short video on how to get a towel inside a towelring, using the cloth modifier.
Пікірлер: 6
@the_3rdKind Жыл бұрын
That's crazy, why wouldn't Max offer the garment option directly in the cloth modifier?
@ramonrir9 жыл бұрын
hello, i followed the tutorial, and now i have the same result, and i have a question, when i exported the model in to a fbx file and imported into unreal engine 4 the model appears like in the frame 1 and not the end result in the frame 100, is there any way to preserve the position of the model of the frame 100 in the fbx file? hope you can help me, thanks for this amazing material, saludos desde mexico
@maxusergroup12 жыл бұрын
Sure, but there is always a balance between quality and performance/look
@CampingforCool418 жыл бұрын
Y cloth always clips through the ring and gets messed up.
@foxrox612 жыл бұрын
Is there a way to do this with less polygons? If i use ProOptimizer afterwards, will it be okay?