These tutorials are still really helpful. I enjoy googling various specific things that I want to do and then being able to do them in a minute with these videos.
@hazeman67111 жыл бұрын
Here's a tutorial you could make: How to make an exploding tree.
@moomin24397 жыл бұрын
env_projectedtexture can be parented to an object. Use a logic_timer that fires every 0.01 seconds, and give it an output where it sets the parent of the env_projectedtexture to the object on each timer fire.
@SimonJ5711 жыл бұрын
Man, we need a Phillip+Tophattwaffle collab at some point.
@migueeeelet11 жыл бұрын
this is what makes grenades have those spinning lines. They usually use a nade cause when you pick it, you'll "pick" the lines too and they'll follow you :>
@XeeLog9 жыл бұрын
PLZ Help me ! How to make 2 pieces of walls become 1 wall ? cause for the texture, it's really difficult to ajust it on the walls... HEEELP D':
@JaguatiricaPistola8 жыл бұрын
Just select both of them, press ctrl+T and select func_detail. (You probably already know this because the comment has been submited a year ago, but i like teaching people XD)
@XeeLog8 жыл бұрын
Haha, thanks, yeah this comment is pretty old, i made a map btw, if you want to test it : steamcommunity.com/sharedfiles/filedetails/?id=707574909 Thx for your reply ;)
@SaayLCSGO8 жыл бұрын
Xee'Log not bad
@HumanGrunt7 жыл бұрын
you removed it?
@spades22463 жыл бұрын
@@XeeLog Still mapping? That links removed
@TheCat33311 жыл бұрын
Try putting the writing above the place and make it very thin and underneath it make it invisible so the players cant see it but when you make the mini-map you can from above.
@Waffle456911 жыл бұрын
Make sure trees are a good distance from the spawn.
@danoninho7211 жыл бұрын
Really nice quick to the point video!
@glitchysoup632210 жыл бұрын
Please show how i can add light thats moves
@pedropauli501810 жыл бұрын
sorry to bother you but what if i want to make a, eg. bucket, dangle around from a rope when i shoot it?
@ZvedeSDC11 жыл бұрын
You should make more videos about map balancing, now that i know how to create a map, i need to know how to make it fun.
@Sierra192044 жыл бұрын
Can i parent sounds?? because i didn't see any option to it.
@Thatbrownmonster10 жыл бұрын
Could you help me? I have a fan in my map and when browsing trow the models the fan is rotating,and it rotates also in the hammer world editor but when i load the map it dosen't rotate,could you help me? (i also made sure to see the info and it said dynamic soo the fan is prop_dynamic)
@migueeeelet10 жыл бұрын
You need to select the animation/activity thingy in the prop_dynamic properties. Else it's idle.
@frederickdietz31486 жыл бұрын
how do I parent an object to the player?
@Gmodfan7504 жыл бұрын
you probably can't
@89elmonster11 жыл бұрын
Philip... Can you make a video on the latest update for Source SDK please?
@SmolBloof11 жыл бұрын
Well, people tend not to like side-biast maps for a start. The design and how people look at and play in your level is always important, if the game is hindered by the map - many times people don't like it. Just personal view.
@ZvedeSDC11 жыл бұрын
But can i add fuel to the tree?
@SigSelect5 жыл бұрын
5 years late. But can you parent to the player?
@TheCat33311 жыл бұрын
You should do a advanced optimization video :)
@izvarzone11 жыл бұрын
Now I know how to parent entire forest.
@silverbladex12238 жыл бұрын
I was wondering is it possible to Parent lights to players?
@silverbladex12237 жыл бұрын
Thank you! I honestly Couldn't find anything on this.
@moomin24397 жыл бұрын
To extend on this, you can use !player as the parent object for single player games, or a trigger and !activator for multiplayer games where you want something to be patented to just one person.
@rby_11 жыл бұрын
I don't know what it is but I always have to laugh at your trees
@lereff138211 жыл бұрын
So, setting those trees on fire won't stop them from killing you either. Is there ANY way to kill 'em? :/
@thwartificer8 жыл бұрын
How will he die ending style
@Jean-sanson11 жыл бұрын
in cs go, it's hard to balance maps, even valve official maps aren't balanced.