*UPDATE!* - This changes a bit... MTG rules state that *Naru Meha, Master Wizard cannot break the Ghostly Flicker loop by returning to the Command Zone!* This is confirmed in the comprehensive rules here: "400.7. An object that moves from one zone to another becomes a new object with no memory of, or relation to, its previous existence. There are nine exceptions to this rule: 400.7h If an effect causes an object to move to a public zone, other parts of that effect can find that object. If the cost of a spell or ability causes an object to move to a public zone, that spell or ability's effects can find that object." I guess our group was letting Justin get away with a lot, haha. The "Command Zone" is a "Public Zone," meaning Naru can go to the Command Zone during the Ghostly Flicker loop, but will ultimately return to the battlefield as Ghostly Flicker can find Naru just as easily from Exile as it could with her in the Command Zone. I know this has personally changed Justin's feelings about Naru as a viable cEDH Commander, but what about you? How will you now brew for her? Let me know and talk soon! -Patrick
@thezacdaniel54095 жыл бұрын
The 99 I'm very confused because my understanding of the game makes me think that this interaction is incorrect. Moving Naru Meha to the command zone instead of the exile zone is a replacement effect. Which would cause Ghostly Flicker to lose track of the card. If somehow there was an effect that said "if a creature you control would be exiled, instead put that creature in your graveyard" would Ghostly Flicker be able to pull Naru Meha (or any creature) from the yard and place it on the battlefield because it's a "public zone"? I don't think so. So why is the command zone different?
@thezacdaniel54095 жыл бұрын
I have reread the exception the rule you cited in this comment, and I'm sure now that you are misinterpreting the ruling. The ruling is an EXCEPTION to the rule that when a card moves zones, it's previous permanent interation does not exist anymore and the card has no connection to it whatsoever. That's why counters don't get moved, and static effects don't affect it anymore. The exception to the rule is stating that an effect (like Ghostly Flicker's effect) may move a card from one zone to another and back again without losing track of it. However, the effect will only look for that card in the zone it put the card in, the effect will not look at every public zone to find it, because if it did, Ghostly Flicker could look into the graveyard as well, which makes no sense.
@rommelnuqui47115 жыл бұрын
if you want to break the loop, just choose 2 islands to target with the newest copy of ghostly flicker
@LocalGameGroup5 жыл бұрын
It is a replacement effect, for which location she’ll be moving to, but the effect is the same. I had confirmed this with a Judge before posting. Also, there are articles to look up on this ruling with citations as to how it works. 👌 MTG is a pretty comprehensive game. Also, Justin’s issue isn’t stopping the loop but ending with Naru in the Command Zone, as most all post-infinite Mana loops require she be there. -Patrick
@thezacdaniel54095 жыл бұрын
The 99 can you cite your articles?
@puffin-onehandedgamer11645 жыл бұрын
if you want to make as budget version of this that still works and is slightly slower for normal EDH, just take out all the fetches, take out all the moxes the grim monolith, the snap caster mage, force of will and mana drain and replaces them with 2 counter spells of some kind, I chose Hinder and Tunnel vision (not a counter spell), 5 basic islands, Torrential gearhulk (only targets instants but you get to cast it for free), Thran dynamo, Hinder + tunnel vision: this is a beautiful combo that mills your victim down to 0 cards, meaning the next time he or she draws, they die. you counter target spell with hinder, then choose to put it on the bottom of his/her library, then on your turn, cast tunnel vision and name the card you countered and they mill until they find it and guess what, its the bottom card, so they mill their entire library and draw the last card making sure they die when it's their turn the next time or if someone forces them to draw, then they just die. it's such a savage way to kill someone muhuhahaha! anyways, these changes shave about 1000 $ off the deck's price. it's current at 385.95 $ if you make these changes.
@GeekandGlory3 жыл бұрын
Command Quarter's has a great $5 to $10 budget deck of this. :)
@seandavidfusco5 жыл бұрын
To solve trying to combo without milling yourself to death since u run trinket mage you can run elixir of immortality. Also since you are trying to cheat spells by copying them mission Briefings can be snap version two except it is a spell so it can only be doubled once.
@NilsPyssling5 жыл бұрын
You guys are great at explaining card interactions in a calm and detailed manner. Thank you!
@LocalGameGroup5 жыл бұрын
*Thank you!* Much appreciated.
@diegofernandez97085 жыл бұрын
With infinite mana you can cast shift reality and copy with naru meha creating as many 2/2 as cards in your deck(-1 at least cause you need to draw the card for turn before hitting that turn)
@stealthsuitVX205 жыл бұрын
Thank you for your constant and consistently great content Pat.
@LocalGameGroup5 жыл бұрын
Of course! Once a week (for now)... I’d love to pump out even more content, once we have the time. 🤘 Be well and thanks for watching! -Patrick
@GeekandGlory3 жыл бұрын
Labatory Fanatic is a great piece for this deck as another wincon if you mill yourself out. Because if you mill yourself out while it is on your side of the field you win the game instantly.
@itsTronBonne5 жыл бұрын
Sick content. Could watch this style of deck tech for days!
@LocalGameGroup5 жыл бұрын
🤘 Thank you! Glad you’re enjoying the techs. One more for Naru and then it’s time for another *BREW WARS!* -Patrick
@itsTronBonne5 жыл бұрын
@@LocalGameGroup It'd be exciting to see some shorts that talk about key win cons in the format. You have an excellent way of explaining play lines and combos, and I think it'd lend itself to quick cEDH "need to know" videos. e.g. "How do Consultation lines work?" "Dakmoor salvage. Is this even legal?" "No really, that is how Chain veil works!" "Wait, Thousand Year Storm is cEDH viable!?"
@LocalGameGroup5 жыл бұрын
Hahaha, yeah, once we have a few more notches on the belt it’d be great to provide a comprehensive look into all the major wincons/lines of play that are most common. I’d love to also handle topical discussions on the show: love to discuss the new mull rule that was announced (The “London” Mulligan). Plenty of content I’d love to run! Hopefully more reoccurring subjects like the deck techs and BREW WARS. -Patrick
@ParablePugilist5 жыл бұрын
1. I hate how handsome you both are. 2.great video and deck tech. Inspired to throw this together and play for fun.
@LocalGameGroup5 жыл бұрын
Yeahhh, Justin will be happy to hear (read) both those things, haha. *Thank you.* 🙏 -Patrick
@Lambgg5 жыл бұрын
This has become my new cedh deck :D loving it!
@alilhard2 жыл бұрын
8:58 You can draw your whole deck with those but not bounce your opponent's whole board as the copies can only have one target. If you don't target Naru Meha, you don't create more copies and thus stop the combo.
@HanannieOSRS5 жыл бұрын
Another masterpiece of showmanship... have lost to that deck to many times to count
@jerrywilliams4085 жыл бұрын
This is an incredible deck. Thank you for sharing. What would be fun is to blink Radiant Fountain, gain an unholy amount of life, then nuke everyone with Aetherflux Reservoir.
@chachi_arcola5 жыл бұрын
You're primer on tapped out is fantastic! Thank you so much for putting the time and effort into this. I can't wait to play Naru Meha at my next edh night
@NeoAxiom5 жыл бұрын
Thank you so much, when I pulled this in my booster box I always wanted to make a deck with her.
@LocalGameGroup5 жыл бұрын
🤘🤘🤘
@ricksun11015 жыл бұрын
That is AWESOME! Thank you so much for sharing! I'm building it!
@Vraokoger2 жыл бұрын
you can't find blue sun's zenith or whir of invention with the spellseeker, because it says cmc 2 or less ^^
@diogolourenco3015 жыл бұрын
Been played Naru since it came out and it became my favourite deck! Your list is almost identical to mine and it runs pretty smoothly
@skweekrztheclown5 жыл бұрын
This happened to come across my Reddit feed. I am building Naru Meha. I really like this deck tech. Thank you. Subbed
@orsettomorbido5 жыл бұрын
A deck that can win in response is something i wanted to see and needed :P I suppose that the 3U card that does more or less the same thing is going to be talked about in one of the next videos.
@CraigArgyleAudio5 жыл бұрын
Nice to see the combo commander I championed and got bashed online for finally getting some love. Loving the content guys!
@LocalGameGroup5 жыл бұрын
Yeahhh, Justin loves him some Naru. 🤘-Patrick
@chachi_arcola5 жыл бұрын
Fan-fucking-TASTIC!! Great vid gentlemen
@LocalGameGroup5 жыл бұрын
🤘 Thank you! Looking forward to producing *much more content* for the years to come. 🏄 -Patrick
@sanderhogervorst41574 жыл бұрын
Wait, isn't BSZ 3CMC? Spellseeker only finds 2CMC :D
@Hanazono_ohtae5 жыл бұрын
Awesome content, keep up the good work
@LocalGameGroup5 жыл бұрын
*Thank you* Poro!
@lonerwolf20104 жыл бұрын
I'm new to the game and this helps out alot🙌🏼
@LocalGameGroup4 жыл бұрын
Glad to hear (read) it! Happy Brewing.
@Corvus7722 жыл бұрын
Can I get a quick explanation of how naru + into the roil allows you to bounce your opponent's permanents? I see how it allows you to draw your deck but I don't get bouncing your opponent's stuff.
@r.c.beringuela24265 жыл бұрын
Does the infinite Ghostly Flicker copies count to a storm count? If so, can Aetherflux Reservoir be an alternative win-con for this deck? Infinitely flicker Naru Meha building storm count with the Flicker copies and with Aetherflux in play hit each opponent with 50 damage each.
@LocalGameGroup5 жыл бұрын
No, unfortunately, to add to the Storm count cards need to be “cast.” The copies aren’t considered to be cast. -Patrick
@Unch0sen15 жыл бұрын
Made me think twice about the Naru at the table lol
@rorensu22865 жыл бұрын
Can i do it in opponent phase with out breaking the loop? like hold priority in my opponent phase?
@LocalGameGroup5 жыл бұрын
If one of your win conditions is Sunscorched Desert, yes. -Patrick
@SpadeShades4 жыл бұрын
Is there a new TO link for this list? The one in the description is broken.
@b_olson5425 жыл бұрын
Dile al uruguayo que lo extraño. No seriously, I am a new fan of this series.
@Cryonicity3 жыл бұрын
With all the updates, I think this needs a follow-up video
@LocalGameGroup3 жыл бұрын
I’ll look to it 🤘
@Jonathan-qk5ed5 жыл бұрын
Why not add Mission Briefing, in EDH it usually acts as a better Snapcaster Mage.
@alexfeltham85174 жыл бұрын
Can sudden spoiling end this combo before it goes off?
@vitalvital25585 жыл бұрын
Nice!
@LocalGameGroup5 жыл бұрын
Mmmono-Blue goodness for March! -Patrick
@CeltiesSin3 жыл бұрын
I know this is like 2 years late but I’m working on naru myself and... this is a great combo, but what happens when the 1 card you’re trying to combo with gets a Dovin’s Veto in response? Does the deck just scoop?
@LocalGameGroup3 жыл бұрын
See *Mystic Sanctuary* (Justin added some redundancies)
@SNIP3SHOT5185 жыл бұрын
Well now you’re basically locked into completing the mono colored cycle :p
@LocalGameGroup5 жыл бұрын
I own only Mono-Colored decks currently... Of the other four colors 👌 Haha, so, you’ll see all of them. -Patrick
@silas4333 жыл бұрын
Name of tune
@Youjog4 жыл бұрын
Can this combo work if naru meha is already on the field. Have my commander as inalla.
@LocalGameGroup4 жыл бұрын
So... You'd need to copy/bounce her with the *Ghostly Flicker* on the stack. Casting a *Stunt Double* on top of Flicker would do the trick.
@nighttimecollector5 жыл бұрын
I suppose 10:00 brings up a rules question I'm not educated on. Say you mill everyone out on your turn with Winds of Rebuke, does that end the game in a draw since you also lose on your draw step? Or do you automatically win since you were the last one to lose?
@justinr43685 жыл бұрын
Exactly, you win because your turn will be last. On a player’s draw step (if they have no library they’ll lose) and since you played rebuke on your turn, every player will be eliminated before It’s your next turn :)
@LocalGameGroup5 жыл бұрын
What Justin mentions here is *correct.* That is why it’s important to only play this line on your turn, with the full knowledge that your opponent won’t have a way to auto-shuffle their graveyard into their library. -Patrick
@nighttimecollector5 жыл бұрын
@@justinr4368 I see. I didn't know that! Thanks!
@amoraleshe3 жыл бұрын
Link of the deck list is broken?
@roboGansta5 жыл бұрын
Is there any redundancy for ghostly flicker
@LocalGameGroup5 жыл бұрын
Not really, no. Unless you play *Illusionist’s Stratagem,* which Justin doesn’t advise. Blue is waiting for another combo piece for sure.
@worstchestershire Жыл бұрын
Link to deck list not working
@LocalGameGroup Жыл бұрын
I bet 🤔 definitely an oldie on our part. Justin likely has it on a different site
@rorensu22865 жыл бұрын
If i hold priority and i cast spell can my opponent cant break any loop or response to my loop?
@LocalGameGroup5 жыл бұрын
No: priority will pass once Naru Meta resolves and her Trigger is placed on the Stack (should she herself not be met with a response). -Patrick
@herolounge Жыл бұрын
Just to confirm are you sure you can do this with just 3 mana seem it need a min for 5 mana . or you mean 3 plus a soul ring ?
@LocalGameGroup Жыл бұрын
Time signature? The Naru + Flicker line is 7 mana total. 👀 Which play line are you referencing from video?
@herolounge Жыл бұрын
1:14 time stamp . Sorry i think i wored question wrong , if the first ghostly flicker is picking 2 floating mana can you not use that 2 floating and 2 to cast Naru? thus reducing the min requirment to start loop . then the copy of spell blinks naru and island for infinite mana? eg 3 mana to cast ghoslty with 2 mana spair . then since ghost is getting you 2 mana can you not tap the other 2 to pay for naru. reduceing min cost to 5 avaliable.?? @@LocalGameGroup
@LocalGameGroup Жыл бұрын
The initial Ghostly Flicker won't produce anything until it resolves, and you need it on the stack for Naru to target, so it'll always be the 7 to get the ball rolling with just these two cards.
@artiniushornung67745 жыл бұрын
Actually interesting. I haven't seen this deck before, specially in cEDH. I'm gonna test it out but it should run more infinite mana combos. Just Ghostly Flicker doesn't seem consistent. Probably Isochron/Dramatic.
@LocalGameGroup5 жыл бұрын
I personally think it could use more Mana Rocks... The deck has worked out fine, but I agree that relying on the Flick can really cripple this deck. Justin has been fine-tuning it and I’m sure it’ll find an even greater balance moving forward. -Patrick
@Cryonicity3 жыл бұрын
Crazy this is a year old
@LocalGameGroup3 жыл бұрын
What's crazier... I'm only a year old! brew 👶 life