“This rebrand suits you, but it cannot hide that mark.” “Nothing ever will.”
@Rhine643Ай бұрын
"you are the will of Microsoft by these are my games."
@MikMoenАй бұрын
"You are the developer, the maker of Halo Games. But these, are my fellow Gamers. Their feelings matter to me, yours do not." "That makes two of us."
@Rhine643Ай бұрын
@@MikMoen oh thats better
@harrisonnguyen5432Ай бұрын
"The stain of suspicion never completely fades."
@sluggerbutterАй бұрын
okay okay let’s not compare the arbiter to these hacks but i do understand that analogy HAHA
@WestonTeliАй бұрын
keep expectations low...this is our 6th "halo's back"
@Joe-xq3zuАй бұрын
Yup, anyone hyping themselves up thinking that this time will be 'it', that surely the Good Halo of old is back this time for realsy real! is just setting themselves up for the bitterness of disappointment.
@pko1683Ай бұрын
let me know when they give ID software a shot at the IP this is just a company whose brand name that's in the gutter rebranding
@JonStark117Ай бұрын
*Well seeing as all the hierarchy at 343 who had to “bring back Halo 6 times” are finally GONE…there’s nothing wrong with having skeptical optimism.*
@Blackstar-yd3yfАй бұрын
@@JonStark117the head of the hydra is cut of only 2 more will grow back 😂
@LahissАй бұрын
Expectations already at rock bottom, but I'm sure they'll find a way to dig under it.
@jakespacepiratee3740Ай бұрын
“Child of my Enemy, why have you come? I offer no forgiveness, for a Fathers sins, passed to his Son.”
@TheAtomatonАй бұрын
@jakespacepiratee3740 that's so relevant and so great!
@camilo9192Ай бұрын
Funny how EVERY quote that people are using to comment on this are from Bungie's Halo.
@williamklemp3764Ай бұрын
@@camilo9192 ah, man, almost like Bungie halo was best halo 😂
@trashjashАй бұрын
Bruh you're one of the ones who were worshipping the taint of 343i as hard as possible when fans criticised them for their stupid and hostile choices in the past, telling us to be grateful we got anything from them at all.
@HandsomeCRАй бұрын
You messed the quote up. It’s not what the grave mine said.
@LauraTonsАй бұрын
i want to see a definitive statement about if they are going to stop the short term contractors and hire real employees.
@maube8007Ай бұрын
That's probably up to Microsoft's Personnel department.
@Areeb118Ай бұрын
It’s a lot easier to use contractors when they’re familiar with the engine they’re working with. Contractors work on so many great games lol
@BotBruh448Ай бұрын
I don't think they'd take a step as big as abandoning the BLAM!/Slipspace engines for Unreal if they were planning on "permanently" hiring people, sadly
@BigHeadClanАй бұрын
@@Areeb118Contractors have a role but unless you have them on for the entire project you are simply a revolving door for new staff that need to learn the processes, coding, difficulties which takes 4-6 months to a year to really get going. Time that senior developers and full time staff need to spend training them for.
@cdyjv118Ай бұрын
But they lied numerous times before so it wouldn't matter if they did
@Ratkill9000Ай бұрын
There are also more people versed in Unreal Engine than there are for the SlipSpace engine. So theres a larger talent pool to pull from to bring people on board.
@blakeblair2120Ай бұрын
@@Ratkill9000 Yes BUT that just feeds into microsofts tendency to avoid long term contracts with people who will really care and be involved beyond a single task for a check
@CackleTheoryАй бұрын
@blakeblair2120 yes but if Halo Studios cannot control what Microsoft does hiring wise it's the best thing they can do currently
@AtoneeoАй бұрын
Exactly.
@AtoneeoАй бұрын
@@blakeblair2120 True.
@JermrantsАй бұрын
@@blakeblair2120yes but it’s unreal engine, ARGUABLY one of the best engines in video games and it will only be upgraded and updated throughout the years, It’ll be a lot easier to Make halo games with, and many people will wanna use unreal over halos 20 yr old jambled engine
@CtKEngageАй бұрын
Now the modding community and dedicated fans are asking for the BLAM engine to be open sourced as well, assuming it's being completely moved on from.
@mxm23adregalusandmore62Ай бұрын
Though unlikely, i would love to see the engine going Full open source. It Would not only take modding to whole new levels, but also allow for entire fangames (not that there aren't any) to be made as well.
@BotBruh448Ай бұрын
This would be such an excellent thing, even fan games would immediately have a step up, modders have known the engine for so long, it being fully open source would give us limitless possibilities, maybe more so than using engines like (previously) Unity and Unreal
@Freelancer837Ай бұрын
Please, this is the only good thing that can possibly come from the Halo series at this point
@HappyMexicanoАй бұрын
15:59 average programmer's nightmare. The code didn't work... I don't know why. The code worked! But i don't know why
@Fulcrumn9Ай бұрын
If it ain't broken, don't fix it
@adamgardner3768Ай бұрын
The only thing I’m happy about is that the guy who pretty much pulled MCC out of the shit is seemingly in charge.
@Shadowpack95Ай бұрын
No the person actually in charge, Chief of Staff is the person who 3 years ago said that there should be less men making and playing Halo.
@solidcdr6Ай бұрын
@@Shadowpack95 yeah i was somewhat optimistic until i saw her lol
@daweitao2668Ай бұрын
@@Shadowpack95 If that is true, it is sad when misandry is not shut down when it should be :(
@noblaw7595Ай бұрын
@@Shadowpack95 you do not know what chief of staff means. Hint: it's not above the studio head role. You should stop asserting things about how studios work when your expertise comes from reading angry tweets.
@Shadowpack95Ай бұрын
@@noblaw7595 Chief of Staff is usually a leading role in a company, often enough Chief of Staff is equal to VP
@neet_freek4221Ай бұрын
Continue to be cautious/skeptical Halo fans, remember we’ve been here before.
@ryanhammond5989Ай бұрын
In some ways, yes. But the move to a new engine is unprecedented.
@ChiefCrewin it honestly is. Slipspace was not new despite how it was trumpeted. It was a souped up Halo Reach engine, and a terrible version at that
@EspartanicaАй бұрын
@@shadowguy321*Souped up Halo CE engine
@AnExcessiveAmountOfToastАй бұрын
@@Espartanica *Souped up '99 proto-engine
@ScrubSlayer117Ай бұрын
I'm really interested to hear 00's opinions on the new halo news
@lockednloaded9867Ай бұрын
The only news is that 343 changed their name. Same woke slop is going to be vomited into the fans. Are there even halo fans anymore, or is it just old gamers living the nostalgia like runescape players?
@johnb7627Ай бұрын
I'm not going to be so eager like everybody else I'll just wait and see 🤔
@ThommyofThennАй бұрын
It's good to temper one's giddiness with a realism based perspective. I'm enthusiastic to see what this new iteration of the Halo family brings!
@nargascoota6896Ай бұрын
When you finally wake chief with some good news
@ThommyofThennАй бұрын
We need you Chief!
@KalroyАй бұрын
Woke the Master Chief.
@ThommyofThennАй бұрын
@@Kalroy chief goes woke!!! CANCELS Sparks plan to FIRE. The Array!
@ZantsmithАй бұрын
It's just a rebrand it's still 343..
@ThommyofThennАй бұрын
@@Zantsmith watch rest of video , it explains the differences later on in vid
@IAsimovАй бұрын
I think your video sums up what I've been thinking about. 343 Industries/Halo Studios was/is but a subsidiary of Microsoft, and it is one that directly answers to the tech giant. They *have* to follow everything they do, and cannot divert from it. A rebranding was ultimately necessary, especially with the radical changes in management. It's bad enough that all tech giants have been obsessed over getting contractors over full-time employees (hence the necessity to go to Unreal Engine), but if they have to answer absolutely every creative decision to their parent megacorp, then nothing had changed, and ideas with great potential still have a grave risk of being abandoned. HOWEVER. If it is true that they go back to roots, and allow Halo Studios a longer leash to be able to do things without staring over their shoulders, it will mean good things. Then going to Unreal Engine so they can use contractors the best they can, and letting the man that fixed and upgraded the Halo MCC be in charge of things, are both good signs, at the very least. I still love Halo deeply, old and new. I really hope this allows them to make great stuff, because if they do well, Halo is great.
@maube8007Ай бұрын
I think at some point through development Microsoft ordered 343 to make Infinite a live service game. And 343 said "you got it, Boss!" But they didn't know how to do it, so they just collected pay-cheques and pretended they knew what they were doing until they could no longer hide their incompetence.
@theelite1234Ай бұрын
I'll always love halo, even if they screw it up again.
@IAsimovАй бұрын
@@maube8007 Which proves my point. Contractors are the abundant workforce in any tech industry, and their jobs now have to be learning an arcane engine for over a year before they can actually work on it before those contracts end and they're let go. The few employees that are there cannot confess that they don't know how to do it, or tell their higher-ups that the tech debt has become unmanageable, because they can get the axe. But, the stockholders don't care, they want their money, and that comes either by a game that gives money, or firing people. Half the times it involves doing both. The reason AAA games these last years have sucked is because they've all ended up with the same problems as Tech Companies do right now. With the important fact being, they also get the worst of Hollywoo by virtue of being entertainment companies. When you come down to it, it is all about *how* an organization operates, rather than *who* operates it. You can have the absolute best artists and coders and playtesters ever, when you start but if the organization incentivizes making the ruler(s) happy over ensuring a group's stability that gives dire warnings, all you'll be left with are Yes-Men. And this is something Microsoft as a whole has had as a problem for decades at this point.
@nickwillard4471Ай бұрын
Glad to see your opinions ln this. You always have well informed videos so this will help bring this all together for me
@chipsdubbo5.56Ай бұрын
I think this is them admitting 343 was unsuccessful, I am excited about the future!
@jakespacepiratee3740Ай бұрын
I’ll still enjoy the memories they gave me😊
@chippsdubbo990Ай бұрын
We'll see
@Rocco049Ай бұрын
@@chippsdubbo990 this is getting out of hand. Now there are two of them!
@justinTime077Ай бұрын
@@jakespacepiratee3740 memories of disappointment? me too
@dmd356Ай бұрын
I dont buy any of this for a single second, im not gonna be hopeful in the name of copium.
@OrionInSpaceАй бұрын
The next two things that they need to do after this is #1, make the games M for Mature again. Not sure why that was switched, that has always felt like a secret marketing tactic to get more sales and it makes no sense. #2 is make more non Master Chief related games. I think they are hinting at that so let’s just hope we actually see it. I want a new ODST or Reach story like game following new Spartans!
@WalrusWinkingАй бұрын
"make more non Master Chief related games" Great so you will play as a gay black woman with a hispanic non binary AI Cortano and you will fight the evil White man who is wanting to get revenge on the covenant for killing his family. I don't know about this.
@falloutgamer347Ай бұрын
@@WalrusWinkingweird how thats what you first think of. My first thought was another ODST game. You should really take a break from the internet, doesnt seem you have a healthy relationship with it
@WalrusWinkingАй бұрын
@@falloutgamer347 "You should really take a break from the internet" Maybe you should use it and find out about all the diversity quotas they have in the videogaming industry.
@Sir_GuardusАй бұрын
@@WalrusWinking They kinda need to revive their Cash cow so maybe they would hold off on that bullshit for a little while. If we’re lucky maybe we can get a good spin off game or two.
@KAISERaw17Ай бұрын
@@WalrusWinking ???
@devonwarnock2625Ай бұрын
I'm not holding my breath or anything, but the energy in the vidoc does give me hope for the first time in a while.
@JonStark117Ай бұрын
*I was very happy to hear that the Havoc Plug-In which was one of the primary sources for the physics of the Halo Franchise can easily be implemented into Unreal Engine 5.*
@zeumaiАй бұрын
I don't think the age of the engine really matters. If we're saying that the version of Blam in Infinite is 23 years old, then Unreal Engine is 26 years old. The real problem with Blam is that 343 couldn't attract the technical talent to support it. The fact that they've dropped the engine altogether instead of making themselves more appealing to engine devs doesn't fill me with confidence.
@blackdog6969Ай бұрын
There's reasons why it does matter. Main being how both engines were iterated on. Blam is a proprietary engine that had bits of code tacked on over time to be used by 2, maybe 3 studios. Essentially it becomes a bottleneck and newer devs will struggle to find how Bungie worked around the quirks. Unreal on the otherhand, has had dedicated support and availability to the masses while each iteration (I believe with exception of 5) being worked on from the ground up. I also don't think Blam is gone either as UE can integrate other engines as a plugin for things like physics and AI
@zeumaiАй бұрын
@@blackdog6969 This is a good point. Using Unreal makes it a lot easier to hire and train people. On the other hand, it also makes it a lot easier to give people 18-month contracts and fire people who've been with the company for a long time. There were Bungie engine devs who'd been there for 10+ years by the time they finished Reach. Epic may have good support staff for Unreal, but nothing can beat working in the same office as the people who built the engine you're using. That said, I do think it's possible to make a good Halo game in UE5. Your point about plugins is interesting, and it does seem like they would make it possible to replicate the feel of a Halo game pretty faithfully. I'm just sad that yet another unique, historically important game engine is being replaced by Unreal. The presentation mentioned that they want Halo to be a technological showcase again, and I think that by abandoning their proprietary technology they have made that less likely than ever.
@blackdog6969Ай бұрын
@@zeumai Great points that I didn't even consider. Hopefully current management will push for long term hires but you're right, it does make it easier for MS to justify the short term contracts. It is disappointing that a lot of games are losing their technological uniqueness but I suppose as they get larger every release, it makes sense to have standardised toolkits.
@Mophead64Ай бұрын
@@blackdog6969oh my days, a perfectly reasonable and pleasant conversation with people complimenting each other on good points raised by the other?!?!?
@sierra121cyanАй бұрын
@@zeumai They're a game studio, it makes sense that they want to hire more game devs than game *engine* devs. I personally think outsourcing their engine to a group that is specifically designed around developing the engine more effectively is good- like a first handshake out to other companies, hopefully to be followed with them outsourcing more things to other companies (like DLC maps were in the past) so they can focus more on making the game with all its content and making it fun for us on launch.
@Champe19Ай бұрын
Microsoft still gonna find a way to f**k this up.
@valkyrie283Ай бұрын
Honestly I just… I can’t. Until they prove themselves, I’m not hyped or excited for anything happening with Halo. It’s not even a conscious decision, I just feel… I don’t have any hope for Halo’s future until I see it with my own eyes.
@darreny1375Ай бұрын
I?... I am a MONUMENT... To all your sins...
@lo-rezАй бұрын
I've felt the same since Halo 4 dropped.
@valkyrie283Ай бұрын
@@lo-rez That’s about where it started for me too
@JozaMan-t6nАй бұрын
My hope is maybe in 6 years after theyve ruined it yet again and they finally decide to terminate more than half the staff
@ThommyofThennАй бұрын
I saw a vid on this last night but this is the channel i really wanted to see do a take video on these events. Pretty big news!
@norsethenomad5978Ай бұрын
I don’t understand the hype. They didn’t say they were changing their hiring model, they never said anything about story or gameplay. Just a rebrand for a company thats had its name dragged through the mud and swapping to a new engine that better suits their 18 month contract hiring patterns
@speedyazi5029Ай бұрын
Unreal alone should be a sign they are willing to make big changes. But we’ll see. Unreal does allow for more talent to be taken in and also is much easier to make and fix games with.
@antoine121Ай бұрын
The Staff that made all the 343 halo games leadership are gone. They said there changing the recipe for how halo games are made.
@IceSki117Ай бұрын
For me, the important thing to see come out of this is how well the new team can make the UE5 engine match the feel that the Slipspace/Blaam engine had. If they can make the new games have the same feeling as the old ones, I will be more open to experiencing and judging how the new games rate.
@Ratkill9000Ай бұрын
@@IceSki117 Heres the thing, theres a LOT of games using the Unreal Engine and that means theres a larger talent pool to pull from if they need people to come in to work on the game. It's not some one off proprietary engine that takes a while to train on. I think there is a rumor that a lot of people are going to be on 18 month contracts but that could have been something else all together.
@ToaDrakuaАй бұрын
For that, we have to be thankful that enough of the Halo engine's core features have the possibility of being ported over directly due to shared scripting language.
@ToaDrakuaАй бұрын
@@Ratkill9000 That was something more from when Halo Infinite was in development.
@emergency_broadcast_systemАй бұрын
There were many problems with the halo games made under 343. A rebrand of the studio with different leadership and a new engine likely wont be enough to bring Halo's head above the water again. I hope I'm wrong and if nothing else, a remake of the original trilogy in unreal engine could be good so long as it isnt sanitized.
@fulgrimventris8506Ай бұрын
I'll save my optimism until after they make a game that isn't awful.
@werewolfwerewolfwereАй бұрын
Halo 4 was a hard stopping point for me and 343i, they proved they didn't care about the story Bungie left them. Just recently started playing Infinite. I haven't played the story yet, but I've heard it's a banger on Mute. Hopefully, Halo Studios won't keep repeating the same mistakes of 343i.
@maube8007Ай бұрын
Glasslands was the first sign something was very wrong.
@BigHeadClanАй бұрын
Story was the most disappointing part of the game for me. But hey if you enjoy it great enjoy what you want to enjoy. What do you mean “on mute” though?
@werewolfwerewolfwereАй бұрын
@@BigHeadClan "on mute" as in the volume setting, I think I heard it as a joke in some review, but I can't recall which.
@BigHeadClanАй бұрын
@@werewolfwerewolfwere ya I got that just trying to figure out why, my guess the audio logs which get pretty annoying? Oh well a mystery for another day.
@marcmichaud1643Ай бұрын
Slow down everyone: 1) Is this a legitimate new stupid or 343 just being renamed and rebranded? 2) Multiple projects? Are we doing "Not Helldivers 3" ODST2? 3) Are we shipping a finished product? Co-Op, Split-Screen, Forge, Firefight on day 1? No Live Service? Seriously, they should look to Space Marine 2 on how to release a game and roadmap it's future. Wait? Didn't games do this 10-15 years ago? Let's go back to that. Extreme caution, with a hint of optimism is where I am.
@daammobandito7961Ай бұрын
As for point 1, considering most of the people who were involved in 4-Infinite are gone it kind of already was a new studio in the last couple of years. This name change just reflects that. New leadership, new MO, new structure (3 head honchos in charge of different things rather than the 1 who had to handle EVERYTHING), pretty much a new studio entirely. So yeah, for all intents and purposes, it may not be entirely new, but it is 99% new compared to the team that had made all those mistakes over the years. 2, not entirely sure what you're getting at tbh, my apologies XD 3, only time will tell. That said, Pierre, the head of head honchos, was pretty successful in making MCC a more finished project than it had ever been, same with Infinite once he took over, so I have cautious hope.
@thesthepАй бұрын
Imagine, a live service, online ,6 player fireteams of ODSTs, Helldivers 2 style, fighting off the covenant from each planet, securing objectives and watching fleet wide space battles as you drop feet first into hell
@richardwilmer4550Ай бұрын
Humanity didn’t not fight off the covenant, they stalled them.
@KAISERaw17Ай бұрын
@@richardwilmer4550imagine what they described but it’s literally a fight for survival lol
@Matt_of_the_mountainsАй бұрын
No live service. I just want a game with a good campaign and split screen co-op.
@noble00006Ай бұрын
Please refrain from ever using the term "Live service" in a positive light ever, thanks.
@FLAM1nWaffl3xАй бұрын
It's insane everyone is treating this like it's a brand new company
@HalfrightfoxАй бұрын
Im excited with a side of a healthy amount of skepticism. The halo franchise deserves nothing less than being treated with the utmost respect because, to the fans, it is a sacred piece of video game history and culture. But to corporations, nothing seems sacred anymore.
@tatewinters5565Ай бұрын
@@Halfrightfox Like how the bigger ingredient comes first in the ingredients list, the main thought to this announcement should be skepticism not excitement. They did not acknowledge anything substantial that would warrant any trust. And in this day and age i wouldnt put it past them to artificially generate hype by scattering bots into the comments section to influence the public's perception of this game. What the con artists behind 343 did is wrong. They are the bad guys. And anyone who went along with them are just as bad. You may think im being dramatic but once you understand exactly who's running the show then you know. This announcement stinks of their filth. Unless something like a miracle happens this game is already marked for dead.
@tatewinters5565Ай бұрын
You should be 99% skepticle. This company is run by the same types of people. They have an agenda
@Mrmagoo1077Ай бұрын
I dont think its possible for a big corporate game maker to give the franchise what it needs. The financial incentives of the current industry are directly at odds with making good games. Not saying it cant happen, it does, but never at the full potential. When the vast majority of a games income came from point of sale, the studios were incentivized to make the games as good as they could. Every bit of development time was aimed at making the product better. Now too much development time is squandered on micro transactions, subscription services and other revenue generating systems. Which directly hurts game design. We get shiny graphics but shallow predatory games.
@qruontavierevans1471Ай бұрын
@tatewinters5565 what is the agenda?
@tatewinters5565Ай бұрын
@@qruontavierevans1471 To be blunt. To enslave humanity. The dei policies, "aiming to foster inclusion", ultimately undermines performance in the company. So their products and services go into decline. Their target customer becomes dissatisfied then morale goes down by whatever degree. If its one company its not really a big deal but nearly all the big companies have this issue. Add them all up and it slowly rots the society they work in. A demoralized society is an easily controlled populace. Or their agenda is to "to do their best by being their authetic self". What do i know
@IVolutionIАй бұрын
I love how the whole community knows better than to say we're back lol
@IwinMahWayАй бұрын
Imagine a halo reach like game but during the finale of forerunner flood war. From the beginning you know the end.
@EastlakeRasta7Ай бұрын
At that point you might as well just play Warframe 🤦🏾
@IwinMahWayАй бұрын
@@EastlakeRasta7 might as well just play destiny 🤦
@theseus1362Ай бұрын
Same studio different name. Looking forward to seeing what they've got
@117johnparАй бұрын
Its just the Lucy and Charlie football bit, Its just more entertaining the more times it happens.
@rogue050Ай бұрын
nothing's changed with Microsoft, agreed
@ek_designАй бұрын
I love your laidback gentlemanly take on things.
@joshuaneal8501Ай бұрын
I am cautiously optimistic
@gjtrueАй бұрын
Same here. Very much so. . .
@ZantsmithАй бұрын
I think you need to remember that the team is still mostly made up of 343 it's just optic rebrand...
@Stuntmachine14Ай бұрын
I want to be optimistic, but man we've been here before
@captainnicehd5768Ай бұрын
Ultimately, while I think the rebranding and switch to Unreal are probably steps in the right direction, what really needs to happen is for Halo to ditch Microsoft's self-destructive hiring policies concerning contract workers. A game development studio can't really built institutional knowledge if the people doing the actual work are automatically let go after six months. The switch to Unreal means that new contractors don't have to spend half their time learning how to use a proprietary engine from scratch, but it still doesn't fix the root problem that a revolving workforce will keep making the same stupid mistakes without a chance to properly learn from them. Knowledge can not be effectively built upon, nor talent cultivated. Not to mention it's ruinous for morale. Game development is an inherently creative endeavor, and treating the workers as disposable, interchangeable cogs is not a good way to get the most out of their creative talents.
@reecey1504Ай бұрын
This.
@ryuhayabusa3302Ай бұрын
They're never fixing the contractor issue unfortunately.
@JohnnyTightlips2007Ай бұрын
Yeah, pretty certain that rebranding it won't fix the in house problems.
@ianquyck9834Ай бұрын
Yes, Halo is very pretty looking in Unreal Engine. But this rebrand is just a cloak over a dead body; it’s still 343i with a different name and a few new faces. I have 100% confidence this franchise will continue to be mismanaged. They have left me jaded.
@117johnparАй бұрын
4th reboots the charm.
@psychobilly42069Ай бұрын
My favorite part of big halo news is sitting down with you over a glass about it brother, keep being the best halo channel on here man
@psychobilly42069Ай бұрын
Honestly tho, gotta give halo credit for still sticking with the blam engine well into 2025 (since infinite ain't over yet) that's honestly a good run with a homebrew engine
@MyCoolStrawSirАй бұрын
I really hope the guy who was turning Halo in to vr was actually being used to make Halo VR. I hope they are still making Halo VR if it was ever being worked on
@kiana_kaslana12Ай бұрын
Don't get hyped it's 343 under a new mask wake up people and halo was never competitive
@ParagonFuryАй бұрын
Honestly, my only issue with the engine switch announcement is gunplay. Gunplay is the defining feature of Halo (and Destiny, the game it shares an engine with). It's the reason why Halo (and Destiny) have survived so long despite so many missteps. And no one, no dev nor any modder, has ever been able to make Unreal not feel like Unreal. Unreal feels so much like Unreal that even when you completely switch genres to something like fighting games or JRPG, you can immediately tell by the feel of the controls "Yep, this is an Unreal game".
@darienattano1272Ай бұрын
What are you on about?
@RebelOfTheNorm242Ай бұрын
I know exactly what you mean, so let's see
@heavysniper3o3Ай бұрын
I wish the series would end... I can't handle another setback..
@SpaceWraith131Ай бұрын
Between halo and gears of war, i think it's been shown that these legacy series don't translate well to an open world formula. There's nothing wrong with a linear style setup, the forest level from metro exodus is a good example of how to set up a linear map with open world feeling.
@117johnparАй бұрын
They renamed the incompetence completely out of the studio. Im sure of it this time.
@karthiksubramanian2279Ай бұрын
Arbiter: "We trade one studios for another" I hope, Halo Studios bring back the classic era of Halo, without 343i's incompetence and Microsoft's constant interference.
@MGrabowski70Ай бұрын
Changing the engine to something easier and more widely understood is a great start. I actually loved infinite when it first came out. The gameplay was the perfect balance of old halo feel with modern improvements. Problem was lack of content and updates and it sounds like a major part of it was working with a busted engine that no one understood and made releasing a minor update an impossible task. Hopefully they can give us more maps, game modes and get rid of the awful challenges for an actual progression system.
@fokkerside210Ай бұрын
They just changed the name from 343 to Halo
@DeceiverIXАй бұрын
Unless they've cleaned house, it's the exact same studio.
@falloutgamer347Ай бұрын
They did have massive layoffs quite recently, i dont remember when but it was around a year back i think. So i think its mostly people they have hired after that who have so far just updated infinite. Im cautiously optimistic about the next games they are making and im willing to give them a chance. So far it seems good though, well just have to see how it goes
@acrustykrabАй бұрын
it's different, Pierre worded it well, saying they are changing the recipe. The employees were always skilled
@Kap_KayАй бұрын
@DeceiverIX They did clean house, 3 rounds of layoffs, and 90% of the old management is gone. The new guy in charge is the guy that fixed MCC
@pixels_per_minuteАй бұрын
They have. New studio leads and mass lay-offs over the last 2 years. Now, the name change, since 343i has been forever stained by the incompetence of the last studio leads.
@SpottedHaresАй бұрын
They cleaned house like a year plus ago. It was big news on all the halo channels were you just not paying attention
@WalrusWinkingАй бұрын
Watch them make a new game where Cortana wakes chief up and Halo 4-infinite was all just a dream. I'm not gonna say bad dream just dream. The 343 games had some awesome moments and ideas. Like running around as chief in Halo 4 you really FELT like a 7 foot tall metal man.
@RedCommunistDragonАй бұрын
Hope they don’t do that. Franchises that decanonized/recons previous entries and start new continuities typically get far worse. Looking at you, Halloween and Texas Chainsaw Massacre.
@williamklemp3764Ай бұрын
@@RedCommunistDragon I definitely agree with you, but I'm pretty sure they've written themselves into a corner, in terms of convoluted storylines, retcons of their own, and bad story boarding. A dream is Def the wrong way to go about bringing things back, but I can't imagine going forward without some major retcons and a fair amount of cannon-jiggling to get back on track.
@RedCommunistDragonАй бұрын
@@williamklemp3764 As convoluted as 343’s trilogy is, there’s still several ways to fix it without a series of recons. Such as making the Humans and Forerunners have the same ancestry, so use they won’t have to recon the H4 Forerunners (which started with the terminals in Halo 3), while also keeping the idea of Humans also being Forerunners, as implied in Halo: CE and 2. There’s several other things they could do, but is the most prominent one.
@brucemaximus3797Ай бұрын
Look, if they had the balls to do it and then followed up with a fantastic story, I'd jump into that bandwagon with both feet.
@ToaDrakuaАй бұрын
@@RedCommunistDragon Funnily enough, they _did_ explore the shared ancestry angle extensively, but it was all in books that had nothing to do with the plot of the games up to that point.
@deathbunny1718Ай бұрын
Heroes live with a symbol, villains hide behind a name.
@justindurfee9375Ай бұрын
As far as the Halo CE remake, I would like to experience the stories of Chief and the other _Autumn_ survivors in "The Flood" by William Dietz until their reunion, at which point the narrative of the original game would resume. In Halo 2, I would like to see a screen rendition of the _Autumn_ survivors' fight to commandeer the Covenant ship _Ascendant Justice_ in their effort to return to Earth and a radio communication of the ODST insertion prior to the _Day of Jubilation_ jumping to Delta Halo, alluding to the events of Halo: ODST. As for title order, I would like to see the games titled in order of occurrence. 1) Halo: Contact Harvest 2) Halo: Spirit of Fire (first-person rendition of _Halo Wars_ told through the eyes of Spartan Red Team, each level being a mission from the original) 3) Halo: Out of Reach 4) Halo: Combat Evolved 5) Halo: Threshold (first-person rendition of "First Strike") 6) Halo 2 (ODST should be included a side story that starts at the end of "New Mombasa" and ends with the _In Amber Clad's_ arrival at Delta Halo) 7) Halo 3 8) Halo: The Banished (first-person rendition of _Halo Wars 2_ told through the eyes of Spartan Red Team, each level being a mission from the original) 9) Halo 4 10) Halo 5: Guardians 11) Halo 6: Reclaimer 12) Halo Infinite
@TheNamesFrost17Ай бұрын
the game looks GREAT but I hope they don't pay all their attention on the maps and graphics and what not, I hope they work on the armor where you can add whatever you want to your character, also I hope they bring back the female characters like what you talked about on the female "assets" like in halo 5, btw whens the next video on MJLNOR????
@HandsomeLongshanksАй бұрын
343 isnt gone. They just rebranded to whatever theyre calling themselves now. Dont get too hyped. They're gonna deliver a shit game. If they do, congrats, you saw it coming. If they dont, then praise them. Do NOT give them the hypetrain until they fucking earn it and using UE5 isnt enough for them to deserve it.
@1337GameDevАй бұрын
The only thing that would restore my confidence is this: 1. MS are hands off for internal operations and only minorly steer direction 2. The studio can make a profitable project, without having to make the "most profitable" project as that's usually not the best game but the game that focuses on whales 3. The ability for the studio to have a more informal workflow -- small groups for features/games and less rigid "we need 2 weeks for just the design document for this new menu and sizes of buttons" 4. A focus on LAUNCH day quality and focus on best quality while being profitable -- treating the IP like Nintendo treats mario/zelda. Until I can safely just say "Oh, a halo game! I know i can buy it and just enjoy" halo won't be back.
@boredtruckerstoriesforgame400616 күн бұрын
Installation 00 is the only source of halo content that genuinely feels like proper Halo content.
@jrwilliams4029Ай бұрын
I will remain skeptical about a studio that has a DEI hire, Chief of Staff Boone with no video game experience and was clearly chosen just for identity political reasons.
@survivormandan8576Ай бұрын
343 only changed their Gamertag.
@theInsaneCashewАй бұрын
PR stunt. It's a big sign that they're using music from the most hated Halo game.
@zachariousoftroyАй бұрын
"I am 343! The voice of the current state of Halo!" "And so... you must be silenced" *incredibly satisfying death scene*
@insanewelshyАй бұрын
What a perfect way to showcase what they can do with the ue5 by remaking halo ce with it will be instantly like by everyone and gives them real chance to see what works and not have to waste time on story arcs and focus solely on what this engine can do for halo
@Nara.ShikamaruАй бұрын
There better be Halo 7 and not just a remake, because this story needs to see an ending to the current arc. One thing I would like is if the new team really dug into the backlog of characters and narratives in the books. I think if Atriox found a portal to the ark on Zeta Halo, and we can access it, the UNSC on Zeta Halo can rendezvous with Red Team, the Spirit of Fire, and the remaining Ferrets. The Ark is where a lot of the story could be headed. It won’t be hard for Arbiter to find out that fucked shit is happening on the Ark. This series can end in one big finale, even larger than Halo 3. The flood are on the ark too. The endless seem to want the Mantle, which would lead them to the Ark as well. Within the next entry or two we could see some CRAZY shit if only they’d just read some halo books. This could be our opportunity for the Avengers: Endgame of Halo.
@Mrmagoo1077Ай бұрын
The story ended with Halo 3 (with Reach and ODST being part of the story). 343's story is just bad fan fiction.
@theoldman5896Ай бұрын
Why? The story is awful.
@Agora2021Ай бұрын
I'd rather they scrapped everything 343i did and start back from where Halo 3 left off.
@Mrmagoo1077Ай бұрын
@@Agora2021 %1000000
@darwinodriscoll7750Ай бұрын
@@Agora2021exactly
@timfusco365Ай бұрын
3rd person? No. We've been asking for SPLIT SCREEN CO-Op!
@ThommyofThennАй бұрын
8:30 You'd think the corpos would realise it serves their profits BETTER if they stay out of the creative process. Is it a hubris thing? You'd think if they wanted more money they would let the creatives do their thing. All they have to do is keep out of the artistic end of things and rake in the cash, while the players end up with a superior product they are immensely more likely to spend more money on. It's a win win
@bigdaddyneroАй бұрын
Would Microsoft really authorize a studio restructuring and rebrand if their handling of Halo were unchanged? And contrary to your rumor, it has been widely expressed that 343i worked autonomously from Microsoft and that a large portion of the issues were solely due to 343i's unaccountability I find it hard to believe that many of the issues with 343i, aside from hiring practices, were due to direct Microsoft interference. EDIT: And to add something else, Microsoft has been unilaterally responsible for some of the most iconic aspects of OG Halo. Really confused as to why you spent so much time articulating the faults of Microsoft instead of the people they hired to do a job
@officerponch3741Ай бұрын
This new management team has my interest in halo again. I hope they stand their ground against Microsoft executives and the community is vocal in their support of it. Otherwise we might go right back to the 343 quality of games (except halo wars 2. That’s was refreshing) Just the thoughts and rambles of an og trilogy fan
@octopunch9300Ай бұрын
This doesnt count as good news until we have a good game in hand. Fingers crossed though
@ScribblyProductionsАй бұрын
5:40 Word for word my thoughts, couldn't have said it better myself.
@chipsdubbo5.56Ай бұрын
22:30 Like you said, I think there's a possibility they might remake the original trilogy. I think that would be awesome, especially adding in cut content and that would give them time to decide what direction they want to go with continuing the story or maybe retcon halo 4-Infinite....
@thecatfather857Ай бұрын
How 'bout no retcons or remakes? I want something new, not a nostalgia trip.
@omegamobius0174Ай бұрын
@@thecatfather857 I agree, people keep clamoring for remakes and it's not gonna bring back the same feeling the originals had no matter how hard we try. Treading the same ground over and over when there's a whole universe of possibilities is so boring to me
@darwinodriscoll7750Ай бұрын
I can honestly see a remake happening just with extra levels, more lore etc. what I do want is to redo halo 4 and the others because the story makes absolutely no sense and I don’t have a clue wtf is going on anymore
@FranFyrhartАй бұрын
"This stench, I've smelled it before." In all honesty, I'll reserve all judgement when I play the next game. No excitement, but no pessimism.
@usuallydopesvscАй бұрын
THE RETURN OF THE VIDOC HAS GIVEN ME FAITH Benefit of using UE: You don't have to train people on proprietary software, your potential hiring pool just multiplied by 1000
@johnbeatty8339Ай бұрын
Damn, here's hoping this campaign is going to be good.
@chloeholmes4641Ай бұрын
It sucks that Halo Canon is gone, I wish they could come back and hoping their life is better! 😔
@halogrimfall3173Ай бұрын
Just dropping in here instillation00 we are still around and developement and we still watch your videos gladto see big change is to come it will make our production a lot easier hopefully they up the build limit in forge allowing us to create something legendary
@ZeltaluАй бұрын
Im glad you got into comp halo a little bit and glad to see it gaining support from general fans.
@bladehenge63Ай бұрын
Like many I'm definitely cautiously optimistic. I can feel the kid inside me that was always excited for the Halo 3 ViDocs, but I don't dare hold to hope after Infinite...
@AnckermannАй бұрын
The corporate suits at Microsoft should grant the Halo team (or whatever) the same creative freedom that forged Bungie's Halos. 343 games were just corporate whinings, put money to make money. Let go of the chains and Halo will re-emerge, or shut it down completely, leaving the MCC as a monument of what Halo should be; the community will pick up the remains as is already doing. I hope this is not just a rebranding, but expectations are at the lowest, as they have been for the past 13 years.
@MightyMorkАй бұрын
Bundie had to be kept on a leash by MS or nothing would have got done, does nobody remember the stories about the development of Halo 2? Just look at Bungie when they were on their own, they nearly went under and had to be bought, let's not pretend Bungie were amazing by themselves, they created their best work under corporate structure. 343 was ruined Bonnie and her cronies, and Phil took too long to get rid of her due to their friendship.
@bigfoot9049Ай бұрын
It was all just a bad dream, Chief wakes up on the Forward unto Dawn.
@The_Elite_EmeraldАй бұрын
I really just want to know what happened to Lasky. I really like his character especially after watching Forward Unto Dawn
@chaosknight9131Ай бұрын
If there was any time to help with the story making process It is now Shoot your shot Installion00
@jdoxpearsАй бұрын
Imagine if they took the foundry as a test bed, as an explorable painting of sorts. Allow players to run round, interact with objects, forerunner structures and learn lore about those specific things. Like Assassins Creeds discovery mode. So not a game but, something halo related to keep the fire alive
@blacktemplarbrotherlucius1935Ай бұрын
My hope is that the rebrand is the effected that the company is in better hands or at least more capable hands, essentially marking a new era for Halo.
@alteredendeavorАй бұрын
I don't think it's obvious that corporate oversight is a bad thing. I think you need a healthy balance because unchecked creativity can lead to excessive budgets, a lack of a road map, and misreads on the market. Look at what happened with RedFall. Totally unchecked and the game was a bomb.
@KevinKoolxАй бұрын
Switching to Unreal will be massive for Halo so we can have experiences to play
@SpaceWraith131Ай бұрын
In this age of remakes, if they're not going to be on par with how resident evil or final fantasy are, then they should stick with a simple remaster.
@JohnVmc2Ай бұрын
The only corporate interference Microsoft did to harm 343 was having no corporate interference at all. You're wasting your time by trying to imply that there is hope or creativity to be have into this generation of soy devs.
@teamdoghouse82880Ай бұрын
Genuinely, I hope the future holds spectacular things for not only the franchise, but for you, the content creators, and by extension to all that, for us. The fans that hold onto hope for a bright future for the franchise many of us have loved since the release of Halo Combat Evolved back in 2001. Here's to a bright future and new content for us all. I can't deny that I am a bit skeptical, but I choose to be optimistic.
@bombasticbadassbrigade3552Ай бұрын
This engine change and rebranding to Halo Studios absolutely goes to show how much of a vital lifeline Joe Staten was to 343 to course correct Halo Infinite. With deepest sincerity - Thank you Joe.
@scifiswordsmanАй бұрын
Probably a dream, but here is my wish: They convert Infinite to Unreal, and they fully lift 00's plan for 10 yrs. of Infinite. Maybe they have him voice a small recurring character in the game, like a monitor or human AI that we interact with occasionally.
@l1teralcanc3r78Ай бұрын
"The hopes of all the faithful rest on your shoulders, chieftain"
@frank-b6169Ай бұрын
Same company y’all. Stay hydrated and GOD bless.
@eodyn7Ай бұрын
It literally isn't. The least you could do is at least try and pay attention.
@williamphillips11375 күн бұрын
“Slow is smooth, smooth is fast” Ooooh Rah
@michaelwong3264Ай бұрын
I know this is a good thing, but I still find it funny that by switching to the Unreal Engine, Halo Studios have decided to save Halo by making Halo less Halo. Again, not a criticism! Wish Bungie does the same with their Tiger Engine on Destiny.
@FlakFactoryАй бұрын
Nothing gona change lol same studio different name
@blackdog6969Ай бұрын
15:03 The Blam engine is even older than 23. It started development in *1997* and I believe was used for the Macworld demo in 1998. Blam/Slipspace is a 90s kid. Let that sink in. So yeah, the switch to UE5 is a welcome one as long as they can pull off the right feeling of Halo. I believe they can import components of Blam straight into UE, so I doubt it'll be the end of the engine as a whole, but more taking a back seat
@keeganfox1864Ай бұрын
Yeah i think another commenter mentioned that they could use components of the old engine for stuff like physics and AI to try and keep things as close to halo as possible while still running the newer engine for the high end stuff like rendering and generation