7. Texturing the scene in Substance Painter | Tutorial 7 | Making 3D Scene Step by Step

  Рет қаралды 45,341

TrimitKala

TrimitKala

4 жыл бұрын

This is a step-by-step Texturing tutorial of a scene in Substance Painter in detail. This video is a part of making a 3D scene using Maya- ZBrush- Substance Painter. In this series I am showing the entire pipeline in detail Modeling-Unwrapping-Texturing-Rendering. If you go through the entire series I am quite sure that you will be able to make a 3D scene and your understanding will be strong. Only I am assuming you know the basic interface of Maya.
Queries solved in thid video:
1. How to texture a model.
2. How to do texturing in Substance Painter.
3. How to create Texture map.
4. How to create normal map.
5. How to create roughness map.
You can find all the links here.
Part 1 - Modeling the Hut in Maya
• 1. Hut | Modeling a Hu...
Part2 - Modeling the stone and Tree in Maya
• 2. Tree | Modeling a T...
Part3 - Unwrapping the Scene in Maya
• 3. Unwrapping the Scen...
Intro to ZBrush
• Introduction to Z-Brus...
Part4 -Sculpting the Tree in ZBrush
• 4. Tree | Learn ZBrush...
Part5 -Sculpting the House in ZBrush
• 5. Sculpting the Hut i...
Part6 - Preparing the scene for Substance Painter texturing
• 6. Preparing the scene...
Part7 - Texturing the scene in Substance Painter
• 7. Texturing the scene...
Part 8 - Making Leaves of the Tree
• 8. Creating the Leaves...
Part 9 - Rendering the Maps with Arnold in maya
• 9. Rendering the Maps ...
Music:
KZbin music
#3DTexturing #substancePainterTexturing

Пікірлер: 45
@user-rg2cu3fw3u
@user-rg2cu3fw3u 3 жыл бұрын
thank you! your tutorial gives so much knowledge on how to use different tools in Substance
@zeddgamedesigner
@zeddgamedesigner 2 жыл бұрын
Seriously bro ,I can't thank you, soo much helpful content for free , its like a gem 💖
@3Designer_col
@3Designer_col 4 жыл бұрын
¡Absolutamente hermoso!
@jahandarwolf1033
@jahandarwolf1033 4 жыл бұрын
Great dictionary Great teacher Great tutorial!! Thank you very much! I learn a lot from you!! 🔥🔥💥💥🤘🏽🤘🏽
@Trimitkala
@Trimitkala 4 жыл бұрын
Thank you very much🙂.
@ckurzable
@ckurzable 2 жыл бұрын
You are an amazing teacher.
@apoorvasongire1077
@apoorvasongire1077 2 жыл бұрын
This is all I need thank you so much
@anindita2506
@anindita2506 4 жыл бұрын
Thankyouuuuuu~ for teaching us! it will be a great help to me.
@Trimitkala
@Trimitkala 4 жыл бұрын
Thank you very much🙂.
@jebinjames9593
@jebinjames9593 3 жыл бұрын
Awesome work sir 👍👍👍
@swagatamguharoy4122
@swagatamguharoy4122 2 жыл бұрын
Thanks a lot for your help 🙂
@jesuss196
@jesuss196 4 жыл бұрын
Thank you so much, i really love your videos.
@Trimitkala
@Trimitkala 4 жыл бұрын
Thank you very much🙂.
@anindita2506
@anindita2506 4 жыл бұрын
you deserve more subscriber and views ♥
@Decil-fl9gm
@Decil-fl9gm 3 жыл бұрын
haha these nine episodes of training is more better than my nine university months lol
@Decil-fl9gm
@Decil-fl9gm 3 жыл бұрын
@Darius Nicholas Pagal Hai Chutiye Kya Bole Ja ra
@justsai5603
@justsai5603 3 жыл бұрын
Which university your from brother?
@Decil-fl9gm
@Decil-fl9gm 3 жыл бұрын
@@justsai5603 Its Better Of Unknown But it lies in one of the best bust still is not
@trumpalumpa9368
@trumpalumpa9368 2 жыл бұрын
I feel you. They teach you nothing.
@Decil-fl9gm
@Decil-fl9gm 2 жыл бұрын
@@trumpalumpa9368 Ya pretty much that
@Docelita
@Docelita 4 жыл бұрын
Muito Bom ! Parabéns !
@Trimitkala
@Trimitkala 4 жыл бұрын
Thank you very much🙂.
@ibmmotion7693
@ibmmotion7693 3 жыл бұрын
Thanks a lot for course sir. This is good why to bake in part 6
@deepakchouriya
@deepakchouriya 4 жыл бұрын
💓💓🙂👌
@MrRoAdSnAke
@MrRoAdSnAke 3 жыл бұрын
please can you show us how did you export displacement maps ???
@sathyaraj1044
@sathyaraj1044 3 жыл бұрын
@TrimitiKala in u r screen left down side some warning it showing rite do u know about that
@shantanusakpal6910
@shantanusakpal6910 3 жыл бұрын
Sir at 21:31 you applied metal edge to "fill layer 3" 'generator' will it work same if i used mask editor with edge selected in curvature or outcome will be different ??
@Trimitkala
@Trimitkala 3 жыл бұрын
Yes you can use mask editor also to get the similar output.
@AeditZ
@AeditZ 2 жыл бұрын
configure will be PBR metalic raugh or arnold?
@BansheeMaster96
@BansheeMaster96 2 жыл бұрын
When I bake my textures into Substance, I'm getting really bad artifacts on one side of my house. I've followed this series from the beginning, so I have no idea what's causing it. Any ideas? Could it be that the high poly isn't unwrapped?
@hrushikeshnibandhe4139
@hrushikeshnibandhe4139 2 жыл бұрын
I used to face the same problem , Just unwrap the mesh correctly and gridify the Uv sets properly
@lovelife9711
@lovelife9711 2 жыл бұрын
Sir in my model in substance painter I can see inside of some objects ,how to solve this sir? Please help me I have checked the normals and they r all facing outside
@adriancampercas7970
@adriancampercas7970 Жыл бұрын
Hi. I have a problem, when I import the FBX to Substance, I have the problem: Mesh normals are invalid (some values are null) and will be recomputed. I don't know why, but I think is because of the Tree. Do you know or someone else what I can do to solve it? Thanks.
@DamianYamamoto
@DamianYamamoto 2 жыл бұрын
I don't know why but i didn't get the option to 'bake all texture sets' had to bake everything separately.
@sowmyakakaraparthi6024
@sowmyakakaraparthi6024 3 жыл бұрын
Sir I have a doubt What is the best software for texturing I use only Photoshop Any sugessions? And also For Rendering I use 3D maya.
@Trimitkala
@Trimitkala 3 жыл бұрын
The choice is subjective. But Substance Painter and Mari both are good.
@rutujachavan8857
@rutujachavan8857 Жыл бұрын
Hi, The substance painter is showing mesh normals are invalid. How to fix it
@vygiang13
@vygiang13 3 жыл бұрын
how do you fix the seam?
@Trimitkala
@Trimitkala 3 жыл бұрын
In triplaner projection inside Substance Painter you can avoid seams. Just check how I used it.
@moniquegommersbach7823
@moniquegommersbach7823 3 жыл бұрын
Hi, from 5'30 in the video the cursor does not appear anymore.
@Trimitkala
@Trimitkala 3 жыл бұрын
Yes I noticed that later on. I guess that's a technical error during capturing. Sorry for the inconvenience.
@aminshobeiri8901
@aminshobeiri8901 4 ай бұрын
Where is tutorial 6?
@rohandesai4484
@rohandesai4484 3 жыл бұрын
subs painter is not allowingg me to aply procedurals in fill layer
@kishoremenon7163
@kishoremenon7163 3 жыл бұрын
Drop it in properties in channel
@yarugatyger1603
@yarugatyger1603 3 жыл бұрын
Heya I have a problem when I export an FBX from Maya to substance, it's as if Substance Painter doesn't recognize my hard edges and makes them rounded, almost as if my mesh was a balloon.
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