#3 Survivors: 3-Man Speedrun [Nightmare Mode]

  Рет қаралды 81

CoffeeNinja

CoffeeNinja

Ай бұрын

Minecraft-esque game in Warcraft 3 where players have to survive in a world where zombies attack at night!
3-man speedrun challenge using obscure game mechanics on the hardest difficult [Nightmare] where resources don't respawn.
Credits to Biski for discovering possible game exploitations/features making the speedrun possible and all 3 players Biski + Nva + CoffeeNinja for their efforts in the speedrun.

Пікірлер: 1
@coffeenninja
@coffeenninja Ай бұрын
How the speedrun was achieved: - Bypassing the need to kill 2x bosses to enter Hell by exploiting the load/unload feature of Bunkers + farm hopping with Barricades. Bunkers strangely can be placed in cliffs and void spaces, allowing players to hop up cliffs, giving opportunity to enter Hell from the corner of the map. - Preparation Time + Daytime was spent collecting Lumber and all other resources necessary (Boots, Net, Animals) to make the run safer and more efficient - First Night was spent mining Copper and Stone whilst also crafting the Bunkers (requires ALOT of wood + stone + copper) - Attempted to enter hell on Day 2 after crafting the remaining resources (Spears, Torches, Barricades). - Once each player has entered Hell, Biski micros each player to walk a specific route which aggros 0 monsters [Because me and nva constantly make mistakes taking the route ourselves xd] - Once all 3 players are in place, we send Bear through the mines to take aggro on an inevitable Fire Goblin and burst down this goblin, and prepare the next bunker hop over the rocks. - Once through the rocks, mine -> bear trick to take aggro from the giant flaming Moltres, into Net, into all 3 players successfully making past to the Gates before the boss. - Manipulating the space outside of the boss area, we place towers and bunkers to take out the units and the boss without placing our characters in harm. The following 3 classes were selected: Beast Master - To facilitate the collection of resources for Boots & Net and also to have the animals for taking aggro in Hell. Animals also help as a safety measure to patch up any mistakes [See pre-entry into Hell] Medic - To heal players (and animals) whenever necessary. Highly important during the Hell trip as players take damage whilst going through lava. Miner - To speed up the resource collection process (for Copper mostly), so that Bunkers can be crafted on time without Copper being the bottleneck
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