7 Confusing Levels You Definitely Got Lost In

  Рет қаралды 306,304

Outside Xtra

Outside Xtra

Күн бұрын

Пікірлер: 1 600
@mediarare2386
@mediarare2386 Жыл бұрын
What's so confusing about Silph Co. in Pokemon is that it is their actual office layout. Even after you free them from Rocket the president for example still resides on the highest floor. You can take an elevator to that floor to look at his office from the outside but to enter it you still need to navigate through the teleporter maze. Team meetings must be a nightmare.
@MunchKING
@MunchKING Жыл бұрын
I thought it'd be a lot easier for them, because they had the key cards and could unlock and open the doors.
@marhawkman303
@marhawkman303 Жыл бұрын
@@MunchKING Yeah, this. many of the maze aspects are solely because the player can't open doors. You have to wander around looking for doors that are broken or someone forgot to close. If all the doors were open it'd be boringly easy. The office has a door!... it's just locked when you go there with a key card you don't have.
@WhiteFangofWar
@WhiteFangofWar Жыл бұрын
They should've taken architectural advice from Shinra Inc. They may be evil but at least make their super-tall office buildings a bit easier to navigate.
@Kat-mu8wq
@Kat-mu8wq Жыл бұрын
The first time I got lost, by the 10th playthrough I knew exactly where to go.
@RoboSparkle
@RoboSparkle Жыл бұрын
In fairness, if my company was not *evil* as such, but definitely morally ambiguous enough to have invented teleportation technology and restricted its usage ONLY to the company HQ and one (but not both) of the local gyms, I'd probably have a confusing path to my office as well. Just in case the fuzz turned up at the wrong time.
@z3rotollranc3
@z3rotollranc3 Жыл бұрын
As a kid, I found a strange sense of enjoyment in making hand drawn maps for games like these. They were never really detailed, often just plotted out on quad-ruled sheets of paper, but I enjoyed it and occasionally they came in handy. Didn't have easy access to the internet back then, so I made my own guides and walkthroughs.
@Pemj2k
@Pemj2k Жыл бұрын
That's actually interesting. Did you end up becoming a cartographer by profession or just kept up with that as a hobby?
@BewareTheLilyOfTheValley
@BewareTheLilyOfTheValley Жыл бұрын
You know, I was thinking of this as well as I watched this, lol. Not something I ever did as a child, but I wish I had.
@pyroxene4768
@pyroxene4768 Жыл бұрын
It's not strange! It's just a plain fun thing to do, not to mention it's good for a kid's brain development. :D The one I personally remember most fondly was a map I made for the raptor nest in the SNES Jurassic Park game.
@premiumheadpats4150
@premiumheadpats4150 Жыл бұрын
I remember doing that a couple times just out of desperation. 😑
@OpheliaFantasy
@OpheliaFantasy Жыл бұрын
Oh, definitely had to keep a few sheets of paper near the console back in the day!
@DMBLaan
@DMBLaan Жыл бұрын
Fun Fact - Per Disney's request, the devs of the Lion King game made it SO HARD that players couldn't beat it in one rental period to promote them just buying the game to have the time to finish it.
@ZaliaDarkshade
@ZaliaDarkshade Жыл бұрын
Haha jokes on them. I would’ve rage quit and never even considered renting it again let alone buying it. Also, because I’m spiteful, I probably wouldn’t ever get another game by them on my own. Thats what you get for putting profit over quality.
@michaelandreipalon359
@michaelandreipalon359 Жыл бұрын
Eh, still doesn't change my love for Westwood when it comes to Command and Conquer and Blade Runner 1997. Also, in my opinion, the game is more worthwhile nowadays via the collection alongside the Virgin Games and Capcom Aladdin games and that The Jungle Book game.
@Goldenkitten1
@Goldenkitten1 Жыл бұрын
The latter parts of Aladdin are the same. I would NEVER have seen the end credits of that game without the early internet giving me a long ass code you shove in the title screen to skip to where you want. I didn't play all of the early Disney games but it seems A LOT of them followed the motto of milking you at the rental store until you either gave up or gave in to buying it.
@Vinemaple
@Vinemaple Жыл бұрын
Ahhh. One of THOSE games. The ones Adam never conquered...
@Goldenkitten1
@Goldenkitten1 Жыл бұрын
@Mr. Tam O' Shanter I'm not sure if this is a "cool story bro" or a legitimate statement. But if it's the latter you're either less casual than you think or it's just one of those "This person happens to be good at _____" moments (for instance mine is Orphan of Kos from Bloodborne, everyone talks about how hard it is. Yet I beat it on my first try while the comparably "easy" Living Failures according to others from the same game and DLC rocked my shit) . I say this because Lion King is NOTORIOUS for being one of the hardest games on the SNES (that was ostensibly for kids) and has had such a reputation as that looooong before this video dropped...like 1990's old reputation. Long story short; if you're being legit you're probably better at video games than you think or are at least very good at platformers.
@TheManofBrisk
@TheManofBrisk Жыл бұрын
What's funny is that Nintendo even acknowledged "yeah, we made the Water Temple in OoT too confusing" and so altered it in the 3DS remaster by adding arrows on the floor and walls pointing you to where you could change the water level, as well as an extra camera movement to show the location of a key that many players miss when navigating the dungeon.
@BeckyNosferatu
@BeckyNosferatu Жыл бұрын
The beta was far worse. Instead of 3 levels, there were ORIGINALLY FIVE LEVELS planned. 3 was way to hard.
@hugofontes5708
@hugofontes5708 Жыл бұрын
Ooh, that explains why I didn't have trouble with it. Great thing they patched it!
@OhNoTheFace
@OhNoTheFace Жыл бұрын
THat damned room under the platform after you raise the water. That was the clincher. IIRC the remake is pointing at that are when you raise the water now
@BeckyNosferatu
@BeckyNosferatu Жыл бұрын
@@OhNoTheFace It pans the camera or something, right? Yeah. That's the one that tripped me up for MONTHS. I was so mad when I finally found it.
@PyroWolfofEarth
@PyroWolfofEarth Жыл бұрын
​@Becky Nosferatu I have replayed OOT so many times, and I STILL forget about that even when playing the remake. Usually, because I'm not paying attention. But yes, the first time I got so frustrated playing the Water Temple when I actually had the courage to play it.
@shotgunshells2
@shotgunshells2 Жыл бұрын
Just once, I'd like a shooter where you hit a locked door, the character says they need a key, the quest log says you need a key, and your GPS takes you to the rocket launcher. And that's the only 'locked door puzzle' in the entire game.
@FelisImpurrator
@FelisImpurrator Жыл бұрын
Technically, Metroid Prime does this a lot, although it isn't the only locked door puzzle.
@superste2100
@superste2100 Жыл бұрын
@@FelisImpurrator true it's more a case of you need bigger explosives for the harder to get through doors, ie missles, bombs, super missles then Power bombs
@cody-adricharper5848
@cody-adricharper5848 Жыл бұрын
In the original Red Faction I got to an area with a locked door and was tearing my hair out trying to find a keycard. Until I realized that I was an idiot and just blew a hole in the wall next to the door with my explosives.
@lauryntonio
@lauryntonio Жыл бұрын
this is genius and even if they didn't wanna go as loud and zany as a rocket launcher - even smth as subtle as the main character takes a pistol and shoots the door lock or even a simple finds a steel toed boot and they start kicking doors if done well i think it could actually be an impressive subversion that would surely earn longevity in video game listacles for years to come
@cericat
@cericat Жыл бұрын
@@cody-adricharper5848 Less of an option in parts of the game alas. The game was incredible, but they recognised that yeah we were going to shortcut in places they didn't want us to. *sighs*
@dereklarberg6357
@dereklarberg6357 Жыл бұрын
“You’ll be there for six seasons and have a disappointing ending.” Love the Lost reference there
@RanMouri82
@RanMouri82 8 ай бұрын
Add two more seasons and you get Game of Thrones.
@cptblood1981
@cptblood1981 Жыл бұрын
To be fair to Doom Guy, he has taken a LOT of hits to the head in his time. If he can still tie his shoes, let alone fight evil it's pretty impressive.
@Banquet42
@Banquet42 Жыл бұрын
Yeah, the water temple would be tricky for anyone.
@ThePhantomStinker
@ThePhantomStinker Жыл бұрын
Doom Guy does not wear shoes that tie. They either clamp on with a lot of bad-ass heavy automated machine sounds, or he shoves his foot through a demon's skull and wears that on his foot instead.
@olu550
@olu550 Жыл бұрын
@@ThePhantomStinker So we don't actually know if he can still tie laces or not
@ClownDollThatHasContemptForYou
@ClownDollThatHasContemptForYou Жыл бұрын
​@@olu550 it's just Velcro actually
@TheWindii
@TheWindii Жыл бұрын
Also he JUST got out of the water temple, so I really feel for him being lost again.
@DiMono
@DiMono Жыл бұрын
Super Mario Bros level 8-4 actually has a trivial solution: always take the first pipe after lava. Any time you cross lava, take the next pipe, and you will get to the end.
@argentpuck
@argentpuck Жыл бұрын
Trivial, but not intuitive. It's still a brute force solution until you start hallucinating and recognize a pattern that is completely absent from the rest of the game.
@UrvineSpiegel
@UrvineSpiegel Жыл бұрын
What got me the most in The Water Temple was this one underwater bit. There was a ledge just barely out of reach of my hook shot. I sat there for hours trying to find the right angle to hook up to the ledge. Then it finally clicked "Take off the iron boots" I face palmed into oblivion
@argentpuck
@argentpuck Жыл бұрын
If equipment swapping hadn't been so clunky in the original OoT, I think we both would've had an easier time (I'm pretty sure I had the same problem).
@MemesToa
@MemesToa Жыл бұрын
@@argentpuck Honestly, this alone is the main reason I stick with the 3DS version of OoT as my definitive experience. It says a lot when one’s viewpoint of a level can change dramatically when the game mechanics aren’t unbearably tedious. Why it took Nintendo 6 years to figure out that the Iron Boots should just be an item, and an additional 4 years to implement it in a water dungeon, is still beyond me.
@MarkEdwardRom
@MarkEdwardRom Жыл бұрын
I experience a similar happening with what Luke had gone through regarding Ocarina Of Time.
@BeckyNosferatu
@BeckyNosferatu Жыл бұрын
@@MemesToa It took them so long cause it was their first real foray into 3D. OoT was a bit later than Mario, but it had far more different mechanics and they were still figuring things out.
@Gadrol
@Gadrol Жыл бұрын
Zelda 2: The Adventures of Link - The Great Palace (aka Palace 7)! This place is a literal maze with rooms looping back on each other, trap floors that send you to areas that don't connect back to where you were except through more looping rooms and convoluted paths. It took me longer to beat this palace when I were a wee child than the rest of the game combined.
@cleverendeavor3553
@cleverendeavor3553 Жыл бұрын
The Bevelle Temple cloister of trials in Final Fantasy X. You're stuck on the on-rails transporter pads to move around and if you don't turn in time or at the right place you get looped back to the start of the track. 🙃
@marhawkman303
@marhawkman303 Жыл бұрын
Bevelle is still annoying in X-2. :p
@sailorminivan1068
@sailorminivan1068 Жыл бұрын
the worst is the chocobo ranch dungeon, where theres no map, and i keep jumping up and down platforms just to land back where i started
@RuruFIN
@RuruFIN Жыл бұрын
I guess it's just me, but I find Bevelle the easiest cloister myself. :D
@Zezlemetkun
@Zezlemetkun Жыл бұрын
There's a special item you can get if you get the item in all the temple's unlike all the other temples you can only visit bevell once so if you miss out you don't get it this playthrough
@janeenschultz8502
@janeenschultz8502 Жыл бұрын
I never liked Anima's dungeon.
@oscarchacon2878
@oscarchacon2878 Жыл бұрын
Having come from Whatculture and their style of vids, the outside xbox crew and the ones specifically here. From the writing and the way it's presented to the chemistry. Just overall really entertaining and hope you all know your efforts differentiate you and make you stand out more. Love the vids.
@jaytecx5942
@jaytecx5942 10 ай бұрын
Try Triple Jump
@kimnicaro3496
@kimnicaro3496 Жыл бұрын
I remember drawing maps for each floor of Silph Co. I literally drew everything I could see on each floor, marked and numbered all the teleporters, then tried them one by one and added whatever I could access to my maps. I had a list with the teleporter numbers to show which would go where. Took me forever, but it worked, and I did not get lost.
@marhawkman303
@marhawkman303 Жыл бұрын
I've done that in several games. Dragon Warrior Monsters 2 had random key worlds... with mini-dungeons to loot/explore. Some of the things you could get from them couldn't simply be picked up when you reached the end of the dungeon. So I needed to do record keeping OUTSIDE the game to track it. Which random world was it in? etc....
@Daedriclord23
@Daedriclord23 Жыл бұрын
You are a man of commitment, perseverance, and sheer fucking will. I salute you, cartographer of Sliph Co. May your maps forever be accurate and your travels remembered.
@queenoffabulous2156
@queenoffabulous2156 Жыл бұрын
As much as I like being able to google answers thee was something special about having to take notes and saving piles of papers when playing puzzle games
@matthewdovidas4213
@matthewdovidas4213 Жыл бұрын
BLACKREACH IS A NIGHTMARE FOR DIRECTIONS. This needs to be in the next list
@bghoody5665
@bghoody5665 Жыл бұрын
The Soul Cairn as well.
@BeckyNosferatu
@BeckyNosferatu Жыл бұрын
@@bghoody5665 The Soul Cairn wasn't terrible... you just had to look for the giant floating crystalized towers. They lead you to where you needed to go.
@ariaangela3455
@ariaangela3455 Жыл бұрын
Yes... Of course... Blackreach and Soul Cairn.... *hides Atlas Map Marker mod*
@matthewdovidas4213
@matthewdovidas4213 Жыл бұрын
@@ariaangela3455 but that's a mod, not a game inclusion. You can do anything with mods pretty much so those shouldn't count
@cyberra0180
@cyberra0180 Жыл бұрын
Ugh, I was lost in that place for so freaking long
@azuredragoon2054
@azuredragoon2054 Жыл бұрын
Code Vein, Cathedral of Blood. It was notorious for being so maze-like that you almost always got lost at least once. What might make this even worse is the fact in canon that the boss of the area didn't want invaders to be hurt at all yet still needed them repelled. EDIT: Oh, yeah, and Code Vein actually featured a map. You were still bound to get lost even with a map. That's how easy it is to get lost in the area.
@shinrailp1416
@shinrailp1416 Жыл бұрын
What makes this area even worse is that you need to completely explore it to get the good ending of the game and that there are multiplay challenge rooms throughout this thing. And these enemies that teleport above you to stab you really don't help. Still love the game but this area needs a serious overhaul.
@azuredragoon2054
@azuredragoon2054 Жыл бұрын
@@shinrailp1416 While thinking about it, I remembered that Code Vein featured a map. That really should be a red flag for how easy it is to get lost in that place.
@twilightfyre6902
@twilightfyre6902 Жыл бұрын
This was literally the first thing I thought of when I saw this video. And the enemy spawn/invasion areas that are dotted around (including near the start) really screwed me over a couple times the first time I went through the area
@zekkekeipa6521
@zekkekeipa6521 Жыл бұрын
Yeah, that place immediately came to my mind, when i read the title.
@ailynevensen
@ailynevensen Жыл бұрын
Oh Lord, YES.... If I didn't co-op with my hubby, I wouldn't have figured it out.
@trankia1224
@trankia1224 Жыл бұрын
You'd think with all his time in the water temple, Link wouldn't have such a hard time in the Foundry.
@sparkyandredd4061
@sparkyandredd4061 11 ай бұрын
Ahh…a Link is Doomguy theory reference. Nice one!
@rogerstewart5525
@rogerstewart5525 Жыл бұрын
The great crystal in ffxii was a nightmare to navigate. Being made of very similar looking areas and being the one area in the game where you can't use the map like normal and going to the map screen just gives you a pseudo Sanskrit phrase like "A Prama Vikaari" to help you figure out where you are
@TheWorstPartyMember
@TheWorstPartyMember Жыл бұрын
Came here to comment this. I have no idea how I ever would have managed to navigate that place without a guide, especially the optional return trip. Edit: Oh, and of course in Zodiac Age they put like...all the best spells in there!
@ystacalden
@ystacalden Жыл бұрын
I bought the official Guidebook for FFXII, and it got a lot of use. It's nearly useless for Zodiac Age, but the mapped out Great Crystal means there's still one reason to keep consulting it.
@NoPrefect
@NoPrefect Жыл бұрын
What a friggin maze that bastard is. If you are fighting optional bosses and getting unique items it's even worse
@jackavanoh1394
@jackavanoh1394 Жыл бұрын
Oh man yes! I had to have a guide and map pulled up just to be lost
@LonewolfOfSD
@LonewolfOfSD Жыл бұрын
Yeah! I was enjoying playing the game up until that point.
@timmay-gf6uo
@timmay-gf6uo Жыл бұрын
I'll never forget the time I spent getting completely lost while collecting pages for Saint Jiub in the Soul Cairn.
@alexpf925
@alexpf925 Жыл бұрын
The only place that really got me lost in a video game was The Great Crystal, in Final Fantasy 12. You only have to finish the bottom half to advance the game, but if you want to complete it 100% and face two of the most important optional bosses (Ultima and Omega Weapon), you have to navigate through the whole top half and oh boy, this is a nightmare. Only time I really had to get a piece of paper and a pencil and keep on mapping the whole area by hand to not be lost.
@ABaumstumpf
@ABaumstumpf Жыл бұрын
"The Great Crystal, in Final Fantasy 12" Yeah - how come that was not on the list? Your map disable, a large area, made from many near identical looking small places, and a lot of rather tough and annoying enemies.
@metleon
@metleon Жыл бұрын
2 reasons 1. I have a feeling they deliberately leave out obvious ones so we comment. 2. All of the levels in the video were required to beat the game, and the main area you need to go through for the Great Crystal isn't that bad. Either way, it'll still probably be in the commentator edition.
@blainy-o93
@blainy-o93 Жыл бұрын
The Great Glacier in Final Fantasy VII is a right pain if you don't know your way around, especially for the completionist who wants the Alexander summon and Added Cut materia. Even worse, if you spend too long out in the cold, Cloud will pass out. Although this is a godsend if you have no idea where to go, because you get teleported to a house at the bottom of the next area.
@ShadianVise
@ShadianVise Жыл бұрын
Can we talk about how cool the Silph Co music is though? The tempo goes up and down, accentuating the confusing layout. Very unique track especially for a Gameboy game
@NDeezy
@NDeezy Жыл бұрын
I guess because I’m so used to games with fast travel, I remember having such a pain with a couple of the areas in Jedi Fallen Order. Particularly spent a ton of time trying to backtrack in Kashyyyk and one of the ice planets.
@SolaScientia
@SolaScientia Жыл бұрын
I just started playing this one and am just on the first planet still. Haven't gotten lost yet, but there are so many different paths already.
@rosiescott1531
@rosiescott1531 Жыл бұрын
Zeffo is so huge I got really lost in there! All those bloody elevators some of which only go in one direction. I just wanted to get back to the ship!
@toschiworlds7212
@toschiworlds7212 Жыл бұрын
I'd love to be able to say that after so many years and a lot of OoT playthroughs that the water temple doesn't confuse me any longer. And to a certain degree that is true but it still happens that I forget to go back for that one key that I need three rooms from now and then have to go all the way back and change the water levels to even reach the key and then change the water level again because the door is on an entirely different level.
@philiphunn194
@philiphunn194 Жыл бұрын
Not an entire level as such, but the Nuka-Galaxy ride in Fallout 4's Nuka-World is an absolutely infuriating experience because it's so gigantic, especially when trying to find that pesky last star core. I know where it is, I just can't remember where that place I know it's in is inside the ride.
@Badartist888
@Badartist888 Жыл бұрын
Was half expecting an honourable mention to the entire game of Daggerfall. Sometimes I want to go back and play it then remember what the randomly generated dungeons (all of them including story dungeons) are like. Seriously the player guide says that teleportation is the single most valuable spell in the game as you can drop the location marker at the dungeon entrance then actually explore. Rather than being lost once you have, somehow, discovered what you are in the dungeon for.
@fishfinnvods
@fishfinnvods Жыл бұрын
i think the fade in dragon age origins should be at least an honorable mention. The labyrinth maze thing i'm never able to do without a walk through. There's a reason that the mod skip the fade is one of the most popular of all time
@me5969
@me5969 Жыл бұрын
100%. I feel like headbutting a kitchen knife now just thinking about it
@tiresias7231
@tiresias7231 Жыл бұрын
I've only cleared the Fade once and it was a confusing mess. Never again. Used the mod for all subsequent playthrough.
@LoriasGS
@LoriasGS Жыл бұрын
I was watching a lets play of Origins and the person was advised to do the mages tower first, and got so lost and frustrated in the fade that she never finished the game, even after finishing the fade her enthusiasm for the game was gone and she could never get back into it. The fade ruined her enjoyment of the game completely.
@alexhanley933
@alexhanley933 Жыл бұрын
What’s a mod?
@seracila432
@seracila432 Жыл бұрын
I actually played through the fade a couple of times and wasn't gonna use the mod. But then I got a ctd glitch that happened every time while leaving a room as a rat with no other exit....
@vixenvine3246
@vixenvine3246 Жыл бұрын
The fade and everything about Orzammar and the deep roads in dragon age origins made me want to eat nails several times. Plus DAO's lack of real quest finding or waypoints/map markers made even finding my way around enclosed indoor spaces incredibly frustrating when I had to open the map every two seconds to make sure I was still heading in the right general direction
@joakim482
@joakim482 Жыл бұрын
I never had any problems with the Fade, honestly.. Not since I downloaded the "Skip the Fade" mod ;)
@eponymouselias
@eponymouselias Жыл бұрын
The Fade in Dragon Age Origins. No matter how many times I play that game I always get turned around somehow in that part
@sengokunadekochan
@sengokunadekochan Жыл бұрын
The water temple from Ocarina of Time.... Sometimes a whole hour goes by when I forget the trauma caused by that level...
@sapphiria39
@sapphiria39 Жыл бұрын
The Stone Tower Temple in Majora's Mask was also very easy to get lost in. I remember running out of time more than once when trying to finish it, and having to redo the entire thing as a result.
@elinam86
@elinam86 Жыл бұрын
Do you perhaps mean Stone Tower Temple? Because there isn't a Spirit Temple in Majora's Mask.
@sapphiria39
@sapphiria39 Жыл бұрын
@@elinam86 Yes, sorry it's been a while lol
@BeckyNosferatu
@BeckyNosferatu Жыл бұрын
That one sucks, too. I hated having to go out, turn it upside down, getting stuck, then then turning it right side up, only to find the key in another room. Also, that rolling lava pit with the goron can suck my ass.
@Linkforlife199
@Linkforlife199 Жыл бұрын
The worst part of the Water Temple is forgetting that 1 key and making it all the way to the boss door only to have to look at the map to find out which key you missed.
@Llortnerof
@Llortnerof Жыл бұрын
Really? I was always confused what's supposed to be so bad about it. Then again, i'm rather good at mental mapping places. Just don't ask me what anything is named, because i won't have any idea.
@BeckyNosferatu
@BeckyNosferatu Жыл бұрын
For me, it was FINDING the key. I got stuck in the center tower, not even considering "hey, that block moves up, is there anything UNDER it?" Spent nearly... oh... 3 or so months trying to find it. I was soooo mad when I actually found the key.
@CyberKnight1
@CyberKnight1 Жыл бұрын
I *just* played 343 Guilty Spark from Halo 1 last night, and despite having played this since it launched in 2001, I still got myself turned around more than once. At least, when it comes to the next level The Library, turning on the anniversary graphics puts little arrows on the floor that guide you through the copy-pasted corridors.
@Virtuous_Rogue
@Virtuous_Rogue Жыл бұрын
I played Halo CE for the first time a couple of months ago in the Master Chief collection. Those arrows must have done a lot of heavy lifting because I don't remember being lost at all. I almost never turned old graphics on so I just assumed the arrows were always part of it.
@insaincaldo
@insaincaldo Жыл бұрын
The Library get's people lost? Even original CE has arrows and you just have to follow 343, wait through a battle, repeat. I mean sure it's dark and samey and the Flood are quite the nightmare to deal with on higher difficulty. That is what is bad about that place.
@Inaxces
@Inaxces Жыл бұрын
The gun is a waypoint tracker
@evancrow2191
@evancrow2191 Жыл бұрын
Hehehehehehe. Me who got lost and turned around before that. And quite literally got my Halo: The flood book off the shelf to help me. Which is actually did because it mentioned chief climbing some crates and I hadn't done that yet. And what do you know noticed some stacked covenant crates that lead to the floor above. One of my most embarrassing and brilliant moves I have ever made.
@Wyrd-Oh
@Wyrd-Oh Жыл бұрын
For me, the Snowfly Forrest in Vagrant Story was the real "You're lost, good luck" area. As a kid I never figured out the gimmick and just ended up stumbling through it for hours.
@ELiiSE_YT
@ELiiSE_YT Жыл бұрын
I have severe directional difficulty and so this is v e r y relatable
@Carbidestruck
@Carbidestruck Жыл бұрын
I can hike and navigate in a forest during the night without a light, but blighttown still gets me lost.
@Maniacman2030
@Maniacman2030 Жыл бұрын
@@Carbidestruck I think for you, it's pattern recognition and plain old memory. As in, you know how the ground feels in certain places and where the brush is thickest or thinnest or what features the trees have. (I'd still carry a flashlight though, even during a full moon with a clear sky and maybe something to start a fire with.)
@chillhour6155
@chillhour6155 Жыл бұрын
Wolfenstein 3d has taught me well
@Carbidestruck
@Carbidestruck Жыл бұрын
@@Maniacman2030 True, always carry your seven essentials, when out in the field.
@DolphyBlueDrake
@DolphyBlueDrake Жыл бұрын
Ah yes, one of the best Zelda games: "Ocariner of Time". Truly a classic.
@natecunha2795
@natecunha2795 Жыл бұрын
Props to Ellen and her Taking Back Sunday t-shirt, I thought I was the only one who remembered that band.
@valcian1
@valcian1 Жыл бұрын
Remembered? They're still going!
@joels5150
@joels5150 Жыл бұрын
I was going through my boxes of CD’s yesterday and saw a couple of their albums. Good times 👍.
@nycstreetpoet
@nycstreetpoet Жыл бұрын
My dad is the only person I know (at least in my family) that has beaten Super Mario Brothers. It was impressive, actually. I still can’t do it; those platform jumps always get me. I can’t think of any levels I get too lost in, but I know that open world games like Skyrim are a nightmare for me. What happens more often is I sort of lose track of where I need to go and keep walking around in circles.
@brantwijnserrah3652
@brantwijnserrah3652 Жыл бұрын
I played The Lion King so much as a kid I actually had that cave sequence memorized. 😅
@orionstone1280
@orionstone1280 Жыл бұрын
Which cave is the right one?
@brantwijnserrah3652
@brantwijnserrah3652 Жыл бұрын
@@orionstone1280 It's been almost 30 years since I played! It might take me a turn or two to remember! 😂😂
@Zeta9966
@Zeta9966 Жыл бұрын
I got LITERALLY trapped in the water dungeon in Ocarina. Not sure how. But I was stuck between two blocks and had to restart the game
@lucithedemonminer
@lucithedemonminer Жыл бұрын
I don't remember exactly how it happened but I had to make a new file cause I think I screwed myself in there somehow. 😢
@johndomalewski7987
@johndomalewski7987 Жыл бұрын
The archives level in goldeneye. Trying to find Natalya took me ages and if once you free her you loose sight of her for a second she's run off and you have to spend ages trying to find out where she went.
@levimunyon7114
@levimunyon7114 Жыл бұрын
Been playing through the recent remaster, it took me an embarrassingly long time to escape the archive because I just kept going in circles.
@RakuGoku
@RakuGoku Жыл бұрын
Great job on this list! 👏🏻 The Soul Cairn from Skyrim would do well to find itself on the next list. 😂 That place is hellbent on keeping people lost while they search for some guys missing pages😂
@HostileTakeover2
@HostileTakeover2 Жыл бұрын
I had quite a few friends get lost in Water Temple because they couldn't find the key at the bottom of the central tower. The level puts so much focus on the puzzle of raising the water just in there that they didn't think to deliberately sink inside there. Then there's the Master Quest, which IIRC the Water Temple level was actually easier in.
@duckfoot6131
@duckfoot6131 Жыл бұрын
I actually found the MQ version of the Water Temple harder, but maybe that's because I was so used to the original.
@merepseu
@merepseu Жыл бұрын
I remember next to nothing of the Water Temples of both versions (it's been like 24 years for one and 17 for the other - I'm not old you're old) but I'm pretty sure I can sum up the lasting impressions with one word each. Original: Oppressive. Master Quest: Straightforward. Maybe I just got less stupid.
@raziel710
@raziel710 Жыл бұрын
That key was the only reason my brother or I ever got lost in the water temple. As far as I know the only real change Master Quest did was have the camera pan up the tower when you enter SHOWING you that chest with the key in it. That small change does make the temple easier though but that was the intention since they had tons of complaints about the difficulty of the water temple and most of them were because they couldn't find that key.
@bobbob-xc9wk
@bobbob-xc9wk Жыл бұрын
When I'm feeling down, Ellen always helps me smile
@maiqtheliar789
@maiqtheliar789 Жыл бұрын
No Morrowind Dwemer puzzle box quest? Basically one of the first quests in the main quest is to get a Dwemer puzzle box for a guy in exchange for information needed for later quests. The ruin itself is easy to find but the level is kind of a maze. So you search the whole area repeatedly only to never find the box because unnoticed by 99% of first time players there is an easily missed door near the entrance to the dungeon which leads to a single room which does not connect to the rest of the dungeon other than that singe door you entered from. Has one guy who can be tough at lower levels and the puzzle box is sitting on a bookshelf for the taking. Thus being both one of the easiest and also most frustrating quests in the entire game. Because after the first time once you know where it is it takes 2 minutes tops to get the box and be out the door. But the first time you might have spent hours looking for it before getting frustrated enough to look it up.
@Gatorade69
@Gatorade69 Жыл бұрын
Morrowind didn't hold hands, many people would get lost just trying to find that ruin. Personally, I never got too far in Morrowind, I loved a lot about it but kind of hated the combat. I recently just got the deluxe edition for free on Prime Gaming, I should install it.
@maiqtheliar789
@maiqtheliar789 Жыл бұрын
@@Gatorade69 Morrowind combat gets a lot easier once you realize that you need to play to your class. If you speced for spears and then try to punch something to death then you will die a horrible death. If instead you buy a spear and try to do the same thing then you should have better luck. Also watch your stamina in Morrowind. It effects everything but especially combat. Unlike later Elder scrolls games where you can ignore it pretty much.
@xshiromorix
@xshiromorix Жыл бұрын
The Snowfly Forest from Vagrant Story - a warping non-linear maze of extremely similar-looking forest clearings, with the only navigation clue you're given being, "Follow the snowflies," which are EVERYWHERE. To add to the confusion, your navigation mini map is disabled for that section of the game.
@stewieatb
@stewieatb Жыл бұрын
When the Water Temple theme started at 15:47, I wasn't actually looking at the screen, but the music alone made my brain shift into a fugue state from 1999.
@1963Daleks
@1963Daleks Жыл бұрын
Also in Pokémon, it was very easy to miss picking up HM Flash - making those tunnels and caves a nightmare.
@elphabafang
@elphabafang Жыл бұрын
I remember watching my older cousin play Legend of Zelda, and when I went to play it on my own, I remembered the map he had and how much he struggled. I managed to get through the puzzles with little difficultym went back and played it a few years ago, got so turned around I decided it wasn't work the risk of hurling my controller and console through the screen.
@ReverendTed
@ReverendTed Жыл бұрын
The Petrified Forest in Grim Fandango isn't a long level, but it's easy to get lost, despite having in your possession a sign that always points where you need to go!
@ShadowofaMermaid
@ShadowofaMermaid Жыл бұрын
God yes, that was so annoying.
@seeleyboothfan2
@seeleyboothfan2 Жыл бұрын
My top answer is always the Bevelle Cloister of Trials in Final Fantasy 10 - all the one way people movers with timed arrows to change direction, all the different pedastals you had to move to specific spots, and all the materia you had to pick up and move to different spots was a nightmare, even with a guide.
@ultimatedonar
@ultimatedonar Жыл бұрын
I've been forever scarred by Skyrim. It's not the opening cart ride that haunts my dreams, but the very rational fear of entering a Dwemer ruin for a quick twenty minute adventure only to spend hours wandering in circles around Blackreach.
@RoninOfTheVerse
@RoninOfTheVerse Жыл бұрын
The original Kingdom Hearts Hollow Bastion level got me so turned around and lucky me didn't have a recent save from before the start of it. Reason #1 I had to restart that game...
@TheRedhenProductions
@TheRedhenProductions Жыл бұрын
Agreed. I also used to find the Tarzan jungle level really confusing as a kid, no idea if that would still be the case.
@mewmew34
@mewmew34 Жыл бұрын
That room shown near the end for Ocarina of Time is the one that always got me when I played, even though I had the official guidebook. I would always forget about the chest with the key that's hidden under that brown block, that you can only access after you raise the water, so I would just keep running around in circles trying to figure out where in hell's name I was missing that last much needed key.
@JT_Lich
@JT_Lich Жыл бұрын
The Fungal Wastes and Deepnest from Hollow Knight, as well as many other HK locations, could be on this list. I got so lost in the Fungal Wastes that by the time I had finally found and unlocked the entrance to Mantis Village, I died and was sent back to Queen's Station with no clue how I was supposed to get back.
@indiegamerred553
@indiegamerred553 Жыл бұрын
Definitely deep nest. You can't see where you are going half the time so trying to remember where you are can be a pain.
@lucithedemonminer
@lucithedemonminer Жыл бұрын
Deepnest for SURE. And honestly, I struggled with the city of tears in my first couple of playthroughs. 😅
@cyberra0180
@cyberra0180 Жыл бұрын
The Foundry in Darksiders II, in the Forge Lands, and Samael's palace in Hell. Samael's palace was a particular pain in the neck, since it required jumping back and forth though time using special portals to navigate it. The Black Spire from the first Darksiders must be added to the list, also, with the confusing puzzles that reset if you didn't finish them fast enough, moving platforms that required you to place portals at _exactly_ the right millisecond and then launch yourself through at another very specific millisecond or you'd get launched into the void and have to do it all again from the last autosave checkpoint. And the Cathedral level in the Darksiders I. I spent so much freaking time lost in those tunnels...
@siemion303
@siemion303 Жыл бұрын
Zeffo in Jedi: Fallen Order certainly has been my nemesis... getting to the objective actually went okay. Getting back though? Yeah, that took a while.
@joshuahadams
@joshuahadams Жыл бұрын
Looking for all the secrets on Zeffo is a pain. The stage is _so_ big and BD-1’s map only tells you how many you’ve you’re missing
@siemion303
@siemion303 Жыл бұрын
@@joshuahadams In my case... well. Normally I try to explore everything, but at that point I already got the memo about my "great" navigation skills on Zeffo, so when I saw a route pretty obviously forking off towards something optional... I decided I'll avoid it and check it on YT later (or otherwise I would never find my way back). Of course, in same playthrough, I blindly stumbled into totally optional cave of Albino Wyyyschokk on Kashyyyk. And I have severe arachnophobia. That went well.
@cmdr.jabozerstorer3968
@cmdr.jabozerstorer3968 Жыл бұрын
I was going to mention Jedi: Fallen Order. Even with the BD-1 map I often got lost and the amount of backtracking I had to do was intense. Plus missing a swing on a rope, or falling off the edge when sliding down some ice... ouch.
@Virtuous_Rogue
@Virtuous_Rogue Жыл бұрын
Pokemon had some really confusing areas in Gold/Silver/Crystal. The ice cave after the 7th gym had some devious puzzles, Ho-oh's tower was very confusing to navigate, and Sabrina's gym was the teleporters all over again.
@jbcatz5
@jbcatz5 Жыл бұрын
The Saffron gym has a good strategy, always go left or right and never up or down and you’ll get to the middle.
@Virtuous_Rogue
@Virtuous_Rogue Жыл бұрын
@@jbcatz5 True but if I was a kid and didn't know that it would be a huge pain to work that out.
@huppaduppa
@huppaduppa Жыл бұрын
Luke mentioned in the past - while comparing himself to a 12 year old Olympian gold medalist - that when he was 12, he gave up on ocarina of time because it was "too hard". I always assumed it was the water temple, but it's nice to finally have a confirmation.
@LadyOnikara
@LadyOnikara Жыл бұрын
When I first played it, I got so lost and frustrated in the Great Deku Tree that I didn't play the game for awhile.
@huppaduppa
@huppaduppa Жыл бұрын
@@LadyOnikara on my first play through of the game as a kid, I got so stuck on the fire temple I didn’t play it for ages. there’s that one long jump you’re supposed to make in the room with the wall of fire that chases you, and it just looks impossible so I never even tried it. And funnily enough, when I played the 3ds remake as an adult I got stuck in the exact same place again lmao
@argentpuck
@argentpuck Жыл бұрын
I sometimes feel like Water Temple is over-hyped, but I've done it too many times to accurately remember how difficult it was for me the first time. Despite having beaten Majora's Mask at least as many times as Ocarina of Time, it's the Water Temple in Termina that makes me break out in a cold sweat to this day.
@ajp12
@ajp12 Жыл бұрын
How about the Water Temple's successor, the Great Bay Temple in Majora's Mask? You've got to manipulate water currents to access new areas in your Zora form, and what's worse, MM has a time limit! Don't spend too long figuring everything out!
@HylianFox3
@HylianFox3 Жыл бұрын
On the plus side, GBT is fairly small, you only need to manipulate the current twice, and the colored/moving pipes guide you to where you need to go next.
@maliciositygames
@maliciositygames Жыл бұрын
When I heard Guilty Spark from Halo 1 come up on the list, I first thought it wasn't that bad but that was after playing dozens of times. I can now remember running in circles for quite awhile when I played it the first time, especially within the forerunner structure.
@l0sts0ul72
@l0sts0ul72 Жыл бұрын
Deepnest in Hollow Knight is feared amongst the community for a reason. Dark, claustrophobic tunnels filled with spiders and murderous bugs where your only friend is a lamp??? Even as someone who loves that sort of thing, Deepnest was *_hell_* first time around.
@Bluesit32
@Bluesit32 Жыл бұрын
This is quite true.
@skyedream75
@skyedream75 Жыл бұрын
Least you had the lumafly lantern! My first time playing I fell in from above without it! 😭
@jardex2275
@jardex2275 Жыл бұрын
Just Hollow Knight in general. The game even rubs your face in it by making you buy the maps and markers necessary to know where to go.
@empyrea_2546
@empyrea_2546 Жыл бұрын
Ah deepnest, still trying to find the courage to find the dreamer there
@Bluesit32
@Bluesit32 Жыл бұрын
@@jardex2275 And taking up a charm notch just to see where you are on the map.
@ariaangela3455
@ariaangela3455 Жыл бұрын
Cathedral of the Sacred Blood in Code Vein is pain to go through. It's circles, squares, and lines. Most of this area consist of similar looking narrow passages and circular rooms. Moreover you're navigating over bottomless pit. Not to mention the flashback half way through that throws you off guard, which when you complete, sends you back to the Cathedral again
@andrewowens4421
@andrewowens4421 Жыл бұрын
Good god that area. It's basically all white which gets you all twisted around and if you screw up you lose your place. I got it eventually but damn if it doesn't mess with you the first time you run through it.
@Hightower2804TP
@Hightower2804TP Жыл бұрын
one of the reasons why I never played this game
@SuperCilis
@SuperCilis Жыл бұрын
For me it was pretty much all of turok1, damned fog of war, and 2 seeds of evil, but especially the marshes. Dark. Every boundary was the same tree. Barely any landmarks. AND YOU'VE GOT TO GO BACK ONCE YOU'VE GOT THE RIGHT POWERUPS!
@ericb3157
@ericb3157 Жыл бұрын
yes, in Turok 2, i like to do level 3 before level 2, which saves you from having to do level 2 twice.
@thatonescarecrow4692
@thatonescarecrow4692 Жыл бұрын
Air Rock in Golden Sun 2: the Lost Age is one hell of a maze, which sometimes considered to be the biggest RPG game location to ever be coded for GBA game.
@joakim482
@joakim482 Жыл бұрын
That was a pain, yes.. But I found that it was the easiest one of the four to navigate through.
@phantomisle
@phantomisle Жыл бұрын
Lakebed Temple from Twilight Princess was another one. Took a wrong turn and didn't you know it took me six hours to figure out where I was and another hour and a half to figure out the last half of the puzzle, but then got met with a lackluster boss on top of that. Suffice to say it was satisfying equivalent to Dark Souls torture when I finished.
@eleanorsmith7152
@eleanorsmith7152 Жыл бұрын
The worst part about that level for me was that every time you run out of water bombs you have to either lug yourself all the way back to town, or buy them from that overcharging conman of a Zora outside the door!
@doo_lissdu_lighost6133
@doo_lissdu_lighost6133 Жыл бұрын
I feel like a level that would definitely fit here is Deepnest from Hollow Knight. While all of Hallownest's many tunnels and caves can be confusing, Deepnest especially tries to trick you and get you either turned around or dead.
@kwintenkoeter7274
@kwintenkoeter7274 Жыл бұрын
Where I got lost in Pokémon Red (even with a guide on hand) was in the cave just before the Elite Four. You have to go through a passage on the very southernmost edge of the screen, which I was sure was the cave wall until I accidentally bumped into it. Even calling the Nintendo Helpline couldn't save me there.
@daynechart
@daynechart Жыл бұрын
The Great Crystal in FFXII is a nightmare and one of very few locations where you don't have a map to use. Never managed to find and beat Omega Mark XII there so had fight it in the trails mode after grinding through 98 other fights for hours.
@ghostderazgriz
@ghostderazgriz Жыл бұрын
Several Dungeons in Elden Ring are designed to mind crush the player. Teleporting chests that lead to identical rooms. Looping dungeons that don't actually loop, and I got lost several times in my first run through the subterranean underground.
@darthkarl99
@darthkarl99 Жыл бұрын
The sewers under the capital too.
@TheRedhenProductions
@TheRedhenProductions Жыл бұрын
Yeah the sewers beneath Leyndell were a nightmare the first time round, especially when you reach that really long narrow pipe that branches out at multiple points. There’s loads of holes in it and you basically just need to get lucky and fall into the right one to progress.
@CraigJudd
@CraigJudd Жыл бұрын
I'm usually pretty good at virtual landscape navigation, but in Elden Ring I got turned around quite a bit by that one catacomb (can't remember the name) that is two almost identical dungeons built on top of one another.
@kip258
@kip258 Жыл бұрын
Literally every floor in Pokémon Mystery Dungeon. WHERE ARE THE STAIRS!?
@evan5140
@evan5140 Жыл бұрын
It's been too long since the last PMD. We need a new one
@koconnell968
@koconnell968 Жыл бұрын
I swear it's always the very last room I check
@danielwinchester4759
@danielwinchester4759 Жыл бұрын
​@@koconnell968 and then you want to explore the floors, they are usually in the first three rooms you find.
@petersimpson4648
@petersimpson4648 Жыл бұрын
I don't think randomly generated levels count.
@chefbreccia2642
@chefbreccia2642 Жыл бұрын
As someone who went through it live, the Water Temple keeps showing up on this list because it keeps deserving to be there. It really was that bad.
@BuildinWings
@BuildinWings Жыл бұрын
Skyrim's Blackreach needs to be on here. As all 7 entries.
@Shandakai
@Shandakai Жыл бұрын
Came looking for this 😭😭 I couldn't get out for days. I had to console command my way out the first time
@marhawkman303
@marhawkman303 Жыл бұрын
That's enough map for an entire GAME in it's own right! But it's just a cave..... "just".....
@arandomcheese
@arandomcheese Жыл бұрын
"Oh look a cave!" "...How am I in Blackreach again?"
@kalythai
@kalythai Жыл бұрын
If we're talking about Blackreach, we can't forget the Soul Cairne and the Forgotten Pale in the Dawnguard DLC. No world maps here, just really hard to read local map. The Soul Carne is an open wasteland with very samey landmarks and the Forgotten Pale has major areas connected by long dark mazey caves.
@blitzgirl6522
@blitzgirl6522 Жыл бұрын
100%! Blackreach, trying to get all 30 or whatever red nirnroot, will be the death of me if I find myself there in yet another playthrough!
@ryuuproductions1
@ryuuproductions1 Жыл бұрын
Sad part is, back when my sister and I got our first Gameboys and a copy of Pokemon, the Silph Co maze is what made her quit and basically lose interest in video games. Thankfully, I never stopped though.
@ymeynot0405
@ymeynot0405 Жыл бұрын
You forgot the Ice Palace from The Legend of Zelda: A Link to the Past. In a 2d game you have to navigate the vertical puzzles with block pushes and melting ice... which you can run out of magic and thus not be able to melt any ice.
@ymeynot0405
@ymeynot0405 Жыл бұрын
If you want to go even older, the Pyramid from NES/PC Pool of Radiance.
@ymeynot0405
@ymeynot0405 Жыл бұрын
Actually this is a staple of Zelda. Zelda 2: The adventures of Link Death Mountain + Temples 5 & 7
@cericat
@cericat Жыл бұрын
@@ymeynot0405 at least the Pyramid has a fixed floor plan. There's another in a different gold box game that has random elements to completely mess you up.
@SuccubusEllie
@SuccubusEllie Жыл бұрын
Gen 1 actually has another area you can get lost in. I’m sure Sabrina’s Gym made several players lost and confused too.
@ddjsoyenby
@ddjsoyenby Жыл бұрын
yeah i just kept touching random pads till i got to her.
@Monsuco
@Monsuco Жыл бұрын
Yeah ultimately if you just teleport long enough you'll eventually end up in the right room. It's not that hard in the grand scheme of things for that reason.
@mooglew1705
@mooglew1705 Жыл бұрын
True, but it's still not as bad as the hideout.
@SamJ.J.
@SamJ.J. Жыл бұрын
I literally couldn't get through Seafoam islands when I first played. And on a replay a few years later I got lost again in seafoam and just used an escape roap and then surfed from pallet town.
@bleachfan2.029
@bleachfan2.029 Жыл бұрын
@@ddjsoyenby in my case I more often came back to the beginning 😡
@tracyhuddlestun2560
@tracyhuddlestun2560 Жыл бұрын
I thought immediately of the Monstro level in Kingdom Hearts and the swamp in Curse of Monkey Island.
@LordBloodySoul
@LordBloodySoul Жыл бұрын
I am so glad Blighttown is included here. Dear gods! That place was a nightmare to navigate! D:
@petin13naahl
@petin13naahl Жыл бұрын
I got lost there so much that even using the fextralife wiki didn't help and I ended up memorizing the route down to the bottom by trial and error
@Agent719
@Agent719 Жыл бұрын
This was made unimaginably worse by the fact that my TV at the time was old and dark, but the "Siberia, surface, night" level in Goldeneye for the N64 was a NIGHTMARE. So much empty space and you can only see so far.
@moonlightingjam
@moonlightingjam Жыл бұрын
I've never gotten lost in this Lion King level... for the simple reason that I'm pretty sure I've never gotten past the Can't Wait to be King level.
@seanmcfadden3712
@seanmcfadden3712 Жыл бұрын
That underwater maze in Conker's Bad Furday. It actually made me ragequit, and I don't do that often.
@TJR-hs2dj
@TJR-hs2dj Жыл бұрын
I'd almost blocked Blighttown out of my memory until this video. It took me far too long to navigate that death maze my first playthrough and I died more times than I can remember. Thanks for bringing up those painful memories again 🙃
@petin13naahl
@petin13naahl Жыл бұрын
The only good thing about Blighttown was that when you finally got to the bottom, there was a quick shortcut back to Firelink shrine just to the right and you never had to deal with that mess ever again
@greenhowie
@greenhowie Жыл бұрын
​@@petin13naahl First couple of times I tried to get on the elevator I slipped so I assumed it was a troll. Took until my third playthrough looking up a pyromancy guide and seeing them casually roll onto it.
@bustinarant
@bustinarant Жыл бұрын
​​@@petin13naahl didn't open one of the shortcuts before I had the fast travel unlocked, the Demon Ruins I think, had to do blight town a second time to go get the covenant bonfire lol
@insaincaldo
@insaincaldo Жыл бұрын
@@petin13naahl Or start up a character able to enter through the back way.
@bilateralrope8643
@bilateralrope8643 Жыл бұрын
Didn't Blighttown have some major framerate problems with its initial release ? That can't have helped.
@Gaaraloverr1
@Gaaraloverr1 Жыл бұрын
This vid reminds me of how I kept getting so lost in Alien: Isolation. I’d turned around and run away from the enemies, only to totally lose track of where I was or where I needed to go 😅
@CantankerousDave
@CantankerousDave Жыл бұрын
The level "The Falling Ship" in Jedi Knight: Dark Forces II. You have to make your way through the aforementioned falling ship to reach your own ship and escape. But the ship is tumbling. And the ground is fast approaching. Remember that hallway fight scene in the movie Inception? It's like that.
@michaelandreipalon359
@michaelandreipalon359 Жыл бұрын
And then there's the highest difficulty time limit.
@ericb3157
@ericb3157 Жыл бұрын
oh, yeah, the ship is tilted 45 degrees, and you have to *walk up elevator shafts and dodge the elevators* !
@Taquitoman138
@Taquitoman138 Жыл бұрын
In 343 Guilty Spark the level design is really clever, all of the doors you came through have a red light and all of the doors that lead to progression have a green light on them.
@Jimera0
@Jimera0 Жыл бұрын
Only problem is this is never really pointed out to the player, being up to them to notice. Once you notice, it's great and easy to navigate. But if you miss it... Well they probably should have drawn a bit more attention to it in some way.
@Taquitoman138
@Taquitoman138 Жыл бұрын
@@Jimera0 I mean, yeah, that's the whole nature of level design: make something that influences the player but is so subtle that people don't notice it. Which unfortunately can back fire hard, like you point out
@Zezlemetkun
@Zezlemetkun Жыл бұрын
The Fade in Dragon Age. During the main quest (not the mage origins.) A a demon drops you into the Fade. The trick is you don't need to complete a part before you move on to the next. Kudos for the trippy dream logic bioware but there's a reason their a mod to skip this part
@TJR-hs2dj
@TJR-hs2dj Жыл бұрын
OMG The Fade was sooooo painful! I literally put off the mage's tower as much as possible because of that level. And it's worse because Dragon Age is the kind of game you want to play over and over for different romances, character combos, and endings.
@SargeWolf010
@SargeWolf010 Жыл бұрын
Ah yes The Sloth Demons Fade Realm royal pain the ass 6+ seperate times I still get lost...
@ShadoWolf824
@ShadoWolf824 Жыл бұрын
Great Bay Temple in Majora's Mask is pretty confusing, too. Easy to get turned around trying to find keys, especially since you have to change the direction of the vortex to fully explore the temple, but only after you've gotten the water to travel all the way in the pipes. Also, what about the original Metroid? No in game map and you have to change beam weapons for specific parts (ie the icebean to be able to kill the metroids), meaning you have to remember where to go to collect it before going to Tourian, or you'll get eaten by the metroids
@johnfoelster507
@johnfoelster507 Жыл бұрын
The Flood isn't so horrible. It produced some of my favorite albums from the late 80s and 90s.
@CantankerousDave
@CantankerousDave Жыл бұрын
(And is a great Sisters of Mercy album.)
@johnfoelster507
@johnfoelster507 Жыл бұрын
@@CantankerousDave And Sisters of Mercy is a great Leonard Cohen tune!
@mayhemmcfly4229
@mayhemmcfly4229 Жыл бұрын
​@@CantankerousDave That's "Floodland", actually.
@blastvortex
@blastvortex 6 ай бұрын
I was going to ask if it's day I'm seeing--god, I love old punk /grunge--but then remembered that's The Fluid. Now they were 80's, 90's. Thought The Flood was more recent, unless it's another band with the same name. Hate it when that happens.
@wariodude128
@wariodude128 Жыл бұрын
I only got lost in the Water Temple once. That was the first time I raised the water level at the highest point and forgot where I first met Ruto. As for a level you forgot, I heard there's a level in the Bebe's Kids game where you have to go through a bunch of different rooms while a timer ticks down.
@23Scadu
@23Scadu Жыл бұрын
I really like the Water Temple. Sure, it can be confusing, and going into the menu to change boots is a pain, but the atmosphere is so nice. The shimmering water everywhere, the soothing pastel hues, the mysterious yet mellow music. Then there's the miniboss room, which was just mindblowing the first time I got to it. And the fish woman is cute!
@nicholasharvey1232
@nicholasharvey1232 Жыл бұрын
Maybe this has already been said down below, but in SMB 8-4 the correct pipe is always the first one after a lava pit (excepting the one at the very beginning of the stage)
@wbfaulk
@wbfaulk Жыл бұрын
Now imagine it's 1986 and not only does the Internet basically not exist, but neither do Nintendo Power magazine or any sort of strategy guide book.
@thajocoth
@thajocoth Жыл бұрын
How do you get lost in Ocarina of Time's Water Temple? It's just a central hub room that has linear pathways jutting out from it. Just go through them sequentially at each water level until you find progress. It's probably the simplest dungeon layout in the game. The problem with the Water Temple isn't navigating it, it's having to open the menu repeatedly whenever you want to go up or down in the water, and having to play a song every time you want to change the water level. If the Iron Boots were able to be put on the C buttons (something they fixed in the remake), and the song permanently unlocked a switch you could hit with your sword to change the water level instead, the Water Temple would've been one of the absolutely easiest levels in the game...
@aJohnnyBenton
@aJohnnyBenton Жыл бұрын
That nepotism joke was perfection
@insertfunnyhandlehere
@insertfunnyhandlehere Жыл бұрын
Is it weird that I actually enjoy the water temple in ocarina of time? It's challenging but for whatever reason I never really got lost even on the first playthrough, and the mid boss is definitely on my favorite boss fight list. As water levels go it really isn't that bad. Now the water level in majoras mask was a pain.
@backpackingtony1779
@backpackingtony1779 Жыл бұрын
I’m glad you said that about Majora’s Mask. I gave up on the Zelda series because of the Water Temple in OoT. It was way too confusing for how my train of thought works. Hearing that MM had an equally frustrating level made me realize I made the right choice.
@mrherc85
@mrherc85 Жыл бұрын
Myst 3: Exile's Edanna Age. The lower levels' node layout was somewhat confusing and it took me a while to find the spot where I should go (if only because I thought I'd been there before). Speaking of Myst, Selenitic Age's train was also very confusing, what with the branching paths and repeating tracks.
@typacsk
@typacsk 11 ай бұрын
*Thank you!* I'm surprised how far I had to scroll before finding a mention of Selenitic Age
@maxvel0city906
@maxvel0city906 Жыл бұрын
Anyone remember the bit from Alien Isolation where your trapped in a burning room with a Alien bearing down on you and there's this ladder up in the ceiling in the centre of the room that your just supposed to know is there and is the way out. Many, many deaths due to smoke inhalation before I found that ladder.😭
@bilateralrope8643
@bilateralrope8643 Жыл бұрын
If you've got access to Portal 1, listen to the dev commentaries on it to hear the kinds of things they did to make sure players would notice things high up on a wall. They were fully aware that a lot of players rarely look up.
@nyperold7530
@nyperold7530 Жыл бұрын
The Great Hyrule Forest. Not the whole thing, though, just the part after the torches stop guiding your way. There's probably a different clue, but I just muddled my way through, being sent back to those same two torches over and over.
@travisspaulding5835
@travisspaulding5835 Жыл бұрын
The video games on this list are nearly a greatest hits selection from my entire life of games that have left an indelible mark on me. Mario Bros, The Lion King, Ocarina of Time, Doom, Pokémon, Halo, Dark Souks…heavy nostalgia for all of these
@hehasaspaceship4229
@hehasaspaceship4229 Жыл бұрын
The level that came to mind immediately for me was the hotel basement from The Last Of Us. It's dark, you have to swim a bunch, there's zombies you need to stealth, it sucks!!
7 Useless Pre-Order Bonuses You'd Definitely Want a Refund For
18:20
大家都拉出了什么#小丑 #shorts
00:35
好人小丑
Рет қаралды 101 МЛН
Bike Vs Tricycle Fast Challenge
00:43
Russo
Рет қаралды 95 МЛН
7 Worst Ice Levels That Can Slide Right Into the Bin
16:34
outsidexbox
Рет қаралды 274 М.
7 Hard Pivots for Games That Shouldn't Have Worked But Did
21:26
Outside Xtra
Рет қаралды 887 М.
7 Randos That Became the Face of the Franchise
18:13
Outside Xtra
Рет қаралды 453 М.
7 Deleted Bosses You’ll Never Get to Fight
19:52
Outside Xtra
Рет қаралды 640 М.
Useless Unlockable Abilities in Gaming
22:49
C-Shift
Рет қаралды 223 М.
7 Disappointing Games with Great Sequels
17:47
Outside Xtra
Рет қаралды 153 М.
7 Games That Think Deleting Your Save is Hilarious
25:50
Outside Xtra
Рет қаралды 912 М.
7 Amazing Weapons That Were a Huge Pain in the Ass to Get Hold Of
15:30
NPCs Who Are So Done With Your Bulls*** | Commenter Edition
16:59
Outside Xtra
Рет қаралды 321 М.
大家都拉出了什么#小丑 #shorts
00:35
好人小丑
Рет қаралды 101 МЛН