how nice to listen to a tutorial with an easy to understand brittish pirson
@AddFilmmedia11 жыл бұрын
Alex. For som time now I have been thinking about placing an object, with corresponding shadow as shown in this tutorial. By following it I finally managed to do just that! I filmed a video with my DSLR camera, did camera tracking in SynthEyes, exported a script to 3Dstudio Max, ran the script in Max which created a camera for me. In Max I created the named Torus Knot, and followed your tutorial to the end, except in the Render Background I chose a Sequence of JPGs (from the DSLR footage) and as Material on the Plane Object on the ground I chose the same sequence of JPGs. And it worked beautifully! If you wan't to se the result, I can upload it! Many thanks! /Tille,
@themeganetwork12 жыл бұрын
wow mate this was the first tutorial video which explained everything in detail! bingo cheers mate
@SanctuaryOfTheHeart6 жыл бұрын
Great tutorial! Thanks. It was very helpful to show all the setup details with the lighting and materials.
@JulioArboledaChannel12 жыл бұрын
I was looking for some info regarding camera match and this helped me a lot. Thanks.
@Timetraveller22088 жыл бұрын
This is an absolutely 'easy to understand' video....who cares if moaners complain the title is wrong! It's a video that will help me as I very rarely use this program. It will help as I've loads of 3D World mags, and 3D Artist mags with tutorials which this video will help me to complete. It's OK reading and following a tutorial; but here is now 'why I do this or that, whereas Alex does. Thanks Alex for an easy to understand tutorial. Subbed.
@a.moevisuals11 жыл бұрын
drag that map from environment to one of the editor slots, then change it from spherical environment to Screen! used to have this problem aswel! hope it helped
@kingofskateop11 жыл бұрын
What a nice tutorial it is. Simple, understandable and clean... Thank you!
@Rampuniernix6 жыл бұрын
right: .. I would say: "perspective matching" hits it better... I also assumed, that the camera might be a moving one.
@glennevangelista12 жыл бұрын
Thanks for the tutorial! And thank you for keeping in mind the newbies to 3ds max. I learned a lot! I want to do something similar but with Vray. I hope u can add Vray and more compositing tutorials because i find your explanation clear and have a very good systematic approach on the subjects. Thanks!
@AlexPTwigg12 жыл бұрын
You add the light probe globally through the environment tab. You then need to bring and instance of the texture into the mat. editor so you can set it up to spherical environment. If you can see though your object, it is probably set to Screen and not Spherical Environment. For a bit more info, check out my HDRI Lighitning video.
@SalahDemeer00712 жыл бұрын
man i did great things with this tutorial im really satisfied with the results im getting!! Thank you very much!!
@Sciffyan11 жыл бұрын
I agree. He has a sharp voice
@kirchiftara38367 жыл бұрын
MY BROTHER, YOU ARE MY HERO
@paoloadrianoficial2 жыл бұрын
Whenever I use GMS, it softs notNice tutorialng like yours, even though it has the sa settings... It's just a buzzing noise. Weird.
@MrZRager10 жыл бұрын
something wrong with matte /shadow/ reflection. when i apply it on the plane and render its still black. i think i did everything he said. any solutions?
@Soluchi-InfiniteCoCreatorGod12 жыл бұрын
ps: the camera is moving, the car isn't, but it's camera tracked to the footage. It's still see through & i need to deliver this project soon. help me out with what to do?
@kingiummina11 жыл бұрын
How much useful info in this video! Thanks!
@laboratoriya12 жыл бұрын
Thank you. easy and educational, very detailed.
@raramses809012 жыл бұрын
this is a pretty nice video thank you very much for sharing it with us!
@dulezdravkovicci58919 жыл бұрын
Wish i thought of this a bit ago, but thanks, a lot.
@marinos3flash10 жыл бұрын
thanks for the tutorial dude.Very useful info
@mariodrechsler26184 жыл бұрын
He should call this tutorial: Putting a 3d-object in front of a photo so that it looks like a 3d-object that is in front of a photo.
@14heman9 жыл бұрын
I got up to 9:48 and got stuck.The shadow on 3ds max shows changes, but there's no shadows on the render. What effective ways could I try? Any help would be much appreciated. Is it due to the floor plane?
@jaredj142311 жыл бұрын
this tutorial saved my ASS!! thanx a bunch for making it for beginners
@AAR3D0N12 жыл бұрын
Hi, Instead of adding the hdri to the material, how do you add it globally ? also even though i add the hdri within the enviroment i can still see through my object ? Thanks great tut
@mfager9412 жыл бұрын
Same problem with me! But i just threw away that project and started over, and somehow, it just worked. But you might be in a bit of a hurry!
@AtlasCho8 жыл бұрын
very informative video! thanks ~
@SalahDemeer00712 жыл бұрын
great tutorial. Thanks alot for the effort!
@dorihor749 жыл бұрын
You are amazing! Thanks!!! I have learned a lot!!! ooooxo
@Dynamitar68111 жыл бұрын
Hello and first of all great tutorial but I had a problem with the plane you place under your object. The problem is it doesn't blend within the scene. I can still see thru it but doesn't completely blend in. Can you give advice on how to fix it? Thank you in advance.
@realityescaper45598 жыл бұрын
thanks !!! It's very useful for the beginner like me :D
@therealkevinleee9 жыл бұрын
how do i map out something else than a perspective like a difficult object so that my animation or whatever I make can interact with it?
@MannyGonzalez11 жыл бұрын
Thank you... awesome tut... do you have anything similar using VRay instead of MentalRay? Cheers!!
@thedeepest3311 жыл бұрын
Very useful,thanks
@girishjangid41644 жыл бұрын
Thank you sir
@AdamAmbrus12 жыл бұрын
nice video, very well done, thanks :)
@aivannecabrera35232 жыл бұрын
My setup doesn’t play notes it just holds the soft and it’s really annoying lol any fixes ?
@Samcamilleri_110 жыл бұрын
It's the same process for video, i presume? Although slightly different.
@IllusionSector10 жыл бұрын
No. He just eyeballed the grid, which is not at all the serious way of going about it. What the title implied turned out to be merely the tiny starting point of this tutorial. A more appropriate title would've been something along the lines of "Rendering a CG object into a photograph". :-\ Anyway, the proper way is to either use the the (pathetically dated) built-in Camera Match utility, or, if you are serious about it, an actual commercial camera tracking solution (plugin or stand-alone app). If you can't afford one, you can settle for DigiLab's less robust or comprehensive but still (most of the time) usable Voodoo Camera Tracker.
@Soluchi-InfiniteCoCreatorGod12 жыл бұрын
My object is still see through. I'm using a Car model I found on the web. My settings don't start off as "Arch & Design", but Standard, on the material editor. I did everything you did on my car model and it's still see through. How do i fix it??
@jakesnodgrass49247 жыл бұрын
When I go to render the scene, the background is split in half and is showing two separate sides of the image. Why is this happening and how can I fix it???
@myabhayg10 жыл бұрын
Thx man for tutorial, so use full
@YahiyaJasem11 жыл бұрын
Thank you Alex!
@Sprunki3151611 жыл бұрын
this is great sir. thank you..
@Malmskaeg12 жыл бұрын
Your great man!
@Mist987911 жыл бұрын
when i choose the the background picture and klick on OK. the background is stil black, like there is no picture? What may be the problem? is it maybe the scale?
@stepsstrings35362 жыл бұрын
endorsent of the second option but it does exist.
@ThaGlizzard12 жыл бұрын
you can do this in like 5min in Cinema 4d
@raramses809011 жыл бұрын
well please dont expleine with keyboard bottons but just telling from which menu and sheet can i find those command options
@legar8311 жыл бұрын
'life styles of the rich and famous' sounding voice, hilarious!
@stefanw250011 жыл бұрын
What is this, manual camera matching? No no, I needed a tutorial for the automatic one.
@VFXLtd9 жыл бұрын
Hey man, you know when you increase the size of the plane too much, somehow the shadow disappears. I've tried moving both the plane and the object vertically and horizontally but the shadow is still absent. Any ideas?
@MSTheDev11 жыл бұрын
Thanks a lot!!
@aleyshaaedo47742 жыл бұрын
Absolutely!!
@kristinamasyte296611 жыл бұрын
thank u very much!!!
@AddFilmmedia11 жыл бұрын
Alex, thanks for an excellent tutorial! A question though... Is there any posibility to render the Torus Knot and shadow as one file, with ALPHA CHANNEL as background instead of the JPG background? And in stage two use this file in a compositing, on top of a video track. I wish to be able to place the Torus Knot, along with its shadow, in a scene but without seing the Ground Plane or the background JPG. /Lars,
@jasonpieper29259 жыл бұрын
I have followed your video, but my background image renders way too large. I've used Shift+F, and it shows up right in my perspective view, yet the background renders zoomed in. Any suggestions to correct this?
@GS3D9 жыл бұрын
+Jason Pieper go to your material editor. press 8 to get the environment map and drag that to a empty slot in your material editor. from there set mapping to screen. (default is spherical)
@michawojcieszczyk900211 жыл бұрын
Same here, this is just a "Ok this looks ok, I guess..."
@Mist987911 жыл бұрын
Why do i get the memory error when trying to pick a picture? Please help! Thank you
@melloriddle247111 жыл бұрын
thanks man
@Albert6095512 жыл бұрын
thanks!!
@alexilaiho1st9 жыл бұрын
this is not camera matching...
@gaivskakashi9 жыл бұрын
then why do the objects and lights "match" the scene? he positioned the object, ground plane and lights according to the still image. manual camera matching. im no expert though.
@alexilaiho1st9 жыл бұрын
look for real camera matching tutorials, where it shows you how to find the exact camera angle the picture was taken from. When you have that, and let's say you create a big box to create the building in this photo, it matches it perfectly, coz it has the same FOV etc. You will not be able to do that with what he shows in this video.
@v45300011 жыл бұрын
awesome!
@SparkMyke8 жыл бұрын
6:40 just what I came for Thanks a milli
@fernw44862 жыл бұрын
You didn't pay for the Unison MIDI chord pack, did you?
@johnpaulgiles11 жыл бұрын
When I Try to align my plane with the image in the first instance my plane goes missing? Not sure if my zoom is messed up?
@coca24310 жыл бұрын
i need help wen i render the image in the background is really zoomed in and im trying to get the whole image what do i do plz help thanks i got 3ds max 2014 thanks
@benlefebvre543410 жыл бұрын
You need to drag the bitmap into the material editor as an instance and change its mapping to "Screen". I hope this helps.
@kenn89658 жыл бұрын
I got the same problem too! Thank you!!! Great Help!
@PhysicSticks11 жыл бұрын
im trying to import the picture i have as my environment map and in the render it keeps zooming into a specific spot. can anyone tell me whats going on here. I have the render set to view so i don't know whats going on...
@calomontt10 жыл бұрын
I don't see the grid in perspective view, how to I turn it on?
@relaxer815010 жыл бұрын
press G
@calomontt10 жыл бұрын
thanks!
@scarypotato51511 жыл бұрын
when i render with the new image in the environment settings, it zooms in on a section and sometimes flips it. Im using exactly the same image as you,, help would be much appreciated :)
@EverythingJdawg10 жыл бұрын
Hi, I have encountered a problem with my environment background. When I import the image to the background and render it, the background image is extremely zoomed in. I am new to 3DS Max so it can very well be a simple fix. Any response would be great!
@sporedenstore9 жыл бұрын
***** If you go into "Rendering" at the top where File and Edit and those stuffs are, then to Enviorment you should be able to see your background image file there. Open up a material editor and drag the filename that is also a button to a material slot and chose instance. Then change the materials mapping to screen. If you don't have your image file on the enviorment window you should chose it first, then do as I said. This MIGHT be the problem.
@StrintefilmReturns9 жыл бұрын
EverythingJdawg I had the same problem but I fixed it by loading the environment map into the material editor as Spore Denstore described and then choosing "Screen" as the mapping under the bitmap settings.
@kenn89658 жыл бұрын
I got the same problem too! Thank you!!! Great Help!
@abad3sign12 жыл бұрын
thank you :D
@tripios11 жыл бұрын
at 8:17 step my shadow has pixels in it why?
@ThomasCramerVisualisierung11 жыл бұрын
I think this is NOT Camera matching - this is guessing and doing some try and error. I was looking for the actual Matching-method.
@MannyGonzalez11 жыл бұрын
Alex, I am having trouble getting rid of the see-through problem on my model. Even with the reflect HDRi applied to the Special Maps Environment slot, it still shows parts of the image through. My image is a 360 spherical pano JPG, not a real HDRi. Does it have to be a real 32bit HDRi? :P Thanks
@董文平9 жыл бұрын
长知识了 哈哈 thank u
@cihanbilik11 жыл бұрын
it is not camera matching if you use another object perps can be broke
@habitvhabitv89316 жыл бұрын
how to link biped with other character
@KitsuneShan12 жыл бұрын
This is not the correct way to do camera matching on max. The camera isnt matching really. You may not notice too much in just a knot, but if you do a building it will be out of perspective completely lol
@abb89012 жыл бұрын
RIP original comments
@msn7919 жыл бұрын
this is matte shadow , don't camera matching !!!!
@joelmirsaenz26862 жыл бұрын
Be consistent, make mistakes, experint
@i_am_a_real_cat14436 жыл бұрын
Hi Alex Twigg
@RVArq8 жыл бұрын
IT SAYS nothing about cameras !!!!!!!!
@markjaysongalang069912 жыл бұрын
RIP headphone users
@odd357GsOuOcGkLsE12 жыл бұрын
blender ftw! =D
@tuhoangcong450412 жыл бұрын
Hi, have you come across "Photo SFXart Tricks" (just google it)? There you will find a useful free video demonstrating the way to shoot impressive photographs. It made it possible for Joe to make photos which have a jaw-dropping-effect whenever you take a look at them. Hopefully it works for you also.
@TikiToyLabs9 жыл бұрын
thanks for bait and switch. Not camera matching.
@MronkDotCom5 жыл бұрын
warning! giant poo on the street: kzbin.info/www/bejne/anWthIyXp9mVrLc
@TheTotaso25012 жыл бұрын
...mmm but as far as I can see this is 3ds max so your comment is useless
@fractalelement8576 жыл бұрын
5:38
@ThaGlizzard12 жыл бұрын
cool. Dont have to get your panties in a twist. im just saying
@brandonj191412 жыл бұрын
that would be a lot easier if you were using blender; blender.org.
@masterdave7312 жыл бұрын
This is not a proper camera matching, it's by eye. The title for your tutorial should be Camera Map and matte background not Camera Matching. Interesting though but misleading