You may think that this game's name is pronounced like 'scale', the game's main mechanic. However, its pronunciation actually comes from 'ska', a music genre originating in Jamaica which combines calypso with jazz and punk. The more you know!
@Masterchef7015 ай бұрын
❤
@E.EE.5 ай бұрын
ㅤ ㅤ
@Masterchef7015 ай бұрын
❤
@ShadowBulb5 ай бұрын
Why English gotta be so weird ;(
@Yugurt-x8x5 ай бұрын
how did you break time?
@OceanBagel5 ай бұрын
2:50 That is one of the coolest ways to teach a mechanic I've seen in a while. When the game has such simple level design, even a seemingly unimportant detail can nudge the player in the right direction.
@heheheiamasupahstarslam53975 ай бұрын
yeah the level is named cliff tunnel with a useless hole, you think the hole might matter so scale down to get in and then scale up in the otherside and find out scaling works like that
@1unar_eclipse5 ай бұрын
no way it's oceanbagel undertale modder
@GriffinForte5 ай бұрын
A@@heheheiamasupahstarslam5397
@GriffinForte5 ай бұрын
Kjj@@heheheiamasupahstarslam5397
@cartuniverse27285 ай бұрын
Is anyone else impressed at how well the editor could follow the invisible objects through just sound cues?
@G.Aaron.Fisher5 ай бұрын
The editor had quite a bit of information based on where the objects disappeared and where they reappeared. From there it's just drawing the vertical and horizontal lines to connect those points based on Tyler's movement.
@martinthemarine9205 ай бұрын
maybe the editor didnt follow it at all but it just looked right because it started and ended in the right spot. we cant really know for sure if they were right
@RadioactiveBluePlatypus5 ай бұрын
Wow I thought that was the game!!
@user-ow1bc4sx2r5 ай бұрын
@@martinthemarine920they didn’t follow it perfectly because I don’t think they understood the actual mechanic at play. In this game, when an object disappears it has become “infinitely” thin in one of the two dimensions, but it’s still finite in the other dimension. So it can move through solid objects in the direction perpendicular to the thin dimension but it’s still solid to the other direction. So for example, at 9:35 Tyler makes the star thin vertically and then passes it through the wall horizontally. It’s still finite horizontally so it wouldn’t go down like the editors arrow implies, just horizontal.
@Qreamey5 ай бұрын
Tyler has some of the best editors I've seen.
@bepis_lord78835 ай бұрын
0:37 I love how tyler gets progressively more green
@omegahaxors9-115 ай бұрын
Very well-lit
@dandanthedandan75585 ай бұрын
Goblin Tyler
@Contreth13135 ай бұрын
It's the light from the moniter
@dandanthedandan75585 ай бұрын
@@Contreth1313 no, Tyler is just so immersed in the game that he let his transformation slip. What we're seeing is him reverting to his true goblin form
@Contreth13135 ай бұрын
@dandanthedandan7558 I know I was just explaining how it would work if it wasn't just Tyler becoming a goblin Incase people were confused about why it was happening/thought the editor was doing it
@MrBlinky101015 ай бұрын
For those who don't know, if the solutions to some of the later levels seemed frustrating, there's actually a set of bonus levels which is even more frustrating. I'm glad Tyler didn't play them because they're just not good
@CemmyArt4 ай бұрын
yea
@idlegameplayer37563 ай бұрын
how bad could they possibly be
@eimerhegel4273 ай бұрын
@@idlegameplayer3756Let's see!
@yokcos5 ай бұрын
this game is great for visual comedy. running around with a flat tall key and things like that
@zachsnyder3475 ай бұрын
6:09 he went alllll around the star and completly missed it 😂
@dojelnotmyrealname40185 ай бұрын
The green platform and purple area: The green platform matches your movement. So when you make it green, it will fall at the speed you were falling. If you make it green before the apex of the jump, it would raise instead.
@SpitFyre375 ай бұрын
This is one of those videos where you just can't help but especially appreciate the editors for their work. The semi-transparent facecam and the arrow following the invisible objects are both amazing QoL edits that really elevate the video quality! Excellent content both from Tyler's gameplay and the editors' edits!
@ZphyZphyer5 ай бұрын
Check the description, it shows the editor's name
@humanestman5 ай бұрын
the creativity of this game can be as much as n-step steve or the portal snake but that's a VERY TALL order,good thing your character can stretch itself
@daveprice59115 ай бұрын
Snakebird and N Step are vastly better designed than this game. The movement in this game is interesting and it's mechanics novel, but the actual level design is sloppy and frustrating.
@omegahaxors9-115 ай бұрын
The editor being good at following the star at 11:00 is a very funny little detail (Editing requires you fiddle around a lot with the scale of many objects like that)
@omegahaxors9-115 ай бұрын
One thing I really don't like is how often the game makes you do a bunch of work only to surprise you with a new discovery that makes it all for nothing. It's cool to throw the user off balance but when it's designed like that it feels like it's only doing it to waste your time. That one block at 25:40 is the perfect encapsulation; there's no way anyone could have known that would have been there and once you know your only recourse is to redo the entire puzzle. In a well designed game that hurdle would have been telegraphed earlier.
@Muho_is_me5 ай бұрын
Which is espetialy weird considering the squish up to magicly go up tutorial was so perfectly guiding player into doing that (the level with a big ledge after a place that forces you to become smaller after that you will probably become bigger and discover you go up when you become bigger yourself) and than later we just have... This
@sunnywunny5 ай бұрын
the editors pointing to the invisible things is such a nice and helpful thing and probably surprisingly difficult, good job
@rutwizz5 ай бұрын
"Can I squish myself?"
@Aliensrock5 ай бұрын
I have to wonder how many times I’ve asked that exact question lol it’s getting up there
@ShadowBulb5 ай бұрын
@@Aliensrock Im gonna have to rewatch Squishcraft this summer... Again
@omegahaxors9-115 ай бұрын
Honey its time for your 2:00AM block squishing
@BrunoMaricFromZagreb5 ай бұрын
@@ShadowBulb What is that?
@ShadowBulb5 ай бұрын
@@BrunoMaricFromZagreb Video game aliensrock played a few years ago
@Roger_8085 ай бұрын
ive been learning game development recently and this feels so much like knowing the basics and just making a game with one mechanic that you understand enough. its actually really cool
@mavrikgaming9705 ай бұрын
You being a pancake and frying around is so funny 😂
@cuenta0075 ай бұрын
I also love friyng around
@Auriacularia5 ай бұрын
The pun will not go unpunished, everyone, batt ‘er!
@NTJOSH-eq3gw5 ай бұрын
16:30 the cube escape reference 😂
@frosty33745 ай бұрын
I was looking for this comment, this editor is gold 😂
@pideperdonus25 ай бұрын
9:10 I love how Tyler became Green
@Kariudosan5 ай бұрын
10:34 The Tyler in the box does everything twice twice
@CHAZZRMAN5 ай бұрын
hehehe
@E.EE.5 ай бұрын
Squishcraft 2: electric boogaloo
@TheCaregiverSITMOB5 ай бұрын
Not really.
@Sento4045 ай бұрын
I would love to see a Stretchcraft.
@minitoon2.0845 ай бұрын
It remembered me of it
@wildfire92805 ай бұрын
@@Sento404 and then a squish & stretch
@paulstelian975 ай бұрын
Squishcraft was a great game and series
@amythistfire50425 ай бұрын
You're telling me Tyler didnt have those green arrows??
@Aliensrock5 ай бұрын
It was sooooooo jank, would not recommend
@TheWeirdo13375 ай бұрын
@@Aliensrockwdym?? it's the best game ever
@undodo42645 ай бұрын
@@Aliensrock oh my god, i was wondering why you were being so harsh on the game, i thought the arrows were part of it. thats some damn good video editing.
@jakubwawa5 ай бұрын
@@Aliensrock You haven't seen all. There are hidden levels where it's mostly based on guessing where the objects are and it took me like 10 times longer than the basic guessing levels.
@jacobabraham4815 ай бұрын
@@jakubwawa so that's how you solve them?!
@TheKingOfShortness5 ай бұрын
Love how right before this icely made a video on a game by the same creator of skala, you two will forever be linked together
@k8rgrl5 ай бұрын
Forever locked in a game of chess …Battle advanced
@Monkeymario.2 ай бұрын
14:17 "Oh I see! Oh I see I see!" - Tyler
@grahamdircks3735 ай бұрын
"Do not screw with the regulator. If that regulator is compromised, you would go subatomic." The star "F that"
@HelloIAmAnExist5 ай бұрын
Most sane Aliensrock video cold open:
@chzdavmpr57815 ай бұрын
This feels like a game where they coded the main mechanic (squishing) and it had a lot of bugs, but instead of coding those out the dev just made them into mechanics (like how when squished enough objects lose collision.) Unfortunately they seemingly didn't go and fix how janky these bugs are when choosing to make them mechanics.
@OmikronTitan5 ай бұрын
"I'm so big, I can't actually enter." - Tyler
5 ай бұрын
15:04 Obligatory "That's what he said!"
@daniellaizekemoe19675 ай бұрын
18:07 tyler having fun
@Rubbly5 ай бұрын
Even with the jank the game had, it seemed like it was never really retreading the same steps! Puzzles looked fresh and kept expanding on ideas, very cool stuff!
@greenapple94775 ай бұрын
Spatial concepts and powers are underrated. Fuck time travel, going back thousands of years will only get me enslaved or lynched. And I have no hope for humanity's future, so I don't care about going to the future either. Portals, teleporting, making things bigger/smaller, and *TRAVELING TO DIFFERENT DIMENSIONS* ? Now that's where it's at.
@alicecarter96725 ай бұрын
I just love seeing tyler being confused
@user-AADZ5 ай бұрын
6:42 this image is wild for no reason 😭
@romicron13255 ай бұрын
this entire game feels like someone was trying to create a 2D physics engine, it was jank so they made a game out of it
@perrinsilveira67595 ай бұрын
Was not expecting the magic card jump cut, but I like it.
@Dylan52meow5 ай бұрын
Fantastic concept for a game! Love it! Also I have to give props to the editor for like all of your videos.. so good.
@Monkeymario.2 ай бұрын
1:31 My favorite
@justaboiyo5 ай бұрын
5:04 “Wingardium Leviosa!”
@ultrio3255 ай бұрын
See, usually I don't play the games you play, but the moment you said it's free you had me sold
@pecijs76745 ай бұрын
I think for games like these would be really helpful to include Tyler's inputs the same way its done in speedrunning. Otherwise the viewer can't really understand how the green objects are manipulated, they just change randomly!
@anoukfleur25134 ай бұрын
Man I didn't expect such a beautifully made game to be free. Thanks Gustav!
@kaischreurs24885 ай бұрын
31:58 I think it's basically that it can't get smaller when it's already 0 pixels, though I still don't fully understand
@darkithnamgedrf94955 ай бұрын
No its because it's non existent when it enters the ground but then when you widen it it pops back into existence in a place it shouldn't be within the ground and can't move.
@cyancookie19375 ай бұрын
the foreign stone x frozen riddles allegations continue growing
@gustavalmstrom66125 ай бұрын
Eyo, this was really cool to watch! I had a lot of fun making the game, so I'm glad that you mostly enjoyed it :D
@adityagiri36005 ай бұрын
dude, this is one of the best games I've ever seen, the emergent mechanics are so simple to understand yet so mind-blowingly vast! This isn't buggy or low effort, it's a feat for emergent behaviour games.
@gustavalmstrom31895 ай бұрын
@@adityagiri3600 I'm glad you liked it : )
@Lunawithcheese5 ай бұрын
A game where you see the Tyler in its natural habitat: puzzle games
@retrogiftsuk48125 ай бұрын
"whoooooooop!"... Who needs sound effects in games when Tyler can add them himself.
@TobyConger5 ай бұрын
22:18 Hey, that's me!
@bookreaderman67155 ай бұрын
oh hey it's you
@Picked-man4 ай бұрын
The ending actually looks really good because it kinda looks like you’re trying to start up your flight and then once you do just shoot of f and it looks amazing once you get that lift off that makes you kinda look like a rocket
@joshuasumpter53365 ай бұрын
huge shout out to the editors for the arrows. I think this game would be pretty unwatchable without them. With them though it is incredible!
@MythicVulpesVulpes5 ай бұрын
I'm so glad i've played rusty lake cube collection, lol the telescope bit.
@MetronaJ5 ай бұрын
I like the green reflecting off his glasses
@infiniteplanes57755 ай бұрын
This is one of the few times it actually looked like Tyler was having fun
@DGMOG5 ай бұрын
16:03 spittin bars. "What if I get Really tall, Pass through the wall"
@tonik25585 ай бұрын
I really liked Skala, and the new game from the same dev looks even better. It released less than a month ago on Steam. Would love to see you play it
@Bombsuitsandkilts5 ай бұрын
Wide Tyler is so back
@CHAZZRMAN5 ай бұрын
cant wait for tyler to think outside the box
@Muho_is_me5 ай бұрын
Saying "Lolololololo"
@jazzblue73432 ай бұрын
The rusty lake reference was a nice touch
@Ahmad1234-94 ай бұрын
“I gotta go up, wait a second, this means i need my trusty friend BIBIBIBIP”. “Hello BIBIBIBIP”.
@JamesTDG5 ай бұрын
Tyler, I am excited to announce that there's TTP2 DLC. It looks epic and I am really excited to see you play it!
@FatteningEevee5 ай бұрын
15:05 I don't know if this would have worked, but maybe becoming intangable on the top right bit and going left a little before becoming visible again may have been the intent/easier
@wasd15005 ай бұрын
Mad respect on them Edit men for this
@AmmarMorocco292925 ай бұрын
18:07 "ROLLING AROUND AT THE SPEED OF SOUND GOT PLACES TO GO GOTTA FOLLOW MY RAINBOW"
@SamLabbato5 ай бұрын
a really innovative puzzle that devolved into weird platforming execution again
@dakkenly5 ай бұрын
Finally figured out the last level, you can't go 2 directions at once while in the white zones so I alternated left+up and down+right
@chocolatier955 ай бұрын
never thought I'd see the return of Wide Tyler
@immigrantmammoth51625 ай бұрын
If I had a nickel for every time Tyler asked if he could squish himself...
@AJOlaks5 ай бұрын
I do enjoy stretching to any size
@superlionrw5 ай бұрын
same
@palfly18645 ай бұрын
The rusty laje reference was amazing lol
@edendrake82045 ай бұрын
I really like your videos. You are funny person!
@gumbarius5 ай бұрын
When you wanna make a puzzle game, but cannot figure out how to remove the jank:
@Nikola_M5 ай бұрын
Keke has seen better days
@ultimus6165 ай бұрын
This feels like a game mechanic was taken from a bug and then turned into a whole minigame. Like if I tried to implement scaling ideally I wouldn't want it to also move the object, and basing the scale point of origin on the origin of the map would be a clumsy oversight... Unless you decided actually, I'm going to make puzzles where that's the point and it ONLY works because of those things
@Howmanypeoplerthere5 ай бұрын
This is how to get Tyler to make strange wooping noises
@2admie5 ай бұрын
You know this is a great puzzle game when you stop understanding shit halfway through the video.
@yalkn20735 ай бұрын
I bet that the jumping mechanic was a glitch early in development. It doesnt really look intentional, but fun nonetheless
@diskont96055 ай бұрын
The game was more confusing ehen i eatched it on Icelys channel... also i was stupider back then, now the game makes so much more sense! Also the character is literally Animal Well blob thingie
@anonymall5 ай бұрын
The Return of The Squish Puzzles™
@ronanh.92615 ай бұрын
This is such a interesting game!
@blazetheshadowfire5 ай бұрын
There is an area you missed to the right hidden above the green block where you get the third key.
@gabrielhermel69325 ай бұрын
Aliens made this game to make quantum physics accessible to humans.
@sohamsengupta64705 ай бұрын
Nah even editor Dan going for them ozempoc references
@Remington535 ай бұрын
this is perhaps the most jank puzzle game that I have ever seen.
@omega-roblox5 ай бұрын
FINNALY. A game that is FREE and that i played before
@Zer0Studioz5 ай бұрын
Tyler should consider playing some Minecraft puzzle maps. 2 good ones are BeBoxed and Stereoscopic
@K_Hammond5 ай бұрын
Banger of a game.
@ribbonduckling13145 ай бұрын
Widler has returned to us
@IHomie15 ай бұрын
I bet when making this game, the developer was like "Oh if stuff gets scaled too small then it loses it's hitbox and can go through walls... hey wait a minute, that gives me an idea..."
@lucidmime5 ай бұрын
hi we almost have the same pfp haha
@CaTastrophy4275 ай бұрын
I wonder if the crowns on the levels means it might have a harder version of the puzzle now. I've seen other games do that.
@mr.chicken14115 ай бұрын
aw fuck off got me laughing
@omegahaxors9-115 ай бұрын
Now we need a game where you can only move by rotating.
@okayreche5 ай бұрын
dang tyler knows how to stretch it big time
@Ilikefindthechomiks4 ай бұрын
Average shitpost:
@ApertureCombine5 ай бұрын
Nice Nathan For You reference 😊
@davesflower5 ай бұрын
how did he play the game that icely mention today
@MakusinMeringue5 ай бұрын
Because he is icely puzzles. Chess Battle Advanced
@austinrimel78605 ай бұрын
This was a neat little game.
@hopydoesnt5 ай бұрын
JANK, wonderful wonderful jank
@davechand64464 ай бұрын
Hi tyler, I think you've missed a section of the map in the upper right corner of the map. I've also've played this game and that section for me is the hardest in the whole game.
@reanderb.a84535 ай бұрын
It's like game "box boy" from 3DS , you should try it