Adversarial Search : Minimax Algorithm for two player games

  Рет қаралды 29,342

IIT Delhi July 2018

IIT Delhi July 2018

4 жыл бұрын

Пікірлер: 9
@anonymous_4276
@anonymous_4276 Жыл бұрын
Really awesome lectures so far! All these algorithms feel so simple.
@ninhabanandapalia7985
@ninhabanandapalia7985 Жыл бұрын
One of the best lectures ❤️
@prachidhawane2984
@prachidhawane2984 4 ай бұрын
Superb sir 🙏
@shahariarsarkar3433
@shahariarsarkar3433 Жыл бұрын
How could we get the ppt?
@kanikaaapan9996
@kanikaaapan9996 3 жыл бұрын
Can I get the ppt by any means ??
@spidermanhomecoming001
@spidermanhomecoming001 6 ай бұрын
Before this game begins we are assuming both computer and human are equally smart. Computer is gonna take the best move for itself, human gonna take the worst move to prevent the computer from winning. If you see the top most node can take 3 plys. A1, A2,A3. Lets assume the computer takes the ply A1. From there the opponent also gets to take 3 plys. A11, A12, A13. And the opponent is obviously gonna take A11. Coz it is only in that scenario, that the computer ends up with just 3 points. If the opponent happens to take A12 or A13, computer will get a much better score of 12 or 8. But that shouldnt happen, coz the opponent is fucking smart. Lets assume the computer takes the ply A2. From there the opponent also gets to take 3 plys. A21, A22, A23. And the opponent is obviously gonna take A21. Coz it is only in that scenario, that the computer ends up with just 2 points. If the opponent happens to take A22 or A23, computer will get a much better score of 4 or 6. But that shouldnt happen, coz the opponent is fucking smart. Lets assume the computer takes the ply A3. From there the opponent also gets to take 3 plys. A31, A32, A33. And the opponent is obviously gonna take A33. Coz it is only in that scenario, that the computer ends up with just 2 points. If the opponent happens to take A31 or A32, computer will get a much better score of 14 or 5. But that shouldnt happen, coz the opponent is fucking smart. Not lets backtrack if the ply is A1, worst possible utility = 3points if the ply is A2, worst possible utility = 2points if the ply is A3, worst possible utility = 2points So its wise for the computer to take the play A1. Among all the worst cases.....it atleast ends up at a better worst case.(3 points) Thats why we have written the backtracked points near every triangle in top level and 2nd level.
@nirmalaravind3812
@nirmalaravind3812 Жыл бұрын
16:57 🫂
@debasishparamanik6527
@debasishparamanik6527 3 жыл бұрын
I think computer will take A3 because this will lead to 5 which is maximum
@Aditya-ot7ib
@Aditya-ot7ib 3 жыл бұрын
you are missing move A33
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