Lazy Game Reviews Hah, glad you saw it already. Immediately thought of you..
@pigpenpete9 жыл бұрын
Lazy Game Reviews If there's anyone out there who can get this running on a real system, it has to be you!
@RetroSwim9 жыл бұрын
pigpen This was run on a real system and captured via composite. The demo won't run in emulators right now. It breaks them all, even DOSBox and PCem.
@MISSCHAMPAGNE9 жыл бұрын
Seeing that you commented on this made me so happy lol
@1337Shockwav39 жыл бұрын
+pigpen LOL emu-lamer :) It's not even remotely hard ... just needs very specific hardware in particular.
@Bisqwit9 жыл бұрын
Incredible. I watched this quite gleefully.
@szabolcsmate52544 жыл бұрын
@Brad Sanchez I see what you mean, but back then they didn't have cross compilers running on machines 30 years from the future. ;) And they didn't have google, stack overflow, nor github. Imagine trying to do this if you have to go to the library just to get a book about the 8088 instruction set. ;)
@szabolcsmate52544 жыл бұрын
@Brad Sanchez haha, sure. And what we had much more of in the '80s: time.
@agogobell289 жыл бұрын
Being a music person, I'm most impressed with the shit you can do with the one-voice beeper.
@HuntersMoon788 жыл бұрын
+agogobell28 Spectrum 48K has a one voice beeper and that can produce some amazing music, Chronos is incredible
@robsku18 жыл бұрын
+retrogamer33 on PC beeper only square waveform is supported, and only control for output is setting the frequency, and of course you can silence it (if you don't it plays at that frequency until some other program changes frequency, or until powering down - I'm assuming spectrum had a bit more of ways to control it?
@HuntersMoon788 жыл бұрын
I know that, I was just pointing out that the Spectrum beeper can produce some amazing music
@robsku18 жыл бұрын
I was not certain about your knowledge of limitations of PC speaker, so I wrote that tiny explanation just in case, as I was really interested to ask about the assumed differences between it spectrum 48k's sound generation. Like was the speaker just directly accessed and thus software controlled, or was there, as I would guess, a sound chip that controlled the speaker, and software must access and controls the sound chip - exactly like with C-64, but different features, limitations and capabilities? If there's link(s) to information of this, I'd love to read... Is there different waveforms? Can you set attack, sustain & decay to do different "instrument sounds", or use filters like hi/lo-cut, etc. and all that information of how was the nice sounds of it's single tone speaker (sorry if that was incorrect, can't recheck while commenting on phone) made? If you do reply with any kind of information, I'll be very thankful :)
@mvilcans8 жыл бұрын
Let me chip in here. While the PC's timer chip could be programmed to output a square wave to the speaker, the Speccy's speaker could only be controlled by the CPU directly. Producing a square wave took most of the CPU power. And to produce different frequencies, you had to count CPU cycles to flip the bit at the right time.
@corvettez06usa8 жыл бұрын
Computing technology grew so fast that software had to get tugged along with it, not promoting things like optimization and learning to fully utilize what was available. Makes me wonder how much we missed out on because some things just didn't get experimented with and optimized to its full potential, or even near it, before we were onto a new chip or hardware standard. What is even more interesting to consider, where would we be now if we could have had those software advancements with earlier hardware. I love that there is a community out there still programing on these classic platforms. Great demo.
@elmariachi51337 жыл бұрын
For getting a slight impression, on what we are missing, because of the lack of optimization I recommend you watch or try yourself '.kkrieger' from '.theprodukkt'. (Both written correctly!) While it doesn't look too impressive nowadays, it was back then in 2002, because it's an ego shooter using just 64KByte.
@FeelingShred6 жыл бұрын
Yeah optimization is heavily missed. That's why I mostly play old games (although some make CPU usage max out one of the cores for no reason) I was taking a look at Rocket League, an interesting new game multiplayer only and a few maps. It asks for 7GB of disk space. Why why why
@BruceCarbonLakeriver3 жыл бұрын
@@FeelingShred Disk space? Mostly b/c of textures and those ain't able to "optimize"-away. But I fully agree on the general mindset of optimized code in general. I wouldn't even want to know how many ressources win10 is throwing out of the window just for getting stamped OK if it is halfway stable merged bunch of code... not mention some gaming engines (cry engine e.g.) which is more like turning your pc into a heater than gettin it to an efficient realtime rendering......
@Kirby93739 ай бұрын
Imagine coming back to old machines in the future and blowing people's mind
@punboleh70814 ай бұрын
What on earth could we do with today's machines if that was possible back then??
@hextor-io8 жыл бұрын
Wow. From a technical standpoint, absolutely mindboggling that you achieved that on an 8088... puts Second Reality on my 486 to shame...
@ManOnBrokenHorse5 жыл бұрын
2nd reality was still a very decent demo :) *old love never dies*
@ChickenPermissionOG2 жыл бұрын
probably eating a lot of clocks.
@clementpoon1207 ай бұрын
as someone who's currently writing a demo for an 8088 based system that doesn't even have system memory wait states i aspire to be magicians like them
@bluebull3998 жыл бұрын
This is truly masterful, I don't know what to be more impressed by, the multicolour CGA graphics or the digital sound coming out the PC beeper at the end. It's all amazing. I remember hearing a 4 channel mod file played for the first time out the speaker of my 386PC and even then I was totally blown away.
@matsv201 Жыл бұрын
Well in theory it was always posssible. Just shift the wave file 2 bits right, ad all 4 files together, snip it to 8 bit then just post it to the PC speaker buffert (if i remember corectly the beeper buffert is 10 byte long. And if you do it in say 8Hz that is pretty typical, you have to post it 800 times a second... that is doable.. but.. well your code have to be very quick to interupt.
@ryanhill62665 ай бұрын
@@matsv201 There is no PC speaker buffer. The PC speaker could only be toggled from in to out through a single bit on IO port 61h. To play digitized sound you had to use a PWM technique and do very high frequency writes to the port and treat the PC speaker as a 1-bit DAC. There was no hardware to assist you, so you had to do these writes directly in your code, timed through interrupts or counting clock cycles.
@-taz-9 жыл бұрын
If an 8088 can do this, then the singularity can begin on a Haswell.
@BenM647 жыл бұрын
If the singularity can begin on a Haswell, what d'you think could happen on a Coffee Lake?
@zangetsu_the_best_zanpakuto6 жыл бұрын
you'd have up to a 14% bigger singularity on the Coffee Lake, duh
@drummonkeystuffuk18755 жыл бұрын
@@zangetsu_the_best_zanpakuto It can bloi the kettle for me - and make the drink :)
@pdjames17295 жыл бұрын
@@stashymane yes, that's the joke you missed xx
@HuntersMoon785 жыл бұрын
@@BenM64 Ryzen threadripper comes along and stomps on Coffee Lake's crapness
@AmayirotAkago9 жыл бұрын
It's absolutely mindblowing what some people can still do with this old hardware. Fantastic.
@1xWertzui9 жыл бұрын
1024 CGA colors? 1024 CGA COLORS!?!? GREAT DOUBLEJUMPING SCOTT *runs around like a maniac*
@valenrn86574 жыл бұрын
CGA composite color blending i.e. uses composite video's blur design flaw to mix neighboring pixels to create additional colors.
@TheDrunkenMug3 жыл бұрын
@@valenrn8657I guess this is one of those cases where you say; *It's not a bug, it's a feature !*
@Damaniel39 жыл бұрын
I thought this was awesome, got to the end and thought 'they cheated and were playing that MOD through a soundcard!' Then I realized they were pumping that through the PC speaker. That's some serious black magic, and makes the whole thing even more awesome!
@robsku18 жыл бұрын
oh, I remember noticing somewhere around 1995 a PC version of some tracker (can't remember the name, maybe impulse tracker 2), had among the usual ones at time, sound blaster 16, gravis ultrasound, etc., also support for passing through PC beeper - it sounds awful when compared to actual PCM, but amazing for something coming out of just PC speaker :)
@JimLeonard8 жыл бұрын
And those trackers had the advantage of running on systems 5-10 times faster.
@robsku18 жыл бұрын
+Jim Leonard Indeed, I should've chosen my words more carefully as I didn't mean to say this wasn't anything new nor special because I saw a tracker on Pentium 75MHz do it :) My point was the black magic wasn't playing MOD through PC beeper in itself, but doing it on 8088, and not only that, but doing it while also simultaneously doing all this very hardware intense (and impossible by technical specs ;D) stuff, and as if that magic's not black enough, it's (the music) played in sync with that "other stuff". So I really meant to point the attention of readers to what's really amazing about the player, just forgot to write anything, except that it wasn't that playing PCM audio through beeper was something new, without including what it is that made doing it here very special :) Sorry bout that.
@Roxor1284 жыл бұрын
@@robsku1 Fast Tracker II is the one you're thinking of. I just checked in DOSBox and v2.09 supports Ultrasound, Sound Blaster, Soundplayer, and PC Speaker in either single-bit or pulse mod modes. Of the speaker modes, pulse-mod sounds the best, but is on the quiet side, while the single-bit mode sounds terrible, but is a lot louder. Soundplayer is just an 8-bit LPT DAC, ala the Covox Speech Thing. Sounds almost as good as the sound cards, aside from a slight crackle that doesn't show up with the cards and gets worse when you move the mouse.
@robsku14 жыл бұрын
@@Roxor128 thanks for the informative response :)
@scottduckworth13328 жыл бұрын
Absolutely incredible, you guys did a fantastic job and deserved to win. Really really cool!
@JimLeonard8 жыл бұрын
Thanks!
@PhilStrahl9 жыл бұрын
SICK! If everybody would take such care in squeezing out what's possible in the hardware, we wouldn’t be needing new chips since 1996
@ChickenPermissionOG2 жыл бұрын
its a demo not feasible in a game.
@matsv201 Жыл бұрын
@@ChickenPermissionOG I don´t quite agree. There are several things here that could be ported over to games just fine
@monsieurouxx Жыл бұрын
@@ChickenPermissionOG OK but that's not what he was saying.
@grizzomble Жыл бұрын
From now on I am doing all my LLM training and 4k raytracing on a Pentium Pro
@ffmfg7 жыл бұрын
Imagine popping in a time machine to the guys designing/running CGA hardware for the first time and showing them this. :)
@mouse0593 жыл бұрын
They wouldn't get the back to the future reference, lol
@BrunoFonsecaPT5 жыл бұрын
Came here after reading about it in Planet X3’s manual and DAMN! This is impressive... all of it. Having started my computing days with an 8088 and CGA, this looks like wizardry. Never knew this was possible... more please!
@oskar200865 жыл бұрын
I come from 8 bit guy and your contributions with Planet X3, Greetings from Venezuela.
@null10239 жыл бұрын
now that's crazy impressive Each section made my jaw drop more and more. The 1k colors part is super cool in particular, getting that out of CGA.
@kaerucraft71008 ай бұрын
Hello! I came here to talk about the Demoscene Your team and other Demoscene groups did an awesome job! I'm a very young adult and your demos made me really love the Demoscene and the Retrogaming!! I really congrats you and everyone who contributed to the Demoscene. Your work is amazing and the music keeps in my head and will keep forever! I am amazed by the technical aspect of the demos and machines, I really would like to code some programs one day, even if I don't even know how to code a simple program for now. But I got a lot of decades to go ahead! Thank you again for your team and every Demoscene groups for your amazing work. I hope that you inspired a lot of people other than me! ❤
@JimLeonard4 ай бұрын
That's wonderful to hear, thank you! I hope you have the opportunity to visit a demoparty, as they are wonderful experiences.
@kaerucraft71004 ай бұрын
@@JimLeonard Visit a Demoparty? This is my dream 😍
@kaerucraft71004 ай бұрын
@@JimLeonard Also, do you have any contact or discord server about Demosceners? I have too many questions, I am so curious
@JimLeonard4 ай бұрын
@@kaerucraft7100 I would start by browsing pouet.net and reading various BBS posts, although there is a lot of veterans there and a lot of it might not make sense. Also, older people tend to be "angry" and dismissive, so keep that in mind. Also find some pouet.net demos that have done very well and read the comments under them. If you're ready to join a discord, I believe discord.gg/XBgbQd22 is the most popular one, but make sure to introduce yourself as a beginner so that people can respond appropriately.
@neoqueto8 жыл бұрын
IBM PC Master Race
@KillThad8 жыл бұрын
neoqueto Filthy Commodore peasants
@Parvex5 жыл бұрын
@Neb6 No. The Atari 800 can only display 2 colors in 320 x 196 pixels resolution.
@xXTheoLinuxXx5 жыл бұрын
@@Parvex if you use the standard modus, yes you are right. But like this demo is full of tricks, the Atari has his own box of tricks (DLI for example). None the less, I don't care which was the better computer or so. I really enjoy to see what people nowaday can do with old hardware and doing things we never dreamed of back in the day :)
@buttetsubatou31019 жыл бұрын
Are these the best graphics and sounds ever to come out of an original PC? Mind bending work, kind of unbelievable.
@Oddbrother9 жыл бұрын
You can teach an old dog new tricks. Very impressive and well-deserved pat on the back!
@grahamsutherland11068 жыл бұрын
Saw this live at Revision and it blew my mind, but more than anything it's the music that sticks with me. So funky!
@CaptainCoffee-III9 жыл бұрын
Having thoroughly enjoyed my 4.77MHz with CGA in the 80's, I absolutely enjoyed this. Well done.
@Olivia-W9 жыл бұрын
Jaw droppingly _amazing_. Just _OMG_. I can't believe it, but it's there. Right before my eyes.
@BenM647 жыл бұрын
Awesome! Who would've thought such old hardware is capable of _this_ sort of craziness?! If only today's programmers could be as super-talented and competent as these guys; then we'd have much better optimisation, more competently-programmed games and fewer cheap console ports, for a start. Amazing work!
@gwenynorisu68836 жыл бұрын
Read through the full explanation of how each part of this works. Understood most of it. _Still_ think that it's essentially voodoo. Amazing work.
@gulgulostost9 жыл бұрын
great experience watching this... true hardware exploration, refreshing muzak, and superb gfx to sort you out - Executed with attitude and style.. cheers!
@gdcalamity2 жыл бұрын
I cannot stop watching this, it’s so beautiful. I love this, good work.
@cristiannicolae63099 жыл бұрын
Congrats guys! It's amazing what you managed to get out of the good ol' PC. The graphics in particular are friggin' killer!
@NJRoadfan9 жыл бұрын
Wow! Its fun to see renewed interest in NTSC artifact video modes on multiple platforms at roughly the same time (See Bill Buckel's BMP2DHGR on the Apple II) . That blurry composite video we all used to complain about was capable of doing something useful all these years!
@mgrinz.ireneuszukaszdzitko13489 ай бұрын
Classic computer effect's with picture art-machine also very change background scene and position image in demo is positive nice for culture eyes for view, for hear sound music. 🎞👏😇😯😑⌨
@mike527878 жыл бұрын
I might have to buy a ibm cga card and try this on my pc now, damn this is well done
@robsku18 жыл бұрын
I wonder what would I need to connect the CGA to generic CRT monitor or TV (preferably, finding a CGA monitor would be too hard; I like collecting, but I'm barely an amateur, I rarely hunt for much, like with Macintosh SE/30 I got free from neighbour but was too late to save the keyboard from garbage dump, and I haven't even tried to find one), with antenna, SCART and... oh, composite, Of my old TV works. I have no idea, but what about flat screen tv, does that produce the same colour "errors"? And it has no composite, at least not separately, but one source it can use is "component", which has several similar connectors, and I've heard that it can support various similar systems that don't have all of the connectors, but even if that's true, I guess that has naught to do with composite? Then what about the old way of using tv's analog antenna connector, it was the default for c-64 and most 80's micro computers, and for Amiga 500 you could buy a device between it and tv to connect it via antenna connector, which was probably so used here because Finnish tv's didn't nearly always have composite, and SCART wasn't yet in everyone's tv's. So is there a converter from composite to tv antenna (PAL) that's cheap, and does it no bad to the colours? Other ways? Yes, the old TV has composite, but I'm unsure if it works.
@Scalibq8 жыл бұрын
You basically just need a bit of luck. Most TVs have composite in either via cinch connectors or scart (or both). Quite a few TVs are dual-standard, so they can take both NTSC or PAL composite signals. You probably have more luck with an LCD TV than with CRT, because it's easier to run an LCD at both 50 Hz and 60 Hz than it is for a CRT. For what it's worth, I used a Samsung LCD TV during development of this demo (it's a 'PAL' TV, I'm in a PAL country). NTSC artifacts work fine on it. On some TVs it will work, on others it won't. I have a newer Samsung LCD TV that only takes PAL composite. By the way, there was an optional antenna modulator module that can be plugged onto a CGA card, but I think they're extremely rare. And then you need an NTSC-compatible TV tuner, so you really do need an 'NTSC' TV, as most TVs only have a single TV tuner on board.
@greenaum5 жыл бұрын
AIUI you'd need a complete IBM PC 5150. The timing is exact in this, so it only works on the actual PC. That's why I'm watching it on KZbin and not DOSBOX or the like. @robsku, any composite monitor would be suitable for CGA's composite artefact-colour mode. All monitors used to be composite, way back when. The popular Commodore monitor, forget which one, supports it. Actually any TV over a certain age, too, supports composite through the "video" port, the single RCA connector. If IBM hadn't chosen a resolution of 320, an exact multiple of the NTSC colour clock, and used a cheap crap NTSC colour modulator, then that wouldn't be possible. And many of the old CGA games, which took advantage of artefacting, would have been stuck in utterly abominable cyan-on-bloody-magenta. Honestly no idea why IBM chose those two awful colours. Or why games programmers used that palette. It has black and white in it, but the other 2 colours are painful to see. The alternative was blue, green, red, yellow, much more soothing. Or even a third scheme with a bit of a combo.
@greenaum5 жыл бұрын
@@Scalibq Most modern TVs will tune in the American VHF fine, as well as the UHF other countries use. They're all made in the same factories in China now, and it's cheaper to just put a universal tuner in, and control it with software. Finding an IBM CGA RF modulator will be almost impossible. But I can't think why a generic one wouldn't be fine. Give it 5V from the keyboard port or a disk drive power cable. That's if your TV doesn't support composite, which it probably does.
@JaPeKePaJaKe9 жыл бұрын
The IBM PC has been officially pimped.
@347573 Жыл бұрын
unbelievable!!! I've no more words for such a mastery!!! please keep going, really looking forward to see those techniques applied to real programs/games, and difficult to hope for more but... who knows!!! BRAVI!!!!!
@AerinRavage9 жыл бұрын
*gobsmacked* This is easily one of the most interesting and well-put together demos I've seen in ages! Grats to the whole team on this impressive piece of code wizardry! =^.^=
@flatshade9 жыл бұрын
I applaud them and their dedication to their craft.
@Corsa15DT3 жыл бұрын
Jim you are true computer enthusiast, spending all this time on a 40 yo pc, doing what the og programmers should have been doing back in the day.
@ctpoint4 жыл бұрын
2:23 Nice reference, it reads like something in a dream! Very impressive demo... wow!
@inphanta9 жыл бұрын
How is this running on a CGA card!? And the end music? Witchcraft!
@ryanpenrod18596 жыл бұрын
I don't think the end music is actually running on the one-voice beeper
@redpheonix10006 жыл бұрын
@@ryanpenrod1859 It most definitely is. It's just using a technique called PWM to produce much more complex sounds at the expense of eating up 99% of the cpu's cycles. It was also used by music trackers such as FastTracker 2. A few games on the ZX Spectrum did it too, although the speccy was more limited on memory
@ryanpenrod18596 жыл бұрын
@@redpheonix1000 Cool, thanks for clarifying. That's what I meant I suppose, it is using direct CPU modulation instead of the usual timer-driven speaker inputs, aka square waves I guess.
@otesunki5 жыл бұрын
CGA: 1024 colors VGA: 256 colors CGA Is officially better than VGA EDIT: I read about how it worked: CGA Composite/Artifacting:16 col CGA Text mode w/ Max scanlines=1:16 col CGA Pallete register:4 col 16 x 16 x 4 = 1024 col
@greenaum5 жыл бұрын
@@ryanpenrod1859 It's using square waves, except instead of a timer chip controlling their length, it's done with software instead. The CPU can still only switch the speaker on or off. But with clever techniques and some physics, you can PWM several channels of "analogue" sound through it. Still only 1 and 0 though. Actually modern CD players (if they still make those) use the same technique in their DACs, at least the "1-bit" ones do. Just flipping one bit, very fast, several MHz for a 44.1KHz signal. The sound is better, and it doesn't rely on carefully set-up analogue circuits like an ordinary DAC. Delta-sigma is one method.
@lokuzzz8 жыл бұрын
Jeezus! i had a CGA 8088 for years and thought i know what a CGA/XT can do.... /bow to the king
@Truebolt57502 жыл бұрын
If an 8088 with CGA can do this, then my old crappy laptop with Intel Celeron N3050 laptop with Intel HD Graphics can run a demo with real life graphics, raytracing at 60FPS!!!
@jabelsjabels8 жыл бұрын
Wow, truly inspiring work!
@Sypaka9 жыл бұрын
Dat Chiptune. If they can do something like that on old hardware, what can they do on modern ones? in b4 Tron.
@simplyrenirambus29826 жыл бұрын
That's the power of Jake "VIRT" Kaufman and others, man!
@trof49044 жыл бұрын
Just watched this with my dad, at 2:34 and 4:38 his jaw dropped and hit the floor.
@trof49044 жыл бұрын
I was not expecting you to heart this holy frick thank you! This demo is my personal favorite!
@FranckSauer9 жыл бұрын
This is beyond awesome !
@CodexPermutatio9 жыл бұрын
Awesome music! Totally crazy effects!
@BrianRonald9 жыл бұрын
Difficult to believe. I am suitably impressed.
@ManOnBrokenHorse5 жыл бұрын
WOW!! CGA pulled ti it's limits! Amazed!
@SteveGare9 жыл бұрын
I don't normally comment on videos etc, but, holy shit.. Totally mind blown.. I wish I still had out old IBM so I could boot this baby up.. I may have to go an hunt one down just to try it... If I saw this back when I was a young'un... Jeez
@logipilot2 жыл бұрын
I got a commodore pc-10 just to get the message:"thank you for playing on original hardware" ;)
@JimLeonard2 жыл бұрын
Nice :-)
@MarinComics9 жыл бұрын
Stunning artwork, exceptional programming feat. Please let us know more about the technical background of all the hacks.
@86Box4 жыл бұрын
>This demo breaks all emulators :-) Remember this was said nearly 5 years ago.
@JimLeonard4 жыл бұрын
Yes... and it took our emulator core in order for 86box to run it correctly ;-)
@beowolfgang4 ай бұрын
incredible, wished that 35 years ago
@MoosesValley9 жыл бұрын
Very impressive ! Excellent work !!
@Xonatron9 жыл бұрын
Wow, amazing job. Great work.
@WolfenSG8 жыл бұрын
Wow! Insanely well made!
@cromulence4 жыл бұрын
Possibly the greatest technology hack ever.
@paulbrannan41199 жыл бұрын
And all this time I thought 64 colors on EGA was a feat. Impressive!
@samplehunter4 жыл бұрын
Yeah, just give them a few more days and they do a 256 color demo on Hercules. With a green monitor. With stereo sound from the PC speaker!😂
@earthsteward709 жыл бұрын
I tried running this Darn thing on a DOSBOX emulator Using the CGA setting! the colors worked for the most part but once i reached the 1:54 mark the emulator Couldnt handle it! and any other modes simply Screwed the image up.
@earthsteward709 жыл бұрын
This sucks! so it will not run on anything but the legitimate hardware of the 8088.....i can see this Demo becoming infamous!
@MrTomas77776 жыл бұрын
It runs almost 100% on PCem, atleast for me.
@pigpenpete9 жыл бұрын
This is black magic voodoo of the highest order.
@FeelingShred6 жыл бұрын
Ok when does the 3 hour documentary come out?
@JimLeonard6 жыл бұрын
I'm sure reading trixter.oldskool.org/2015/04/07/8088-mph-we-break-all-your-emulators/ and all of the pages it links to will take 3 hours; there's your documentary :)
@FeelingShred6 жыл бұрын
Amazing link, thanks. Bookmarked!
@FeelingShred6 жыл бұрын
What those guys did is great. I still think game programmers got lazy at late 90's and we still never saw the full potential of the Pentium 3 for example. If Quake could run in a Pentium 166MHz, I think much more could be milked from 600/700/800MHz CPUs. Even the Playstation does amazing stuff with only 33MHz
@MrTomas77776 жыл бұрын
PCem (emulator) can *almost* run this 100% correctly. It has a 11% "metric cycle count" deviation, flickers like hell at 4:38 (screen resolution changes) and freezes at the beginning of the Credits scene. The timing also feels very slightly off.
@ClemensLode10 ай бұрын
next do chatgpt
@JimLeonard10 ай бұрын
Funny you mention that; I learned last week that John Walker implemented a tiny neural network on a C64 back in 1987.
@ClemensLode10 ай бұрын
@@JimLeonard Andrej Karpathy made a nice tutorial using the Python NN libraries for Python ("Let's build GPT: from scratch, in code, spelled out."). Reducing the training set to a minimum (children's books or simple number sequences) might do the trick.
@JimLeonard10 ай бұрын
@@ClemensLode If only python were available for 16-bit platforms
@allboutk9 жыл бұрын
OH WOW well done, great work!
@pixelcrunch3006 жыл бұрын
8:06 HEY! I'm one of those guys! At the way bottom above Phoenix!
@viniciusferrao5752 Жыл бұрын
The music should be available on streaming platforms. I only open the video now to listen to the music.
@MrOmegatronic9 жыл бұрын
I think Team Dai-Gurren found some new members, 'cause they just did the impossible.
@Nighthawke709 жыл бұрын
Greetings from Reddit /r/retrobattlestations!! Prepare to be CRUSHED.
@Zenitur899 жыл бұрын
На досбоксе на последнем кадре (авторы) - адское мерцание. Вот как вы достигаете много цветов!
@iAPX4324 жыл бұрын
F***ing Demo Coders, this is the cream of the cream, this is hacking in the original way, pushing limits and boundaries. Kudos!!!
@MaxOakland2 жыл бұрын
so cool. Anyone know how to make music for PC Speaker? I want to give it a try
@JimLeonard2 жыл бұрын
Look up "monotone" tracker, it is what was used to make the music in the first 90% of the demo.
@MaxOakland2 жыл бұрын
@@JimLeonard cool thank you for the tip!
9 жыл бұрын
Great work!
@mariowario59452 жыл бұрын
This is the same series of cpu that power the raiden ar arcade machines though. Raiden uses an nec v30, which is a revision of v20 cpu, which is just a 8080+8088 in one. Also, the wonderswan uses a v20 cpu as well. The gameboy uses a customized and enhanced variant of the 8080 cpu which is labeled as sm83
@JimLeonard2 жыл бұрын
Yes, but all of those systems have additional graphics and sound support chips. All of the graphics in this demo are created by the CPU manipulating individual bytes of video memory. No sprite hardware, no tiles, no redefinable character sets...
@mariowario59452 жыл бұрын
@@JimLeonard yeah, that is impressive, but this cpu is really powerful. The zx spectrum didnt have any support chips for graphics either and that has a weaker z80 cpu
@JimLeonard2 жыл бұрын
@@mariowario5945 Which is why demos on the ZX Spectrum are similarly impressive. (To be fair, ZX Spectrum has a redefinable character set ;-)
@mariowario59452 жыл бұрын
@@JimLeonard what's the most impressive zx spectrum demo you've seen?
@csolisr4 жыл бұрын
7:30 I wonder if the music maker "virt" is the one and only Jake Kaufman
@JimLeonard4 жыл бұрын
That's a very very good guess.
@csolisr4 жыл бұрын
@@JimLeonard I remember him doing chiptunes for WayForward and others, I didn't think he worked on the actual demoscene in his free time
@JimLeonard4 жыл бұрын
@@csolisr normally he doesn't, it was a special request from me that he was gracious enough to grant.
@csolisr4 жыл бұрын
@@JimLeonard Interesting, I knew he did commissions from time to time
@toshineon3 жыл бұрын
I find it funny that the "Ho, what's this? An IBM PC from 1981?" message also appears if you run this in 86Box.
@tubeMonger9 жыл бұрын
Impossible! You're not supposed to do that! Well done!
@W00PIE3 жыл бұрын
Watching this 35 years later makes me instantly want to boot from a floppy 🤓
@jasonbaumgartner32184 жыл бұрын
This is true hacking at its finest. Amazing work!
@trwijbenga2 жыл бұрын
Wait, is the part from 6:39 onwards still PC Speaker sound?
@JimLeonard2 жыл бұрын
Yes :-)
@trwijbenga2 жыл бұрын
@@JimLeonard that's mind blowing stuff
@gplechuckiii7 жыл бұрын
This is INSANE!
@JohnGames-gz7ue4 жыл бұрын
Holly ⭐️!?⭐️
@MaliVirEddy9 жыл бұрын
Hat down to you sirs.
@RetroSwim9 жыл бұрын
VOGONS crew, represent! :-D
@RetroComputerist9 жыл бұрын
So this is just awesome Jim. Really sweet stuff. Can't wait to read the write up. This is clearly what Andrew hinted at in a recent email exchange. I take it you are in text mode with the colurburst bit enabled and some type of 1/2 height character cell? What i love is the perfect match up of the composite artifact pattern to the target image. Converter has to be based on a calculated NTSC output - wow - fun optimization work. What was the oversampling rate of the NTSC simulator? (Or did yu guys get there another way?) Love the polyphonic at the end as well. Awesome - really great. The last thing I love about it is this: kzbin.info/www/bejne/b4ezn2idoKySh9E Yes Jim - it would make an awesome screen for a demo. :)
@thyzzie9 жыл бұрын
Holy shit, how can this be CGA?
@retromaniac79 Жыл бұрын
Stay Forever Podcast sent me.
@UltimatePerfection3 жыл бұрын
Imagine showing this to the IBM engineers shortly after XT was released.
@TonHet13 жыл бұрын
They would increase the price.
@NinuRenee7 жыл бұрын
Scroll back up, you're missing out
@pixelcrunch3006 жыл бұрын
Or maybe not! The music alone is badass!
@Foebane729 жыл бұрын
Consider. Me. Stunned.
@ez454 жыл бұрын
I need the end credits tune in a long version!
@Lysergesaure19 жыл бұрын
Is the module file being used in the credits published anywhere? Getting all protracker effects at a decent sampling rate is extraordinary work.
@andrewmjenner9 жыл бұрын
Lysergesaure1 It's now online and linked to from the technical blog post about the MOD player at www.reenigne.org/blog/8088-pc-speaker-mod-player-how-its-done/ .
@Lysergesaure19 жыл бұрын
Thanks! You are awesome!
@opiniondiscarded66508 жыл бұрын
think the CGA in my Compaq portable could do this?
@JimLeonard8 жыл бұрын
Andrew Rogers Absolutely.
@ketas4 жыл бұрын
6:25 look at those photos!
@yorgle9 жыл бұрын
How is this even possible!? Is there a vid or doc explaining how this is all being done?
@JimLeonard9 жыл бұрын
Scott Lawrence Yes, see description for a link.
@solhsa9 жыл бұрын
There damn better be an article series on this. How the F? =)
@vOddy754 жыл бұрын
Amazing. Great things are possible to the masters of disciplines, even seemingly limited ones . No one use the PS3 to its full potential, and no one used CGA graphics to their full potential until recently (in this demo). Having said that, despite how impressive the polyphony in the music from a monophonic one voice sound card was, the SID is a better sound card, and the same music would have sounded better in SID (plus, all of the tricks that you used here, I assume can be used on the SID, too). Anyway, 10 / 10, great job. faithInHumanity+=200; Edit: Wait, did that sound card play the music at the end, too? Holy bloody shit, is it really true? I don't know what to believe. Can some one who knows tell me the answer?
@tadeustad4 жыл бұрын
Yeah, the end credits are played on the PC speaker, with a really tight code, and I mean REALLY, basically using almost every single CPU cycle that isn't pushing the text onto the screen. Here is a writeup from the author: www.reenigne.org/blog/8088-pc-speaker-mod-player-how-its-done/ Basically a SID-like (due to the obvious limitations) .MOD player (albeit with some pre-processing to adhere to the bandwidth limits) using assembler sorcery in many clever ways to manage that on 8088 with only a puny PWM-controlled beeper :)
@lactobacillusprime9 жыл бұрын
Colour artefacting like the Apple II?
@CptJistuce9 жыл бұрын
Apple II, Atari 8-bit, Tandy CoCo, Sega Genesis(probably the last platform it was useful on)... Anything with a suitably high resolution and a composite video connection can do it. It wasn't an unheard of technique on CGA back in the day, though this definitely pushes it farther than is normal.