@SidMakesGames 3 жыл бұрын
Hello Maulik, thank you very much dude. I am glad to hear that you liked the videos. Yes, there are many more coming. I am trying to make more frequent videos but schedule has been more occupied lately. But don't worry, many more are coming indeed 😄
@maulikjagani
@maulikjagani 3 жыл бұрын
@@SidMakesGames It would be also great if you can do some C# tutorials for unity. Like state machine, events, delegates etc. I mean where to use and those stuffs. But anyways thanks for sharing these wonderful videos. I can not demand more from your busy schedule.🙂🙂
@SidMakesGames
@SidMakesGames 3 жыл бұрын
​ @maulik jagani Yes yes, things are planned and coming very soon. Covid has certainly slowed us down in development of our games so I need to spend more time in working on our game. Psshh... new video is coming in this week ;)
@handmadets6306
@handmadets6306 3 жыл бұрын
Thank you for this tutorial
@SidMakesGames
@SidMakesGames 3 жыл бұрын
Your most welcome! 😄 Really appreciate that you took time to write the comment. Also don't forget to follow upto Part 4 of the series coz there is tiny issue with method we use in Part 2 so that's getting fixed in Part 4
@sanirumihisara8864
@sanirumihisara8864 3 жыл бұрын
Thank U So Much!!👍👍From Sri Lanka😊😊👍
@SidMakesGames
@SidMakesGames 3 жыл бұрын
Hey Saniru! Your most welcome! I'm happy to hear that you found the videos helpful 😄
@gerlachwitz123
@gerlachwitz123 Жыл бұрын
AMAZING
@ribbit7828
@ribbit7828 4 жыл бұрын
Very good tutorial!
@SidMakesGames
@SidMakesGames 4 жыл бұрын
Thank you bro much bud I felt really hope you found the video helpful and knowledgeable. Going to upload 2nd part very soon
@ivanherrera5059
@ivanherrera5059 4 жыл бұрын
I love the art!!!
@SidMakesGames
@SidMakesGames 4 жыл бұрын
Thank you man 😄 Although the art is not by me. You can find link to artists profile in the description
@burlydoe3079
@burlydoe3079 4 жыл бұрын
Especially the attack animation part was very helpful. Thanks man
@SidMakesGames
@SidMakesGames 4 жыл бұрын
Your most welcome man 😄 It makes me happy when someone gets benefited from my videos. It's good to hear that attack animation part was helpful to you and it's the crucial part of making melee attack work. Going to share 2nd part very soon
@burlydoe3079
@burlydoe3079 4 жыл бұрын
@@SidMakesGames glad to hear. Already searched for it on your stream ^^ got sub
@SidMakesGames
@SidMakesGames 4 жыл бұрын
Thank you man \m/
@raghuvendrasingh7380
@raghuvendrasingh7380 4 жыл бұрын
Always guide us...and we always support you❤
@SidMakesGames
@SidMakesGames 4 жыл бұрын
Always buddy... trying my best to help as many aspiring game devs as I can 💯 And along the way I am learning things myself also coz there is just so much to learn 😄 So learning should never stop Thank You for your support 🤟❤️
@raghuvendrasingh7380
@raghuvendrasingh7380 4 жыл бұрын
@@SidMakesGames yeah learning should never stop that's why I started indie game development... And all i need supports and courage to build a famous game
@SidMakesGames
@SidMakesGames 4 жыл бұрын
@@raghuvendrasingh7380 You will get full support buddy... start working on your game. Also if you like, you can join the community on Discord.
@raghuvendrasingh7380
@raghuvendrasingh7380 4 жыл бұрын
@@SidMakesGames yeah ...i want to join that community.. But how ??
@SidMakesGames
@SidMakesGames 4 жыл бұрын
@@raghuvendrasingh7380 You can join the community using this link: discord.gg/KAtfM4R It is also mentioned in the video's description.
@daanush468
@daanush468 4 жыл бұрын
Haha loved it man 😂and I'm not even a developer
@SidMakesGames
@SidMakesGames 4 жыл бұрын
😁😆 Thank you man I bet you loved the awards 😂
@miguelramosrodriguez-palme2627
@miguelramosrodriguez-palme2627 2 жыл бұрын
I have a question, is there a way to flip the hitbox animation? I have a enemy that flips sprite to face the direction he is moving to, but hitbox itself doesnt flip.
@SidMakesGames
@SidMakesGames 2 жыл бұрын
Hey Miguel. That's happening coz you're flipping the sprite of the enemy. Instead of flipping the sprite, you can rotate the whole gameobject and that will fix it
@user-de4yv9hk9j
@user-de4yv9hk9j 2 жыл бұрын
hi, can you tell me how to optimally slice sprites in sprite renderer so that there is no part of another frame for the walk sprite sheet in each frame?
@SidMakesGames
@SidMakesGames 2 жыл бұрын
Hey! That's strange, I totally remember that I mentioned the size of the sprites somewhere in the description of the video. But seems like it's missing for some reason. I'll check it tomorrow and let you know.
@KingAhmed
@KingAhmed 3 жыл бұрын
He explains better than unity's official channel and brackeys
@SidMakesGames
@SidMakesGames 3 жыл бұрын
Wow! Thank you very much for such words bud. Really appreciate it 😄 I think this is one of the best comment. And thank you for the patience, more videos are coming soon 🔥
@rustyrishii
@rustyrishii 4 жыл бұрын
Even i've been using unity for a while(learning). i also struggle with the animation in unity , isn't there anyway we can make animation in special animation softwares and then export it to unity ? and i love the way u explained !!! #respect100
@SidMakesGames
@SidMakesGames 4 жыл бұрын
Thank you very much buddy 😄🤘 Happy to hear that you loved my method of explanation And for your question, for 3D games you can do that. For 2D games you just have to make animation in some other software, export the sprites and bring them in Unity and then you can adjust them to your requirement. Although Spine does give you tool where you can directly import your animations in Unity without much hassle.
@rustyrishii
@rustyrishii 4 жыл бұрын
Thanks
@SidMakesGames
@SidMakesGames 4 жыл бұрын
@@rustyrishii Your most welcome buddy! 😃
@dafgageahfoufeahoufa9386
@dafgageahfoufeahoufa9386 3 жыл бұрын
When I did this I played the animations and it didnt move the Sprite it made another one and it was playing the animation what have I done wrong?
@SidMakesGames
@SidMakesGames 3 жыл бұрын
Hey! So that's happening coz you directly placed the frames of animation in the timeline. Use the option of Add property and add `Sprite` property of `Sprite Renderer` and then place the frames in the timeline. That will fix it
@kingofroms7224
@kingofroms7224 3 жыл бұрын
bro why you stopped making game tutorials , listen to me keep making videos and later dubbed them in hindi i am form india too here are a lot of audience but we need a strategy to mix them all in one channel , you are ultimately awesome keep making vids and belive me you will be sucessful one day
@SidMakesGames
@SidMakesGames 3 жыл бұрын
Hey bro, thank you very much for the kind words. Really appreciate them 😃 I really have no plan of stop making videos any time soon. It's just that I am currently occupied with family work so I am getting less time to make tutorials as studio work is higher priority. But don't worry you can expect more videos coming in near future and might do some in Hindi too 😃 Thank you for your support though 🔥
@kingofroms7224
@kingofroms7224 3 жыл бұрын
@@SidMakesGames hey sid i have one more question how did you learn gamedev and coding in india by , did you join any university , if you joined any university can you give me the name of that , you know i am 14 and in 9th class , in extremely bad at studies , its not like i dont put any effort but it took me actually 2-3 hoursjust learn a simple answer,and love making games , if i became game developer so is there is good chance to get a job .. btw love you brooo
@SidMakesGames
@SidMakesGames 3 жыл бұрын
​@@kingofroms7224 Hey! Thank you very much dude! Sure always happy to answer questions. Yes I learnt gamedev in India only. But I didn't start with game development only, I have been doing different things before I got into game dev like graphic designing, video editing, film making, VFX n all. And all that have helped me in different ways in game development. I am self taught only although I do hold a degree in Animation & Multimedia but honestly, on basis of skills, it's not worth it to study animation or game dev in India as there are not many good institutes but I will absolutely recommend you to go to college to get degree in any field coz it is really a very good life experience and you get to learn so many life lessons. I got into a university for just degree coz my parents wanted to. I started with Photoshop just for fun when I was of your age. It's alright if you are not that good in studies just try to pass your exams, don't stress over it too much and work on your skills. The education system is changing in India and it will definitely help younger generation with improving their skills. On the job part, what I can tell you is that if you work on your skills and bring that to industry standards then there is no way that you won't get a job. It's all about how good you are at your craft. Plus you are in 9th right now, you shouldn't worry about getting job at the moment. Just focus on learning and only learning to keep improving your skills. Don't fall trap to all the game developers if they say they made huge amount of money with games and don't fall trap to all the other game developers who say they made barely any money by developing games. Everyone's situation is different so you cannot take reference from success of one person. My best advice for you at the moment will be to just work on your skills and become really, really good at them. Cheers!
@NoBakwas
@NoBakwas 3 жыл бұрын
I am getting an error saying 'Enemy' AnimationEvent has no function name specified. I am followed all ur steps exactly. Still, the enemy wont attack and this error is showing. Please help asap edit: I managed to fixed the error, but it still isnt attacking. The enemy is just standing there, in idle animation.
@SidMakesGames
@SidMakesGames 3 жыл бұрын
Hey bud! I remember, we talked on Discord and that you managed to solve the issue 😄 Good job! 🔥 I'm glad that you managed to solve it yourself
@NoBakwas
@NoBakwas 3 жыл бұрын
@@SidMakesGames yeah !! Thanks !
@carlosmarin6980
@carlosmarin6980 2 жыл бұрын
the problem is when the enemy turns to hit the left and collider continues to the right because that is how you save it in the animation, how to solve this?
@SidMakesGames
@SidMakesGames 2 жыл бұрын
Hey Carlos Seems like you've setup the character wrong. Can you please check again. When the enemy turns, the whole object should rotate and not just the sprite.
@carlosmarin6980
@carlosmarin6980 2 жыл бұрын
@@SidMakesGames I saw all your tutorial, excellent! I have no words that good logic I subscribed to your channel thank you very much. PD: I don't speak English so the level of learning for it is a little more difficult but here I am.
@briansmsk8er1
@briansmsk8er1 2 жыл бұрын
I've tried this and my enemy is invisible in the game view, the colliders are still there but not the enemy sprite. Is there something I'm missing? Anyone else experience this?
@SidMakesGames
@SidMakesGames 2 жыл бұрын
Hey Brian, can you check what is the position of enemy sprite when you play the game? You can check it by pausing the game after playing it. Also are you keeping the sprite in separate child object?
@briansmsk8er1
@briansmsk8er1 2 жыл бұрын
Thanks for the reply, I checked the positions of the enemy object as well as the collider and the sprite. Seems like they were all jumbled around. I zeroed out the transforms on the enemy object as well as the collider and the sprite and it seems to have fixed my issue. Can't wait to move onto the coding part, love the information in the videos, you really explain things well.
@user-fe4xb5um3s
@user-fe4xb5um3s 11 күн бұрын
i am stilling waiting for part 2:(
@Easyriderr
@Easyriderr 2 жыл бұрын
How come I cant find the hitbox collider in the animator properties? u.u
@SidMakesGames
@SidMakesGames 2 жыл бұрын
Hey! Are you selecting the enemy gameobject while making changes in the animator? And also make sure that hitbox collider object is a child of the enemy object
@junjielim111
@junjielim111 3 жыл бұрын
my enemy doesnt show up in game tho. but in scene it does. thats funny
@deathphoenix6387
@deathphoenix6387 3 жыл бұрын
One doubt is why are you hitting record when you are simply dropping the images into animation clip ? Simply dragging and dropping does the trick
@SidMakesGames
@SidMakesGames 3 жыл бұрын
Hey! Yes, you're absolutely right. I actually did that by mistake since I recorded that while I was still quite new to making tutorials hence the mistake.
@deathphoenix6387
@deathphoenix6387 3 жыл бұрын
@@SidMakesGames but bruh, not gonna lie, this is one of the absolute best tutorials I've seen. I'm a game dev too, if I make it big some day I'm gonna partner up with ya
@SidMakesGames
@SidMakesGames 3 жыл бұрын
@@deathphoenix6387 ​ Ayyee, thank you very much man! 😄 Appreciate your kind words. Sure thing man, if it sounds good then we can surely do it 🔥
@hendramicai112
@hendramicai112 2 жыл бұрын
i got "error CS1001: Identifier expected" why??
@SidMakesGames
@SidMakesGames 2 жыл бұрын
It seems like you have missed some parenthesis somewhere in the code
@pcprogrammer5913
@pcprogrammer5913 4 жыл бұрын
you create Enemy Logic() function , but never use it , please explain me , because i'm do the same step by step , but i haven't result same as you ...
@SidMakesGames
@SidMakesGames 4 жыл бұрын
Hello, seems like you have missed some step coz EnemyLogic( ) function is the main function in which all the enemy behavior is being called. Also I will suggest you to watch 2nd part and follow everything in it and skip all the Raycasting part coz in 4th part we are improving the AI behavior and getting rid of Raycast method and using a different method.
@semirukiya5308
@semirukiya5308 4 жыл бұрын
I don't quite understand why You press recording button here... You can just add those frames without using it :v
@SidMakesGames
@SidMakesGames 4 жыл бұрын
Oh yes, you are absolutely right. You don't need to press record button to add frames, they can be added directly.
@HyperPlayz575
@HyperPlayz575 3 жыл бұрын
My enemy is falling of ground even with collider on ground and enemy
@SidMakesGames
@SidMakesGames 3 жыл бұрын
Hey Karan! What colliders are you using?
@HyperPlayz575
@HyperPlayz575 3 жыл бұрын
Tilemap collider for platform and box collider and circle collider for enemy
@SidMakesGames
@SidMakesGames 3 жыл бұрын
@@HyperPlayz575 I see, did you try to add Composite collider to Tilemap?
@HyperPlayz575
@HyperPlayz575 3 жыл бұрын
Yes i did but that didn't work either
@SidMakesGames
@SidMakesGames 3 жыл бұрын
@@HyperPlayz575 That seems like a Unity bug to me. Did you try to remove and apply the colliders again?
@ZOLFEX
@ZOLFEX 3 жыл бұрын
but how to flip enemy ?
@SidMakesGames
@SidMakesGames 3 жыл бұрын
Simply follow the other 3 parts of the series
2D ENEMY Melee Combat in UNITY - Coding Attack Pattern - Part 2
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