6 DEVS Make a GAME without COMMUNICATING!!

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Blackthornprod

Blackthornprod

Күн бұрын

Пікірлер: 1 500
@Blackthornprod
@Blackthornprod 2 жыл бұрын
Would you like to see MORE videos like this? and if YES, which other DEVELOPERS should we invite to the challenge?
@user-mu5sl4vh7m
@user-mu5sl4vh7m 2 жыл бұрын
Yessir
@felipezymor9970
@felipezymor9970 2 жыл бұрын
Please invite PitiIT and Sunny Valley Studios! They're awesome!
@gatfromber
@gatfromber 2 жыл бұрын
Dani, it would be very cool
@gamedevdemonold
@gamedevdemonold 2 жыл бұрын
Invite me! It would be nice
@vorlon478
@vorlon478 2 жыл бұрын
Jonas
@dangeroushanako5623
@dangeroushanako5623 2 жыл бұрын
AIA: "I don't wanna step on anyone's toes..*repaint princess to be a little prettier*" Owen: "TF is this walking fish with a aquarium on the head *delete the princess*"
@Dijits
@Dijits 2 жыл бұрын
Losing the princess was a solid move honestly. I think it would have been cool if she was like powerful and you could upgrade her or something like the Archer and King in Clash of Clans. They would need more time to do that though.
@paladinoestetica
@paladinoestetica 2 жыл бұрын
@@Dijits Nooo rip princess
@coolice5786
@coolice5786 2 жыл бұрын
@@Dijits Oh yeah! From a very simple and pathetic pea shooting princess, into a freaking powerhouse of a princess!
@vic_710
@vic_710 Жыл бұрын
@@Dijits yea it would've been cool to see her as something that both needed to be protected and was able to get stronger slowly but surely. Maybe make her and god cursor the only thing which would be able to damage the final enemy and if you don't upgrade her enough, you'll never be able to win.
@justamanofculture12
@justamanofculture12 Жыл бұрын
Her sacrifice was for a noble cause lol
@cowforcow
@cowforcow 2 жыл бұрын
One recommendation. You really need to get all of the game developers together after the game has been completed so that they can talk about what went right and what went wrong. It would also be cool for them to see and hear from each other a little bit about what each person was thinking. I then would give the entire team one more four hour window to work together (all at once) to complete the game so that you have a polished product to release to the general public. The chaos would give rise to some really cool ideas, and the teamwork afterwards would make the game some thing that KZbinrs might actually want to play. I thought this is a really cool idea for a video series. I would watch it again.
@JeFF19AquiLeSs
@JeFF19AquiLeSs 2 жыл бұрын
I like your idea, but I'd have each of them finish the game separately. 6 versions of this game would be really incredible to see/play.
@MeltedButter77
@MeltedButter77 2 жыл бұрын
@@JeFF19AquiLeSs interesting, however that’s a lot more work. Either way would be cool!
@worldweaver2691
@worldweaver2691 2 жыл бұрын
same
@havefuntazarasu5367
@havefuntazarasu5367 2 жыл бұрын
Yess
@JeFF19AquiLeSs
@JeFF19AquiLeSs 2 жыл бұрын
@@MeltedButter77 Hopefully not too much work, since the game is mostly done. Just a few tweaks and concepts/insights that each dev had that could've been implemented in each version would be pretty great.
@jazzminjohnson257
@jazzminjohnson257 2 жыл бұрын
What if, when the castle gets destroyed, the queen spawns in its place for the player to protect and runs around in a panic? This would give the player one last chance to stay alive before the game ends.
@Blackthornprod
@Blackthornprod 2 жыл бұрын
That's actually a really cool idea!
@AIAdev
@AIAdev 2 жыл бұрын
I like this idea too
@PersonManManManMan
@PersonManManManMan 2 жыл бұрын
Also maybe once Castle is destroyed there would be a way to rebuild it with materials, that is if Princess is still alive by then
@SubzeroYoutube
@SubzeroYoutube 2 жыл бұрын
Sounds perfect, have the music hit a all time high and you got yourself a very enjoyable last stretch!
@rosalyschijf2157
@rosalyschijf2157 2 жыл бұрын
Exactly what I was thinking!
@viper26k
@viper26k 2 жыл бұрын
The 5th guy really knew what he was doing, such amazing details that makes the game a lot more enjoyable.
@thelegacyofgaming2928
@thelegacyofgaming2928 2 жыл бұрын
5th and 6th. Both enhanced the game drastically.
@RefinedThroughFire
@RefinedThroughFire 2 жыл бұрын
Yea i totally agree! I also think that they should have kept the redish background but oh well
@jakistam1000
@jakistam1000 2 жыл бұрын
I really liked the 4th guy, fixing bugs and making QOL changes
@Flauset
@Flauset 2 жыл бұрын
For sure, but idk what the second guy was doing lol
@nightstar5743
@nightstar5743 2 жыл бұрын
@@Flauset U mean the third? :D Cuz I thought he was second as well
@r3nmgod
@r3nmgod 2 жыл бұрын
Last dev should get an extra hour or two. Gives them time to polish.
@PersonManManManMan
@PersonManManManMan 2 жыл бұрын
Agreed, they each get 4h for their own input, but last one should have 2 extra for polish, or maybe instead 1st guy again does the finishing touch again starting and ending the project too
@TallGuyProds
@TallGuyProds 2 жыл бұрын
I would circle it back to the first dev for a polish round :D
@ItsAustinSea
@ItsAustinSea 2 жыл бұрын
@@TallGuyProds this
@MDG-mykys
@MDG-mykys 2 жыл бұрын
@@TallGuyProds I thought that is how it worked
@ramennoodle9918
@ramennoodle9918 2 жыл бұрын
polish is a language of communication
@MineCartable
@MineCartable 2 жыл бұрын
I couldn't help but giggle at the devs basically undoing each others work repeatedly.
@Qwert8710
@Qwert8710 2 жыл бұрын
Nice to all the creators using their own style for their segment
@Blackthornprod
@Blackthornprod 2 жыл бұрын
Yes man! Adds a lot the video. A combination of styles and art!
@lukasausen
@lukasausen 2 жыл бұрын
liam part is the best, he just went full balistic adding stuff on the game haha
@Tarodev
@Tarodev 2 жыл бұрын
@@lukasausen I agree, Liam added a bunch of stuff which shaped the game into what it became. The bomb, cannon and red goblin were all Liam, and they added a bunch of depth.
@thomassanders8215
@thomassanders8215 2 жыл бұрын
I like how everything the 3rd guy did just went completely out the window
@avertisel329
@avertisel329 2 жыл бұрын
Because they were bad additions ngl
@LatelyDrowsy
@LatelyDrowsy 2 жыл бұрын
Not really. They kept the cannon and the bomb. Those were good additions but weren’t implemented in a way that made them as unique as they should be.
@janvrabec3401
@janvrabec3401 2 жыл бұрын
I am glad it went that way, the mechanics he introduced were shit. The last two guys were totally leggit, I would love to see what would they do with more hours...
@adt4864
@adt4864 2 жыл бұрын
@@janvrabec3401 lol you three are merciless with Blackthornprod's brother. Valid points, but scathing delivery haha
@mrivera3046
@mrivera3046 2 жыл бұрын
@@avertisel329 it defeats the purpose of having creators taking turns. Not sure if his idea of grass change was a good idea. It made the game harder to see. Should just add color blind settings.
@Pablo4949
@Pablo4949 2 жыл бұрын
Would have liked to seen all of the different devs talk about the final game, maybe one by one. A lot of features were changed, removed, etc, and I would have liked their take on it. Feels kind of like the video wraps up so suddenly after a lot of detailed gamedev talk.
@bowmin1
@bowmin1 2 жыл бұрын
It was a very unsatisfying end.
@psycless
@psycless 2 жыл бұрын
wish they kept the unicorn
@BrightNightmares
@BrightNightmares 2 жыл бұрын
Yeah the ending was super unsatisfying. It ended so abruptly.
@mr_confuse
@mr_confuse 2 жыл бұрын
@@bowmin1 generally, everything was extremely squished together, dev #1 and #3 basically added no value to the video - great idea, great outcome but poor execution imo
@bowmin1
@bowmin1 2 жыл бұрын
@@mr_confuse The devs all had different styles of editing and how they showed stuff, and one dev didn't even bother recording the process. It just feels disjointed. Nothing blends together well from clip to clip. Makes for a meh viewing experience.
@TBH_Inc
@TBH_Inc 2 жыл бұрын
I will say, the last video I saw like this (by another creator) developers were afraid to touch what other devs had done and solely just added new stuff. So it was nice seeing here, later devs doing things like updating sprites and other aspects to make the game much more polished.
@TheHeroBeats
@TheHeroBeats 2 жыл бұрын
I do feel some of the principal idea was lost when certain people outright removed a feature, the challenge is basically the Game Dev equivalent of "Yes, and?". So removing things others added instead of adding/tweaking features felt more like "No, Actually" if that makes sense. The princess being a primary example, it would be one thing if they changed the unit behavior, or maybe added a spawning condition or something, but instead they said "No, actually I don't like this" and removed it completely.
@Selrisitai
@Selrisitai 2 жыл бұрын
@@TheHeroBeats I think his reasoning for removing was good, but I also think, like you, that it changed the type of challenge it was. I would have preferred to see him modify the princess's purpose.
@TBH_Inc
@TBH_Inc 2 жыл бұрын
@@TheHeroBeats Ya, I agree with what people saying, it's better to modify than to completely remove. Of course, they are also time limited so maybe they would've modified it but just ran out of time. Maybe they could have left the code, just disabled it, and added a note for the next person.
@TBH_Inc
@TBH_Inc 2 жыл бұрын
​@@pomelo9518 I mean, in an ideal world, they would read through every line of code to see what it does, allowing them to notice something is disabled and reimplementing it. However, people's time is valuable, and they have a time limit for this, so I'm not sure how much they actually read the code. I don't think just having a simple note that some code was temporarily disabled really corrupts the concept, it's not like they are telling the person what it is supposed to do or how to change it. Maybe if we draw a hard line and say that isn't allowed, maybe time limits should be a bit less strict. Idk the perfect solution, I just don't think it's a good thing that someone can spend hours on something and then it accidently gets completely removed.
@user-zg5oo5yk2v
@user-zg5oo5yk2v 2 жыл бұрын
I agree that generally something should be modified and not just removed, but the princess was just a terrible idea IMO. The game is so much better just being able to focus on the castle instead of also having to micromanage the princess
@MentalCheckpoint
@MentalCheckpoint 2 жыл бұрын
Oh wow, that end result is very impressive! Great job everyone!
@rubededcii2395
@rubededcii2395 2 жыл бұрын
I love your videos!!
@trinexx2600
@trinexx2600 2 жыл бұрын
Try playing it for an hour straight, you'll go mad
@Alateriel91
@Alateriel91 2 жыл бұрын
I like how it went from “Green background” to “green is bad for colorblind have red on red” to “this needs a green background” Then it was like “Here’s a princess” to “I’ve recolored the princess because I don’t want to step on someone else’s toes” to “Princess begone”
@QuietWind01
@QuietWind01 2 жыл бұрын
It actually kind of bothered me personally. I preferred the first background change, instead of the plain green and/or green-field vibe. I also agreed with the color blindness thing. It would be better if this was a case of something that wasn't so time limited, and they could implement a feature for color blindness and/or have backgrounds/grounds to choose from as a setting since it wouldn't change gameplay much
@Sedobr
@Sedobr 2 жыл бұрын
@@QuietWind01 red enemies on a red background make me color blind
@ultimaxkom8728
@ultimaxkom8728 2 жыл бұрын
@@Sedobr ikr
@user-zp8ph6xo3l
@user-zp8ph6xo3l 2 жыл бұрын
@@Sedobr as a color blind Person: couldnt really See enemys on First and third background
@Sedobr
@Sedobr 2 жыл бұрын
@@user-zp8ph6xo3l if you cant distinguish red and green, what differnce changing green background to red would make? Did it really make difference? Maybe he should have tried just brighter green, wouldnt it result in making it better for you too, without turning everybody else color blind? or just blue or yellow background? It wasnt the wisest decision if you ask me
@AIAdev
@AIAdev 2 жыл бұрын
This was a ton of fun to be a part of. The game was fun when I had it but the devs after me really took it to another level
@r0y41ty
@r0y41ty 2 жыл бұрын
Love ur vids
@tcoder4610
@tcoder4610 2 жыл бұрын
f in chat for the unicorn
@AIAdev
@AIAdev 2 жыл бұрын
@@r0y41ty Thank you
@Zharkan16
@Zharkan16 2 жыл бұрын
I am sorry they removed your unicorns, I cried a little
@AIAdev
@AIAdev 2 жыл бұрын
@@Zharkan16 Never forget 🦄
@shannonglover5291
@shannonglover5291 2 жыл бұрын
I was glad to see everyone modifying Liam's graphics idea. When I first saw what he implemented (and how)...it was killing me.
@ren_MY
@ren_MY Жыл бұрын
I had an idea... what if the queen spawns when the castle gets destroyed for the player to protect, giving you another chance to survive. When the castle is destroyed you can no longer spawn units so you have to use what you have left to survive. You have to gather resources to rebuild the castle but it's gonna cost a lot and if you survive long enough you get to rebuild your castle.
@trashpanda9160
@trashpanda9160 2 жыл бұрын
Owens audio quality is 5 parallel universes ahead of ours.
@daephx
@daephx 2 жыл бұрын
Audio is a finite resource, he made the right choice to instead spend on the music.
@krevetka9744
@krevetka9744 2 жыл бұрын
I like how everyone is fixing what Liam did xD There should be some "chaotic innovation" department in any studio I guess!
@Hiyo420
@Hiyo420 2 жыл бұрын
tbf most of his additions were shit
@catbert7
@catbert7 2 жыл бұрын
Right? ;p
@Q_z_
@Q_z_ 2 жыл бұрын
Everyone else trying to contribute to the UX while smoothly implementing their ideas while this guy went ahead and forced his own ideas in, complicating things and leaving others to clean up his mess...
@oftza8094
@oftza8094 2 жыл бұрын
yeh liam just sucks. stupid idea and even worse implement.
@alfresco1552
@alfresco1552 2 жыл бұрын
@@Q_z_ we live in a society
@Tarodev
@Tarodev 2 жыл бұрын
Here's your beer AIA 🍺
@AIAdev
@AIAdev 2 жыл бұрын
@ofirrolev
@ofirrolev 2 жыл бұрын
This needs to be pinned
@Haffey.z64
@Haffey.z64 2 жыл бұрын
@@ofirrolev yes
@armyochickens
@armyochickens 2 жыл бұрын
🍺
@jaredjosephsongheng372
@jaredjosephsongheng372 2 жыл бұрын
🍺
@cedricleeakadominic
@cedricleeakadominic 2 жыл бұрын
Awesome end product! I liked what AIA, Owen, and Tarodev contributed to it the most. And ofc props to Noa for setting the foundation.
@nolansmith7032
@nolansmith7032 2 жыл бұрын
Liam’s “creative direction” was in the polar opposite of the rest of the theme lmao
@WallabyWinters
@WallabyWinters 2 жыл бұрын
Yeah his part was the weakest and probably most damaging to the whole project
@nyahnyah994
@nyahnyah994 2 жыл бұрын
Yeah glad the dev after him remade the canon and bomb at least
@yuurina5092
@yuurina5092 Жыл бұрын
Its always the case
@elilundgreen
@elilundgreen Жыл бұрын
To be fair, he couldn't recreate the art style at all, because it wasn't his art style.
@poggestfrog
@poggestfrog Жыл бұрын
@@elilundgreen eh, he could've at least tried. the guy after that managed to at last have it look cohesive.
@naramoro
@naramoro 2 жыл бұрын
The flicking enemies is just brilliant
@Danuxsy
@Danuxsy 2 жыл бұрын
he stole that from another game
@trivane626
@trivane626 2 жыл бұрын
@@Danuxsy everything is stolen from somewhere
@Selrisitai
@Selrisitai 2 жыл бұрын
@@Danuxsy I've never heard of the other game, so I guess we needed another game with that element.
@tacticalchunder1207
@tacticalchunder1207 2 жыл бұрын
@@Danuxsy there’s tons of games with a feature like that. Doesn’t mean anything.
@ultimaxkom8728
@ultimaxkom8728 2 жыл бұрын
@@Danuxsy What's the name?
@l0lwarrior470
@l0lwarrior470 2 жыл бұрын
We need full version of Owen's music, its just so cool
@starshot9418
@starshot9418 2 жыл бұрын
Sounds like binding of issac
@HelperWesley
@HelperWesley 2 жыл бұрын
The princess being the Kenney art sprite I use all of the time for prototyping made me chuckle.
@AiTeee
@AiTeee 2 жыл бұрын
Tarodev part was amazing. Congrats to all devs
@johnsnow5125
@johnsnow5125 2 жыл бұрын
I watched two of these vids so far (the other was the newest one). It seems like #5 and/or #6 are always the MVP that contribute the most
@JensDev
@JensDev 2 жыл бұрын
It's incredible how you can get such a great end result without even talking to each other. But sacrificing the unicorn cannot be forgiven 😖
@mattmartin7028
@mattmartin7028 Жыл бұрын
If Tarodev had a bit more time he would've made this game really good
@TheShelfman
@TheShelfman 2 жыл бұрын
Wow this was so cool! Thanks again for inviting me😁 I love the end result. Taro definitely blew my mind with the cursor ideas haha And it's sad to see AIA's unicorn go, but it's still with us, in our hearts😭
@Tarodev
@Tarodev 2 жыл бұрын
Rip unicorn 🦄
@Blackthornprod
@Blackthornprod 2 жыл бұрын
Yes, and let's not forget Liam's princess that was also tragically lost 🤣
@AIAdev
@AIAdev 2 жыл бұрын
F 🦄 F🤴
@fictionmyth
@fictionmyth 2 жыл бұрын
@@Blackthornprod I like to think that somewhere they are together, riding through the clouds and looking down on the tragic world of constant fear and violence that they left behind. They were far to pure to be stuck in that horror show of a world. Apart they were but tragic victims of a cursed existence. Together, they are hope.
@nandomax3
@nandomax3 2 жыл бұрын
I loved the final touches, the god powers and interactive mechanics were amazing
@herbster12345
@herbster12345 2 жыл бұрын
definitely more like this! But also, would love to see an informal section after the challenge is over where all the devs chat together about it (maybe even with a bit of small deving to fix any bugs or balancing issues in the final product). I love this series!
@NorthernDruid
@NorthernDruid 2 жыл бұрын
Would be cool, they could discuss dropped or failed ideas as well such as the princess and unicorn, how they could've been implemented/improved etc.
@Spallala
@Spallala Жыл бұрын
Really cool video concept! Liam's additions felt like he only added things for the sake of it and didn't think about how it all fits together or the general style of it, but everyone else made this great!
@PitiITNet
@PitiITNet 2 жыл бұрын
Woah, I just cannot believe how much you all achieved in so little time! Really great job!
@Blackthornprod
@Blackthornprod 2 жыл бұрын
Thank you so much!
@ingusbingus8750
@ingusbingus8750 Жыл бұрын
bro devs 5 and 6 are the goats, turned and unfinished game to a masterpiece.
@overrideFunction
@overrideFunction 2 жыл бұрын
The amount of work you got done in 4 hours versus what I do is hilarious. I'm new so I'm lucky to complete one single new feature.
@unholyzeus7363
@unholyzeus7363 2 жыл бұрын
Man the last dev took out a lot of stuff that I thought was cool 😢 like the consideration on the color blind setting and the healing unicorns
@iHeartGameDev
@iHeartGameDev 2 жыл бұрын
What an awesome end result! Super impressive work from everyone involved!
@mauryeetss3561
@mauryeetss3561 2 жыл бұрын
Really liked where the last dev was going he just needed some more time! I wanted the unicorn back in the game I thought it was a good balance when the enemies are overpowering the player
@Hazlius
@Hazlius 2 жыл бұрын
It was so interesting to see the different types of devs; some were focused on polishing mechanics/gaps in the game that already existed, and others looked to make completely original additions. Cool experiment that shows a lot about the people you’re working with!
@opposed2logic
@opposed2logic Жыл бұрын
owen senior made a pretty damn snazzy tune in 30 minutes. mad talent
@moocowp4970
@moocowp4970 2 жыл бұрын
I'm always amazed at what you accomplish in 4 hours. Just what Noah made in 4 hours would take me days I'm sure.
@NotY0urHeroo
@NotY0urHeroo 2 жыл бұрын
This was awesome, would love to see it done again but with a second loop around the devs. Everyone can do polish and finishing touches on the second round.
@madelinewright5739
@madelinewright5739 2 жыл бұрын
The units patrolling is so creative, how every unit has a different shape they patrol is something I've never seen in another game!! Whoever did that should be proud!!
@samyam
@samyam 2 жыл бұрын
Turned out amazing! Great job to all devs involved 🔥
@Blackthornprod
@Blackthornprod 2 жыл бұрын
Thanks Sam! 😁
@jamol2tyjr413
@jamol2tyjr413 2 жыл бұрын
tarodev really made the game stand out and seem more interactive. PROps to him
@iceman10129
@iceman10129 2 жыл бұрын
Completely disagree compared to Owen who truly made the game great and then Tarodev kind of over devved it again.
@mario_actually
@mario_actually 2 жыл бұрын
These kinds of projects are always so fun to watch.
@entity1325
@entity1325 2 жыл бұрын
this is really cool how every developer really improved on the game and all added something creative to the project. great video
@genevievedisemelo5584
@genevievedisemelo5584 2 жыл бұрын
it would be great to see this idea executed on a more complex 3d game with like 20 developers and 100 total development hours. these videos do really great and have the potential to allow devs to get their name and games out there! you're doing a great job😁
@kvngferg
@kvngferg 2 жыл бұрын
Followed you for a while and I am so happy about how far you have come. As well as how much your videos have helped me in my own journey!!
@cactusman7661
@cactusman7661 2 жыл бұрын
You guys must do a part 2 with this game, this has alot of potential i wanna see the 2nd day product
@Leffycios
@Leffycios 2 жыл бұрын
Not only isit cool to see everyones thought processes, its also fun seeing the differences in editing style of each of the devs as well! Super fun concept, would love to see more of it
@catbert7
@catbert7 2 жыл бұрын
I can't believe how fast you guys work! Also, Liam is gonna need to explain how that little gumba in a space helmet is supposed to be a princess ;p Really wish all the devs got to do some final work on the project, at the end, to make it a finished game. This could definitely be a quality game.
@metasklol
@metasklol 2 жыл бұрын
This is an amazing idea for a youtube video. Game devs collaborating is fun to watch. I would like to suggest also to have all the devs' reaction for the final outcome.
@convolve
@convolve 2 жыл бұрын
1st, 5th, and 6th guys completely carried the project. Especially 5th, they single-handedly turned a lackluster game into something that genuinely looks interesting
@Alexa-bp8rm
@Alexa-bp8rm 2 жыл бұрын
Agree, also 4th guy did major improvements imo because of all the qol stuff plus fixing the mana system and mouse
@jaimeseguraa
@jaimeseguraa 2 жыл бұрын
Couple of ideas to take from similarly successfull formats (like Sorted Food's Pass It On): - You could get community ideas to set a theme for the Pass the Game, so the first person doesn't hold all the initial power and the game idea can be bent more around the community driven topic. - Planning could be included in the 4h to induct more chaos - Depending on how much you know each other styles, the order of the devs could be set by a) the community somehow (e.g. from youngest to oldest) or b) the community chooses who starts, and that person chooses the next at the end of their turn. - You could score yourselves at the end of your turn - You could all review the final game together (over discord or whatever) and go through what you found and changed and review your self-set scores. Also possibly weighing whether or not you passed the challenge.
@Natibe_
@Natibe_ 2 жыл бұрын
I really want to see this polished up! Return the unicorn, fix the bugs, do some rebalancing! I’d love to play that!
@Shimadacat
@Shimadacat 7 ай бұрын
It's fun to see how a simple concept evolves organically over time! This seems like something that could make a great roguelike, where enemies keep getting stronger over time and you have to expand outwards to get stronger and stronger equipment.
@dad49998
@dad49998 2 жыл бұрын
You should definitely make a series out of this.
@FilmonGEMZ
@FilmonGEMZ 2 жыл бұрын
YES keep making collaborative videos like this! AND if any of the games gets a lot of attention you should continue development based on community feedback! I hope you're enjoying the process because we are REALLY ENJOYING THE CONTENT!
@kuro4493
@kuro4493 2 жыл бұрын
Wow ! AIA and Tarodev really made this game beautiful and cool ! 🔥🔥
@ferinzz
@ferinzz 2 жыл бұрын
omg Owen's thought process is so clear and user first o.o It's so difficult to recognize where users can have issues with a game ui etc and he recognized and adressed it so precisely. Going in blind likely helps a lot, but still impressive. "everyone has a youtube channel, except Owen" Aaaaaargh!!!
@MoistPinkTaco
@MoistPinkTaco 2 жыл бұрын
LOVE what the last guy did. Would really love the princess feature to be added back and improved in some way, and curious about what the last guy was gonna do with the unicorn.
@tootsie437
@tootsie437 2 жыл бұрын
Owen went off with the music. Loved it!
@scolate_
@scolate_ 2 жыл бұрын
Tarodev is almost my favorite Unity coder in youtube :D I want to achieve his level in future
@MattyDoesGameDev
@MattyDoesGameDev Жыл бұрын
This would make for such an epic Game Jam premise! Either getting paired up with random devs (which might fail miserably) or being able to team up with chosen friends... both sound exciting!
@Leafus
@Leafus 2 жыл бұрын
I love these types of videos keep it up!
@Blackthornprod
@Blackthornprod 2 жыл бұрын
Awesome! Enjoy!
@Lithane97
@Lithane97 2 жыл бұрын
Absolutely love these game dev challenges. It's amazing to see how much can be accomplished in such a small timeframe.
@camerongray7767
@camerongray7767 2 жыл бұрын
Please mark a part 2! Go through this again, 4 hours each!
@Frob28
@Frob28 2 жыл бұрын
This game is awesome I got a score of 529,591! I also love the style, kind of medieval castle fighting warriors just that kind of thing its really awesome!! keep up the good work.
@jamesderaja
@jamesderaja 2 жыл бұрын
This really is a masterpiece and the art looks so amazing
@hakonkleppenormann7119
@hakonkleppenormann7119 2 жыл бұрын
Everyone were amazing, but holy shit. OWEN my dude! What an amazing job. As a fellow dev I have to give mad props
@lavarsch
@lavarsch 2 жыл бұрын
There should be two circles. So everyone can see what was changed over the last circle. And it gives the cance for everyone to add features they couldn't in the last run, if it is still possible. Please do more of these(!) i'd love to see what can be done with that concept.
@kawachadinkdong5139
@kawachadinkdong5139 2 жыл бұрын
Was looking so good til number 3. I don't know what that dude was thinking.
@minetech4898
@minetech4898 2 жыл бұрын
So, basically what every larger game dev studio does nowadays
@gobdovan
@gobdovan 2 жыл бұрын
I stumble upon this in the KZbin feed and click on it, one minute in I realize I played this game yesterday. I didn't play too much since I thought it was all over the place, looking at how it was made I realize why! The mechanics are creative, what would put them nicely together would be introducing them one by one.
@mariobaic6180
@mariobaic6180 2 жыл бұрын
I went back to look at the name... Owen, pure talent, the music is something else.
@seanet1310
@seanet1310 2 жыл бұрын
It's amazing how quickly these devs could pick up a project and run with it. This game in 24hours without the complexity of the passing it on system would be quite impressive and far above my skill set
@SekyoT
@SekyoT 2 жыл бұрын
Liams artwork for the cannon and bombs were triggering my OCD, it didnt match the artstyle of the game, but I guess thats the point of the challenge
@C4NDYCatz
@C4NDYCatz 2 жыл бұрын
justice for the unicorn
@markjust86
@markjust86 2 жыл бұрын
Im glad the last guy put the grass back. Much better than the purple!
@fastalpaca
@fastalpaca 2 жыл бұрын
I want to do a project like this so badly because it looks so interesting and fun!
@ItsAustinSea
@ItsAustinSea 2 жыл бұрын
that original cannon and bomb and princess design was so bad I'm glad it was immediately fixed by the next dev lmao good idea though just needed polish to make it fit
@Rotem_S
@Rotem_S 2 жыл бұрын
Everyone did well, but specifically Owen and Tarodev were awesome! Kudos to them
@UnrealSolver
@UnrealSolver 2 жыл бұрын
When I saw all the Channel Logos I was like “that’s gonna be awesome”, and it is! Really cool stuff 🔥
@Breadman-k6d
@Breadman-k6d 2 жыл бұрын
That guy Liam really just took a big fat shit on what the two first guys had been building. Ya'll think he was trolling?
@blubaylon
@blubaylon 2 жыл бұрын
Seriously... If he cared so little about the project, why join?
@TheHeroBeats
@TheHeroBeats 2 жыл бұрын
Not sure how you came to that conclusion, he might not have added much, but the things he did add were all valid. The only thing lacking was his art, and that might simply be something he's not good at and didn't feel it necessary to waste his time trying to make something look good, rather than make something that worked. The entire point of the challenge was to take what was handed to you and add things to it. He added a unique enemy type to give enemy variety, which can diversify your strategy or at least freshen up the game. He added a unique failure condition that you have to protect, which is quite unique for what is essentially a tower defense game. He added a unique unit/building type as the cannon. He added an ability for the player to more actively respond to threats/mistakes with the bomb. And spent some time play testing and balancing.
@Breadman-k6d
@Breadman-k6d 2 жыл бұрын
@@TheHeroBeats Even after the following devs did everything they could to be inclusive and make his pile of dung work it still got removed in the end. What does that tell you?
@TheHeroBeats
@TheHeroBeats 2 жыл бұрын
@@Breadman-k6d Except they didn't get removed? The cannon and bombs are still there, same with the red goblins, literally the only thing that got removed was the princess, and considering the 5th dev who removed the princess made changes that ALSO got removed, indicating that other devs don't exactly think that the 5th devs decisions were perfect either. As far as play testing and the balancing goes, we don't know how much of that was changed later on since that's more backend stuff that wasn't shown. So with the art literally being a place holder by someone who is a programmer not an artist, and the princess removal being questionable, EVERYTHING else stayed in the game.
@Breadman-k6d
@Breadman-k6d 2 жыл бұрын
@@TheHeroBeats r u his girlfriend or something
@Keyr969
@Keyr969 2 жыл бұрын
Very interesting to see, thanks so much for this. I have so much to say I don't think I want to write an essay right now however. One thing I really think did not do the game anything positive was changing the background again to a more grassy look. It completely changed the mood again to a more casual rather boring look.
@vctorxd
@vctorxd 2 жыл бұрын
Owen is simply a great dev, look at his thoughts on the game design, some devs simply wasted time adding useless features that didnt add at all to the game goal
@PSProduktions
@PSProduktions 2 жыл бұрын
This was so much fun to watch! Loved how the game transformed from where it started to what it became through 6 different developers! I've never seen a video like this. Gonna watch more now! Great video and great game!
@Nishad_Games
@Nishad_Games 2 жыл бұрын
11:12 AIA gonna cry
@Tarodev
@Tarodev 2 жыл бұрын
My bad >
@Nishad_Games
@Nishad_Games 2 жыл бұрын
@@Tarodev jk
@AIAdev
@AIAdev 2 жыл бұрын
😅
@TwistedMind1917
@TwistedMind1917 2 жыл бұрын
This was an awesome time watching and seeing how you and the 5 developers think about the process without communicating.
@spudnic5849
@spudnic5849 2 жыл бұрын
What would be cool is if you now got all the devs to talk for an hour about what they should do next for the project and then give them all another 4 hours each and see what else they can do. See how far they can now take it. From starting blind to now expanding the idea. I think that would be pretty interesting.
@finncedar7388
@finncedar7388 2 жыл бұрын
what a sick idea for a video, and it turned out really well. i do think it would be better given more time to the devs but really it makes me excited to see more
@Juskemper12
@Juskemper12 2 жыл бұрын
all of the third developers' changes were corrected or removed by the next two developers lol
@TheHeroBeats
@TheHeroBeats 2 жыл бұрын
Outside of his art and the princess? Nothing really got "corrected" people added their own ideas and styles on top of what was already there, as was the point of the challenge, later devs also changed the economy system, doesn't mean they "Corrected" it. The only Dev who failed the challenge was the 5th dev, who decided to remove stuff and tried to add that background that clashed even more with all the other art styles than the 3rd devs sprites did. Which is probably why the 6th Dev changed it back to a more sensible/less clashing style.
@alexgosher2702
@alexgosher2702 2 жыл бұрын
Yessssss ! That was real fun watching ! Thanks xxx
@cloke3076
@cloke3076 2 жыл бұрын
You did more progress on a game in a day than YandereDev did in 7 years.
@Ro4aL
@Ro4aL 2 жыл бұрын
Dev 1 = "I got big ideas!" Adds initial elements and basic functionality. Dev 2 = "Let's make this work properly" Adds back-end systems to make it work Dev 3 = "Let's make it mine!" Adds a bunch of 5yo artwork units including a d*ck cannon Dev 4 = "I gotta fix this hot mess" Reworks everything from Dev 3 and makes the game more approachable Dev 5 = "This needs jazzing up" Adds music, fixes the progression system, tries to make it colour-blind friendly Dev 6 = "Why would anyone play this game?" Improves upon god powers, adds scoring system, adds systems for constant engagement, deletes horse, thinks previous background is a placeholder
@Tarodev
@Tarodev 2 жыл бұрын
rip horse
@HeedyMooding
@HeedyMooding 2 жыл бұрын
The 3rd dev really did a bad job lmao every dev after him spend some time to fix it
@cryfier
@cryfier Жыл бұрын
hope he gets kicked the project couldve been so much better with someone else
@Rev-X-Films
@Rev-X-Films 11 ай бұрын
6:07 This cake isn't homemade, it was made in a factory. A bomb factory. It's a bomb
@Dildonahue
@Dildonahue 2 жыл бұрын
The third guy did like nothing
@hans1783
@hans1783 2 жыл бұрын
That turret and the bomb... is totally in a different style to the point it reduce the quality of the game. Somebody really needs to change the image. --- Thank God... From this we can clearly see who got more experienced than others. --- Holy... the moment Owen touched the game. 4 hours feels like a ton of time... He made such a drastic change. He basically mold it into an actual game.
@ibrawolf8440
@ibrawolf8440 2 жыл бұрын
Liam shouldn’t have touched the game
@mattmcrae629
@mattmcrae629 2 жыл бұрын
just played it, actually amazes me how you guys can actually make something like that
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