Very cute concept. The voiceover is great by the way. You’re just overthinking it.
@Obakenori8 ай бұрын
Thankyou! 🍙💖
@lironariely91567 ай бұрын
enemy B is adorable gives Ghibli vibes while still being original
@ueanimtion-kz9dy7 ай бұрын
Ya it gives me the vibes of ghible
@MadstonMagic6 ай бұрын
Devlogs are by far my favorite thing to watch on KZbin. The fact that you can gather inspiration, ket to know about do's anmd dont's and what to avoid.. It's all super great!
@Obakenori6 ай бұрын
Thank you! 💪🍙 I agree I love watching devlogs and seeing other dev progress through development 🎉
@Canyon_Steele6 ай бұрын
Same here. I love those types of channels
@Vneckvideos8 ай бұрын
your voice sounds great, very calming.
@AwesomeSpideyBoy128 ай бұрын
yes i agree 😊
@Obakenori8 ай бұрын
Thank you! 🙏🍙
@alexiskatum73058 ай бұрын
Condiment that changes your colour and give special abilities (ex: soya sauce = slides , seasoned ginger = speed boost)
@Obakenori8 ай бұрын
Love it! Condiment power ups added to the list! 🍙💪
@NiklasFjellson7 ай бұрын
2:25 A and B are looking interesting for me ^^
@andrewm50877 ай бұрын
I think the grass looked much better in your first tests. Good luck with your game!
@Obakenori7 ай бұрын
I agree! The demo level isn't final yet, so the pretty grass will make its return! 💪🍙
@MajorSquiggles7 ай бұрын
Would be nice if there were a shadow under the player character when jumping. This is useful so you can see exactly where your character is positioned even when in the air.
@Obakenori7 ай бұрын
Great idea, I'll add it to the list 🎉🍙
@StephenBeatsGames6 ай бұрын
Game looks really cool. I hope to learn to make a game that plays as smooth as yours looks. Thanks for posting this video. It’s exciting and inspiring!
@Obakenori5 ай бұрын
Thank you for the kind words! I hope it plays well too! 😂🍙
@Canyon_Steele6 ай бұрын
The shapeshifting idea is so amazing! I think you should use it for fitting through certain holes in the wall, or activating a certain button, lever, etc. that would be very cool.
@Obakenori6 ай бұрын
Great ideas! I'll see what I can do 💪🍙
@AwesomeSpideyBoy128 ай бұрын
it’s been 6 months??? 😮 I love how much progress you have made 😊 Most of the information inside this video gives me a lot of answers to my questions, and really sums up everything so far. For some of YOUR questions, I have some suggestions and funny things I noticed during the video. Enemy and Weapon Design : Out of A, B, and C, I think that most of them are good but B fits it the most. (i don’t know if it’s cuz A and C have no colours 😂) A is like a strange, sharp-teeth animal and C is like a rabbit with a visor and no legs 😅??? But, I think B fits because of how it moves and contorts its arms (that are holding the flower). It looks like a nice guy though 😂😂😂, but A looks the most evil. Maybe with colours, effects and fitting animations, I can see all of them added! 😊 (so far they all look really kind and won’t eat Obakenori except A 😂😂😂) For other enemies apart from ABC, perhaps there could be like monsters that fit the terrain? Like, an Evil Flower Chomping thing or a Poisonos Flower (plant related things in the forest) or maybe Rock Worms or Golems in the rocky areas? Perhaps, since Obakenori is a demon king (or was it like a powerful demon, not the king but is fighting to become a king after i got banished and turned into a Onigiri 🧐). The way the attack you is the bite, scratch, hit with a weapon, or shoot Obakenori (depending on which enemy they are). They will deal different amounts of HP, or maybe you die in ONE hit? I see smaller enemies dying in one attack, but I don’t see Obakenori dead in one. Can I crush an Onigiri by getting my cat to step on it 😂😂😂? Maybe for… Boss Fights 😡🛡️🔥🐺: there could be OTHER demons that were Obakenori’s enemies/friends being controlled as a boss? Isnt Obakenori ‘Cursed Demon of The Sea’, so maybe the other demons (as they prob exist in the Obakenori verse) or maybe some gods try KILL Obakenori for his power, or just hate him 😂, or maybe STOP him from reaching his true form. He mechanics could be you use your Melee attack, or the Riceable Sushi Thrower, to hit weak points of the beast (when it puts it like shield down or something) then finish it. It could be like a BIG one and Obakenori is on an arena (based on what the demon is based on, it could be in different maps like the ocean or a mountain cave) which breaks. Or, it could be the same size as Obakenori, which has different attacks based on it. I don’t know if a small demon would be fun, because most of them would be very power = very big??? 🧐💪. The way BOSSFIGHTS could work is maybe that -to keep the PLATFORMER idea- you do an Obby while the boss attacks you. There are traps aswell! I don’t know, search up ‘Super Mario Boss fight’ or ‘Spyro Boss Fight’, as you are inspired by them! Anyways, to win these fights, you need to use your…. Weapons 🛡️ 🗡️ 🔫🍣🍙: you talked about like a melee and a ranged weapon, and maybe other weapons that are rewarded. How they could work -and how they work while fighting enemies- is that you press a button to hit them 😡. You also talked about a Death System 💀 and Enemies 🐺, so when you are hit your health goes down or u dead instantly. Other weapons, or ABILITIES could work! Maybe Chop Sticks (wouldn’t that be an enemy from the chef?), or ABILITIES you get from the BOSSFIGHTS could be an attack! Like Avatar the Last Airbender! Depending on which Demon you kill, you get that power (Obakenori is a demon of the sea, I think because the title was that, so like demon of the earth could let you use rocks????). I don’t know, I think 2 attacks are perfectly fine😊. You know what’s not fine? 😡 LAG! Lag from… The Riceable System 🍚: I LOVE THIS SYSTEM ❤❤❤!It is very cute 😊, and matches the style perfectly for Obakenori’s aesthetic. It is a very original and creative idea, and it looks rlly cool exploding things into rice 😂😂😂. To make good usage of it, perhaps during bossfights you can shoot the floor below the enemy to deal damage? ‘Hidden rice doors’ is the name being called for this system 😂. A death animation could be your exploding into rice, with a very BIG, red text saying GAME OVER. To die, as mentioned before in the Enemy category, there could be obstacles, like SWINGING AXES,maybe TRAPS when you go into a boss fight’s arena CASTLE/DUNGEON? This means you could add a HP bar? Something that really intrigues me is… THE CHEF 🧑🍳 👨🍳 🥖 🧽: who is the chef? You didn’t mention any LORE about him in past Deblogs….I really wonder what he could be like. (or she?) I’m sure you have the LORE planned and the story of him, but it’s time for a theory…AN OBAKENORI THEORY!!! 😂😂😂 So, counting that Obakenori was a ruthless (Is he evil? He looks always angry 😂😡) demon before he was banished to an Onigiri by a being of higher power -final boss fight?- , he must have done something BAD! Which is why I wonder, why does he have a chef who gives him quests? What will the quests BE? Is it like a Sukuna and Uraume (JJK reference) relation? I think that the Chef, a main character, could be one of Obakenori’s servants from when he was the Demon of The Sea and full power. He is helping Obakenori to defeat the demons, get power, and work together to beat the final boss. It’s weird having a HUMAN as a partner though…(I would instantly eat Obakenori on accident😂😂😂) betrayal incoming??? 👨🍳😈🔫🍙💀. If Obakenori IS evil, why would he spare a human when he was a demon? Is that why he was banished to become an Onigiri? Hmmmm. Well, it’s just a theory…an OBAKENORI THEORY!!!😂😂😂 In conclusion, the progress you have made in six months is great! You have many followers who are excited to see and play the game, you said player feedback would be very important! Also, don’t be uncomfortable about your voice. I think it is very good, and you do not have to be worried about what other people think about it! We think more about ‘This game is cool!😎’ and ‘This guy is cool!👌’ rather than ‘This guy is not cool because his voice 😡’. If people DONT like your voice, ignore them! Good is always better than prevailing and giving up to the bad, don’t listen to them and listen to yourself!😊😊😊
@Obakenori8 ай бұрын
WOW! what a comment, thank you so much for the feedback and curiousity 🎉🎉🎉 I'm currently deep in a development pit ATM but I will reply to each point later today! 🍙
@Obakenori8 ай бұрын
Sorry for the late reply, lots to cover in this one! 😂 🍙 I think B is the stand out choice, but you're right, maybe I should texture and animation the others to get a real idea of the best one! More enemies will be coming soon (sneak peak in the Discord!) and I have some ideas for more that I'm keeping under wraps for now :P There might be a boss fight, and I have a great plan for the story around it... again secret for now! Love the idea of getting powers from other demon in the world! I'll add the to the 'awesome things to add' list 😂 🍙 And the chopsticks, great idea! Chef will be be a big part of the game, more info on him coming soon.. 👨🍳 Thank you again for the kind words, and curiosity around the world of Obakenori 🎉 🍙 I love reading these comments and they give me some GREAT ideas for what to add in next!!
@BooTube58 ай бұрын
six months?! wow... that's a long time but it shows how dedicated you are to this project! I can't for the next few months' development (also for the enemy design i like B) the textures and enviroment look so well done omg I think the shapeshifting idea is a really cool idea! you could have a function where for a certain level you get this powerup that allows you to select certain enviroment aspects or enemies that you can shapeshift into. maybe that combines with different rice colours that give you different elements (the colours could ber obtained from sauce bottles around the map). maybe one of the rice colours could be the shapeshifting power also, i like your voiceover. it's very nice!
@Obakenori8 ай бұрын
It is! But I'm still enjoying it! 🍙 B seems to be a winner from the feedback! Thank you!
@DeonexGlower6 ай бұрын
Love the visual style of the game.
@pronoe8 ай бұрын
This looks awesome. I started my first ever UE project about a month ago and I would love to have made that much progress in 6 months. I need to stop getting distracted by cool video on KZbin such as this one lol.
@Obakenori8 ай бұрын
Thank you!! 🍙 I'm sure it will be great! I've have weeks of very slow progress and binge watching all the awesome devlogs on KZbin, but you just have to ride those sudden waves of motivation when you get them! 😂
@andreidaniel6873 ай бұрын
Great, can't wait for more!! 😁
@Lavxa5 ай бұрын
New subscriber here! I really love the style and you have a good project on your hands. I like the editing! And your voice over was very clear and precisely descriptive. :) will be keeping up
@Lavxa5 ай бұрын
I really like enemy A!
@Obakenori5 ай бұрын
Thank you, I can't wait to show more! The feedback means a lot 💪🍙
@ElJayEm067 ай бұрын
This looks great. Loads of progress for 6 months. Particularly like the character designs - main character and those enemy designs.
@Obakenori7 ай бұрын
Thank you! 🍙
@phoenixgold97358 ай бұрын
5:26 it would be really awesome to use your rice particle system to be called when your hero dies, similar to KNACK on the PS4 when he dies it split into blocks. Your demonstration looks amazing so far keep it up id definitely play it! And your enemies I'd say use all of them in different biomes but start with C the bunnies.
@Obakenori8 ай бұрын
Thank you! 🍙 I've not played that, but I'll check it out! Sounds like a cool looking system
@john-thejohn-johnson44037 ай бұрын
this is awelsome!
@Obakenori7 ай бұрын
Thank you! 💪🍙
@StudentAidyn7 ай бұрын
Hey, I like the idea of the hammer style sushi on a stick at the start at 2:42 and see some cool potential with using it to slam buttons down. Maybe as a timer based button for your button system. Also I think all the enemies look really cool but the first one that takes my focus is enemy A. I feel it matches the style well and can be added with some extra functionality. Also I do see the idea that the shape shifting aspect can be used with hiding amongst enemies like those onigiri mould presses to form them into enemy or tool shapes. Hope the development continues well. :)
@StudentAidyn7 ай бұрын
also you could make it like the game knack, like the player can build them self up by collecting more rice?
@Obakenori7 ай бұрын
Oooh timer based could be cool! I'll look into it. Thanks for the feedback, and love the idea of finding more rice to get bigger! :D
@Royal_official_gaming7 ай бұрын
I think visually you got a really good project, and the mechanics look nice too. Maybe you would need to think a bit about the story and worldbuilding: why are you an onigiri? Are the other enemies also food? What happened and what are you trying to achieve. Looking forward to see where it goes.😊🔥
@Obakenori7 ай бұрын
Thank you! 💪🍙 Oh I have the worldbuilding all planned out 😎 I don't want to give away too much, but I will be dropping snippets of lore in future videos! Keep an eye out for the Chef 👀
@TheMythicDev8 ай бұрын
Really cool looking game and a great dev log as a new beginner developer it's very helpful watch informative videos like this great job 👍
@Obakenori8 ай бұрын
Thank you! 💪🍙 Good luck on your game dev journey!
@Bekah_Penguin5 ай бұрын
Looking good !!
@Obakenori5 ай бұрын
Thank you! 💪🍙
@Canyon_Steele6 ай бұрын
I don’t know why this was recommended to me but I’m glad it was. (Actually I do lol) this is such an amazing game. I have subscribed, and turned on the bell, because I will be glad to see more!
@Obakenori6 ай бұрын
Thank you! I'm excited to show off more of what I've got planned 🎉🍙
@VlăduțBolea-y3i7 ай бұрын
keep up the good work!
@Obakenori7 ай бұрын
Thank you! 💪🍙
@MozzzieDev8 ай бұрын
hey man love the game and i think the overall look of the game is great but the text could use a polish and the coins could be spiced up maybe add collectable chopsticks or a chopstick weapon and also your voiceover sounds great man no issues here good luck!
@Obakenori8 ай бұрын
Thank you! 🙏 🍙 and I agree! The coins are a placeholder as the typical platformer/ collectathon item, but I will for sure be implementing something more fitting to the games theme 💪
@chuckayuey7 ай бұрын
One suggestion for your demo (1st level) would be to have it as a tutorial. As the player moves around get them familiar with how to press/shoot buttons, jump onto platforms etc. I was also thinking that you could have a soy sauce villain that leaves a trail of soy sauce. I really like the particle effects.. some people have already suggested some good uses. Maybe as a novelty have a train travel around the map - like a sushi train. This might be able to be used to drop off villains or weapons/health packs. Depending on what you do. I would definitely have some arcade/asian inspired background music - at some stage. I like your thinking. Keep up the great work.
@Obakenori7 ай бұрын
I will definitely have some tutorials in the first level! A must for most games! 💪🍙 Love the soy sauce idea! I'm going to be including some reference to it somewhere, yet to be decided! Music is a bit away, but I love the Asian inspired idea! Thanks for your kind comment! 🍙🍙
@alvaroguzman53508 ай бұрын
It looks amazing, I really like the look of enemy B 🔥
@Obakenori8 ай бұрын
Thank you! 💪🍙 I think B might be the winner!
@Decs_6 ай бұрын
the distruction of the rice seems to result in dry rice dropping, would be cool to see it be more clumpy like cooked rice, especially for the character dying.
@Obakenori6 ай бұрын
Great idea! Maybe the clumps of rice could be recollected to regain some health
@gpmoja7 ай бұрын
Great character :) would love to see demo with a little music inside.
@Obakenori7 ай бұрын
Thank you! 🍙 I'm hoping to have something released as a demo, although I'm not sure it will have any music yet 😅 I need to look into some Ghibli-style sounds 🎶
@ranpergames8 ай бұрын
Yo that was a cool and very interesting video! Regarding the voiceover: I liked it! No need to worry! :)
@Obakenori8 ай бұрын
Thank you! Appreciate the kind words! 🍙🙏
@dheeshik7 ай бұрын
Using the live compile sound effect as the coin pickup sound really tripped me up 💀
@Obakenori7 ай бұрын
Sorry 😂 it has been removed from the game now 💪🍙
@E_Fig058 ай бұрын
I'm really happy to see an indie 3d platformer devlog. I personally think C looks best. I'm working on a 3D platformer as well, so I love to see what other people come up with. I do have one suggestion: The falling platforms look like they need a bit of telegraphing that they're about to fall, maybe by shaking, or doing some sort of crumbling animation.
@Obakenori8 ай бұрын
Thank you! 🎉🍙 Id love to see what you're making, do you have a discord? The falling platforms do actually wiggle a little bit before they drop, maybe I should make it more obvious/ add some crumbling 🤔💪
@E_Fig058 ай бұрын
@@Obakenori I don't have a discord, at least not yet. I don't have all the details and abilities figured out, but the general idea is that it's a Claymation game about a penguin.
@Obakenori8 ай бұрын
@@E_Fig05 Sounds like an awesome concept, good luck with it! 🍙
@E_Fig058 ай бұрын
@@Obakenori Thanks, and you too.
@OmegaFoamy7 ай бұрын
Just found ya and I love the concept! Love the cute toons and relaxing feel of it so far and I can't wait to see more updates! Don't be afraid to take your time though, it can be distracting if you spend too much time focusing on youtube updates. Hope all goes well!
@Obakenori7 ай бұрын
Thank you for the kind comment! ✨🍙 Hopefully have another devlog video up this weekend! But I agree the main focus is the gamedev 💪
@lukevilulf39177 ай бұрын
Love the concept and congrats on an awesome game so far! Keen to see what comes! What tutorials did you use through your early stages and how many hours a week did you work on average would you say? I am thinking of starting an indie game project soon and working on it as a hobby in my downtime
@Obakenori7 ай бұрын
Just lots of random KZbin videos! I've got many years of Unity dev, but this is the first Unreal adventure :) Good luck with your project!
@Porplefish8 ай бұрын
Hey! Great video, I think it would be nice to change the coin sound or mute it when you have voiceover too, it's a very sharp, jarring sound and is from Unreal engine, so I kept thinking I had build errors every time it came up!
@Obakenori8 ай бұрын
Thankyou! 💪🍙 Haha this has been mentioned a couple of times 😅 I think it's time to find some better placeholder sfx!
@MegaGangsta4lifeАй бұрын
This is adorable 🥰
@TheEspada4208 ай бұрын
i work on a ,, souls like platformer,, but i like more to say a hardcor RPG platformer, and to see your projekte is going well, gives me hop for my game. dont stope and good luck on your game ^^
@Obakenori8 ай бұрын
Thaanks! And sounds like an awesome project! Can't wait to see it! 💪🍙
@scottchadfield2237 ай бұрын
Love enemy A... But only because it reminds me of a marshmallow, and I hate marshmallows so I would love to beat on one. Subbed, you got this!
@Obakenori7 ай бұрын
Haha always keen to add more food related enemies! 😎🍙 Thank you! 💪
@liamcarrington268 ай бұрын
Hey, this looks so good! I might be a little late so not sure if you'll see this but I just tried to click the discord link and it said it was invalid! Really looking forward to seeing this develop can really see this being something I wanna play on the steam deck!
@Obakenori8 ай бұрын
Thank you! 💪🍙 Ohhh sorry! I've updated the link on my channel, so that should be working now 🎉 Steamdeck is on my list of target platforms 💪
@liamcarrington268 ай бұрын
@@Obakenori No worries, thanks for that looking forward to watching the progress, that's great it would be a perfect fit for that for me so i'm sure some others too! 🙏
@dekudeku15987 ай бұрын
Subbed! looks awesome.
@Obakenori7 ай бұрын
Thank you! 💪🍙
@YTmingle8 ай бұрын
Very nice and cute concept, there’s one thing you can do is. Instead of ancient or nature environments. Why don’t you create environment related to that sushi. Like a shop,kitchen, restaurant, food market. Etc. ❤ so that it will be more relevant and have connections. But keep it up , you are doing great 👍🏻 best luck 🍀 😊
@Obakenori8 ай бұрын
I had exactly the same idea! Don't worry, when the Chef is introduced it will be in a fitting environment 🧑🍳 Thanks you! 💪🍙
@YTmingle8 ай бұрын
@@Obakenori cool ❤️ . We’re looking forward to it. Keep it up.!!
@nwhajlawn62247 ай бұрын
the coin pick up sound gives me anxiety, but the game looks very good
@Obakenori7 ай бұрын
It's top of my list to replace when I get to the SFX 🍙
@Shodge-r6i6 ай бұрын
I feel like they all fit. But A is def a boss fight
@zigglyDev6 ай бұрын
3:48 those coins pickup sfx. my inner dev got confused, instantly checked unreal to see was it running in background?
@Obakenori6 ай бұрын
Hahah it's caught a few people out, it's removed from future videos I promise!
@ravendave248 ай бұрын
awsome sauce (i like the big white enemy with the big mouth, it looks like a takeaway-bag), btw i dont think the coin pickup sound fits at all, its to high pitched and doesnt fit the theme, it sounds so digitally, if you know what i mean. Hearing it during the video made me think i was getting notifications or having some sound driver errors. All in all this looks great. Remember to not stress it! your progress seems really good!
@Obakenori8 ай бұрын
Thank you! 🍙 The coin sounds is only placeholder (it's actually the compile sound for Unreal Engine 😂)
@AkioJunichiro7 ай бұрын
B feels like a real design
@burnacho_Exoduo7 ай бұрын
drop the gun, just swing the sushi and go pick it back up, you can skew different types of sushis that act as diff power ups, if you dont thow it you can scale the mesh and use it as a hammer to interact with switches instead of an interact button.
@kikeluzi6 ай бұрын
🤤 Our hero and its weapon make me hungry.
@MrGoatsy8 ай бұрын
The compile sound made me look if I had Unreal Engine open.
@Obakenori8 ай бұрын
😂😂 I did think of that would catch anyone!
@MrGoatsy8 ай бұрын
@@Obakenori I added you on Discord as a fellow dev.
@Doosway8 ай бұрын
dani, in unreal engine!
@scoopsahoysteve62687 ай бұрын
6 MONTHS!!
@RomanTimm6 ай бұрын
Hey, awesome progress! For the inspiring game devs out there, can you estimate how much time a day were you able to put into the game? Was it mostly weekends? Thanks!
@Obakenori6 ай бұрын
Thank you! I would say it's mostly in the evenings after work, couple of hours a few times a week, with the occasional long session at the weekend! 🍙 Gotta make sure I keep some of the weekend free for downtime 🌳
@RomanTimm6 ай бұрын
@@Obakenori Awesome and inspiring to hear!
@godonholiday8 ай бұрын
Who’s your target audience? Age range etc? That can help focus things like tutorials, hints and tips. Progress looks solid.
@Obakenori8 ай бұрын
Not sure exactly yet, but a good thing to start thinking about! I'll add the bare minimum (buttons mapping, click to interact etc) and go from there! 🍙
@bondell18406 ай бұрын
dont overthinmk it man it looks cute
@Ihasfinger9118 ай бұрын
Hi, I'm 9 months deep and just started showing/play testing my demo. Your game looks very nice. I just want to say how many little things you can pick up on by play testing in person. I got invited to show my game at a developer conference and there was literally one complaint, that almost everyone had (mouse sensitivity) but I was able to pickup on several other things that people didn't say to improve on. Online however you're like to get a bunch of useless feedback (along with the good) that might give you the wrong impressions. I saw someone complain a couple of days Ago about spiders in a game (not mine) because "arachnophobia in the gaming community is real", and a different game "I don't like heights in games"😅. You can see in someone's eyes and hear in their voice how much fun they're actually having. People online will say every stupid thing that pops in their head.✌️
@Obakenori8 ай бұрын
Hey! Ooo congrats! I'd be interested to check it out, do you have a Discord? (Mines in the bio btw!🍙) That's funny about the feedback, I guess you can't please everyone! 😂 That's all really interesting, I've never had my game played by other people, so I'm excited to get some feedback! How did you release the demo? The dream is to have some a booth for people to play at a convention! 🍙
@yourdan-j3z8 ай бұрын
C monster for sure!!!
@Bulbman8 ай бұрын
i love ur jelly filled donuts game
@Obakenori8 ай бұрын
Haha! The amount of jelly filled donuts mentioned in the comments means I HAVE to add it to the game somewhere 😂 🍙
@dresdendiary20376 ай бұрын
Reminded me of Dancing Sushi from Kappa Mikey somehow
@Obakenori6 ай бұрын
Oo I'm not sure what that is, I'll check it out!
@lawrence97138 ай бұрын
what if your main character is a nigiri and the more dmg you take the more of the salmon on top of your head gets eaten off. And if you are just rice, the next hit kills you?
@Obakenori8 ай бұрын
That sounds awesome, I could definitely add that as one of Obakenoris forms 🍙🍣
@purplevincent44547 ай бұрын
B is good as maybe a non hostile and A is good hostile.
@TempestKitty8 ай бұрын
Needs more sushi!!!!!!!!!! Evil Sashimi Ninjas and Sumo hand rolls !
@Obakenori8 ай бұрын
Hahah sashimi ninjas sounds great 😂 More sushi coming soon 👀🍣
@este_marco8 ай бұрын
the rice would be so much more satisfying if it fell more realistically (it's too slow from what i'm seeing) bonus point if the sound effect for it is good
@Obakenori8 ай бұрын
I agree! Its a first pass on the particle effect so more fine tuning is needed! 🍙 I'm excited to start the sound design for all the characters/ mechanics 💪
@este_marco8 ай бұрын
@@Obakenori i just started game dev and i'm aware that focusing on details too early isn't very good and can result in a waste of time. good luck! i'm subscriving to see where this is going :)
@heyheythrowaway5 ай бұрын
You should double down on the sushi theme. Make levels in giant sushi restaurants, kitchens, home kitchen, fish market, etc. Avoid being sliced by giant cleavers or rolled up by evil nori or sushi rollers. Have more Japanese art, more tori gates, cherry blossoms, stone statues, bamboo, wood prints, etc. Maybe you save fish from being turned into sushi. The current "sushi in generic fantasy platformer land" is random, but not really in a fun way (sorry). Inject more soul into it. (though I realize this is very early and making art is hard, I'm struggling with the same thing in my 3D action game now. Good luck. You're going to make it.)
@Obakenori5 ай бұрын
Thanks for the comment and feedback! I have a pretty clear idea on what I want the game to be, so I'm going to stick to what I envision 🍙
@alebud14038 ай бұрын
I like this game can add a multiplayer mode to this game and i have a feedback can show like building
@Obakenori8 ай бұрын
Thanks!! I don't think I'll be adding multiplayer for this one! 🍙
@LuKkDev7 ай бұрын
i think the discord link is broken. Game looks great!!! congrats!!!
@Obakenori7 ай бұрын
Thanks for flagging, that should be fixed now 💪🍙
@MarioCola7 ай бұрын
The build successfull sound in game gives me nightmares ahahahahahahaha
@Obakenori7 ай бұрын
😂😂 it's gone from all future videos I promise 😅
@juanplayz12966 ай бұрын
One thing of ue5 is the graphics compared to Godot its way easier to get a good looking game sometimes even better optimized when it comes to performance since in godot optimization is quite different
@soloriotz7 ай бұрын
You can turn him into a sushi roll when he rolls 🤔
@Obakenori7 ай бұрын
Great idea! I have an idea on how to use that 👀🍙
@ДенисСелезнев-ъ6э5 ай бұрын
Try to make landscape made of food
@Obakenori5 ай бұрын
I'm picturing Whole Cake island from One Piece 👀🍙
@ZiaGameDev7 ай бұрын
Hey mind if i ask how you did the edge highlights on the models? Looks super pretty are those textured in or is that a material shader?
@Obakenori7 ай бұрын
Any highlights are from subsurface scattering, not using any special shaders in them 💪🍙
@ZiaGameDev7 ай бұрын
@@Obakenori oo, sweet ill look into that thanks! I'm making a low poly game and love how it gives the edges a bit of a beveled highlighted look, super nice effect thanks! Also your game looks dope 👌 love the art style and uniqueness of it
@SAURAVVISHNUGITTE2 ай бұрын
i LIKE the game Idea ,how about collaboratoin ? I have also made a game in Unreal . I can help in the Main menu and Front end part . wORKING ALONE TAKES A lot of time and effort .
@juanplayz12966 ай бұрын
enemy a is the one
@nudtanunwarnnissorn7 ай бұрын
What you’re game file size?
@Obakenori7 ай бұрын
Unsure yet! It's very far from having a compiled build 🍙
@ossyshooter2566 ай бұрын
be funny if you made a special level for those who completed the game get to spam the rice ball explosion my hitting/pressing a button and let them be able to crash their pc if they want (plus has scrap concepts/characters and level features) my inspiration for my comment is the special level in ratchet and clank crack in time where they have basically the mechanics, characters, scrapped characters and concepts showed off in the level
@Obakenori6 ай бұрын
hahah love it! I didn't know about that Ratchet and Clank level, I'll have to check it out!
@Cluxiu8 ай бұрын
B
@marcusclark13398 ай бұрын
B
@Ieaff6 ай бұрын
hi am big fan but nob so pls understand me and cply am big fan but nob at game dev
@Ashkandi887 ай бұрын
Dont use that stupid steam sound in your video, its very very annoying.
@Obakenori7 ай бұрын
Haha yeah the Unreal compile SFX was a placeholder, it's updated in the current build 🎉